
GMTrex |

There is a single door on the third floor landing. The steps continue up.

GMTrex |


GMTrex |

Up another level, a single door stands at the top of the final landing.

GMTrex |


Gozrek Fletcher |

Dammit. This is going to go down as nearly as bungled as the last one I'm afraid.] Gozrek opens the door and looks about.

GMTrex |

Beyond the door is a long hallway, with doors on both the left and the right.

Gozrek Fletcher |

~!@#$%@#%$^&# Gozrek moves quickly, not worrying about the extra noise with these doors closed. He gives each door a once over
Left: 1d20 + 16 ⇒ (17) + 16 = 33
Right: 1d20 + 16 ⇒ (5) + 16 = 21

GMTrex |

Left: silence.
Right: silence.
Neither appears to be trapped.

Taranis Redleaf |

Per slack, left then right.

GMTrex |

Opening the first left-hand door, Gozrek steps into a spacious bedroom lavishly decorated with fine furniture, gold trim, and sleek furs piled high on the four-poster. He is about to leave when he catches a seam in the wallpaper out of the corner of his eye.
There is a secret door behind the bed.

Gozrek Fletcher |

We're definitely not on ground level. Given the narrow diameter of the tower, I think we should check this door first." Gozrek then heads to the western door.

GMTrex |

Gozrek opens the western door onto a well-appointed lavatory, featuring a cushioned privy and a large marble tub.
Augrym opens the the secret door a little wider, revealing what appears to be a closet lined with lingerie, light whips, gags, and other assorted playthings.

Gozrek Fletcher |

Frustrated, Gozrek moves to the secret door, eager to engage before it's too late.
Looking to get a feel for how much invisibility is left.

GMTrex |

Gozrek tries the handle. THIS door is locked.

GMTrex |

With Bytor's help, Gozrek unlocks the door and lets it swing wide. He finds himself face-to-face with a guard. "They're here!" He thrusts out with his sword, fishing for flesh in the empty doorway. Another guard fires an arrow over his shoulder.
Stab in the Dark @ Gozrek: 1d20 + 9 ⇒ (14) + 9 = 23 HIT
Miss Chance: 1d100 ⇒ 100 HIT
Damage: 1d8 + 5 ⇒ (7) + 5 = 12
Shot in the Dark @ Gozrek: 1d20 + 7 ⇒ (16) + 7 = 23 HIT
Miss Chance: 1d20 + 7 ⇒ (5) + 7 = 12 MISS
A splash of blood stains the floor.
Behind the guards are two familiar faces. One of them hurls an axe at the doorway.
Axe in the Dark @ Gozrek: 1d20 + 14 ⇒ (6) + 14 = 20 HIT
Miss Chance: 1d100 ⇒ 64 HIT
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
The other strikes up a beautiful aria in a contralto voice.
Augrym: 1d20 + 8 ⇒ (14) + 8 = 22 +2 if Surprise
Augrym: 1d20 + 8 ⇒ (19) + 8 = 27 +2 if Surprise
Bytor: 1d20 + 2 ⇒ (15) + 2 = 17
Gozrek: 1d20 + 10 ⇒ (18) + 10 = 28
John: 1d20 + 8 ⇒ (1) + 8 = 9
Taranis: 1d20 + 2 ⇒ (7) + 2 = 9
Unrak: 1d20 + 7 ⇒ (11) + 7 = 18
Drelev: 1d20 + 7 ⇒ (9) + 7 = 16
Quintessa: 1d20 + 2 ⇒ (3) + 2 = 5
Guards: 1d20 + 2 ⇒ (15) + 2 = 17
Tiebreak: 2d20 ⇒ (18, 3) = 21
Suprise
1. Guards
2. Drelev
3. Quintessa
Round I
1. Gozrek (30/52 hp), Augrym, Unrak, Bytor
2. Guards, Drelev
3. John, Taranis
4. Quintessa

Gozrek Fletcher |

Not realizing how much his heart had been working overtime while going through the tower, Gozrek is already prepared for the fight. While still invisible, he moves to bring everything to bear, for this is DRELEV himself! With quick words he hastens the party for what is undoubtedly a fight to the death!
Caste Haste and move. I've got too many editions in my brain. IIRC that does NOT draw an AoO since I'm invisible. If you say otherwise, please allow me to change!

