[GM Striker] Wrath of the Righteous 1 (Inactive)

Game Master Sam Sturkie

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Male Human Paladin 3

Mordan will wait for the more observant folk to search the room. He'll remain vigilant incase demons show up. Or summoned monsters.


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Valtyra will scrape the picture of the demon with the blade of her long sword to see if anything will happen.


A voice seems to come from the goat's mouth-" Ahh ... I hope you are among Iomedae's slaves ... I would hate to think of mere peasants wasting such a personal greeting from Lord Baphomet!"

At the word 'Baphomet' the curious stature on the table lunges knocking the bottle to the floor. As it shatters, the foul fluid inside immediately expands into a 30-foot-radius cloud of noxious vapors. DC 14 Fort at the start of your turn or suffer 1 of 8 effects. Everyone in the basement is subject to these effects. The vapors created by a bilious bottle are a poison effect.

Effects:

Result
1 = The subject takes 1d6 points of acid damage.
2 = The subject's eyes glow red for 2 hours, during which time it gains darkvision out to 30 feet.
3 = The subject takes 1d6 points of fire damage.
4 = The subject develops wheezing, labored breathing for 2 hours, which imposes a -2 penalty on Stealth checks.
5 = The subject takes 1d6 points of cold damage.
6= The subject develops a persistent nosebleed, taking 1d4 points nonlethal damage every 10 minutes for the next hour.
7= The subject takes 1d6 points of electricity damage.
8= The subject experiences a persistent adrenaline rush. For the next 2 hours, subject receives a +2 bonus on
Initiative checks but takes a -2 penalty on Dexterity based skill checks due to uncontrollable trembling.

Sam: 1d20 + 4 ⇒ (6) + 4 = 10
Valtyra: 1d20 + 0 ⇒ (5) + 0 = 5
Valtyra (War sight): 1d20 + 0 ⇒ (10) + 0 = 10
Oliver: 1d20 + 2 ⇒ (15) + 2 = 17
Haroon: 1d20 + 5 ⇒ (10) + 5 = 15
Mordan: 1d20 - 1 ⇒ (9) - 1 = 8

Mandragora: 1d20 + 4 ⇒ (3) + 4 = 7
Ok... everyone then the poor plant can try and get you :(


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Fortitude Save: 1d20 + 4 ⇒ (3) + 4 = 7
Effect: 1d8 ⇒ 8
Valtyra begins to tremble from the effects of the Biblious Bottle. Turning Valtyra stabs her long spear at the plant creature hoping to hit it as her hands shake.
Long Spear Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Long Spear Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Fortitude save: 1d20 + 5 ⇒ (20) + 5 = 25
As the cloud form Oliver can't help but breath in the foul vapours. The first initial mouthfuls does no harm to his body.

Attacking: 1d20 + 6 ⇒ (20) + 6 = 26
Crit?: 1d20 + 6 ⇒ (5) + 6 = 11 Properly not
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Invigorated by his apparent invulnerability to the filthy gifts of the Daemon Lord Oliver pounces on the new found threat, trying to divid it into two.


Male Human Paladin 3

Fortitude: 1d20 + 8 ⇒ (10) + 8 = 18

Mordan coughs the fumes out, but steels himself and steps up bringing the magic Morningstar down on the shambling creature.

Attack: 1d20 + 3 ⇒ (7) + 3 = 10

Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Human Gunslinger (Pistolero)/2

Fort Save: 1d20 + 5 ⇒ (13) + 5 = 18

Sam wrinkles her nose at the gas, stepping back from it. "Okay, time to run out into the open and hope it doesn't chase us!" She states, heading up to avoid the gas.

Yeah, Sam's hoping that this monster's too big to follow them up.


Round 1
Oliver: Strikes the small root like creature. (-10 hp)
Haroon: Seems caught off guard by the explosion. Fort DC 14: 1d20 + 3 ⇒ (9) + 3 = 12 Effect: 1d8 ⇒ 3 Fire Damage: 1d6 ⇒ 3

Sam: Retreats back up the stairs.
Valtyra: Feels an intense sensation brought on by the mysterious cloud of gas, rapidly stabbing with her spear above the head of the creature.
Mordan: Fails to make contact with his Morningstar.

Mandragora: It lashes out violently at the paladinn, biting at Mordan.

