GM Tyranius PBP Gameday IV: Siege of Serpents 1-11 (Subtier 5-6) (Inactive)

Game Master Tyranius

Skyreach Campus
Tactical Map

AID TOKEN +0


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Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Though the large roiling cloud blocks his sight Jory's expert marksmanship is able to dissipate the smaller elemental before it has time to fully form.

Sabrina once again recognizes the group's foes. Though she knows her limited lightning mastery will have little effect, she is still able to let Herodotus know of the creature's weaknesses.

Still invisible Heccan rushes over to one of the Skylances. Quickly studying the machinations he realizes that the energy contained within has been fully depleted, though he feels that he might be able to convert some of his own spells into restoring it if he had the right resources.

The two lightning elementals take to the air and charge the two archers that are left wide open.

Yellow Slam vs Jory AC 24: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Lightning Damage: 1d6 ⇒ 1

Yellow Slam vs Jory AC 24: 1d20 + 13 ⇒ (15) + 13 = 28
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Lightning Damage: 1d6 ⇒ 5

Red Slam vs Herodotus AC 16: 1d20 + 2 + 3 ⇒ (4) + 2 + 3 = 9
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Lightning Damage: 1d4 ⇒ 1

The two elementals lightning rips into the archers exposed skin. Their hair stands completely on end as the raw energy crackles in the air.

Round 2
Jory (40/59)
Sabrina
Heccan

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Large Lightning Elemental
Medium Lightning Elemental
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Round 1
Graz
Herodotus (53/60)

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

37/56hp -- was down 3 after healing

Jory had refused the infernal healing, and looked a little damaged when the fight started. He now had electrical burns on his arms and face.

He fired at the smaller elemental, trying to finish it off. After hitting the smaller elemental, his arrows went to the larger one.
1: 1d20 + 14 ⇒ (20) + 14 = 341d8 + 11 ⇒ (2) + 11 = 13
2: 1d20 + 14 ⇒ (16) + 14 = 301d8 + 11 ⇒ (8) + 11 = 19
3: 1d20 + 9 ⇒ (20) + 9 = 291d8 + 11 ⇒ (5) + 11 = 16

confirm 1?: 1d20 + 14 ⇒ (16) + 14 = 302d8 + 22 ⇒ (6, 1) + 22 = 29
confirm 3?: 1d20 + 9 ⇒ (16) + 9 = 252d8 + 22 ⇒ (2, 3) + 22 = 27

Jory put his first arrow into the smaller elemental hitting it at the very core. His third arrow struck the large elemental deeply too.

If crits work--42 from first arrow, then 52 from the next two

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Herodotus begins shooting at the remaining elemental.

Longbow attack #1, Rapid Shot, Deadly Aim, Point-Blank Shot, Aid: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (2) + 11 - 2 - 2 + 1 + 1 = 11
Longbow attack #1, Rapid Shot, Deadly Aim, Point-Blank Shot, Aid - Fortune Reroll: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (12) + 11 - 2 - 2 + 1 + 1 = 21
Longbow attack #1 damage: 1d8 + 3 + 4 + 1 ⇒ (8) + 3 + 4 + 1 = 16
Longbow attack #2, Rapid Shot, Deadly Aim, Point-Blank Shot, Aid: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (9) + 11 - 2 - 2 + 1 + 1 = 18
Longbow attack #2 damage: 1d8 + 3 + 4 + 1 ⇒ (2) + 3 + 4 + 1 = 10
Longbow attack #3, Rapid Shot, Deadly Aim, Point-Blank Shot, Aid: 1d20 + 6 - 2 - 2 + 1 + 1 ⇒ (14) + 6 - 2 - 2 + 1 + 1 = 18
Longbow attack #3 damage: 1d8 + 3 + 4 + 1 ⇒ (1) + 3 + 4 + 1 = 9

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Round 1

Seeing the new threats, Graz steps forward to engage the smaller of the two electrical figures which is threatening Sabrina. He swings his iron chain over his head and sends it crashing into the target, hoping the current doesn't arc back at him.

