
Aster Cobblestone |

Aster reaches up and heals Bazzle, ignoring any attacks by her enemy. "Ick, you are getting him all dirty, with You." she snaps.
cmw: 2d8 + 6 ⇒ (5, 6) + 6 = 17

Vandomir Jarvis |

With his recalculated numbers, Vandomir tries to take Xyl down...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (9) + 11 = 20 x3
Damage: 1d8 + 14 ⇒ (7) + 14 = 21
Second arrow...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (19) + 11 = 30 x3
Damage: 1d8 + 14 ⇒ (5) + 14 = 19

Rexandi Vatia |

Concentration: 1d20 + 11 ⇒ (17) + 11 = 28
Touch attack: 1d20 + 3 ⇒ (19) + 3 = 22
Figuring that the ostovites are probably undead, Rexandi weaves a bit and manages to cast a cure moderate wounds spell, then reaches out to touch one.
Cure moderate wounds: 2d8 + 9 ⇒ (8, 2) + 9 = 19

DM Hell's Fox |

Bazzle tries to wriggle his way free, but the warm touch of the Succubus is too tempting for him. She stuffs him into her chest, muffling his desire to escape. Aster takes the opportunity to heal Bazzle of his most serious wounds, while Vandomir shoots an arrow into her thigh. Meanwhile, Rexandi makes the unfortunate conclusion that the Ostovites are not undead, despite the skeletal appearance. In bone-chariot form, they are constructs, and in fish form, they are extraplanar magical beasts. Abbo continues bashing into the skeleton at the entrance, saying "Can you tap me with one of those, Rexandi? I don't have fireproof skin, and its burning hot in here."
Completely ignoring Aster and Vandomir, Xyl lifts Bazzle up to her face and kisses him full on the mouth. She is eager, kissing Bazzle vigorously and sucking on his tongue. As Bazzle's eyes nearly roll into the back of his head, Vandomir spots that Xyl's wounds are regenerating.
Bazzle takes 1 (temporary) negative level, and must also make a DC23 Will save or spend his turn continuing the kiss.
On the other side of the fire, the skeleton that was wounded mends itself somewhat, while the Ostovites in the back continue spitting acid at the table.
Everyone's turn.
Maintain grapple: 1d20 + 15 ⇒ (10) + 15 = 25
Bazzle Will: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14
Heal: 1d6 + 7 ⇒ (5) + 7 = 12
Make Whole: 3d6 ⇒ (2, 3, 5) = 10
Fire dmg: 1d4 ⇒ 2

DM Hell's Fox |

How far am I from Abbo?
You'd need to move 5 feet. He's on the map if you don't see him

Vandomir Jarvis |
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Get some Bazzle! Now you've got her grappled for us!
"She sucked his life force out and is regenerating!"
With Xyl preoccupied with Bazzle, Vandomir continues shooting her...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (4) + 11 = 15 x3
Damage: 1d8 + 14 ⇒ (7) + 14 = 21
Second arrow...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (7) + 11 = 18 x3
Damage: 1d8 + 14 ⇒ (8) + 14 = 22

Bazzle Blast-hazard |

Am I dominated or just super horny. Because if I am not dominated Bazzle has already realized that if he has her attention the others have a shot at hitting her.

DM Hell's Fox |

You are under a supernatural compulsion effect, similar to the Suggestion spell. This difference between the spell and this effect, is that even though the kiss is harmful, it doesn't break the effect.

DM Hell's Fox |

So I could use this as an opportunity to strategic in my amorous impulses?
I don't know what you mean

Aster Cobblestone |

Aster grabs Bazzle and tries to pull him off of the shesskank.
not sure what to do here, normally this would be an aid another to break the grapple, but he has a compulsion and isn't trying to break free. So maybe she should grapple him away?
grapple: 1d20 + 7 ⇒ (15) + 7 = 22

Bazzle Blast-hazard |

I was going to hold on tighter and keep her more occupied. Like play into the grapple to make her more focused on me and less able to be aware of what's going on. But Aster may have freed me.

