Games of Chance (Inactive)

Game Master lynora

A gestalt campaign in a homebrew setting starting at level 3, the PCs are new recruits to the Chance City Watch in the worst district of the city.


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Male Halfling psion (nomad)/rogue (cutpurse+scout) 6 / elocater 2 / trickster 3 W 46 V 152/152 ~ AC44 tch36 ff25 ~ F+13 R+22 W+17 ~ CMD33; Init+29 Per+25; spot traps within 10' d20+29

I'm still here and ready. Sorry guess I should have posted a check in.


Male Fighter/Barbarian 3

So, lyn, I'm gonna trade out those oils of darkness, okay?


Female awww, but that would be telling unknown
Kolm Godhand wrote:
So, lyn, I'm gonna trade out those oils of darkness, okay?

Yeah, that's fine.


Female awww, but that would be telling unknown

Jimbli, go ahead and show up in the game thread. We'll say your paperwork got lost. :)

You can be in Unit 3 until there are enough others for a fourth group.


Male Fighter/Barbarian 3

They've been replaced with Muleback cords and a Sky Hook feather token.


Male Half-Giant Cleric3/Vitalist(life-leech)3

I just realized OOC that Tenoch was a Dhampir. I'm not sure how psionic healing and in particular my Life Leech ability Drain Health works with that. Is all healing Positive Energy? Also is this the place to bring up rule stuff or should I PM these questions.


Male Fighter/Barbarian 3

Psionic healing is not positive energy. Psionic healing is mroe the body repairing itself than pulling extra life-force to repair the body. Drain Health should work normally.


Female awww, but that would be telling unknown

Yes, this is the place for rules questions. And kolm is right. Psionic healing isn't positive energy so should be okay for the dhampir.


Male Hobgoblin Hungry Ghost Monk/Urban Ranger 3 HP 42 | AC21 T20 FF18 CMD23 | F/R/W 6/6/5 | Init +7, Per +8

A little late to the party, but here if you'll have me


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Ah, OK, I wasn't sure about how the psychic healing thing worked myself. Apart from Tenoch considering it like any regular healing, I, myself was going by one of those collective powers where the healing of one person can be transferred to the other but the energy stays the same. I definitely do not know much about psionics.

And it looks like Meredian hit the Knowledge (local) for knowing something about the Dhampir. Lucky for me it was the low roll, lol. Negative energy affinity, ahoy.


Female awww, but that would be telling unknown
Graal wrote:

A little late to the party, but here if you'll have me

Welcome to the watch, Graal. :)


Male Half Giant Skald 2 [ HP 19/19 | AC 16/11/15 , Fort +1, Ref +2, Will +6 | Init +2; Perception +8 (darkvision 60ft.) | Stamina 3/3 | Raging Song 7/7]

Janus here .. just need to post his backstory. Which is on my computer at home.


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *

I should have thought of this earlier, but I was wondering if I could swap around some of my SLA's so they will be A) useful and B) Themantic. For example I'll never use divine favor as it doesnt affect spells. I do need some imput as to what you will allow. The suggestion says same level spells can be swapped, but it never says what list it comes from. All the spells I suggest are of the correct level on one spell list or another. Some of them are a bit of cheese, but I figure it never hurts to ask. Also I'm completely open to suggestion if there is something I havent listed.

Here is my thoughts so far I need help narrowing it down. (Lengthy):

DM, just let me know what you feel good and bad about. Believe it or not I did leave out some of the really cheesy stuff. ;-)

Divine favor (CLR 1) swap for one of the following:
Disguise self - useful for a drow
Unseen servant - useful for anyone
Comprehend languages - helps explain why he knows as much as he does
Know the enemy - Bonus to lore check for creature encountered that day. Helps explain his breadth of knowledge

Suggestion (wiz 3) Swap for one of the following: - Mer's never been good with enchantment magic. Lacking this SLA is good for consistencency.

Arcane Concordance
Aura of unremarkable -
Arcane sight
Blood biograply - good creepy fun
Absorbing touch - interesting possiblities
Beast Shape 1 - general utility
Dimension door - Very fitting for a teleport specalist
Explosive runes - As SLA's dont require no mats i'd have A LOT of these. Fair warning. ;-)
Fly -
Gaseous form
Invisiblity sphere
Invis greater
Shrink Item
Major Image

[b]Dispel Magic (wiz 3 Druid 4)
I'm happy with dispel magic, but I woud swap it for something a little more fun if it could use level 4. This is where the cheese will be, but It could make for an amusing dynamic. the spells listed for Suggestion would also be approppriate to swap here.

Beast Shape II - as B.Shape 1, but more useful.
Elemental Body I - Utility and fast getaways
Find Quarry - find anyone close
Illusionary wall - 101 uses
Infernal Healing greater - (Fast heal 4 1min/lvl) - Pretty buff self healing
Overland flight - it's still only 1hr/lvl, but has some serious usefulness
Secure Shelter - I'm a rambling man.