Graz Chain 1, PA: 1d20 + 10 ⇒ (1) + 10 = 11
Graz Chain 2, PA: 1d20 + 5 ⇒ (14) + 5 = 19
DMg, if hit, PA: 2d4 + 14 ⇒ (4, 3) + 14 = 21

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Graz's chain nearly dissipates the small lightning elemental in one swing as Herodotus' first arrow finishes it off. The raw pent up energy released in a small explosion as Herodotus and Jory's remaining arrows pelt small holes into the larger elemental. The arrows don't seem to do as much damage as the archers thought they would have.

Damage Reduction and Elementals can't be crit unfortunately.

As Herodotus fires his arrows the larger Lightning Elemental sees an opportunity and lashes out at him.

Slam AoO vs Herodotus AC 20: 1d20 + 13 + 3 ⇒ (19) + 13 + 3 = 35
damage: 1d8 + 3 ⇒ (5) + 3 = 8
Lightning Damage: 1d6 ⇒ 5

Round 2
Jory (40/59)
Sabrina
Heccan

----------------------------------
Large Lightning Elemental (-42)
----------------------------------
Round 1
Graz
Herodotus (40/60)

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

Upon seeing the Medium Elemental disappear in front of her face, Sabrina has seemed to become unhinged, cackling madly and speaking in a strange tongue. See points towards Graz and seems to say some sort of prayer, and Graz feels something, like he will be a little bit more lucky with his blows than he had been earlier in the day.

Cackle Hex:
Keeps Herodotus' Fortune Hex going (and don't forget the temp Hit Points from Aid still up - minutes per level).

Fortune Hex:
Graz feels more fortunate now.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Heccan is up

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Heccan, his brow slick with sweat, curses as he discovers the sklylance drained. He eyes the remaining air creature and swings the lens toward it. Heccan summons the last of hsi magical energies and channels it through the lens focusing it on the elemental.

Heccan will cast scorching ray and try to focus it through the skyl lance. The creature may have cover from Jory and Herodotus.

ranged touch: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
damage: 4d6 ⇒ (4, 6, 5, 3) = 18

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Sabrina continues to whisper secrets to Graz as Heccan pours his magic into the Skylance. Quickly he aims the lance at the elemental but the absolute raw energy catches him off guard as the scorching ray fires high into the air.

The elemental continues to unleash it's fury on Graz and Herodotus

Slam vs Herodotus AC 20: 1d20 + 13 + 3 ⇒ (18) + 13 + 3 = 34
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Electricity Damage: 1d6 ⇒ 5

Slam vs Graz AC 22: 1d20 + 13 + 3 ⇒ (14) + 13 + 3 = 30
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Electricity Damage: 1d6 ⇒ 5

The massive electrical buildup continues to arc out and injure the half-orc and paladin as it uses their armor and weapons as conduits.

Round 3
Jory (40/59)
Sabrina
Heccan

----------------------------------
Large Lightning Elemental (-42)
----------------------------------
Round 2
Graz (46/55)
Herodotus (25/60)

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Heccan once again curses his luck as his last bit of power fires high into the chamber. He winces as the lightning arcs through his companions. Heccan focuses on his spell currently hiding him from sight and climbs his way over the crumbling tower floor toward Graz. He removes his wand of dark healing and prepares to use it to heal Graz.

If Heccan is allowed to make a 5 foot step on the difficult terrain, he will do that to step to Graz and use a charge of his wand of infernal healing on Graz. If he is allowed a 5 foot step, the spell will go off this round I believe. If Heccan needs to spend a move action to move, then I believe the spell will go off next round. Casting time for infernal healing is full round.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory fires three times as he questions Heccan. "Don't you got any magic that affects this? All mages have those forcebolts don't they?"

1: 1d20 + 14 ⇒ (20) + 14 = 341d8 + 11 ⇒ (5) + 11 = 16
2: 1d20 + 14 ⇒ (11) + 14 = 251d8 + 11 ⇒ (5) + 11 = 16
3: 1d20 + 9 ⇒ (7) + 9 = 161d8 + 11 ⇒ (2) + 11 = 13

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Graz steps up next to the large lightening creature and lets loose with his chain once again, striking the elemental hard once, but missing the second swing.

