GM Peachbottom's Curse of the Crimson Throne (Inactive)

Game Master Peachbottom

Chapter Six: Crown of Fangs
Part Three: Legacy of Blood

Charisma Rerolls: A PC can spend a Harrow Point to reroll a Charisma-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).

Destiny Shall Not Be Denied: A PC can spend a Harrow Point as an immediate action to force the GM to reroll a d20 roll. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to force additional rerolls).

Psychic Wrath: A PC with levels in a class that grants bonus spells based on her Charisma score can spend a Harrow Point to increase the power of a spell from that class’s spell list as she casts it. She increases the spell’s DC by 2 and gains a +4 bonus on caster level checks to overcome spell resistance and a +2 bonus on attack rolls for that spell.

Roll Card: Gain a +2 bonus on all Charisma-based checks. In addition, he treats his caster level as if it were 1 higher when casting spells gained from a class that grants bonus spells based on his Charisma score.


3,051 to 3,100 of 6,415 << first < prev | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | next > last >>

Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"That's what you get for your unfounded delusions of grandeur." Tyrandro replies extra loud as Iolana is muttering her spell to cover it.
Yay! With haste and bless all my rolls are 17+.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Tyrando: Don't move too far. I'm going to bash..er tap gently..you with a wand of Cat's Grace. Then I'll get Seb.


Surprise Round

Sebastian stabs the thug nearest him and Iolana hastes the party.

Round 1
Active Effects: Ayako: Bless 6 min.; Iolana: Bless 6 min., Mage Armor 6 hr., Invisibility 5 min.Sebastian: Bless 6 min.; Tyrandro: Bless 6 min.; Laori: Bless 6 min., Sadomasochism 11 min.; Pilts: Inspire Courage 28 rd.; Jabbyr: Inspire Courage 28 rd., Rage 23 rd.; Thugs: Inspire Courage 28 rd.

Initiative:
21 - Pilts [AC 22, T 13, FF 19]
20 - Jabbyr [AC 16, T 12, FF 13]
19 - Sebastian
19 - Ayako
15 - Iolana
13 - Emperor's Thugs (3-16) [AC 17, T 12, FF 15]
13 - Emperor's Thugs (1-2) [AC 17, T 12, FF 15] - Injured
12 - Tyrandro
9 - Laori

Emperor Pilts rattles off commands to his men. His words inspire courage in them.

Greataxe vs. Ayako's AC 19: 1d20 + 17 + 3 ⇒ (6) + 17 + 3 = 26
Damage: 1d10 + 8 + 3 ⇒ (1) + 8 + 3 = 12

The emperor's crazed gnome executioner, Jabbyr, goes into a berserker frenzy and leaps down from his podium onto the rooftop where you are standing, axe held overhead, and brings it down on Ayako. Ayako only takes a glancing blow, but even that hurts. Jabbyr goes into a barbarian rage. Ayako takes 12 damage.

I'll do the thugs after your actions.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Iolana taps Tyrando with her Wand of Cat's Grace.

+4 to Dex for 1 minute.


Augh! Ayako withdraws past Iolana and away from the nasty axe. Full round action


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

+17 on attack? Seriously?
Tyrandro steps into the gap Ayako leaves and stabs at the gnome.
Remaining stabs if some left after the thug dies
Sword Haste: 1d20 + 12 ⇒ (5) + 12 = 172d6 + 6 + 5 + 2 ⇒ (5, 5) + 6 + 5 + 2 = 23
Additional attack because of haste


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

Round 1

After making short work of his opponent, Sebastian takes a step forward, drawing his dagger and whipping it at the Emperor.

Attack: 1d20 + 12 + 2 + 1 + 1 ⇒ (11) + 12 + 2 + 1 + 1 = 27
Damage: 1d6 + 11 + 2d6 + 2 ⇒ (6) + 11 + (1, 6) + 2 = 26

Attack: 1d20 + 12 + 2 + 1 + 1 ⇒ (2) + 12 + 2 + 1 + 1 = 18
Damage: 1d6 + 11 + 2d6 + 2 ⇒ (4) + 11 + (2, 2) + 2 = 21

Thrown dagger: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23
Damage: 1d4 + 7 ⇒ (1) + 7 = 8


Round 1

Sebastian kills the nearest thug with his first attack. Jabbyr is the only other enemy within melee, so I'll apply the second attack to him.

Sebastian's second attack hits the foaming barbarian but the gnome hardly notices the wound in his frenzy. Sebastian's third attack hits the unsuspecting emperor, himself, who stares at the embedded dagger in shock and rage.

Thug 1 dies. Jabbyr takes 14 damage (15 - 1 DR). Emperor takes 8 damage.