Male Drow Scion Rogue14/Alchemist14/Investigator14 (Tristalt)

As I've already done the same thing with Kal, I doubt she'll have a problem with you doing it as well.

I kept the three iconic Drow SLAs, and swapped out the rest. I think you should keep Dispel Magic, as you can never have enough of that.

For Suggestion, i'd go with DDoor, unless you hve your heart set on something else.

There's gotta be a better 1st level spell for Divine Favor, than those you listed.


Male I am a meat Popsicle

Lyn, I need to know the name of a thieves' guild and an assassin's guild if such exist in Chance.


Female awww, but that would be telling unknown

Mer, yes, you can switch for a spell of equal level. I don't see anything on your list that I find game-breaking so switch it around in whatever way makes you feel happy with your character build.


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
lynora wrote:
Mer, yes, you can switch for a spell of equal level. I don't see anything on your list that I find game-breaking so switch it around in whatever way makes you feel happy with your character build.

Sweet. Let me think about it and get back to you.


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
Kalmafein wrote:

As I've already done the same thing with Kal, I doubt she'll have a problem with you doing it as well.

I kept the three iconic Drow SLAs, and swapped out the rest. I think you should keep Dispel Magic, as you can never have enough of that.

For Suggestion, i'd go with DDoor, unless you hve your heart set on something else.

There's gotta be a better 1st level spell for Divine Favor, than those you listed.

Any thoughts?


Male Half-Giant Cleric3/Vitalist(life-leech)3

Lyn I had forgotten that Dreamscarred is implementing 0th level powers now(instead of the knacks the vitalist had before) I can't seem to find which ones I qualify for in the 6 partial books. I'm sure it will be easy to find in the combined book but until then should I just use my knacks?


Male Drow (noble) 14 Ranger

They are called talents, if that helps...


Male Half-Giant Cleric3/Vitalist(life-leech)3

It does not, thanks though. I know they were introduced in book 3 but there doesn't seem to be a list for vitalist in there. There is a handy list that shows what talents you get for free by taking 1st level powers though.

Ha I didn't look hard enough. they are in book 6 for some odd reason But they are very similar. I just switched out one of my knacks for a much more useful talent, Detect poison. The other knacks are still talents so they're staying.


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *

Hey all,

DM, I'd like to swap Divine favor for Comprehend languages, Suggestion for Dimension door, and I'll keep Dispel Magic as is.


Female awww, but that would be telling unknown

Sounds good.


Male Drow Scion Rogue14/Alchemist14/Investigator14 (Tristalt)

So Lyn, how are we doing this?

Should we just go ahead and do our own thing, rolling checks and such as needed, and you'll fill us in, or do you plan to direct us at all?


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
Kalmafein wrote:

So Lyn, how are we doing this?

Should we just go ahead and do our own thing, rolling checks and such as needed, and you'll fill us in, or do you plan to direct us at all?

I've been waiting to see what happens. We're walking down the street as far as I know.


Female awww, but that would be telling unknown

You're on patrol so I'd say start giving me perception checks and I'll let you know how much trouble you find. That's how I'd like to handle it for the folks who are just randomly looking for stuff. For specific missions there will be more direction.


We are missing AKhil is he still playing or he bowed out?


Male Half Giant Skald 2 [ HP 19/19 | AC 16/11/15 , Fort +1, Ref +2, Will +6 | Init +2; Perception +8 (darkvision 60ft.) | Stamina 3/3 | Raging Song 7/7]

Janus Draugur reporting for duty!!


Male Hobgoblin Ranger(Urban)/Inquisitor(infiltrator)

I am here.


{HP 33/33 | AC16 T12 FF14 CMD17 | F/R/W 9/7/7 | Inish +2, Per +2} Female Aasimar Paladin 3 / Synthesist Summoner 3

Then get in there and join your unit, soldier! We got a job to do! Move it, move it!


Female awww, but that would be telling unknown
Wynnie of Nuestra wrote:
Then get in there and join your unit, soldier! We got a job to do! Move it, move it!

What she said. :)


Female awww, but that would be telling unknown
Janus Draugur wrote:
Janus Draugur reporting for duty!!

alright, cool. You'll be temporarily assigned to Unit 2.


{HP 33/33 | AC16 T12 FF14 CMD17 | F/R/W 9/7/7 | Inish +2, Per +2} Female Aasimar Paladin 3 / Synthesist Summoner 3
lynora wrote:
Janus Draugur wrote:
Janus Draugur reporting for duty!!
alright, cool. You'll be temporarily assigned to Unit 2.

Yay, someone shorter than me!


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Hi lyn, I took Penumbra as a cantrip and just realized it was from the Paizo Blog as a "rare" cantrip left out of UM. There is a second level Protective Penumbra also from UM (except this one was published). The difference is that the cantrip can only be active on one person at a time (the lvl 2 can be cast multiple times without loss of previous castings) and there is a +2 to saves in the lvl 2 version.

Should I drop or keep the cantrip?


