Tyrandro Amprei |
"I'm not versed in that skill. But I think we'd have enough of that skin to create such a coat. But I'm not sure if he could put that to goo duse, or if we only hurt ourself, when fighting in close areas." Tyrandro ponders. "How about making one for your piglet? It is in much greater danger or being grabbed and such a coat would be a nice protection againt that."
GM Peachbottom |
Ayako can hear the wind blowing outside and a number of high pitched voices chittering and spitting foul words that Ayako doesn't understand in Infernal. Mushu smells creatures that smell like the barbed devils but not exactly the same.
Fluffy checks on the corpses,
Neither of the devils have anything. The room also has nothing of value.
Iolana Altumas |
Iolana casts Fly on Sebastian. Tyrando would you and Fluffy like to fly?" She asks.
"I could use some healing Mushu. she gives the piggy a scritch behind the ears. Then knowing Fluffy will be jealous gives him some snuggles. "You are such a big boy."
41/73
GM Peachbottom |
The door opens to an open air causeway (15 ft. long and 5 ft. wide) that looks out over the rest of the castle below. The railings appear to have been sharpened to a razor sharpness. The causeway ends at a locked and heavily reinforced door on the side of a round tower rising up through the center of the castle. (DC 40 Disable Device to unlock the superior lock otherwise the reinforced door is [hardness 5, hp 90, break DC 35]).
The voices Ayako heard stop as soon as the door to the causeway opens although whoever opened the door senses a brief fluttering of wings. Mushu still smells devil nearby. There is also a strong smell of devil beyond the locked doorway but no sounds inside.
GM Peachbottom |
"For once you have a good idea." says Sial. "I am also capable of summoning such a creature. In fact, I can do one better and summon an Erinyes which possessed true seeing. Although I need to dismiss Asyra to do so." He turns to Asyra. "I'm sorry, my darling. I know you loathe the Shadow Plane but you lack the skills required for the task at hand. Now begone!"
With a wave of his hand, Asyra discorporates as she is banished back to her home plane. Sial then concentrates on opening a portal to the second layer of Hell and pulls forth an erinyes to serve is will.
The erinyes scans the area with a scowl. "Imps, it says in disgust. Five of them. It will not take long to dispatch them."
Flaming Composite Longbow vs. Imp FF AC 13: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Damage: 1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Flaming Composite Longbow vs. Imp FF AC 13: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19
Damage: 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Flaming Composite Longbow vs. Imp FF AC 13: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Damage: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
The erinyes begins firing arrows at the invisible foes. One is killed and becomes visible before falling 20 feet and splattering on the roof below. A second one is injured as well. The imps begin screaming but remain invisible. Unfortunately, the erinyes cannot overcome the imps' DR and imps are immune to fire. One imp takes 16 damage (after DR) and dies. A second one takes 4 damage.
"One down. Feel free to leave them to me. They cannot harm me and they cannot escape."
I don't think we need to do initiative for this encounter. If you want to participate in fighting the imps you can. The four imps are still currently invisible though. Otherwise, the erinyes can deal with them.
Iolana Altumas |
"Let the Eryness deal with them. I'd rather save my resources for something else." Iolana looks surprised that something here would be so easily dealt with.
"Shall I blow a hole in the door?" She offers to disintegrate the door if no one else has a different idea.
Save DC 21
Ranged touch on the Door: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 26d6 ⇒ (6, 1, 5, 4, 5, 2, 5, 5, 6, 4, 1, 1, 1, 2, 4, 4, 2, 4, 2, 3, 3, 1, 5, 6, 4, 4) = 90
GM Peachbottom |
It doesn't take long for the erinyes to dispatch of the remaining imps who attempt to flee from the overwhelming odds. But with flight of its own, the erinyes does not allow any to escape.
Iolana disintegrates the door leaving the path inside open to you.