Ayako escapes the barbarian's grasp and moves to the back of the fight and Iolana increases Tyrandro's dexterity.

Thug 2 Battleaxe vs. Tyrandro's AC 26: 1d20 + 9 + 3 ⇒ (8) + 9 + 3 = 20

Thug 3 Battleaxe vs. Laori's AC 25: 1d20 + 9 + 3 ⇒ (4) + 9 + 3 = 16
Sadomasochism Reroll: 1d20 + 9 + 3 ⇒ (17) + 9 + 3 = 29
Damage: 1d8 + 3 + 3 ⇒ (2) + 3 + 3 = 8
Thug 3's Will DC 16: 1d20 + 2 + 3 ⇒ (13) + 2 + 3 = 18

Thug 4 Battleaxe vs. Laori's AC 25: 1d20 + 9 + 3 ⇒ (1) + 9 + 3 = 13
Sadomasochism Reroll: 1d20 + 9 + 3 ⇒ (7) + 9 + 3 = 19

Thug 8 Throwing Axe vs. Sebastian's AC 25: 1d20 + 6 + 1 + 3 - 4 ⇒ (11) + 6 + 1 + 3 - 4 = 17

The thug nearest Tyrandro gains his wits and attacks back but Tyrandro parries the attack and finishes him off.

On Tyrandro's action, he kills Thug 2.

The two thugs on Laori attack her. The magic of her sadomasochism spell seems to draw in the attacks but she still avoids one of them. The one attack that gets through threatens to shake the thugs confidence as Laori moans with pleasure but the emperor's inspirational words bolster his will. Laori takes 8 damage.

Up by the emperor, one thug shouts back to the others in the barracks,"The emperor is under attack. Git yer lazy arses in here and defend him quickly!" Two more move directly in front of the emperor to protect him and the last one throws an axe down at Sebastian but Sebastian easily bats it aside. Thugs 5, 6, and 7 are going full defense this round.

The rest of the thugs take no discernible action this round.

Thug 8's Reflex DC 19: 1d20 + 5 ⇒ (20) + 5 = 25

"Oh no. I think we have enough playmates already." says Laori. "Blade Barrier!"

Laori evokes a curtain of whirling blades around the area, blocking off the thugs coming from the northeast and any other further away. The blades appear on top of Thug 8 but he quickly leaps backwards to avoid getting sliced into pieces. Laori also activates her destructive aura grants you all a +5 morale bonus on damage again any target within 30 feet of her. You can't see the aura but you can feel the destructive power in the air. Blade Barrier is gray circle.

Round 2

Rod of Wonder: 1d100 ⇒ 55

The emperor points his wand at the middle of the group and suddenly the area becomes dark. Not complete darkness but dim light. 20% miss chance in the area. Black circle.

"Take this! Whoops!"

Tyrandro wrote:
+17 on attack? Seriously?

Yes, seriously.

Jabbyr's Greataxe vs. Sebastian's AC 25: 1d20 + 17 + 3 ⇒ (9) + 17 + 3 = 29
20% miss chance, high is success: 1d100 ⇒ 24
Damage: 1d10 + 8 + 5 ⇒ (5) + 8 + 5 = 18
Jabbyr's Greataxe vs. Sebastian's AC 25: 1d20 + 12 + 3 ⇒ (5) + 12 + 3 = 20

The executioner barbarian turns to Sebastian for attacking his master. His attack is too powerful for Sebastian to avoid but luckily the back swing is slightly slower and Sebastian dodges a second hit. Sebastian takes 18 damage

Phew, that's everyone. Back to you in round 2.

Round 2
Active Effects: Ayako: Bless 6 min.; Iolana: Bless 6 min., Mage Armor 6 hr., Invisibility 5 min.Sebastian: Bless 6 min.; Tyrandro: Bless 6 min.; Laori: Blade Barrier 10 min., Bless 6 min., Destructive Aura 10 rd., Sadomasochism 11 min.; Pilts: Inspire Courage 27 rd.; Jabbyr: Inspire Courage 27 rd., Rage 22 rd.; Thugs: Inspire Courage 27 rd.

Initiative:
21 - Pilts [AC 22, T 13, FF 19] - Injured - X
20 - Jabbyr [AC 16, T 12, FF 13] - Injured - X
19 - Sebastian
19 - Ayako
15 - Iolana
13 - Emperor's Thugs (3-16) [AC 17, T 12, FF 15]
12 - Tyrandro
9 - Laori


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Iolana moves and taps Sebastian with the Wand of Cat's Grace.

