Gimble's Emerald Spire (Table 2)

Game Master Eric Sklavos

The Circle of Vissk-Thar

Out of Initiative


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Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus steps back to make space and fires 2 blunt arrows at the skeleton in quick succession.

Rapid Shot: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15
Rapid Shot: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


Male Gnome Bard 16, Storyteller (aka DM)

Orovan uses his spear for leverage and sends his foot through one of the skeletons, shattering it.

Jafit and Neilman attempt to send magic energy at the skeletons, but both hit nothing but air.

Voldarus takes a step back and looses two arrow at the skeleton that charged him, destroying it.

Hovok swings at the last skeleton and smashes it to pieces. With the last skeleton being destroyed, not sure if you'd drop your weapon and ready your shield.

As Hovok shatters the last skeleton, voice comes from behind the curtain, and a creature of human size can be seen casting a spell.

GM Screen:
1-Hovok, 2-Orovan: 1d2 ⇒ 1

Hovok needs to make a Will Save.

Hovok:
Will Save DC 14.

Failed Save: You are Frightened for Rounds: 1d4 ⇒ 1

Successful Save: Your are Shakened for 1 round.

Initiative:
Round 1
Lucifer
Orovan
(15/19 hp)
Jafit (17/19 hp)
Neilman
Voldarus
Hovok

GM Pet
End of Round

The Party is up.

Silver Crusade

M Ifrit Oracle (Life) 5

His hand still charged with curative magic, Jafit instructs "Orovan, hang on a second and let me touch you." He reaches out and releases the flow of positive energy and warm thoughts into Orovan's form.

CLW: 1d8 + 2 ⇒ (7) + 2 = 9

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Orovan nods his thanks to the oracle and repositions himself behind the curtain, confronting the spellcaster.
Since I still have my longspear out, he'll need to cast defensively or provoke to get a spell off.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer moves toward the enemy spellcaster and thrust his sword at him. "Dice and slice time. Unless you want to surrender."

Short Sword: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Critical?: 1d20 + 5 ⇒ (8) + 5 = 13
Critical Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Move: 20'
Standard: Attack

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

Yeah there wouldn't be a reason to drop my hammer with all the skeletons dying there.

Will: 1d20 ⇒ 7

Surprised by the caster and unable to overcome the effects of the spell Hovok quickly turns tail and heads back through the secret passage into the earlier room.

Not sure if I need to have done a double move or once I left the room which the mage/priest if I could stop at that point.


Male Gnome Bard 16, Storyteller (aka DM)

Lucifer moves up and strikes the creature behind the tapestries. His sword strikes the creature, but his sword seems to not hit the skeletal creature as well as he'd like. The strike hit, but the creature did not take damage.

You can attack through the curtains, but they provide cover. You can move through the curtains at half speed and moving through the curtains provokes an Attack of Opportunity.

Jafit uses the charge of positive energy to heal Orovan.

Orovan double moves behind the curtains with his longspear out.

Hovok is struck with fear and moves out of the room. Since you are in a room that Lucifer pointed is designed to collapse, I'd probably say you should at least move to the passageway.

Neilman and Voldarus are up.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus runs into the room.

I'll move in a bit when a have a computer


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

Neilmin moves through the room making it just inside the curtains


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

if someone would be so kind to adjust my charecter id greatly appreciate it having difficultys


Male Gnome Bard 16, Storyteller (aka DM)

The undead creature moves away from Orovan (provoking an AoO from Orovan) and casts a spell.

Orovan needs to make a Will Save

Failed DC 15 Will Save:
Your body tenses up and you are paralyzed. You get a new Saving Throw on your turn, This is a Full Round Action.

Hovok can now act normally

Knowledge Religion DC14:
This is a Bone Priest. A divine casting skeleton. You get 1 question, plus 1 question per 5 points you beat the DC by.

Initiative:
Round 3
Lucifer
Orovan
Jafit
(17/19 hp)
Neilman
Voldarus
Hovok

GM Pet
End of Round

The Party is up.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Does this tapestry end five feet from the wall on either side? Voldarus was pretty far back so he may assume that he could get around the curtain the other way. I thought that it was like the last tapestry that he went behind (i.e. it was a small one covering a hole) but now that U look at it it looks like its just a big tapestry in the back of the room with a 5foot space on each side and 5 feet behind it.


Male Gnome Bard 16, Storyteller (aka DM)
Voldarus wrote:
Does this tapestry end five feet from the wall on either side? Voldarus was pretty far back so he may assume that he could get around the curtain the other way. I thought that it was like the last tapestry that he went behind (i.e. it was a small one covering a hole) but now that U look at it it looks like its just a big tapestry in the back of the room with a 5foot space on each side and 5 feet behind it.