Graz Chain 1, PA, Fortune: 1d20 + 11 ⇒ (17) + 11 = 28
Graz Chain 2, PA, Fortune: 1d20 + 6 ⇒ (3) + 6 = 9
Dmg, PA: 2d4 + 14 ⇒ (2, 1) + 14 = 17

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Just realized Hec's ray attack dispelled the invisibility so he should be visible now.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Cannot 5 foot step in difficult terrain unfortunately. SO the actual healing will come next round.

Graz's chain whips through the large elemental just as Jory's arrows tear wide streaks through the cloud, quickly dissipating it.

The circle continues to crack and snap with immense power as something within rages.

You have 2 rounds of free actions to move about / heal / buff. I will post into the next phase this afternoon

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Heccan leans over, a black wand with red sigils carved along its length,and tries to catch his breath. "By the laws! Will this assault ever cease? My power wanes, and I fear our tribulation has yet more to come." The sorcerer offers arcane healing to any who needs it. Heccan then observes the circle. Fearful of his last attempt to magically probe the artifact, he merely attempts to draw on his planar knowledge to see if any information is apparent.

Heccan will offer a charge of infernal healing if anyone wants one and will try to study the circle and sky key using know planes.

Know Planes: 1d20 + 5 ⇒ (13) + 5 = 18

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Heccan knows there is not a lot to know of the Sky Key yet. What he does know is that the Sky Key is a long-lost Numerian device said to be capable of projecting a location's past into the present.

As Heccan watches the circle he is able to tend to Graz and Herodotus' charred flesh. Just as his wand taps Graz's shoulder the circle bursts wide open unleashing a serpentine-like creature with tentacles tipped with snapping jaws emerging from it's back that seem to compliment the vicious looking maw on it's reptilian face

DC 17 Knowledge Planes:
This is a Protean, Naunet

Go ahead and retcon 2 actions for heals if you have not done so already.

Init:

Graz: 1d20 + 2 ⇒ (12) + 2 = 14
Heccan: 1d20 + 0 ⇒ (5) + 0 = 5
Herodotus: 1d20 + 4 ⇒ (13) + 4 = 17
Jory: 1d20 + 1 ⇒ (13) + 1 = 14
Sabrina: 1d20 + 5 ⇒ (14) + 5 = 19
Naunet: 1d20 + 7 ⇒ (15) + 7 = 22

The reptilian outsider jerks forward on all four limbs as a thick bank of fog billows forth from it's mouth covering the majority of the ledge, making it difficult to see anything.

Fog Cloud

Round 1
--------------------------------------
Naunet
--------------------------------------
Sabrina
Herodotus (27/60; Infernal Healing 8/10 remaining)
Graz (47/55; Infernal Healing 9/10 remaining)
Jory (37/59)
Heccan

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

"Paladin, you don't look so well, let me help patch you up. EEHH HEEH HEEH!"

Acrobatics: 1d20 + 4 ⇒ (20) + 4 = 24

Sabrina nimbly runs 'uphill' and caresses Herodotus' wounds, cackling madly the whole time. Immediately they start to close.

Healing Hex: 2d8 + 6 ⇒ (6, 7) + 6 = 19

"Ancestors, please bless this gruff dwarf with you luck! EEHH HEEH HEEH!"

Fortune Hex:
Makes Jory, Graz, and Herodotus all currently affected.

Kn(Planes): 1d20 + 14 ⇒ (3) + 14 = 17

Somewhere in her distant past she has read about this creature.


Round A: Move 20', Cackle
Round B: Heal Hex Herodotus, Cackle
Round 1: Fortune Hex on Jory, Cackle

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Herodotus prays again, channeling the will of Iomedae onto his companions.

Channel Energy 3d6: 3d6 ⇒ (3, 5, 1) = 9
Channel Energy 3d6: 3d6 ⇒ (2, 3, 6) = 11

Upon seeing the creature appear in their midst, Herodotus will let another volley fly.