+4 to your Dex


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro concentrates on the gnome to end this axe in the woods.
Attack+PA+Bless+Haste: 1d20 + 10 ⇒ (8) + 10 = 182d6 + 5 + 6 + 5 ⇒ (3, 5) + 5 + 6 + 5 = 24
Miss Chance DC20: 1d100 ⇒ 48
Attack+PA+Bless+Haste: 1d20 + 10 ⇒ (8) + 10 = 182d6 + 5 + 6 + 5 ⇒ (6, 2) + 5 + 6 + 5 = 24
Miss Chance DC20: 1d100 ⇒ 70
Attack+PA+Bless+Haste: 1d20 + 5 ⇒ (4) + 5 = 92d6 + 5 + 6 + 5 ⇒ (6, 4) + 5 + 6 + 5 = 26
Miss Chance DC20: 1d100 ⇒ 23


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

Round 2

Battle fully joined, Sebastian takes another step around the crazed one-eyed gnome. "Give it up now, and you might even get to keep your eye," Sebastian jeers. Attacking the gnome, it somehow isn't as satisfying as when his sword bites into a human opponent. The darkness does little to hinder his ability, though it somehow suits Laori, and Sebastian finds his attention split between her and the gnome despite himself. Move to flank Jabbyr with Laori, swift action to attempt to demoralize.

Attack: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
Damage: 1d6 + 13 + 1 + 5 ⇒ (3) + 13 + 1 + 5 = 22
Miss chance: 1d100 ⇒ 38 Hit

Attack: 1d20 + 14 + 1 + 1 + 2 ⇒ (18) + 14 + 1 + 1 + 2 = 36 Critical threat
Damage: 1d6 + 13 + 1 + 5 ⇒ (1) + 13 + 1 + 5 = 20
Miss chance: 1d100 ⇒ 57 Hit

Critical confirmation: 1d20 + 14 + 1 + 1 + 2 ⇒ (8) + 14 + 1 + 1 + 2 = 26 Confirmed
Damage: 1d6 + 6 + 5 ⇒ (6) + 6 + 5 = 17

Attack: 1d20 + 9 + 1 + 1 + 2 ⇒ (1) + 9 + 1 + 1 + 2 = 14
Damage: 1d6 + 13 + 1 + 5 ⇒ (3) + 13 + 1 + 5 = 22
Miss chance: 1d100 ⇒ 10 Miss

22+20+17-3 = 56 damage.

Demoralize: 1d20 + 11 ⇒ (1) + 11 = 12

Whoa, two ones in a row? Yeesh!


Ayako's eyes turn pitch black as gloom descends on the battlefield and things look as bright as day. Shuffling closer to Tyrando, Ayako makes a clutching motion at the gnome, seeking to deprive him of his deadly axe. Fingers of shadow seem to flow from the globe of darkness and wrap around the axe.
Cast Pilfering hand and use the Steal maneuver on the axe.

Abrupt Maneuver:
You instantaneously attempt a disarm or steal combat maneuver against a target within range. Use your caster level as your Combat Maneuver Bonus, adding your Charisma modifier (bard, oracle, sorcerer), Intelligence modifier (magus, wizard), or Wisdom modifier (cleric) in place of your Strength or Dexterity modifier. This combat maneuver attempt does not provoke an attack of opportunity from its target, but casting this spell might. If you are successful, you pull the target object to you, and if you have enough hands free, you can catch it. Otherwise, the object lands in your square as if you dropped it.

Pilfer: 1d20 + 6 + 4 ⇒ (11) + 6 + 4 = 21


Round 2

Sebastian hits the gnome hard. Even raging, he can't ignore that kind of punishment and lets out a primal scream. Jabbyr takes 54 after DR

Ayako magically tugs at the gnome's axe but he tugs back and with his supernatural strength he hangs on to it. You actually came very close.

Iolana, still invisible, speeds up Sebastian with cat's grace.

Thug 3 Battleaxe vs. Laori's AC 25: 1d20 + 9 + 3 ⇒ (1) + 9 + 3 = 13
Sadomasochism Reroll: 1d20 + 9 + 3 ⇒ (16) + 9 + 3 = 28
20% miss chance, high is success: 1d100 ⇒ 44
Damage: 1d8 + 3 + 5 ⇒ (7) + 3 + 5 = 15
Thug 3's Will DC 16: 1d20 + 2 + 3 ⇒ (5) + 2 + 3 = 10

Thug 4 Battleaxe vs. Laori's AC 25: 1d20 + 9 + 3 + 2 ⇒ (20) + 9 + 3 + 2 = 34
Sadomasochism Reroll: 1d20 + 9 + 3 + 2 ⇒ (1) + 9 + 3 + 2 = 15
Crit Confirmation: 1d20 + 9 + 3 + 2 ⇒ (17) + 9 + 3 + 2 = 31
20% miss chance, high is success: 1d100 ⇒ 81
Damage: 3d8 + 9 + 5 ⇒ (4, 3, 4) + 9 + 5 = 25
Thug 3's Will DC 16: 1d20 + 2 + 3 ⇒ (11) + 2 + 3 = 16

One of the thugs attacking Laori hits her with his attack. Laori moans again and this time he can't help but be shaken by the woman's strange behavior. The other thug on her, steps into flanking and critically strikes her. The smile is wiped off her face after that attack as she coughs up blood. "Okay, that one hurt." she says. Laori takes 40 damage.