Yes, the tapestry/curtain runs nearly the length of the room. I get mixed descriptions from the text so I'm seeing it as a series of worn, hanging tapestries.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

AoO: 1d20 + 4 ⇒ (3) + 4 = 7, Damage: 1d8 + 4 ⇒ (7) + 4 = 11 Piercing, but nvm
Will save: 1d20 + 8 ⇒ (6) + 8 = 14 Lovely
Orovan locks up.
Will save: 1d20 + 8 ⇒ (15) + 8 = 23
But he shakes off the compulsion and regains control of his body.
That's my whole turn.

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

Feeling the fear dissipate, Hovok turns around to face where he came from before quickly moving through the room.

Freaking caster make me run in fear will ya...Gonna enjoy smashing your skull when I catch you.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer dashes along the curtain's path until he reaches the end of the tapestry and readies to face the enemy if he gets in sight.

Double Move: 40'


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

Neilmin takes aim and unleashes his ray of frost

Attack: 1d20 ⇒ 1
Damage: 1d3 ⇒ 3

sorry guys been rolling s@@! this battle just gonna sit over here and watch at this point. Thank you to who ever was able to adjust my character on the map


Male Gnome Bard 16, Storyteller (aka DM)

As the bone priest moves away, Orovan takes a stab at it with his longspear, but the spear gets caught up in the tapestry next to him. He starts to pursue the undead creature, but finds himself unable to move. It takes a moment to shake off the effect.

Hovok shakes off his effect as well and makes his way back toward the battle.

Lucifer moves strategically to cut off its possible escape route.

Neilman attempts to fire a ray of frost at the creature, but like Orovan, gets caught up in the tapestry and fires it off straight into the ceiling.

Voldarus and Jafit are up.

Silver Crusade

M Ifrit Oracle (Life) 5

Seeing the tapestries wiggle as something moves behind them, and all of his companions heading in the same direction, Jafit moves to the far side of the room.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus moves ti the center of the room and readies a blunt arrow to fire if the skeleton.

Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Can he see movement behind the tapestry maybe from under? I am trying to figure out if Voldarus knows where the skeleton is and if he can shoot it through its cover. If he gets a +4 from cover then that shot can just be taken now with the same modifier becuase he wouldnt take the -4 from being in melee. Does this make sense? it barely makes sense to me sorry...

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Doesn't matter, horrible rolls


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

he's on the move destroy him turn him to dust
Neilmin fires another ray at the skeleton.
attack: 1d20 ⇒ 19
damage: 1d3 ⇒ 3

Finnaly a decent roll.


Male Gnome Bard 16, Storyteller (aka DM)

Jafit moves to the other side of the throne room as Voldarus looses a blunt arrow at the skeleton, but the arrow's energy is absorbed as it strikes the center of a tapestry falling harmlessly to the ground.

The skeleton moves to Lucifer and swings its bastard sword at the wayang.

Bastard Sword: 1d20 + 7 ⇒ (10) + 7 = 17

Lucifer moves just enough to have is armor deflect the blade.

Neilman then casts and a ray of frost strikes the skeleton squarely, but the cold doesn't seem to phase him at all.

@Neilman: a little premature, but that can be your action for this round.

Initiative:
Round 4
Lucifer
Orovan
Jafit
(17/19 hp)
Neilman Cast Ray of Frost
Voldarus
Hovok

GM Pet
End of Round

Lucifer, Orovan, Jafit, Voldarus, Hovok are up.

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

After reentering the room Hovok sees Voldarus fire an arrow at the far end of the room along with Jafit moving that direction. Quickly reorienting himself Hovok starts moving across the room in front of the throne.

Guess the bugger is over there now...would be running away.

Stay put friend, my Gah...Still don't have a good name for you yet hammer wants to greet you properly this time.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer yells out, "He is over here."

He then steps back and unleashes a ray of positive energy at the skeleton. "Surprise!"

Disrupt Undead (Range Touch): 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 ⇒ 1

Free: 5' Step
Standard: Spell

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Orovan charges the skeletal creature with a shoulder bash!
Charge! unarmed: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17, Damage: 1d6 + 3 ⇒ (3) + 3 = 6
"To The Boneyard with you, corruption!"


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

my bad at least I not behind this time.


Male Gnome Bard 16, Storyteller (aka DM)

Hovok moves into the room, closing in on the undead priest.

As Lucifer steps back and fires a ray of positive energy into the creature, Orovan charges and bludgeons the creature. Though Orovan's attack did some damage, it didn't do as much as he would have thought.