Longbow attack #1, Rapid Shot, Deadly Aim, Point-Blank Shot: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (3) + 11 - 2 - 2 + 1 + 1 = 12
Longbow attack #1, Rapid Shot, Deadly Aim, Point-Blank Shot, Fortune Reroll: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (20) + 11 - 2 - 2 + 1 + 1 = 29
Longbow #1 50% miss: 1d100 ⇒ 43
Longbow attack #1 damage: 1d8 + 3 + 4 + 1 ⇒ (8) + 3 + 4 + 1 = 16
Longbow attack #2, Rapid Shot, Deadly Aim, Point-Blank Shot: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (20) + 11 - 2 - 2 + 1 + 1 = 29
Longbow #2 50% miss: 1d100 ⇒ 75
Longbow attack #2 damage: 1d8 + 3 + 4 + 1 ⇒ (2) + 3 + 4 + 1 = 10
Longbow attack #3, Rapid Shot, Deadly Aim, Point-Blank Shot: 1d20 + 6 - 2 - 2 + 1 + 1 ⇒ (10) + 6 - 2 - 2 + 1 + 1 = 14
Longbow #3 50% miss: 1d100 ⇒ 99
Longbow attack #3 damage: 1d8 + 3 + 4 + 1 ⇒ (4) + 3 + 4 + 1 = 12
Longbow attack #1 Confirmation roll: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (18) + 11 - 2 - 2 + 1 + 1 = 27
Longbow attack #1: Extra Damage: 2d8 + 6 + 8 + 2 ⇒ (6, 3) + 6 + 8 + 2 = 25
Longbow attack #2 Confirmation roll: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (10) + 11 - 2 - 2 + 1 + 1 = 19
Longbow attack #2: Extra Damage: 2d8 + 6 + 8 + 2 ⇒ (5, 1) + 6 + 8 + 2 = 22

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Heccan's face goes pale as he recognizes the creature emerging from the portal before the area is shrouded in fog. Drained of any meaningful power, he searches for anything that could aid in the destruction of the creature of pure chaos. Spying the corpse of the elf who was the last to hold the sky key, he fights the obstacles of the tower to the body. Heccan searches it for anything useful as he tries to recall any information that can aid his fellow agents in fighting the monster.

Heccan will takes a double move action to get to the elf's corpse and then search it for anything of use.

Know Planes: 1d20 + 5 ⇒ (20) + 5 = 25

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

"Heccan, get back here and fight!! "
Jory steps next to the behemoth because he knows Graz will be attacking. He does not want the brave fighter to take the worst of it.
He fires his arrows at the behemoth from five feet away. The last arrow is guided by Sabrina's fortune.

1 thistle-miss chance 20%: 1d20 + 14 ⇒ (20) + 14 = 341d8 + 11 ⇒ (7) + 11 = 181d6 ⇒ 11d100 ⇒ 27
2 normal-miss chance 20%: 1d20 + 14 ⇒ (12) + 14 = 261d8 + 11 ⇒ (8) + 11 = 191d100 ⇒ 11
3 fortune-miss chance 20%: 1d20 + 9 ⇒ (7) + 9 = 161d20 + 9 ⇒ (20) + 9 = 291d8 + 11 ⇒ (7) + 11 = 181d100 ⇒ 37

Jory hits with the first and third in what would be a vital spot.
confirm?/xtra damage: 1d20 + 14 ⇒ (5) + 14 = 192d8 + 22 ⇒ (3, 6) + 22 = 31
confirm?/xtra damage: 1d20 + 9 ⇒ (15) + 9 = 242d8 + 22 ⇒ (2, 7) + 22 = 31
Do not know if crits are applicable here--but arrow 3 looks good if they are

Liberty's Edge

Regional Venture Coordinator - Online


***********************************
**Overseer Announcement**
***********************************
THE END: Siege of Serpents
***********************************

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Jory and Herodotus' arrows pierce through the thick mists and strike the Protean creature. Though their arrows do not do quite as much damage as they thought they should it is still enough to end the Protean's existence from this realm.

After a few moments the circles power begins to wane as the Sky Key and come to a rest as it finally seems that their are no more enemies.

Conclusion is in the overseer Posts. Once again Congrats everyone. I will scan in the Chronicles once I get home to my printer this evening.

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

"HUZZAH! EEHH HEEH HEEH!"

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory forms a rare smile.

"We kicked some a$$. Paladins are quite good. A paladin with a bow--let me say I am finally convinced."

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