Thug 5 Battleaxe vs. Tyrandro's AC 26: 1d20 + 9 + 3 ⇒ (14) + 9 + 3 = 26
20% miss chance, high is success: 1d100 ⇒ 56
Damage: 1d8 + 3 + 5 ⇒ (1) + 3 + 5 = 9

The next thug steps down off the emperor's stage to attack Tyrandro and succeeds in delivering a bloody gash. Tyrandro takes 9 damage.

Thug 6 Throwing Ax vs. Sebastian's AC 27: 1d20 + 6 + 3 + 1 ⇒ (8) + 6 + 3 + 1 = 18
Thug 7 Throwing Ax vs. Sebastian's AC 27: 1d20 + 6 + 3 + 1 ⇒ (9) + 6 + 3 + 1 = 19

The two thugs guarding the emperor rain axes down upon Sebastian but neither hits its mark.

The thugs in the barracks try to join the fight but stop short of the whirling blades and curse in frustration.

Tyrandro stabs the barbarian two more times and he can't take any more. Jabbyr falls to the ground dying.

Laori's Spiked Chain vs. Thug 4's AC 17: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30
20% miss chance, high is success: 1d100 ⇒ 22
Damage: 2d4 + 6 + 4 ⇒ (4, 2) + 6 + 4 = 16
Inflict Serious Wounds: 3d8 + 10 ⇒ (5, 4, 6) + 10 = 25
Thug 4's Will DC 16: 1d20 + 2 ⇒ (10) + 2 = 12

Laori's Spiked Chain vs. Thug 4's AC 17: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30
20% miss chance, high is success: 1d100 ⇒ 81
Damage: 2d4 + 6 + 4 ⇒ (3, 1) + 6 + 4 = 14

Laori's Spiked Chain vs. Thug 3's AC 17: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
20% miss chance, high is success: 1d100 ⇒ 4

Laori turns to the thug who badly wounded her and grins with a wicked twinkle in her eye. "You've been a bad bad boy." Laori twirls around and does her best magical girl pose. "In the name of the Midnight Lord, I shall punish you." She slashes the thug twice with her spiked chain and then it releases the inflict serious wounds spell stored within it, literally flaying the skin from his body and he collapses into a skinless pile of gore. She gets off one more attack against the remaining enemy but darkness causes her to hit nothing but shadows.


Round 3
Active Effects: Ayako: Bless 6 min.; Iolana: Bless 6 min., Mage Armor 6 hr., Invisibility 5 min.Sebastian: Bless 6 min., Cat’s Grace 6 min.; Tyrandro: Bless 6 min., Cat’s Grace 6 min.; Laori: Blade Barrier 10 min., Bless 6 min., Destructive Aura 9 rd., Sadomasochism 10 min.; Pilts: Inspire Courage 26 rd.; Thugs: Inspire Courage 26 rd.

Emperor Pilts, desperate to hit you all as his forces dwindle, throws down a confusion spell right in the middle of the fight, hitting everyone of you and thugs 3 and 5 in the effect.

"I've got you now! If my men can't defeat you, you'll fight among yourselves."

Everyone must make a Will save DC 17 or become confused for 11 rounds.

Spell Resistance vs. Laori DC 23: 1d20 + 11 ⇒ (15) + 11 = 26
Laori's Will DC 17: 1d20 + 12 ⇒ (6) + 12 = 18

Thug 3's Will DC 17: 1d20 + 2 ⇒ (2) + 2 = 4
Thug 5's Will DC 17: 1d20 + 2 ⇒ (4) + 2 = 6

Both thugs become confused.

Round 3
Active Effects: Ayako: Bless 6 min.; Iolana: Bless 6 min., Mage Armor 6 hr., Invisibility 5 min.Sebastian: Bless 6 min., Cat’s Grace 6 min.; Tyrandro: Bless 6 min., Cat’s Grace 6 min.; Laori: Blade Barrier 10 min., Bless 6 min., Destructive Aura 9 rd., Sadomasochism 10 min.; Pilts: Inspire Courage 26 rd.; Thugs (all): Inspire Courage 26 rd.; Thugs (3, 5): Confusion
11 rd.