GMTrex |

Gozrek fires off his spell and slips into the room. It would be an AoO if you had to move through an enemy's space, but since the door is between squares I will allow you to get by without it.
Round I
1. Gozrek (30/52 hp), Augrym, Unrak, Bytor
2. Guards, Drelev
3. John, Taranis
4. Quintessa

Unrak "Dreadful Bear" Redleaf |

Unrak's eyes narrow with hatred, but he uses his mind BEFORE allowing it to go red with rage. He casts a spell of Shield before engaging.
Current conditions:
Iron skin: +5 AC
Shield: +4 AC
Haste: +1 AC, hit, Ref, attack on FA
I can't see the map from work. I'd prefer to keep invisibility until we all are ready, but with a +10 to AC I'm willing to draw fire first. Someone please move me into "A Good Position" (Greatsword was already drawn)

Bytor Sniegsun |

If possible, before the battle begins, Bytor casts Message on everyone so that every can communicate at a whisper.
Hearing the beautiful aria, Bytor begins his own Countersong.
Performance Check: 1d20 + 19 ⇒ (17) + 19 = 36

GMTrex |

The heroes steel themselves for combat, seeking both magical and tactical advantage.
Round I
1. Gozrek (30/52 hp), Augrym, Unrak, Bytor
2. Guards, Drelev
3. John, Taranis
4. Quintessa

GMTrex |

Panicking, the guards both flail at the only foe they can actually see. Neither makes contact.
Guard @ Unrak: 1d20 + 9 ⇒ (12) + 9 = 21 MISS
Guard @ Unrak: 1d20 + 9 ⇒ (4) + 9 = 13 MISS
Drelev himself sneers at the Dreadful Bear. "Ah, the lickspittle puppy dog of my neighbor to the east. I shall enjoy shaving off that ugly beard of yours!"
A quick flick of his wrist slips Drelev's blade along the hilt of Unrak's greatsword, forcing the big man to let go with one hand. A second flick catches the big blade's crossguard, pulling the entire weapon from Unrak's other hand and sending it flying.
Greater Disarm @ Unrak CMD: 1d20 + 21 ⇒ (11) + 21 = 32 SUCCESS
Greater Disarm @ Unrak CMD: 1d20 + 16 ⇒ (13) + 16 = 29 SUCCESS
Direction: 1d8 ⇒ 2 SE
The greatsword sails over Quintessa's head a buries itself in the corner of the wall behind her. Unrak is currently disarmed and his greatsword is stuck in the southeast corner of the room.
Round I
1. Gozrek (30/52 hp), Augrym, Unrak, Bytor
2. Guards, Drelev
3. John, Taranis
4. Quintessa

Taranis Redleaf |

Taranis begins casting a complex spell, hoping to bring in some back up. Specifics are pending.

Taranis Redleaf |

Per Slack, Committing to SNA IV since the ceiling sare 15'.

Bot Poster |

John's player is actually AFK this week, just spoke to him.
John steps to the side. There's a lot in his way, but he spies the guard next to Augrym. He let's fly with his full barrage:
RANGED FULL ATTACK
First Attack:
Haste, Deadly Aim, Point Blank Shot, Manyshot, Clustered Shots with Adaptive Compound Longbow +3 whilst invisible:
ATK: 1d20 + 21 - 3 - 2 + 2 - 2 ⇒ (4) + 21 - 3 - 2 + 2 - 2 = 20 for DMG if hit: 2d8 + 18 + 12 + 2 + 1 ⇒ (4, 6) + 18 + 12 + 2 + 1 = 43
ATK 2: 1d20 + 16 - 3 - 2 + 2 - 2 ⇒ (9) + 16 - 3 - 2 + 2 - 2 = 20 for DMG if hit: 1d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19
ATK Rapid: 1d20 + 21 - 3 - 2 + 2 - 2 - 2 ⇒ (14) + 21 - 3 - 2 + 2 - 2 - 2 = 28 for DMG if hit: 1d8 + 9 + 6 + 2 ⇒ (1) + 9 + 6 + 2 = 18
ATK Haste: 1d20 + 21 - 3 - 2 + 2 - 2 ⇒ (8) + 21 - 3 - 2 + 2 - 2 = 24 for DMG if hit: 1d8 + 9 + 6 + 2 ⇒ (5) + 9 + 6 + 2 = 22

GMTrex |

All of John's arrows find wood instead of blood and bone, with three nearly taking some of Bytor's beard along for the ride.
Lady Quintessa continues her sing-song voice, but crushes three nutshells together to weave a spell into the concerto. Everyone near the door begins to feel a little fuzzy in the head. Will save from everyone except Taranis and Gozrek.
2d20 ⇒ (2, 16) = 18
Round II
1. Gozrek (30/52 hp), Augrym (WILL), Unrak (WILL), Bytor (WILL)
2. Guards (red [REDACTED]), Drelev
3. John (WILL), Taranis
4. Quintessa