Bite: 1d20 + 8 ⇒ (19) + 8 = 27Damage: 1d6 + 2 ⇒ (5) + 2 = 7 plus grab: 1d20 + 8 ⇒ (2) + 8 = 10
slam : 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d4 + 2 ⇒ (2) + 2 = 4 plus poison
slam : 1d20 + 8 ⇒ (15) + 8 = 23Damage: 1d4 + 2 ⇒ (4) + 2 = 6 plus poison DC 14

Poison:
Poison (Ex) Slam—injury; save Fort DC 15; frequency 1/round for 4 rounds; effect confusion and fatigue; cure no saves but “act normally” result on the confusion behavior table ends the effect.


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Another Fortitude?: 1d20 + 5 ⇒ (16) + 5 = 21

Feeling no ill effects Oliver presses on. The strange plant-like creature also seems unaffected. Perhaps we are alike? he wonders.

Attacking: 1d20 + 6 ⇒ (7) + 6 = 13

The thought infuriates him and causes his blade to pass well above the small menace.


Male Human Paladin 3

Grunting in pain, Mordan attempts to shake off whatever poison the creature is full of, before sliding over to flank with Valtyra.

Fortitude: 1d20 + 8 ⇒ (17) + 8 = 25
Flanking Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 3 ⇒ (1) + 3 = 4


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Valtyra will skewer the creature with her long spear.

Long Spear Attack Flanking: 1d20 + 7 ⇒ (15) + 7 = 22
Long Spear Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Oliver: Misses the fiendish little plant monster.
Haroon: AFK

Sam: Upstairs (wondering why they have't followed)
Valtyra: Fortitude: 1d20 + 4 ⇒ (3) + 4 = 7 Effect: 1d8 ⇒ 1 Acid: 1d6 ⇒ 4 No damage due to acid resistance
Tries to turn it into a Shish kabob (-23 hp)
Mordan:Fortitude: 1d20 + 8 ⇒ (11) + 8 = 19 Ignores the foul vapors again.
Smashes it with his Morningstar (-27hp)

Mandragora: Inured and furious it lets out a bloodcurdling Shriek!

Shriek:
(Su) Once per day as a standard action, a mandragora can give voice to an unsettling shriek. All creatures within a 30-foot spread of a shrieking mandragora must make a DC 15 Will save or become nauseated for 1d4 rounds. This is a sonic, mind-affecting ability


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Fortitude: 1d20 + 5 ⇒ (13) + 5 = 18
Will: 1d20 + 2 ⇒ (12) + 2 = 14
Nauseated: 1d4 ⇒ 1

While the vapours of Daemon god still leaves Oliver untouched, the Sshriek goes straight to his bones or more preciesly his stomach. It twist and turns leaving unable to do anytthing save trying to limps away from the little foul creature. "Kill it," he manages to yell between two rather nasty turns of his stomach.


Male Human Paladin 3

Mordan continues to hold his breath, shaking his head to remove the cobwebs before bringing his Morningstar down again.

Fortitude: 1d20 + 8 ⇒ (12) + 8 = 20
Will: 1d20 + 9 ⇒ (10) + 9 = 19
Flanking Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Distracted by Oliver's retching, Mordan's swing goes wide.


Human Gunslinger (Pistolero)/2

Aftr realizing that no one has actually followed her, Sam curses and pops her head down the stairs long enough to get a pot shot off at the creature. "Hey you frickin' jerks, run up here and get away from the miasma and that thing!"

Pistol Attack: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d8 ⇒ 4


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Valtyra's nose begins to gush blood from having breathed in the fumes but then she become nauseated from the sound of the creatures shriek. Stepping away from the creature she ties to keep from losing the contents of her stomach.

Fortitude: 1d20 + 4 ⇒ (8) + 4 = 12
Effect: 1d8 ⇒ 6
Damage: 1d4 ⇒ 3
Will: 1d20 + 4 ⇒ (2) + 4 = 6


Oliver: Nauseated (1 Round)

Haroon: AFK

Sam: Downstairs, Fort: 1d20 + 5 ⇒ (4) + 5 = 9 Hits the creature with her gun, (-31hp) Effect: 1d8 ⇒ 5 Cold Damage: 1d6 ⇒ 6 but the fumes collect as frost against her face and hands.

Valtyra: (Nauseated: 1d4 ⇒ 3 Rounds)

Mordan: Misses

Mandragora: Steps lightly away from Valtyra's spear, and bite: 1d20 + 8 ⇒ (20) + 8 = 28 Damage: 1d6 + 2 ⇒ (2) + 2 = 4 plus grab: 1d20 + 8 ⇒ (8) + 8 = 16

slam: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d4 + 2 ⇒ (4) + 2 = 6 plus poison
slam: 1d20 + 8 ⇒ (11) + 8 = 19 damage: 1d4 + 2 ⇒ (4) + 2 = 6 plus poison

It latches onto the paladin, and grabbing hold begins to suck his blood. Con Damage: 1d2 ⇒ 2


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Fortitude: 1d20 + 5 ⇒ (18) + 5 = 23

Still unaffected by the abnormal air Oliver steps to the paladin's side and tries to force the attacker away using his sword as leverage and in the process hoping to wound it.