Initiative:
21 - Pilts [AC 22, T 13, FF 19]
19 - Sebastian
19 - Ayako
15 - Iolana
13 - Emperor's Thugs (3, 5-16) [AC 17, T 12, FF 15]
12 - Tyrandro
9 - Laori


Will save: 1d20 + 10 ⇒ (16) + 10 = 26

Ayako takes out her wand of CSW Moveand taps Laori with it.

CSW: 3d8 + 6 ⇒ (8, 8, 4) + 6 = 26

Small pitch black angels flutter out of the tip and climb over Laori's body. licking at her wounds with long tongues and nibbling away ragged edges with sharp teeth.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Will save: 1d20 + 4 ⇒ (16) + 4 = 20
Tyrandro has enough of this stupid emperor. "Now you're going to die!" He drops his blade steps away from the tug and takes the bow instead.
Bow: 1d20 + 16 + 2 - 2 ⇒ (8) + 16 + 2 - 2 = 241d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15

Improved Prceise Shot - Benefit: Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment.
9 Damage / AC 25


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Forgot the +5 damage from Laori's spell. Once I get to shoot full rounds this +5 will be the emperor's end. Muhahahaha!


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

Round 3

Expending a use of Charmed Life to add Cha bonus to the save.
Will save: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19

Turning away from the gnome, Sebastian avoids the thrown axes with ease. Between his boots and magic-enhanced nimbleness, he feels light as a feather and decides to prove it. With a single step, he leaps into the air, somersaulting over the guard and taking a swing as he passes overhead for good measure. He lands gracefully next to the Emperor, sword in hand, and he doesn't hesitate to point the tip threateningly at the acne-scarred Chelaxian's throat. "I am prepared to accept your immediate surrender."

Acrobatics: 1d20 + 14 + 17 + 1d6 ⇒ (8) + 14 + 17 + (5) = 44 Haste grants an additional 30 feet of movement speed, which grants +4 to Acrobatics for jumping per 10 feet of movement speed; Boots of Striding and Springing grant +5 to Acrobatics (presumably it doesn't grant additional bonus for the speed); Derring-Do deed adds 1d6 at the cost of one panache.

Attack: 1d20 + 14 + 1 + 1 + 2 ⇒ (1) + 14 + 1 + 1 + 2 = 19 What a time for a natural 1.
Damage: 1d6 + 13 + 1 + 5 + 2d6 + 2 ⇒ (3) + 13 + 1 + 5 + (3, 5) + 2 = 32

Demoralize: 1d20 + 11 ⇒ (15) + 11 = 26


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Will: 1d20 + 8 ⇒ (16) + 8 = 24

Iolana moves back, and drops a Grease spell right in front of the guards coming up from the East.

Green Circle Grease


Round 3

Sebastian tumbles up to the emperor and holds his sword to the emperor's throat. The emperor holds his hands up and his knees shake beneath him. Emperor is shaken for 2 rounds.

Ayako heals Laori and she giggles. "Hehe, that tickles."

Iolana drops a patch of grease in front of the thugs on the southeast just within the darkness where it won't easily be seen.

Confusion Thug 3: 1d100 ⇒ 58
Damage: 1d8 + 3 + 5 ⇒ (5) + 3 + 5 = 13

Confusion Thug 5: 1d100 ⇒ 8
Thug 5 Battleaxe vs. Tyrandro's AC 26: 1d20 + 9 + 3 ⇒ (14) + 9 + 3 = 26
20% miss chance, high is success: 1d100 ⇒ 40
Damage: 1d8 + 3 + 5 ⇒ (5) + 3 + 5 = 13

The emperor's confusion spell backfired, confusing only his own men. The first bashes himself in the face, bloodying his nose with the flat of his axe. The second maintains his bearings for the moment and attacks Tyrandro again. This time he succeeds and hits Tyrandro with his axe. Tyrandro takes 13 damage.

Thugs 6 and 7 glance back and forth between the emperor and Sebastian. "Emp'ror?" one asks, clearly looking for direction.

"Shut up fools!" reprimands the emperor, "Stand down, I got this."

The thugs obey and don't attack.

Thug 13's Reflex save DC 16: 1d20 + 5 ⇒ (14) + 5 = 19
Thug 14's Reflex save DC 16: 1d20 + 5 ⇒ (10) + 5 = 15

The two thugs by the grease do no so the effect and step onto it at full speed. One maintains his footing but the other doesn't and slips onto his rump.

The rest maintain their distance.

The emperor is too busy watching Sebastian that he doesn't see the incoming arrow shot by Tyrandro and is impaled by it. The emperor takes 15 damage.

