![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Nah, Heavens. He's building Night Wolf from the Mortal Kombat games. Calling him Night Hawk. Shaman of a Shikirri-Quah Shoanti tribe. Eight intelligence, eight charisma, and fun as hell to have at the table.
He's built around chucking axes at people, and he has a hawk companion/star map. It's pretty great.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Okay. Thanks for the heads-up!
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
For purposes of exploration, I'd like a couple things from you guys.
1. Marching Order: Who's scouting, how far ahead are they, etc. You can feel free to take one or two of the bandit's horses with you as pack horses, but I'll need their positions as well.
2. Camp Watches: I think we had an order, but we've changed party composition a lot since them.
I've got a GoogleDoc linked in the campaign tab with a couple tables for exploration and travel speeds. I'm assuming a horse can go at a reasonable pace for around eight to ten hours in a day, which is fine because that's about what you'd be able to do after handling camp logistics and such.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
@Kazimir: I like the paladin class, and I'm not going to fall you for any little thing. It'd take a pretty gross violation before you got a warning, and you'd get a warning before you fell. That being said, the kobolds are LE, but there's evil and then there's Evil. I wouldn't worry about helping them out.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
I know, I'm just poking fun. More at myself/my own PC than anything else. =) I'm a bit of a snarky, self-deprecating person behind the screen, and it tends to creep in from time to time. I know you're not going to bring down the "HA! You fall!" hammer and smack me down to fighter-town for wanting to help out some poor, pathetic things. :P
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Posting may be somewhat spotty for the next little bit. My grandpa broke his arm, and with the bone cancer he's got, it's a pretty bad break. I'm certainly around, but pretty distracted and preoccupied.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Mate, take care of your grandpa. That's a pretty serious thing. We'll be here. And I'm still waiting for Laliytsa to try IDing this thing anyway :P
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Out of character, I can certainly say it's a worg. In character, I should have either kept it vague or called it a worg the whole time.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Knowledge checks don't take actions unless you're using a library to get around an untrained knowledge skill restriction, which doesn't apply here.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
I'd much rather you all went as quickly as possible and then I sorted it out. I think that'd help keep the game moving. That being said, Luthor got the ID part right, so you should all know it's a worg, and you can try talking to it, or not.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Yeah, I'm only worried about keeping to rounds, not so much to initiative order. I'll sort it out and move attacks around logically if targets die.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
No problem, we can run a bit of downtime when we get back to Oleg's, and I promise, not every encounter will be an ambush.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
I'm just thrilled that I actually get to use both my feats this combat! This is awesome! :D
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Absolutely! Can't go subverting all the sterotypical paladin trappings. I've already foregone the formal training, the shining armour, and the deity's favoured weapon; I can't give up the noble steed as well! :P
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
So, I have a question for you all. I've been trying to find pictures online of the kind of places you're exploring and some of the wildlife there, and linking them in my posts. Have you been enjoying that, or does it distract from the rest of the post?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Oh man, I'm so guilty of that. That, and stereotypical accents, regardless of which side of the screen I'm on.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Hey! Accents are fun!
I ask because it's a lot more work to find the right image for the job, but if you're enjoying it, it's worth it.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
From the game I'm in with him, it sounds like Daen is getting slammed at work. We can probably move without him, and I'll bot as needed in combat.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
I just wanted to say that, while I'm still really finding his voice, I think Kaz is one of my favourite characters to play. It's so much fun finding that balance of "outgoing, friendly, all-around nice-guy", "simpleton" and "bumbling goose". :D
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
I'm getting a feeling that everyone's bored with this scene except Kazimir. I'll move the game on here in a bit, and Kaz can chat with Perli in spoilers for as long as he'd like.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Heh. Sorry. I can get a bit wrapped up in RP sometimes. Happy to move on and flex-time conversations. :-)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Yeah, I think Flex-time would be best. There's much to do on this trip, especially if you take a detour or two.
EDIT: Anyone who wants can read flex-time posts. I'll be sure to label them, so people know they're spoilers that can be opened.
EDIT EDIT: Really big post, broke it into two. Feel free to respond to whatever, in whatever manner you'd like. I assume you're all familiar with flex-time.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Luthor Rowe |
![Sanvil Trett](http://cdn.paizo.com/image/avatar/PZO9085-Sanvil_90.jpeg)
Cant say I know what Flex is. At first I thought it was some sort of special game mode outlined in the campaign, but now im thinking its some sort of program?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Flex Time is a way to keep the game moving when one or two characters want to RP elsewhere. If I move a scene on before you're ready for it to move, you can just continue it in spoilers and label the spoiler:
I don't recommend you do anything quite that stupid in Flex time, since it could cause a time paradox when it kills you, but if you wanted to get to know Tyg around the campfire or something, Flex is how you'd do it while we moved the game onward.
Does that make sense? If not, I know Daen and Kazimir both know how it works too, maybe they can explain it better.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
Sorry for my silence, I've been having the week from hell. Finally able to catch up on everything.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
No problem. I just got back from taking care of my grandpa today, and it was tough posting there.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Kazimir Vasilovich |
![Lieutentant Pavo Voc](http://cdn.paizo.com/image/avatar/PZO9540-Pavo_90.jpeg)
My headcanon is that faerie dragons are basically flying, talking, scaly cats. Perli isn't doing much to dispel that notion. :P
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Aest |
![Occultist](http://cdn.paizo.com/image/avatar/PZO1134-Occultist_500.jpeg)
Hello all.
@Kazimir: Pretty accurate for how I'm playing him. We'll see if all faerie dragons are like this if and when I introduce more.
@All: When we were recruiting to fill Maraia and Ankova's spots, I asked a couple of players, one of whom was too busy at the time. She has time freed up now, and she asked Laliytsa if there was room available. My gut feeling is that we have most rolls mostly covered, but I wanted to see what the party had to say about a potential 5th player. Here's my thoughts.
1. Daen and Luthor have the intelligence thing down. We don't need more of that, and our arcane casting needs are covered well.
2. Between Daen and Kazimir, we have melee pretty solid. Kaz offers a tank and Daen is more dex-based damage.
3. Luthor and you do ranged damage reasonably well.
4. The weakest spot I can see in in skills, although divine magic might be nice too.
The only options I see working well without stepping on toes are inquisitor and warpriest, or perhaps bard. I'd like to have some discussion before saying yes or no.
Your thoughts?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Daen Aheritor |
![Guard Captain Blacklock](http://cdn.paizo.com/image/avatar/guard-captain-blacklock.jpg)
My thoughts:
1. Any character that can summon would also be welcome. Meat shields and softer disposable targets on the front line are great, as are flanking buddies. We have good arcane casting, but all of it seems pretty damage focused. Some battlefield control would be quite useful.
2. Some kind of tactical melee focusing in maneuvers would be interesting as well.
3. A crafter wouldn't be a bad idea either if someone wants to get into that. Daen might go craft wand, but it's nice in a group like this with lots of downtime if we need it to have someone building us some cool gear.
4. We really don't have a face, Kaz would be good at diplomacy, but is limited in his skill points. Someone with bluff, intimidate, and a high Sense Motive would be nice to have around. We're missing Knowledge Dungeoneering, Engineering, Geography, and Nobility. Dungeoneering is really the only terribly necessary one, but someone with the others would be useful as well. Daen might invest in Nobility, but it's not terribly integral to his character.
5. Inquisitor or warpriest would be fine too. But I'd make sure they have a faith that can get along with our paladin. I've had a few people have bad blood from the get-go and it can get ugly. I'd rather not have that happen.