The interior of this tall, hollow tower is silent and menacing. A full forty feet overhead, an opening at the tower’s peak lets in light, as do the arrow slits set into the walls, yet nothing seems capable of dispelling the gloom of ancient evil that looms here. A shallow pool of stagnant water from past rains has formed in the center of a floor that is largely empty of furnishings. Near the far wall slumps a wide bed swathed in rotten and moldy bedclothes. The bed hangs a few feet off the floor, supported at its corners by chains hanging from a series of iron support beams above. To the side, a large gilt throne stands upon a short dais before a series of manacles inset into the floor. A nearby fire grate, long cold, holds a collection of branding irons and other torturer’s tools. A series of alcoves climbs the walls of this tower in an ascending spiral. Within each stands a statuette, art object, or polished skull.
Sitting rather uncomfortably upon the gilt throne is another barbed devil (since I can only assume, barbed devils' anatomy does not lend to sitting down well). You can't see anything else in the tower but echoing hoots and howls from above tell you otherwise.
The erinyes looks up and shouts, "The barbed devil is a ruse. Above are two bones devils and an ashmede devil." No sooner does the erinyes speak does combat break out. Being a devil itself, I'm allowing the erinyes to correctly identify the other devils.
Ayako will use Align Weapon to make Tyrando and Sebastion's weapons good if the previous buff has worn off
Ayako's previous spell has not worn off yet. It does not need to be recast. The haste from the previous fight still has a few rounds too. Full list of active effects to be posted below.
If you look at the map, the tower is a hollow tube but I'm utilizing the three dimensions so that all the tokens are not piled on top of one another. The middle circle is 20 feet up and the top circle is 40 feet up.
Initiative to be posted in next post.
GM Peachbottom |
Ayako: 1d20 + 4 ⇒ (10) + 4 = 14
Iolana Altumas: 1d20 + 9 ⇒ (2) + 9 = 11
Sebastian Merrin: 1d20 + 10 ⇒ (2) + 10 = 12
Tyrandro Amprei: 1d20 + 8 ⇒ (16) + 8 = 24
Sial/Erinyes: 1d20 + 1 ⇒ (1) + 1 = 2
Barbed Devil: 1d20 + 6 ⇒ (10) + 6 = 16
Bone Devils: 1d20 + 9 ⇒ (7) + 9 = 16
Nihil: 1d20 + 7 ⇒ (19) + 7 = 26
Round 1
Active Effects:
Ayako: Haste 7 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 7 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 7 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Haste 7 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 7 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24)
24 - Tyrandro
16 - Bone Devils (1-2) (AC 25, T 14, FF 20; SR 20)
16 - Barbed Devil (AC 26, T 16, FF 20; SR 22)
14 - Ayako
12 - Sebastian
11 - Iolana
2 - Sial/Erinyes
Arrange yourselves how you want in the area at the base of the tower.
Tyrandro Amprei |
As Barbed devils are unpleasant, and he knows he can simply shoot them, Tyrandro starts with that one.
Bow: 1d20 + 22 ⇒ (17) + 22 = 392d8 + 36 + 2d6 ⇒ (6, 8) + 36 + (3, 6) = 59
Bow: 1d20 + 22 ⇒ (3) + 22 = 251d8 + 18 + 1d6 ⇒ (1) + 18 + (5) = 24
Bow: 1d20 + 22 ⇒ (14) + 22 = 361d8 + 18 + 1d6 ⇒ (8) + 18 + (5) = 31
Bow: 1d20 + 17 ⇒ (15) + 17 = 321d8 + 18 + 1d6 ⇒ (1) + 18 + (1) = 20
Bow: 1d20 + 12 ⇒ (17) + 12 = 291d8 + 18 + 1d6 ⇒ (7) + 18 + (5) = 30
GM Peachbottom |
Round 1
One of the unseen devils above sucks the moisture out of each of you. You watch in horror as your bodily fluids rise up out of your bodies to the darkness of the upper tower. Horrid Wilting (The devil does not become visible from using this ability)
Horrid Wilting Damage: 12d6 ⇒ (6, 6, 3, 1, 5, 2, 3, 1, 1, 3, 6, 5) = 42
Everyone takes 42 damage. Fort save DC 21 for half.