Laori's Spiked Chain vs. Thug 3's AC 17: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
20% miss chance, high is success: 1d100 ⇒ 56
Damage: 2d4 + 6 + 5 ⇒ (3, 3) + 6 + 5 = 17
Laori's Spiked Chain vs. Thug 3's AC 17: 1d20 + 13 + 1 ⇒ (11) + 13 + 1 = 25
20% miss chance, high is success: 1d100 ⇒ 5
Laori's Spiked Chain vs. Thug 3's AC 17: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
20% miss chance, high is success: 1d100 ⇒ 2

Laori swings her spiked chain at thug 3 again. Again the darkness protects him and 2 out of 3 attacks miss.
Thug 3 takes 17 damage.

Round 4

The emperor casually takes a step back from Sebastian with a grin. "You may have won, but you won't catch me." With a magical word, he vanishes.

Spellcraft DC 23:
Dimension Door

With the emperor gone, the remaining thugs lower their weapons in defeat.

Combat over.


Spellcraft: 1d20 + 9 ⇒ (12) + 9 = 21

The Emperor's magic is just out of reach of Ayako's knowledge, the tip of her tongue. Did he go invisible or something?


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Spellcraft: 1d20 + 9 ⇒ (11) + 9 = 20

"No ideas what that spell was. He'll turn up again. Let's find our friend." Iolana whispers.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro is no big fan of letting someone go who tried to kill him moment ago and who might continue doing so if the circumstances become more favourable again. He takes a step back from the thug that hit him with the axe and ends him with a few arrows.
Attack+Bless+Haste-DA-RS: 1d20 + 16 + 1 + 1 - 2 - 2 ⇒ (2) + 16 + 1 + 1 - 2 - 2 = 16
Attack+Bless+Haste-DA-RS: 1d20 + 16 + 1 + 1 - 2 - 2 ⇒ (15) + 16 + 1 + 1 - 2 - 2 = 291d8 + 7 + 4 + 5 ⇒ (5) + 7 + 4 + 5 = 21
Attack+Bless+Haste-DA-RS: 1d20 + 16 + 1 + 1 - 2 - 2 ⇒ (20) + 16 + 1 + 1 - 2 - 2 = 343d8 + 21 + 12 + 15 ⇒ (8, 2, 2) + 21 + 12 + 15 = 60
Automatical confirm due to Laori's aura.
Attack+Bless+Haste-DA-RS: 1d20 + 11 + 1 + 1 - 2 - 2 ⇒ (11) + 11 + 1 + 1 - 2 - 2 = 201d8 + 7 + 4 + 5 ⇒ (3) + 7 + 4 + 5 = 19
After the thug finds a gory death he shoots the last arrow at the thug that is the farthest away (thug 16).
"You may run now. And if you can outrun my arrows you may take your life with you!"


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

Sebastian, frustrated at the Emperor's escape, puts on his glasses and activates the lenses.

Using both the green and pink lenses for see invisibility and detect magic to try and find the Emperor, either by seeing through his invisibility or looking for magical auras left by his spell.


Ayako will tap Sebastion with the CSW wand. This time, little angels pop out and kiss his boo-boos.
CSW: 3d8 + 6 ⇒ (3, 2, 8) + 6 = 19


Laori - Spellcraft DC 23: 1d20 + 15 ⇒ (12) + 15 = 27

"The emperor used dimension door. It is a short range teleport. He can't have gone far. Quickly, let's check the area behind the throne before he gets away."

Laori drops her blade barrier and after Tyrandro makes an example of one of the thugs, the remaining ones flee in terror.

If you open the back door, it opens to a long hallway. There is a door along the left wall and another along the right wall. At the end of the hallway is another door and the hallway curves to the right. Continuing on, the hallway ends at another doorway and a collapsed stairway that is impassible.


South door first


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"I'd take one of these too." Tyrandro tells Ayako. Turning to Sebastian "Let's go down here. You kick down every door and if there is something behind that looks like the emperor I'm going to shoot it. What do you say?"

HP 34/55


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Iolana taps herself with her wand of Cat's Grace on the way down the hall. The South door sounds good to me."


North is actually left on the map, but I know which one you are referring to.

Sebastian kicks down the western door which opens to a storeroom.

Crates, boxes, and barrels fill this long storeroom, making it difficult to judge the room’s actual dimensions.

The majority of the props, tools, and other bits of salvage Pilts scavenged from Exemplary Execrables are stored here. There’s little of actual value kept here, as most of the contents have been damaged by fire.

Perception DC 25:

You uncover a small, unlocked jewelry box. Most of its contents are relatively worthless costume jewelry, but one of the rings is magical.