Jafit and Voldarus are up.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus moves and draws a regular piercing arrow and fires at the skeleton

Attack: 1d20 + 7 - 4 ⇒ (9) + 7 - 4 = 12
Damage: 1d8 + 4 ⇒ (5) + 4 = 9 Piercing


Male Gnome Bard 16, Storyteller (aka DM)

Voldarus looses a regular arrow at the skeleton, but the arrow flies wide of its target, hitting the wall behind.

The skeleton smiles and looks at Orovan, bringing his blade down upon him, but Orovan easily side-steps the attack.

Bastard Sword: 1d20 + 7 ⇒ (3) + 7 = 10

The skeleton then opens a secret door revealing a 10' by 5' passageway.

Orovan gets an AoO

Initiative:
Round 5
Lucifer
Orovan
Jafit
(17/19 hp)
Neilman
Voldarus
Hovok

GM Pet (-2 hp)
End of Round

The Party is up.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Unarmed AoO: 1d20 + 5 ⇒ (10) + 5 = 15, Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Finding his hands and weapons to be of little effect, Orovan drops his spear and produces the largest weapon he has--his greataxe.
Greataxe: 1d20 + 4 ⇒ (1) + 4 = 5, Damage: 1d12 + 4 ⇒ (1) + 4 = 5
He swings wildly but the monster is entirely gone before the stroke even begins.
"How do we hurt this thing?" He asks his comrades in desperation.
Knowledge:religion, anyone?

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Seeing the secret door open up, Lucifer quickly unleashes another positive ray at the skeleton. Hoping to take it down before it has a chance to slip out the secret door.

Disrupt Undead (Range Touch): 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d6 ⇒ 2


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

Neilmin moves up about ten feet behind Orovan

my frost doesnt seem to do anything maybe aicd might?

attack: 1d20 ⇒ 16
damage: 1d3 ⇒ 1

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

Also seeing the door open up Hovok calls out.

Step back Lucifer!

After Lucifer steps back Hovok will move into his spot while launching a swing with his long-hammer.

Attack, BAB, Str: 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15
Damage, Str, PA: 2d6 + 6 + 3 ⇒ (1, 5) + 6 + 3 = 15


Spells:
1st 6/6 2nd 5/5 3rd 5/5 4th 4/4
prepared spells:
1st- Speak with Animals, Bristle , Longstrider 2nd-Barkskin Bulls Strength Scamper Pox Pus,
Half-Elf Druid 8 HP: 50/50 M: 56/56 AC: 20 TAC: 13 FF:17 Saves: 7:6:15 Init: +5 Per: +24

Voldarus moves and fires with a blunt arrow.

Attack: 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 15
Damage: 1d8 + 4 ⇒ (7) + 4 = 11


Male Gnome Bard 16, Storyteller (aka DM)

GM Screen:

Jafit, Know Religion: 1d20 + 6 ⇒ (5) + 6 = 11

Lucifer and Neilman use magical attacks to strike the undead creature, both striking the creature.

Orovan, Hovok, and Voldarus all attack with their weapons, and all their attacks deflect off its armor. All 3 rolled 15's.

The priest takes a step toward Lucifer and swings his sword down upon him and Lucifer easily ducks under the attack.
Bastard Sword: 1d20 + 7 ⇒ (3) + 7 = 10

Initiative:
Round 6
Lucifer
Orovan
Jafit
(17/19 hp)
Neilman
Voldarus
Hovok

GM Pet (-5 hp)
End of Round

The Party is up.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Concern showing in his face as three of his companions are unable to get past the skeleton's defenses. He unleashes another blast of positive energy at the undead menace.

Disrupt Undead (Range Touch): 1d20 + 5 ⇒ (11) + 5 = 16
Positive Damage: 1d6 ⇒ 6


Male Gnome Bard 16, Storyteller (aka DM)

A quick edit from my previous post: It should read that the creature attacks Hovok, not Lucifer (same result).

Lucifer unleashes another ray of positive energy and burns the bone priest even more. The grin of confidence that was on its face now turns to anger.

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Orovan brings down his axe again, this time praying to the dark moon god to guide him by his will.
actually just another attack: 1d20 + 4 ⇒ (15) + 4 = 19, damage: 1d12 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

Feeling the sword deflect off his armor Hovok takes a quick step back to make a little room for him to launch another attack at the skeleton.

Attack, BAB, Str: 1d20 + 2 + 4 ⇒ (17) + 2 + 4 = 23
Damage, Str, PA: 2d6 + 6 + 3 ⇒ (4, 5) + 6 + 3 = 18

Feeling the hammer land a clean blow this time.

Lets see you shrug off that one.


Male Gnome Bard 16, Storyteller (aka DM)

Orovan takes a swing with his axe, chipping away a small chunk of bone.

Hovok steps back and swings his long hammer. The hammer connects hard and does significant damage to the skeleton.

