| Aerys Trajyon |
Aerys approaches the furnace with caution. Using the haft of his spear, he attempts to push the door wide open to peer inside. "I can only imagine what might have happened in here to leave such a manifestation..."
perception check for interior of furnace1d20 + 2 ⇒ (5) + 2 = 7
Galahad0430
|
You think they must be associated with the haunt that caused the furnace to animate. You also know that haunts usually reset after a certain period of time. Anywhere from minutes to hours, or even days. Unless the haunt is laid to rest somehow, this one will probably reanimate sometime in the future. How soon is anybody's guess.
| Ad'ifaah Najeeb |
I cannot say that I am the expert on haunts or undead. But, if I had to guess, that thing that just tried to fry Ricven is probably tied to these warm bones. I think that this poor soul is trapped here and needs to be laid to final rest.
Is there a way that we could bury the bones in the lake? Or will we have to take them outside? Or is is possible to burn them in the furnace?
| Shol’a’saul |
Shol'a'saul speaks up quietly, "Perhaps, our efforts should be spent trying to unravel the mystery of what happened here in Harrowstone. Perhaps the answers will allow these tortured souls to find the rest they deserve."
| Ricven Hartwar |
Ricven nods as the others talk.
"I'll try it and see what happens."
The fight pills an old sack out of his pack and quickly starts to out the heated bones inside, trying to avoid any more burns. Then he walks the bones over to the water and dumps them in.
"You fought well long after death. May you find peace here and justice in the hereafter. Gorum guide you to your reward."
Galahad0430
|
Galahad0430
|
As you cautiously enter the room you notice nothing out of the ordinary. However, as Abernathus enters and begins to detect evil, A horrible apparition appears. Looking like a ghostly skeletal prisoner, this entity appears out of thin air and screams.
Will saves everyone. Then initiative and actions. Ricven, Aeleanor, Ad'ifaah and Abernathus are all in the room and the rest are in the other room.
Galahad0430
|
Round 1
Ad'ifaah
Aeleanor (frightened)
Shol'a'saul
Corey
Ricven (frightened)
Venedictos
Poltergeist
Aerys
Abernathus
Ricven and Aeleanor are frightened and must move away from this area at their best speed without diminishing their defense. Anyone who makes a DC13 knowledge religion check will recognize this as a poltergeist.
| Ad'ifaah Najeeb |
Seeing the rest of the warriors flee the room, Ad'ifaah draws her scimitar and attacks the creature.
Knowledge(religion): 1d20 + 4 ⇒ (1) + 4 = 5
Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
With an uncanny flair, Ad'ifaah has no clue what she is fighting or how to hit it.
| Aerys Trajyon |
Aerys does a series of rapid double-takes between the forming apparation and the doorway through which Ricven and Aeleanor have fled. Steeling himself, he throws a burst of white light towards the specter.
Casts Disrupt Undead 1d20 + 3 ⇒ (4) + 3 = 7
Damage 1d6 ⇒ 3
| Shol’a’saul |
Shol'a'saul realizes she can do little to affect the undead spirit, but seeing the others affected by it sttels herself for combat. She chants a quick spell and her hand glows with an unearthly blue glow. She then waits for the spirit to move towards her...
Cast Chill Touch. Ready action to touch it should it enter melee with her. Touch 1d20 + 1 ⇒ (9) + 1 = 10; Will DC or panicked for 1d4 + 2 ⇒ (4) + 2 = 6 rounds. Miss chance 1-50 1d100 ⇒ 50
| Venedictos |
Venedictos rears his hand back, an unleashes lightning at the poltergeist.
Touch attack: 1d20 ⇒ 15 -4 if that's into melee
Damage: 1d6 ⇒ 5
I'm not sure if it's half damage, or 50% miss chance.
The bolt flies close to the aparition, but is it clse enough...
Galahad0430
|
Incorporeal creatures can only be hit by a magic weapon or spells, all damage is halved, there is no more 50% miss chance.
Venedictos's lightning bolt passes through the poltergeist disrupting it slightly. Aerys misses and so does Shol'a'saul (Shol's chill touch can be held for one more round). Ad'ifaah's sword passes through the creature with no effect (Ad, your knowledge religion is sufficient to know that your attacks will be useless against this unless you can somehow make it magical).
| Ad'ifaah Najeeb |
Oops, this is my first oracle, forgot that I have the tongues curse.
We need magic weapons. Does anyone have a spell which will help enhance our blades??
[b] Here goes nothing again.
I cast Cure Light Wounds and move to touch attack the poltergeist.
Attack-touch: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
.