Not finding the emperor through that door, you open the opposite door to a trophy room.

The air in this room smells sickly sweet—a combination of flowers and vinegar. The unpleasant smell likely comes from the fourteen poorly preserved heads mounted on the walls of this grisly trophy hall. Most of the heads are human, although two are those of elves and one is from a dwarf with a beard roughly sheered off to match the cut to the neck. To the north, a small, child-sized bed sits against the wall opposite a wooden table decorated with a magnificent set of silverware.

Appraise DC 20:

The silverware set on the table is the best that Pilts could steal—the full set is worth 500 gp. A platinum and crystal decanter filled with fine brandy sits on the table as well, and this item alone is worth 750 gp.

There is another door in the back of this room and you can hear a commotion of cursing and rattling of furniture.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"On to the next door. Let's see who makes this noise." Tyrandro tells and moves through the room and opens the door to the next room.


Ayako follows Tyrando


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

I've noticed that skill checks often go unrolled. Any particular reason?

Sebastian stalks through the halls, kicking down doors. Truthfully, there was a simple pleasure to be had from putting boot to door, and the crack of splintering wood as the door springs open never gets old. Though they haven't found the Emperor, the decanter of alcohol looks like something worth coming back for after this mess gets sorted out.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23 A fail, however, Sebastian has one minute of detect magic. Does he notice the ring?


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

I can't make the DC on the perception, and don't have appraise or I would have rolled.


Ayako takes the opportunity to heal herself, little needles of darkness stitching up her wounds.
CMW: 2d8 + 6 ⇒ (4, 6) + 6 = 16


Laori Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Sebastian wrote:
A fail, however, Sebastian has one minute of detect magic. Does he notice the ring?

No, because the ring is in the box but Laori can aid you to succeed.

Spellcraft - Ring DC 18:
Ring of Chameleon Power

Sebastian gives a quick look over the storage room and is about to leave without finding anything but Laori points to a small jewelry box, "Hey! Check that too. I might not be the kind of girl who wears a lot of rings; well at least not in the conventional sense. I have a couple of piercings that might make you blush. But I know they can be valuable."

You then quickly move on to the next room. The door past the trophy room opens to the emperor's chambers.

This extravagantly decorated bedroom would seem to belong in the richest of noble villas or monarchs’ castles—at least, until one looks a little more closely at the sheets on the four-poster bed and notes how stained and frayed they are, or examines the tapestries and bed curtains and sees the patches of mold and threadbare edges. A tall, well-stocked bookcase to the south turns out to be leaning against the wall for support; the contents of its sagging shelves are poorly produced books with violent or erotic names on their mildewed spines. Everything is slightly musty, stained with age, and well beyond its prime. Only the three paintings hanging on the wall hold up to closer examination, but their grisly subject matter might make them difficult to show in most public venues. To the north, a simple wooden door is secured with a lock and a heavy wooden bar.

The emperor is scrambling around the room trying to pack his valuables to take with him during his escape. He startled by your appearance and drops his bag to the ground with a clatter. A couple of coins and books spill out.

"Leave me, you mad men!" The emperor screams. "You wanted to see Salvator Scream, right? His behind that door. Take him. Just let me go!"


Ayako nudges Laori. But we have such sights to show you.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Assuming I'm still invisible

Iolana starts to cackle just to upset him more.

Intimidate: 1d20 + 7 ⇒ (7) + 7 = 14


Laori - Trip: 1d20 + 11 ⇒ (20) + 11 = 31

"Oh, you want me to help?" asks Laori when Ayako nudges her. "Okay!"

Laori flings her spiked chain at Pilts Swastel and it wraps around his neck multiple times. As the emperor clutches at the chain fruitlessly, she yanks it downward and forces him to smash his face into the floor.

"Now I think we have your proper attention. And, no, I don't think we'll be letting you go."

Whispering back to the party "Will we?"

Iolana's cackling is disturbing, but not enough to cause Pilts to be intimidated.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

"No we won't." Iolana whispers back.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"I made you a promise. I intend to keep that." Tyrandro answers his question. He puts away his bow and grabs the emperor.

Grab: 1d20 + 11 ⇒ (10) + 11 = 21
"Let us bring him to that nice guillotine."


Hold on, we need to see about Salvator. Ayako unbars the door. Salvator? We are here to rescue you from Pilts.


Tyrandro grabs Pilts up from the ground. "No, please! Have mercy! I'll do anything you want. Don't kill me." Pilts snivels with panic in his voice and tears and snot running down his face.

With the emperor detained, Laori gleefully exclaims, "Do you guys see these paintings! They are Scream originals. Can I keep them? Please, please, please?" She puts on her best puppy dog eyes.

