| Caveth Itxaro |
Do you guys have any ideas what's going on with myth-weavers? I can log in but when I try to view my character sheet, the page is 404. Am I the only one having this problem? I have my notes from character creation but I don't really have a duplicate copy of the character that made it onto myth-weavers anywhere.
| Kay Towerweed |
Yes, I was going to wait but I had the opportunity to sit and type unhurried at a real computer. Maybe that is the key to rolling well.
| Caveth Itxaro |
I mistakenly took 2 standard actions there because I don't have BAB+1 to draw my weapon as part of a move action or quick draw so I'll have to do it as a standard action next attack if the critter is still up. Sorry, getting ahead of myself again.
| GM Gatsby |
I mistakenly took 2 standard actions there because I don't have BAB+1 to draw my weapon as part of a move action or quick draw so I'll have to do it as a standard action next attack if the critter is still up. Sorry, getting ahead of myself again.
Caveth, don't worry too much about it yet - fast and loose, remember? It'll take a few combat rounds for people to get used to their characters and particular quirks and foibles, so don't worry at this early stage.
Also, just for reference...
Professor: 16
Silas+Skadi: 14
Caveth: 14
Joseph: 8
Kay: 6
Stag: 4
Everybody acts, and then the stag. Makes life easy for me.
| Silas Bishop |
What would be required to fortify the office versus crazy people? You said the windows had bars? If we closed, locked and barricaded the doors would that be enough?
| Kay Towerweed |
Hey, that's what barbarians are meant to do. Games are more fun when the risk of death is real.
| GM Gatsby |
Silas, the office could indeed be fortified - the windows at the sides are barred, the windows at the front are not - cabinets can be moved, you have excess wood to pull from the barricade on the stairs and the possibility of blackpowder/blasting-caps stocked under the floor. I'd say it would be a full round with two people to move one of the cabinets in front of the windows, for a start. I'll post a link here to the inside of the room on google docs if that would help.
| Kay Towerweed |
Yes a nat 1 for my first roll... It can only get better from here!
Been dozing, have you? Not fully awake yet?
| Joseph Pilchard |
Hey, that's what barbarians are meant to do. Games are more fun when the risk of death is real.
True enough. Just try not to do it in the first fight ;).
That's actually why I have no problem with adversarial GMing - so long as all involved know that that's what's going to happen. My first GM was an adversarial GM, and he was also one of the best GMs I've ever had.
| Caveth Itxaro |
Is a concentration check to cast a spell without provoking an AoO still considered a skill check in Pathfinder? In 3.5 it was a skill that you put points into so obviously a skill check but in PF it's not quite the same. I ask because I guidance will give me a +1 on one skill check, attack or save within in the next minute and I would use it up to cast a heal on Kay if it will add to the concentration check.
| Silas Bishop |
Guidance is an action to cast, as is cure.
Concentration is 10+stat+level as I recall.
| Kay Towerweed |
From PRD / Magic / Concentration
To cast a spell, you must concentrate. If something interrupts your concentration while you're casting, you must make a concentration check or lose the spell. When you make a concentration check, you roll d20 and add your caster level and the ability score modifier used to determine bonus spells of the same type.
Casting Defensively: If you want to cast a spell without provoking any attacks of opportunity, you must make a concentration check (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.
You can cast a touch spell, such as Cure, whilst out of range of the enemy, then move up to your ally to Touch him/her.
| Harbek Toruun |
.
Harbek is your typical short and stout dwarf. Grey eyes look out from a lined face that is framed by his thick blond hair and beard. He wears a shirt of finely crafted steel rings, simple woollen trousers a leather overcoat and sturdy boots. Two short swords are partially concealed under his coat and he has a crossbow slung over his shoulder on a strap.
| Caveth Itxaro |
Thanks Silas and Kay, I understand how a concentration check works but it is still not clear, even with your link, whether or not it is a skill check for the purposes of the spell guidance, which can be used to apply +1 to an attack, skill check or saving throw. The text says that it is a concentration check, not specifically a skill check whereas in 3.5 concentration was on the list of skills and could be assigned skill points so was clearly a skill check for the spell's purposes.
It's immaterial at this point because I just used guidance to add to my attack instead...and still whiffed horribly.
| Caveth Itxaro |
And no b@%%@iness intended. It can be hard to tell without any vocal of physical cues. I honestly appreciate any advice or answers you guys have because I'm still transitioning from 3.5 to PF. i'm also unsure of how rules lawyer-y everyone is. Gatsby seems pretty chill so far but that's no reason to take advantage :)
| Kay Towerweed |
And no b&@!#iness intended. It can be hard to tell without any vocal of physical cues. I honestly appreciate any advice or answers you guys have because I'm still transitioning from 3.5 to PF. i'm also unsure of how rules lawyer-y everyone is. Gatsby seems pretty chill so far but that's no reason to take advantage :)
None taken.
I assume that since Concentration is not a skill, not listed with the other skills, that it is not a skill check. It's been so long since I played 3.5 that I had forgotten that it was a skill: it is a good idea.| Kay Towerweed |
How much larger than us is the stag? Just wondering if I might be able to shift it far enough away that Caveth can take a step back and heal Kay.
GM confirmed it as Huge to Kay at some point.