Gozrek Fletcher |

Utterly frustrated at how everything goes wrong, he decides to just go for it, casting a spell: Scorching Ray on Tthat damned Quintessa
Scorching Ray 1: 1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14 for DMG if hit: 4d6 + 1 + 3d6 ⇒ (1, 2, 3, 1) + 1 + (2, 3, 6) = 19 Bewildered
Scorching Ray 2: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28 for DMG=DMG if hit: 4d6 + 1 ⇒ (2, 5, 2, 6) + 1 = 16
@!#$% would it kill Paizo to just once give this party some heroic dice?
He then uses his Vanishing trick.

Taranis Redleaf |

Taranis completes his spell as an air elemental descends on the nearest guard:
ATK: 1d20 + 11 ⇒ (12) + 11 = 23 for DMG: 1d6 + 5 ⇒ (1) + 5 = 6
"F&$&! Clear out if you can!" Taranis then begins another complex spell.

Unrak "Dreadful Bear" Redleaf |

Rage...
Will: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 awesome
Unrak rips his bastard sword from its scabbard and swings with vengeance at Drelev
PA attack: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
damage: 1d10 + 19 ⇒ (8) + 19 = 27

GMTrex |

Gozrek sends two tongues of flame to lick Lady Quintessa. She ducks the first blast, but the second catches her full in the face!
Elemental: 1d2 ⇒ 2
The elemental strikes at one of the guards, who proves a tougher target than expected.
Meanwhile, Augrym, Unrak, and Bytor, and (possibly?) John all feel very... confused.
Confusion: 3d100 ⇒ (66, 15, 81) = 162
Augrym takes the opportunity to punch himself in the face, hoping to clear his head. Augrym @ Self: 1d8 + 4 ⇒ (5) + 4 = 9
Unrak, in a moment of clarity, draws and swings his blade at the Baron, who laughs at his clumsy swing. "Is that all?" he snorts.
Bytor... Bytor finds himself standing beside a terrifying archer. He lashes out. At John. Bytor @ John: 1d20 + 7 ⇒ (5) + 7 = 12 Not very well, of course.
Confusion: 1d100 ⇒ 9 One guard stays on Unrak, the other swipes at the elemental.
Guard @ Unrak: 1d20 + 9 + 2 + 2 ⇒ (1) + 9 + 2 + 2 = 14 MISS
Guard @ Elemental: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19 ??? Damage: 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8 elemental's stats?
Drelev himself sneers at Unrak. "I can relieve you of this one too!" In two quick movements, he sends Unrak's bastard sword flying as well. It thuds into the wall to the west, landing at the feet of a guard.
Greater Disarm @ Unrak CMD: 1d20 + 19 + 2 + 2 ⇒ (2) + 19 + 2 + 2 = 25 SUCCESS
Greater Disarm @ Unrak CMD: 1d20 + 14 + 2 + 2 ⇒ (16) + 14 + 2 + 2 = 34 SUCCESS
Direction: 1d8 ⇒ 5
Still trying to see if I have a copy of John's character sheet accessible. It matters for his save. I have enough information to say that John is NOT confused, and can act normally.
Round II
1. Gozrek (30/52 hp), Augrym (86/95 hp, confused), Unrak (disarmed, confused, must attack Drelev), Bytor (confused)
2. Guards (red confused), Drelev
3. John (TBD, possibly confused, maybe required to attack Bytor), Taranis
4. Quintessa (16 dmg)

Taranis Redleaf |

Taranis finishes his spell and brings forth a larger air elemental. Needing space to move it flies in overhead to fight within the room before attacking.

GMTrex |

I put both elementals on the map, but please position them where you intend to send them. I assume elemental #2 provokes AoOs from movement?

Taranis Redleaf |

I pictured it appearing as far in as possible so it can simply attack down. Honestly I was goig to try to whirlwind the guard, but wasn't sure if you'd allow that level of control since I don't speak Auran.
Taranis then casts Barkskin on John

Unrak "Dreadful Bear" Redleaf |

Drelev himself sneers at Unrak. "I can relieve you of this one too!" In two quick movements, he sends Unrak's bastard sword flying as well. It thuds into the wall to the west, landing at the feet of a guard.[dice=Greater Disarm @ Unrak CMD]d20+19+2+2 SUCCESS

