GMTrex's Kingmaker Campaign

Game Master Andrew Trexler

The Marchlands | Tactical Map | Strategic Map | Handouts | Quests | People Places Things | Campaign Tracking


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Bard Level 10 HP 82/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 4/5, 3rd: 1/4 4th: 3/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

"Well done, Huntsmen! I am honored by among such exceptional company, especially ones who dispatch dragonflies with such facility!"


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +20**, F: +11*, R: +6*, W: +12*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

"Indeed. It feels good to have such a commanding victory. Come now, let us harvest these wings." Will T10 on Survival if needed.

"We're not done yet. We also needs some big slugs."


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Harvesting the wings does not take long, and you spend another couple of days mapping the surrounding areas.

Dawn arrives on 14th Sarenith muggy and hot. Where to?


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +20**, F: +11*, R: +6*, W: +12*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

Southeast West of Hex 119


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Heading southeast, the Huntsmen find themselves leaving the swamps in favor of the westernmost reaches of the Narlmarches forest. Explore & map?


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +20**, F: +11*, R: +6*, W: +12*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

Taranis preps to explore and map the area.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

GM:
4d100 ⇒ (51, 50, 9, 2) = 112

Mapping the area proceeds smoothly enough, bringing you to 17th Sarenith. Where to?


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

As you begin to head west, you come across a small team of loggers taking a break for a quick meal at the edge of the forest. "Headed for the Swamp Scar, eh?" one calls out to you as you pass. "Beautiful spot, that. A rare sight. Been meanin' to visit again myself soon."

Opportunity to get some info, if you like, or you can keep moving.


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +20**, F: +11*, R: +6*, W: +12*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

"Do tell! There is nothing so important as a citizen with a story, and no easier way to grab my attention than to speak of a rare and beautiful sight... or site as the case may be." T10 = 33


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

"Never been, eh? Keep heading that way an' you'll come across a huge mound of fallen trees, some living, some dead, piled high in a jagged line by the river currents. It's, oh I dunno, fifty feet tall and a quarter mile long, I'd guess. It'd be a logger's paradise, but there's something serene and beautiful about the place, I'd dare not touch a log there. We just call it the Swamp Scar."

DC 25 Sense Motive:
Something about the cadence in the man's voice, and the way that the other's nod along, suggests that this group has been ensorcelled somehow.

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