Voldarus and Jafit are up.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus, knowing little else to do draws and fires 2 more blunt arrows, but notices the sound of the rattling in the quiver, "I'm getting low" he thinks to himself as he lets them fly.

Attack: 1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23
Attack: 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 15
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

Crit Confirm: 1d20 + 7 - 4 ⇒ (2) + 7 - 4 = 5
Damage: 2d8 + 8 ⇒ (6, 7) + 8 = 21


Male Gnome Bard 16, Storyteller (aka DM)

Voldarus looses two quick blunt arrows at the bone priest, the first striking it square in the side of the head, but still doesn't penetrate as hard as he thought it would.

The bone priest takes another swing at Orovan, but in his haste to retreat hits only air.
Bastard Sword: 1d20 + 7 ⇒ (3) + 7 = 10

It then steps into the secret passageway and opens another secret door.

Initiative:
Round 7
Lucifer
Orovan
Jafit
(17/19 hp)
Neilman
Voldarus
Hovok

GM Pet (-33 hp)
End of Round

The Party is up.

Liberty's Edge

Male Dwarf Foehammer (4) | HP 40/40 | AC 20(22 w/shield) T 10 FF 17(19 w/shield) CMB +8 CMD +18 | F +7 R +2 W +1 | Init. 1 (+3 underground) | Active Conditions:

Hovok moves forward until he once again has an angle to attack the caster.

Stop running you coward and accept the attention my 'ammer is wishing to give you.

Attack, BAB, Str: 1d20 + 2 + 4 ⇒ (4) + 2 + 4 = 10
Damage, Str, PA: 2d6 + 6 + 3 ⇒ (3, 2) + 6 + 3 = 14

Dark Archive

Male Half-Orc Brawler 6/Cleric 1 - HP: 61/61, - AC: 21/T: 14/FF: 19 - INIT: +2, Percep: +8[10] <darkvision> TC: 6/6, TD: 6/6 - F: +13/R: +11/W: +11[13] [+2 ds] - CMB: +10 - CMD: 22, Speed: 20ft

Orovan doesn't know how to kill the thing, but he's pretty sure he knows how to stop it.
He drops his axe and musters up his strength, then reaches out to grab the skeleton with his bare hands.
Martial Flex: improved grapple
Grapple: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15


Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4

Moving up right behind Orovan readying to hit the skeleton with his staff

Get him Orovan

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer rushes into position to fire another blast of positive energy before the skeleton has a chance to slip through another secret door. "We got a stop him. If he gets out of this room, we might have to go through traps to catch up to him."

Disrupt Undead (Range Touch) -Into Melee: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
Positive Damage: 1d6 ⇒ 4

Critical Threat? (Range Touch): 1d20 + 5 - 4 ⇒ (12) + 5 - 4 = 13
Critical Damage: 1d6 ⇒ 5

Move: 10'
Standard: Spell

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Voldarus moves to where he can see the enemy and once again takes a shot

Attack: 1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


Male Gnome Bard 16, Storyteller (aka DM)

Hovok steps up and takes another swing to his hammer, but catches nothing but air.

Orovan grabs at the bone priest, but the undead creature fights off the attempt.

Voldarus looses another arrow, but it glances off the skeleton's armor.

Lucifer quietly moves forward, and fires another bolt of positive energy right into the chest of the bone priest. The bone priest lets out a shriek of horror as the skeleton explodes into boney splinters.

End of Combat.

Looking into the next room:

Gray webbing fills this chamber. Huge cocoons of spider silk hang suspended in the webs, and the webs crawl with countless hundreds of pale little spiders.

In case you were wondering, the bone priest had DR Bludgeoning AND Magic.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer sighs with relief and looks at the remains of the skeleton. "Considering how tough that last skeleton was, I wonder if he was the boss of this level."

Lucifer carefully examines the remains of the skeleton for anything of value. "Lets explore this current room before we think about moving on to the web filled room."

Perception (Searching Boss Skeleton's remains): 1d20 + 8 ⇒ (15) + 8 = 23

I'm really glad I got Disrupt Undead as a Rogue Talent.

Dark Archive

Male Half-orc Ranger (Deep Walker, Skirmisher) 3 HP 36/36 AC: 19 TAC: 14 FF:15 Saves: F:6 R:9 W:3 Init: +9 Per: +12 (Darkvision) (+14 Monsterous Humanoids)
Consumables:
Arrows (40/40), Blunt Arrows (20/20), Cold Iron 10/10, Silver 10/10 CLW 20/20

Lucifer, yeah that was clutch, GM, that means that bludgeoning and magic are the only thing to bypass Dr correct? I don't understand the terminology on DR

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