There are three paintings. The first depicts a full portrait of a thin humanoid wearing shadows as he stands framed by a dolmen of great size. The figure's brilliant blue eyes are the only true points of color in the piece, and they seem to almost glow with anger.

Appraise DC 20:
This painting is worth 450 gp.

Knowledge (religion) DC 25:
You identify the painting as a depiction of Zon-Kuthon stepping through a portal into ancient Nidal.

The second picture depicts a rugged mountain range above a desert under a harsh blue sky. In the foreground, a quartet of Vudrani tusked camels ridden by N'darr tribespeople race across dunes that, upon closer examination, consist of tiny skulls.

Appraise DC 20:
This picture is worth 1,100 gp.

Knowledge (religion) DC 30:
You interpret this as a minor but haunting scene from Umbral Leaves, the unholy text of Zon-Kuthon.

The final portrait is the most disturbing, for it depicts a handsome man in the process of peeling away the flesh of his arms as if he were taking off a pair of gloves. Underneath, his arms are muscular and covered with glittering blue scales. The man's expression is one of delight, yet his eyes are empty pits of blackness. Half seen in the shadows beyond him are thousands of humans impaled on towering wooden poles erected in the shadow of an indistinct shape looming on the horizon—perhaps a castle, maybe a mountain, but likely something more.

Appraise DC 20:
This last painting is worth a staggering 2,000 gp.

Knowledge (geography) DC 30:
You identify the distorted shape on the horizon as definitely being a castle.

If Knoweldge (geography) exceeds 40:
You identify it as Castle Scarwall in Belkzen.

Knowledge (arcana) DC 30:
You identify the pattern and shape of the blue scales as being similar to those that adorn a blue dragon.

Ayako then makes her way over to the barred door and opens it.

The air in this room is an unpleasant mix of body odor and paint. A lumpy straw mattress lies on the floor in one corner of the room, partially covered by a few blankets, while in the other stands a large easel on which rests a nearly completed painting of immense fiends attacking a village.

Salvator is a plain-looking man dressed in paint-stained rags. Flea bites cover his skin, and his eyes are sunken since he's barely been sleeping an hour or 2 at a time. Upon seeing that Ayako isn't the emperor, Salvator immediately falls to his knees and breaks into desperate sobs, begging for rescue between each heartbreaking shudder.

"I don't know who you are but please save me from this nightmare! I've been tortured and beaten and forced to slave away at the easel. The emperor?..."


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro raises a brow. Having no clue of art and also none of religion the pictures are appalling to him. "What's so great about these pictures?" he asks Laori.

On Salvatores plea he replies "Stop whining. The lady told you we're here to save you from this sorry sob. Do you know where Vencarlo is." Tyrandro inquires impatiently.

As now almost everyone is where he wants to have them he notices he got quite a few cuts. "Ayako, would you poke me with that healing stick."

(HP 34/55.)


Alas, Ayako is sorely lacking in her education.

Ayako's head bobs up and down as Laori squees over the pictures. Well I guess they would be a good reward for your aid. She looks at the haggard man as he falls to the floor. We are here to help you, we are here at the request of a friend to save you from this wretch.

Ayako touches Tyrando with her CLW wandclw: 3d8 + 3 ⇒ (5, 8, 1) + 3 = 17


M Human Swashbuckler 12 | Init +9 | Percp +9 | HP 93/93 | AC 27| Fort +9, Ref +16, Wil +6 |

Sebastian raises a skeptical eyebrow at the paintings. Naturally, he knew Salvator Scream by reputation, but these paintings were... "How... inspired..."

With the Emperor in hand, they could get back to their mission. Scream could direct them to Vencarlo, who would direct them to the missing Seneschal.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Appraise: 1d20 + 0 ⇒ (17) + 0 = 17
Appraise: 1d20 + 0 ⇒ (2) + 0 = 2
Appraise: 1d20 + 0 ⇒ (9) + 0 = 9

"Nice paintings if a bit disturbing. Are they worth much Laori? I don't know much about art." she tries to help the man to his feet. "We have the emperor he'll pay for his crimes quite publicly. Let's get you some food, and then we can ask about a mutual acquaintance Vencarlo." She pulls out a trail ration, which is all she has to fead him, and hands it to him.


Ayako offers water. Bath will do you good and a good night's sleep.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"Is there a way to wash a whole district? Because everything in Old Korvosa looks like it could use some cleaning." Tyrandro comments.


Plague and riots tend to smudge up the cobblestones.

1 to 50 of 6,415 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Peachbottom's Curse of the Crimson Throne Gameplay All Messageboards

Want to post a reply? Sign in.