DM Hell's Fox |

Aster drops her shield and mace to grab onto Bazzle's legs, in a desperate attempt to pull him out of Xyl's grasp. The two women begin a tug of war over the poor rogue, and are quite well matched. Xyl yells "Give him to me, you ugly rat b###+!" But Aster finally pulls Bazzle out of Xyl's arms (much to his dismay). That being said, Bazzle worms his way out of Aster's arms, eager to return to Xyl. Vandomir takes the opportunity to shoot two arrows at Xyl, but when he looks upon her, she's just too attractive. Vandomir can't bring himself to hurt the stunning succubus.
Meanwhile, Rexandi heals Abbo of his burns and scratches. He says "Thanks Rexi. Don't forget you too, yeah? You're looking pretty rough." He bashes down the skeleton, revealing the Ostovite inside.
Xyl sees Bazzle eagerly coming over to return the kiss, so she happily obliges by crouching down to Bazzle's height and kissing him. Again her wounds slowly regenerate from the lifeforce she sucks out of him.
Since Bazzle counts as willing, she doesn't have to grapple him this time. Bazzle takes another negative level and must make a DC23 Will save or spend his next turn returning the kiss.
The wall of fire continues to burn, heating Abbo beyond comfort despite how far away he's standing from it. The last skeleton steps in to fight, scratching with its claws at Abbo's armour. At the same time, the Ostovites in the back lop acid at him. Thankfully with cover from the table, Abbo is able to protect himself from all the attacks.
Everyone's turn. Bless is now over.
I'm doing contested strength checks, using Aster's 15 from her cmb check
Aster pull 15+3=18
Xyl pull: 1d20 + 3 ⇒ (13) + 3 = 16
Bazzle escape: 1d20 + 10 - 1 ⇒ (16) + 10 - 1 = 25
Heal: 1d6 + 7 ⇒ (3) + 7 = 10
Claw 1: 1d20 + 6 ⇒ (4) + 6 = 10
Claw 2: 1d20 + 6 ⇒ (6) + 6 = 12
Acid: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
Acid: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Acid: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19
Fire: 1d4 ⇒ 4

DM Hell's Fox |

I can never get over a 22 so I am willing till one of us is dead or she stops.
You can still nat20

Aster Cobblestone |

Aster will keep trying.
grapple: 1d20 + 7 ⇒ (14) + 7 = 21

DM Hell's Fox |

Bazzle tries to continue kissing Xyl, but Aster quickly scoops him up and out of her reach.
Aster is now grappling Bazzle
Abbo says to Rexandi "I might... have to go through that fire."
Rexandi and Vandomir's turn

DM Hell's Fox |

Am I still trying to get some or does this also break the domination.
You're still trying to get some, so you'll probably need an escape artist check

Vandomir Jarvis |

Everyone's turn. Bless is now over.
Heck, I wasn't even counting that in my bonuses!
Vandomir cannot help but keeping to try the wicked creature...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (10) + 11 = 21 x3
Damage: 1d8 + 14 ⇒ (4) + 14 = 18
Second arrow...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (5) + 11 = 16 x3
Damage: 1d8 + 14 ⇒ (7) + 14 = 21

Bazzle Blast-hazard |

"Let me go. I need to keep her busy. I am trying to help. I need to be closer to her." Bazzle wiggles and worms trying to slip from Aster's grasp.
Escape Artist: 1d20 + 10 ⇒ (19) + 10 = 29

Aster Cobblestone |

goodness you are too good at this :)

DM Hell's Fox |

Bazzle wriggles his way out of Aster's grasp, but it gives Vandomir enough opportunity to shoot Xyl. Her allure is strong over him, but he manages to will himself to fire the first arrow into her side.
Rexandi's turn
@Aster, you've now saved Bazzle from 2 negative levels he would have otherwise received had you not be restraining him.

DM Hell's Fox |

Rexandi gives herself some respite, while Abbo does something very brave, and very stupid. Turning his back on the skeleton, he faces the wall of fire. Abbo gulps down the last bit of moisture in the air, before bolting at full speed towards the flame. "Leave my friend alone!" He bellows, before being engulfed by the fire. However, Abbo pushes through, and comes out the other side of the fire with shovel in hand. Unfortunately, the shovel barely leaves a mark on Xyl, and she laughs at his ineffective heroics.
Abbo takes 18 damage
Xyl crouches down to give Bazzle yet another kiss. Meanwhile, the skeleton pushes the table aside, steps forward, and claws Rexandi once. In the back, four Ostovites lob acid at her, and even with the skeleton in the way, all four hit. She feels terribly weak, and staggers around.
Bazzle takes another negative level, and must make a DC23 Will save or spend his turn returning the kiss. Rexandi takes a total of 26 damage. This puts her at exactly 0hp, giving her the disabled condition.
Everyone's turn. Prayer is now over.
Claw AoO: 1d20 + 6 ⇒ (14) + 6 = 20
Fire dmg: 2d6 + 12 ⇒ (3, 3) + 12 = 18
Feint: 1d20 + 12 + 1 ⇒ (4) + 12 + 1 = 17
Shovel: 1d20 + 16 + 1 ⇒ (10) + 16 + 1 = 27
Dmg: 1d8 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Heal: 1d6 + 7 ⇒ (3) + 7 = 10
Claw: 1d20 + 6 ⇒ (7) + 6 = 13
Dmg: 1d4 + 2 ⇒ (3) + 2 = 5
Acid: 1d20 + 7 - 4 ⇒ (18) + 7 - 4 = 21
Acid: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17
Acid: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16
Acid: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22
Total dmg: 4d6 ⇒ (6, 6, 4, 5) = 21

Vandomir Jarvis |

Unless Xyl was to fall, the whole group was doomed, so Vandomir stayed on her with his bow...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (2) + 11 = 13 x3
Damage: 1d8 + 14 ⇒ (5) + 14 = 19
Second arrow...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (20) + 11 = 31 x3
Damage: 1d8 + 14 ⇒ (2) + 14 = 16
Crit confirm...
+2 Adaptive Composite Longbow DA RS SW PBSHit: 1d20 + 11 ⇒ (15) + 11 = 26 x3
Damage: 2d8 + 28 ⇒ (4, 5) + 28 = 37
So maybe 53-10=43 damage to Xyl.