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
Tenoch Itzcoatl wrote:

Hi lyn, I took Penumbra as a cantrip and just realized it was from the Paizo Blog as a "rare" cantrip left out of UM. There is a second level Protective Penumbra also from UM (except this one was published). The difference is that the cantrip can only be active on one person at a time (the lvl 2 can be cast multiple times without loss of previous castings) and there is a +2 to saves in the lvl 2 version.

Should I drop or keep the cantrip?

I have that cantrip too.


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Yeah, but, unfortunatly, it apparently doesn't count as part of the "All cantrips known".


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
Tenoch Itzcoatl wrote:
Yeah, but, unfortunatly, it apparently doesn't count as part of the "All cantrips known".

Why? The word "all" seems pretty inclusive.

They way I look at it Cantrips are so simple that even if you don't know it initially you can figure it out, provided it exists at all and is on your list.


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Look at the top of the page of the link.

Quote:
The following spells are different from standard cantrips. They are rare cantrips. Spellcasters that gain access to all 0-level spells at 1st level do not gain access to rare cantrips. A spellcaster gains access to rare cantrips only by uncovering their secrets in some other way. Some are guarded by jealous mages, while others are lost in missing libraries or molder on forgotten scrolls.


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *
Tenoch Itzcoatl wrote:

Look at the top of the page of the link.

Quote:
The following spells are different from standard cantrips. They are rare cantrips. Spellcasters that gain access to all 0-level spells at 1st level do not gain access to rare cantrips. A spellcaster gains access to rare cantrips only by uncovering their secrets in some other way. Some are guarded by jealous mages, while others are lost in missing libraries or molder on forgotten scrolls.

Oh. I've never read that.

Well, I imagine this one specifically is more well known among races that are harmed by the sun and have a somewhat organized society, such as drow.

Of course one could do independant research to figure even these out without access to jealous mages or moldy tombes. Rule of thumb for that is 1K per spell level and at least a week. Money well spent if it's needed.


Male Drow Scion Rogue14/Alchemist14/Investigator14 (Tristalt)

I see a lot of people making three perception checks at a time. Seems like that would kina defeat the purpose. Is there something im missing?


Female awww, but that would be telling unknown
Tenoch Itzcoatl wrote:

Hi lyn, I took Penumbra as a cantrip and just realized it was from the Paizo Blog as a "rare" cantrip left out of UM. There is a second level Protective Penumbra also from UM (except this one was published). The difference is that the cantrip can only be active on one person at a time (the lvl 2 can be cast multiple times without loss of previous castings) and there is a +2 to saves in the lvl 2 version.

Should I drop or keep the cantrip?

Keep it. Your backstory involved having some Nexus magic yes? Sounds like the sort of thing they would cook up.


Female awww, but that would be telling unknown
Meredian Adriatnaic wrote:
Tenoch Itzcoatl wrote:

Look at the top of the page of the link.

Quote:
The following spells are different from standard cantrips. They are rare cantrips. Spellcasters that gain access to all 0-level spells at 1st level do not gain access to rare cantrips. A spellcaster gains access to rare cantrips only by uncovering their secrets in some other way. Some are guarded by jealous mages, while others are lost in missing libraries or molder on forgotten scrolls.

Oh. I've never read that.

Well, I imagine this one specifically is more well known among races that are harmed by the sun and have a somewhat organized society, such as drow.

Of course one could do independant research to figure even these out without access to jealous mages or moldy tombes. Rule of thumb for that is 1K per spell level and at least a week. Money well spent if it's needed.

Yes, indeed. As long as you can come up with some reason why you know it (learned it off a wizard at the university is one example) then I'm okay with it.


So know we are all muscle and a tiny skill monkey detective XD awesome.


Female awww, but that would be telling unknown
Kalmafein wrote:
I see a lot of people making three perception checks at a time. Seems like that would kina defeat the purpose. Is there something im missing?

Not sure?

I'm using them as one per block of territory covered at present.

Shadow Lodge

I keep forgetting to finish Iggy... :/


Female awww, but that would be telling unknown
Dragonborn3 wrote:
I keep forgetting to finish Iggy... :/

Well, you are welcome in the game as soon as you do. :)


{HP 33/33 | AC16 T12 FF14 CMD17 | F/R/W 9/7/7 | Inish +2, Per +2} Female Aasimar Paladin 3 / Synthesist Summoner 3
Brenog Breuner wrote:
So know we are all muscle and a tiny skill monkey detective XD awesome.

He can just hide between everyone's legs, then lash out as needed at people from surprise!


Male Human Rogue/Battle Sorcerer Gestalt

updated char, linked c.sheet, I suggest you look it over as some fine-tuning happened since we discussed it.

used http://www.d20pfsrd.com to make it


Male Hobgoblin Ranger(Urban)/Inquisitor(infiltrator)

Since I have the urban ranger would each district count as its own community or do I claim the entire city?


Female awww, but that would be telling unknown
Akhil wrote:
Since I have the urban ranger would each district count as its own community or do I claim the entire city?

Each district counts as its own community.

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