About Rexandi Vatia
AC 13, touch 13, flat-footed 10 (+3 Dex)
Speed 30 ft.
* Patron spell
Str 10, Dex 16, Con 12, Int 17, Wis 13, Cha 12
Bonus rebellion feat
Historian of the Rebellion (Campaign): You’ve long been interested in the legacy of the Silver Ravens—a group of freedom fighters that rose to prominence in Kintargo during the Chelish Civil War. There’s frustratingly little information today about the group, and you suspect that most of what was recorded about the Silver Ravens has long since been redacted or destroyed by government agents, but you’ve managed to pick up a tidbit here and there. Most of your knowledge isn’t so much about the Silver Ravens specifically, but more about general histories of rebel groups and freedom fighters who have fought against oppressive governments throughout history, both in Cheliax and beyond.
Life of Toil (Social): You have lived a physically taxing life, working long hours for a master or to support a trade. Hard physical labor has toughened your body and mind.
Total skill ranks: 30/12 (12 witch, +18 Int; 12 background)
Bluff +4 (1 rank, +1 Cha, +2 race)
Appraise +4 (1 rank, +3 Int)
Total starting wealth: 2,000 gp
Traveler's outfit (free)
Ability Score Racial Traits: Tieflings are quick in body and mind, but are inherently strange and unnerving. They gain +2 Dexterity, +2 Intelligence, and –2 Charisma.
Weapon and Armor Proficiency: Witches are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with a witch's gestures, which can cause her spells with somatic components to fail.
Spells: A witch casts arcane spells drawn from the witch spell list. A witch must choose and prepare her spells ahead of time.
Ley Line Powered: Instead of preparing her spells, a ley line guardian draws the power casting spells directly from ley lines. A ley line guardian is a spontaneous spellcaster. She knows the same number of spells and receives the same number of spell slots per day as a sorcerer of her witch level. Bonus spells granted by a ley line guardian's patron are added to the ley line guardian's total spells known at the appropriate levels.
Cantrips: Witches can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Witch under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. Cantrips prepared using other spell slots, due to metamagic feats for example, are expended normally.
Hex: Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes. At 1st level, a witch gains one hex of her choice. She gains an additional hex at 2nd level and for every 2 levels attained after 2nd level, as noted on Table: Witch. A witch cannot select an individual hex more than once.
Conduit Surge: At 1st level, a ley line guardian is adept at channeling energy from ley lines to enhance her own spells. As a swift action, she can increase her effective caster level for the next spell she casts in that round by 1d4–1 levels. After performing a conduit surge, the ley line guardian must succeed at a Fortitude save (DC = 10 + level of spell cast + number of additional caster levels granted) or become staggered for a number of minutes equal to the level of the spell cast. At 8th level, the caster level increase becomes 1d4. She can use this ability a number of times per day equal to 3 + her Charisma modifier.
Patron Spells: At 1st level, when a witch gains her familiar, she must also select a patron. This patron is a vague and mysterious force, granting the witch power for reasons that she might not entirely understand. While these forces need not be named, they typically hold influence over one of the following forces.
Description: Rexandi's infernal heritage is clear, from her solid backward-curving horns to her slightly off-color skin and, of course, her slim tail. Beyond that, she has a mostly Chelaxian complexion, with fair skin, black hair, high cheekbones and a slim build. Her most common form of dress includes solid boots that rise just below the knee, a long green skirt gathered at the sides with ribbons, a blue bodice and light brown shift, knitted fingerless gloves, and a loose-knit brown wool drape. While her clothing has a few stains, it is well-maintained and has no holes or patches.
Background: Rexandi is the child of a minor Westcrown devil-priest and a half-fiend - and her mother was the clear superior in that relationship, as she maneuvered to have Rexandi's father killed shortly after Rexandi was born. The church of Asmodeus is powerful in Cheliax, and Rexandi was a product of that church.
Personality Traits: Rexandi, or "Rexi" as she asks her friends to call her, is generally guarded - she has suffered with the discrimination and prejudice of Kintargo for her entire life, and this colors her relations with others. She expects other people to hold prejudices against her as a matter of course, so she is hesitant to voice her opinion or even draw attention to herself. It is rare for her to find someone around whom she feels safe enough to actually open up.