DM Hell's Fox |

Vandomir's first shot fails to connect, but on his second arrow, he aims it straight for the demon's heart. The arrow plunges straight through her chest, and she gasps. "You finished me off... I'll return the favour... one... day..."
Her body decomposes rapidly into a brown sludge, then sinks beneath the stone floor, all the way back to the Abyss.
Everyone's turn except Vandomir. Bazzle's enchantment is over. Xyl is dead.

Rexandi Vatia |

Concentration check: 1d20 + 11 ⇒ (18) + 11 = 29
Somehow, despite her condition, Rexandi completes a minor healing spell to keep herself on her feet.
Cure light wounds: 1d8 + 5 ⇒ (2) + 5 = 7
"Someone help me!" she shouts.
Fully expect that skeleton + 4 ostovites will do enough damage to kill me outright next round.

Bazzle Blast-hazard |

Will: 1d20 + 2 ⇒ (18) + 2 = 20
Despite the fact that Xyl kneels Bazzle leaps on his mistress eagerly. He grabs one of her horns and wraps his legs around her. His free hand takes turns pulling at the miniscule clothing the demon wears or his own.

Bazzle Blast-hazard |

She's dead and melted into goo, Bazzle.
LOL. Not sure how I missed that. Seriously I saw the post that I needed to roll a will save and posted. LOL.

Bazzle Blast-hazard |
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Bazzle screams dejectedly as the creature he is kissing melts. He falls covered in the demonic ichor that remains. After a moment of shock he starts sputtering "Oh that is what evil tastes like. Huuuuhh."

DM Hell's Fox |

Rexandi heals herself up slightly, bracing for the incoming onslaught. These may be her final moments.
Too bad Bazzle is currently suffering from demonic ichor, what used to be a tongue, in his mouth.
Aster's turn.

Bazzle Blast-hazard |

Bazzle moves to his hands and knees his back dropping and arching like a cat trying to clear a hair ball. "Huuuh. Hewwwel."
Move action. Up on my hands and kneels. Combat action heeve.

Aster Cobblestone |

"She's dead" Aster says with a relived smile, panting in disbelief. But the battle isn't over. The wererat runs through the fire to heal her friend. "I'm here"
cure serious wounds: 3d8 + 6 ⇒ (5, 7, 6) + 6 = 24

Vandomir Jarvis |

"She's dead" Aster says with a relived smile, panting in disbelief. But the battle isn't over. The wererat runs through the fire to heal her friend. "I'm here"
[dice=cure serious wounds]3d8+6
On whom?

Aster Cobblestone |

on rexi, sorry should have been more specific

DM Hell's Fox |

Aster runs through the fire to save Rexandi, badly burning herself in the process. As expected, the skeleton and four Ostovites unleash their attacks upon the poor Tiefling, but thanks to both Rexandi's and Aster's healing, she survives the onslaught. That being said, as the wall of fire burns this side of the room, Aster's fur is badly singed.
Rexandi takes 14 damage, Aster takes 27 fire damage
Everyone's turn. If you want to shoot through the wall of fire, you'll have to deal with partial concealment, although I'll give you an extra 1d4 fire damage to each projectile.
fire dmg: 2d6 + 12 ⇒ (6, 5) + 12 = 23
Claw 1: 1d20 + 6 ⇒ (14) + 6 = 20
Claw 2: 1d20 + 6 ⇒ (15) + 6 = 21
Acid: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Acid: 1d20 + 7 - 4 ⇒ (3) + 7 - 4 = 6
Acid: 1d20 + 7 - 4 ⇒ (2) + 7 - 4 = 5
Acid: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19
Total dmg: 2d4 + 4 + 2d6 ⇒ (1, 4) + 4 + (2, 3) = 14
Fire dmg: 2d4 ⇒ (1, 3) = 4

DM Hell's Fox |

This skeleton just a skeleton or is it another construct like the ostovites?
No undead in this dungeon. All skeletons (well, the moving ones anyways) are bone-chariots, which are constructs. The reason I call them skeletons is because... they look like skeletons.

DM Hell's Fox |

If I move along the ceiling can I get over the wall without the damage.
Not in this circumstance. The ceiling simply isn't high enough.
Good news, wall of fire is not permanent. It lasts rounds/level