GMTrex |

One guard swipes at the elemental as it passes, while the other mumbles something about "shoe-hand time packets" and farts copiously.
AoO @ Elemental: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 MISS
To Drelev's surprise, Unrak just barely hangs on to his weapon. Taranis turns John's skin into a hardy leather.
Round II
1. Gozrek (30/52 hp), Augrym (86/95 hp, confused), Unrak (disarmed, confused, must attack Drelev), Bytor (confused)
2. Guards (red confused), Drelev
3. John, Taranis
4. Quintessa (16 dmg)

Unrak "Dreadful Bear" Redleaf |

BOTTING FOR JOHN
John takes a bead on Drelev himself, releasing arrows rapidly!!
1d20 + 21 - 3 - 2 + 2 - 2 ⇒ (4) + 21 - 3 - 2 + 2 - 2 = 20 for DMG if hit: 2d8 + 18 + 12 + 2 + 1 ⇒ (4, 6) + 18 + 12 + 2 + 1 = 43
Attack: 1d20 + 21 - 3 - 2 + 2 - 2 + 1 ⇒ (3) + 21 - 3 - 2 + 2 - 2 + 1 = 20
Dmg: 2d8 + 18 + 12 + 2 + 1 ⇒ (8, 1) + 18 + 12 + 2 + 1 = 42
Attack: 1d20 + 16 - 3 - 2 + 2 - 2 + 1 ⇒ (13) + 16 - 3 - 2 + 2 - 2 + 1 = 25
Dmg: 2d8 + 18 + 12 + 2 + 1 ⇒ (8, 1) + 18 + 12 + 2 + 1 = 42
Attack, Rapid Shot: 1d20 + 21 - 3 - 2 + 2 - 2 + 1 ⇒ (6) + 21 - 3 - 2 + 2 - 2 + 1 = 23
Dmg: 2d8 + 18 + 12 + 2 + 1 ⇒ (6, 2) + 18 + 12 + 2 + 1 = 41
Attack, Haste: 1d20 + 21 - 3 - 2 + 2 - 2 + 1 ⇒ (8) + 21 - 3 - 2 + 2 - 2 + 1 = 25
Dmg: 2d8 + 18 + 12 + 2 + 1 ⇒ (6, 8) + 18 + 12 + 2 + 1 = 47

GMTrex |

Drelev has more than Total Cover from John because John is still in the hallway. Redirecting to the only visible guard.
John fires off a barrage of arrows that sail past Bytor's ear; two make it through the oblique doorframe, but connect only with the far wall. I know you all want a full-attack out of your archer Gatling, but may I gently recommend spending a move action to get said Gatling into a position to actually do damage.
Quintessa presses herself against the wall, seeming to melt into it and disappear.
Augrym Confusion: 1d100 ⇒ 78 Nearest: 1d4 ⇒ 3 Augrym must attack the red guard
Unrak must attack Drelev
Bytor Confusion: 1d100 ⇒ 9 Bytor may act normally
Round III
1. Gozrek (30/52 hp), Augrym (86/95 hp, confused), Unrak (confused, must attack Drelev), Bytor (confused)
2. Guards (red confused), Drelev
3. John, Taranis
4. Quintessa (16 dmg)

Gozrek Fletcher |

I only took the full attack before because I thought it would be simply cover, not the super duper cover.
Gozrek appears for a moment, just enough to hurl a snowball at the face of the guard next to him.
ATK: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 for DMG: 5d6 + 3d6 ⇒ (3, 1, 3, 2, 6) + (6, 2, 6) = 29 Bewildered + FORT DC 13 or be staggered. Gozrek then opts for invisiblity over the ubiquitous use of his final easy spell, Grease. Out of level 1 spells and invisible again.

Bytor Sniegsun |

In a moment of lucidity, Bytor casts Dispel Magic and targets Unrak to try and break the confusion engulfing the party!
Caster Check: 1d20 + 8 ⇒ (14) + 8 = 22

Unrak "Dreadful Bear" Redleaf |

Unrak goes after Drelev
Attack: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33 Damage: 2d6 + 19 ⇒ (1, 3) + 19 = 23 <--THREAT!!
Attack: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 Damage: 2d6 + 19 ⇒ (2, 3) + 19 = 24 <--THREAT!!!!
Haste Attack: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28 Damage: 2d6 + 19 ⇒ (1, 2) + 19 = 22
Attack, CONFIRM: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15 Damage: 2d6 + 19 ⇒ (6, 4) + 19 = 29
Attack, CONFIRM: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 Damage: 2d6 + 19 ⇒ (5, 3) + 19 = 27
I'LL EAT YOU, DANDYSPRAT!!