Attacking: 1d20 + 6 ⇒ (4) + 6 = 10


Male Human Paladin 3

Mordan collapses in the creatures grasp, his Morningstar falling from his now limp hand with a clatter.

Fortitude - Poison: 1d20 + 8 ⇒ (8) + 8 = 16

Stats:

Currently at -8 including the Con damage.


Oliver: Misses

Sam: Fort: 1d20 + 5 ⇒ (13) + 5 = 18
Attack: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 ⇒ 3 (-34hp)

Valtyra: (Nauseated: 2 Rounds)

Mordan: (Dying -8)

Mandragora: Leaving the unconscious man where he falls, the small plant leaps towards Valtyra.

bite: 1d20 + 8 ⇒ (7) + 8 = 15 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
grab: 1d20 + 8 ⇒ (18) + 8 = 26
Latching onto Valtyra it drains her blood as well.
Con Damage: 1d2 ⇒ 1


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Fortitude: 1d20 + 5 ⇒ (13) + 5 = 18

Striding through the toxic cloud Oliver sheaths his sword and attempts to wrist the small creature free while keeping it an arms length away.

Provokes AoO
Grapple, CMB vs. CMD: 1d20 + 6 ⇒ (3) + 6 = 9 -damage from AoO, + size modfier?


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Sorry my ac on the quick link for my character was incorrect. It has been corrected. A 15 wouldn't hit me.


Oliver would you like to change your actions then?


Male Human Paladin 3

Stabalization check for the old man!
Stabalize: 1d20 + 2 - 8 ⇒ (2) + 2 - 8 = -4

Blood seems to seep out of the elder paladin's ear, his breath coming in burbling echoes.

-9 HP


Human Gunslinger (Pistolero)/2

Seeing the fallen paladin, Sam curses as they slide to his side, popping open a curative potion and halfing splashing, half dumping it into the man's mouth to keep him alive. It's time to run, you jerks!" They shout at the group, getting ready to drag the heavily armored paladin out of the basement. That wasn't going to be easy...

CLW Potion: 1d8 ⇒ 6


Round 4 Recap
Oliver: Misses
Sam: Hits (-34hp)
Valtyra: (Nauseated: 2 Rounds)
Mordan: (Dying -9)
Mandragora: Misses Valtyra

Round 5
Oliver- Attempts to grapple Misses with another attack.

Sam- Fort: 1d20 + 5 ⇒ (4) + 5 = 9 Effect: 1d8 ⇒ 2 Her eyes begin to glow red. (Gain Darkvision for 2 hours) As she tries to drown Mordan with a healing potion. He chokes it down some how.

Valtyra - (Nauseated: Final Round) Fort: 1d20 + 4 ⇒ (18) + 4 = 22

Mordan- (Stable -3) Fort: 1d20 + 8 - 1 ⇒ (16) + 8 - 1 = 23

Mandragora-
Bite: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d6 + 2 ⇒ (2) + 2 = 4 Miss
Slam: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 1d4 + 2 ⇒ (1) + 2 = 3 poison DC 15
Slam: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d4 + 2 ⇒ (4) + 2 = 6Miss


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

The fumes in the air have stopped having an effect on Valtyra and the Mandagora's poison has not effect either. The nausea is finally starting to get better.
Fort: 1d20 + 4 ⇒ (19) + 4 = 23
Fort: 1d20 + 4 ⇒ (15) + 4 = 19


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Valtyra takes a 5 foot step back from the creature and skewers the foul thing.

Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 6 ⇒ (8) + 6 = 14


Valtyra finishes off the creature, its lets out a pitiful cry as its dark life is extinguished. After a short time the cloying gas dissipates from the basement chamber.

Treasure
The marilith statue is a cunningly constructed clockwork that does little more than lunge its arms when a specific word is uttered-in this case, the word " Baphomet." The marilith toy weighs 10 pounds and is worth 250 gp.

The chest has been emptied save for five holy symbols of Iomedae stacked under a note that reads, " We don't need these anymore, but figured if you survived our surprise, it would be just plain rude to leave behind an empty chest for your troubles!"

Perception DC 20:

All five holy symbols have been coated with malyass root paste a contact poison.


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

A new job to more time than expected.

Finally sheathing his sword Oliver catches his breath in the somewhat cleaner air. "That was a though one, I thought it had you at one point," he remarks then turns to Sam and asks: "How is the old man, not to badly hurt?" Then notices the red glowing eyes, his hand finds the hilt and he mutters under his breath: [b]"Not you too."[/ooc]


Human Gunslinger (Pistolero)/2

"Stable." Sam looks up at Oliver, obviously pissed. "All right, why the hell would all of you stay in the damn gas cloud? It was the smarter choice to bring the fight up where we weren't also getting screwed up by poison. Now we got a man down, and I sure as hell ain't carrying him all the way back - hey, Valtyra, come over here and heal him so he can pick himself up, all right?"


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

Valtyra walks over to Mordan and lays her hands on the old paladin to heal him.
CLW: 1d8 ⇒ 3


Mordan wakes up, his head still ringing from the thrashing the small demonic plant gave him.


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

A bit annoyed Oliver replies: It was where the fighting was, it is not something you just move." Looking as Valtyra heals Mordan he adds: "he might have fallen not matter where the fight was." His voice shifts to a more concerned tone: "What happened to you, your eyes..." his voice trails off and he keeps a guarded stance.


Male Human Paladin 3

With a moan, the paladin slowly sits up holding a hand to his head. "Please tell me it's gone. My head is ringing something fierce, and I'm not sure I can focus my eyes right now. Is everyone else OK?" Mordan will hold his holy symbol to his forehead, murmuring a soft prayer to Iomedae.

Using a LoH to do some more healing.
LoH: 1d6 ⇒ 2
And again.
LoH: 1d6 ⇒ 1
Ooph... and another.
LoH: 1d6 ⇒ 2
Seriously?
LoH: 1d6 ⇒ 5


Human Gunslinger (Pistolero)/2

"Where it was, not where it had to be. People who don't fight smart don't live long in my experience," Sam says to Oliver in annoyance. "Yeah, we're all in one piece more or less. This was pretty much a waste - let's get out of here and back to the camp now, all right? We can heal more readily there."


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

"This will most likely be a pleasant memory if we are so unlucky as to encounter real cultist or Gods forbid daemons." Oliver replies and decides to let Sam continue her annoying rambles. Turning to Greylocke he asks: "Can you walk?"


Male Human Paladin 3

"Aye. Sore, but I can move. We should finish here quickly though, I do not like the thought of another surprise from these traitors."


Who's grabbing the loot and where to next guys?


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

"Should we head back now?" Oliver asks looking for some insight into the thoughts of his companions.


Male Human Paladin 3

"It appears whomever was here has already left, leaving a surprise for us. We should pull whatever evidence we can from here and take it to the Defenders Hearth before we continue to the next location.


So Back to the Inn then? Sounds like a good plan feel free to take the time to level up guys. Good work on making it to 3


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

"Decent idea. I really like the thought of sleeping in a bed again." Oliver agrees.


Human Gunslinger (Pistolero)/2

"Spiffy. Let's get whatever then and get the eff out of here - I'd wear some decent gloves before touching anything in here though. Where there's one trap there can be more."


Female Aasimar Purifier Battle Oracle 1/ Paladin 1 HP (19/19) 19/19
stats:
AC: 18 - T: 10 - FF: 18 - Perception: +5 - Fort: +4 - Reflex: +0 - Will: +4 - CMB: +5 - CMD: 14 - Init: +0 (roll twice, choose)

The inn sound very nice right about now.


Though suffering from the effects of the trap, it takes little time to return Defends Heart Inn. Irabeth is eager to hear what you uncovered at the Alchemist shop.


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

Having completed the track through the city Oliver is in the most friendly of moots. When asked what they brought back he just shakes his head. "Not much I think, the others might have something." he says gesturing towards the rest of the group.


Human Gunslinger (Pistolero)/2

The gunslinger shrugs and waits for their next orders. Right now she doesn't have any other ideas about how to help out other than following orders.


Hp: 33/33, AC 19, Touch 12, Flat-footed 17, Fort +5, Ref +5, Will +3, Ini +2, Per +7

As no one speaks Oliver glances at his companions wondering if they indeed took anything from the wretched place. When the attention turns away from the group he asks: "Did anyone bring anything from the shop?"


Human Gunslinger (Pistolero)/2

"Other than a vast appreciation of not getting killed by a magical fog and monster trap combination left by lousy cultists, nothing," Sam states, glancing over at Irabeth. "Sorry, there wasn't much else there. What's next, commander?"

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