Sial: Fort save DC 21: 1d20 + 8 ⇒ (2) + 8 = 10
SR check vs. Erinyes SR 19: 1d20 + 12 ⇒ (7) + 12 = 19
Erinyes: Fort save DC 21: 1d20 + 11 ⇒ (20) + 11 = 31 Sial takes 42 damage. Erinyes takes 21.
In addition, the devil emits an aura of fear, visible or not, that currently catches Sebastian and the erinyes in its area. The erinyes stares down the devil without blinking. Will save DC 19 or cower in fear for 1 round.
Erinyes: Will save DC 19: 1d20 + 7 ⇒ (14) + 7 = 21
Tyrandro unloads on the barbed devil and pins it to the chair before it can get up. Upon dying, this devil vanishes in a puff of acrid smoke. The barbed devil takes 164 damage and dies. It was summoned so it vanishes.
One of the bone devils appears on the ground in front of Sebastian. The erinyes drops her arms in disgust. "Seriously?" it says. "It's an illusion." True seeing sure is nice.
The other teleports and intentionally breaths its fetid breath heavily on the back of Sial's neck. "One is right behind me!" Sial shouts with fear but holds his ground. The bone devil also has a fear aura, although with a much smaller radius that the ashmede devil. Only Sial is currently affected.
Sial: Will save DC 19: 1d20 + 9 ⇒ (20) + 9 = 29
Ayako, Sebastian, and Iolana up.
Round 1
Active Effects:
Ayako: Haste 7 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 7 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 7 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Haste 7 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 7 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24) - X
24 - Tyrandro - X
16 - Bone Devils (1-2) (AC 25, T 14, FF 20; SR 20) - X
14 - Ayako
12 - Sebastian
11 - Iolana
2 - Sial/Erinyes
Ayako |
Fort: 1d20 + 11 ⇒ (14) + 11 = 25
Black fluid erupts from Ayako's mouth, nose and eyes and drifts upeards, but it seems that whatever flows through her resists the magic somewhat.
21 Taken
Seeing that there is an unseen threat above, Ayako tries cutting down the number of threats to their front rank and calls forth a sheet of rock to arch over Sebastion and the Erynies to gain temporary respite.
Wall of stone above Sebastion and the Erynies , effectively making a new floor above them
Iolana Altumas |
Iolana cast Glitter dust where the Erynies says there's a devil. She staggers with the damage done by the Horrid Wilting. "This might help."
Fort: 1d20 + 6 ⇒ (11) + 6 = 17
DC 17 or they are blind.
Seb O Bot 2000 |
Fort: 1d20 + 9 ⇒ (20) + 9 = 29
Will: 1d20 + 7 ⇒ (18) + 7 = 25
Seb only takes half of the damage, and is not afraid of the creature. He kicks off and heads toward the barbed devil he can now see outlined.
Rapier: 1d20 + 22 ⇒ (13) + 22 = 35
Damage Good: 1d6 + 10 + 26 ⇒ (3) + 10 + 26 = 39
GM Peachbottom |
Round 1
Ayako seals off the upper part of the tower.
Bone Devil: Will Save DC 17: 1d20 + 7 ⇒ (13) + 7 = 20
Iolana outlines the bone devil behind Sial. While it shakes the glitter out of its eyes, Sebastian moves up and stabs it once. Bone Devil (2) takes 39 damage.
Erinyes: Longbow vs. Bone Devil AC 25: 1d20 + 14 ⇒ (4) + 14 = 18
Erinyes: Longbow vs. Bone Devil AC 25: 1d20 + 14 ⇒ (2) + 14 = 16
Erinyes: Longbow vs. Bone Devil AC 25: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
The erinyes fires a volley of arrows at the bone devil behind Sial and manages to hit once. However, her attacks are not very effective against other devils. Sial uses his summoner ability to swap places with the erinyes and get out of harms way. Bone devil (2) takes 3 damage.
Round 2
Chain Lightning Damage: 12d6 ⇒ (3, 5, 1, 4, 6, 6, 3, 5, 5, 6, 3, 3) = 50
A bolt of lightning shoots out of an arrow slit in the wall above to strike Tyrandro. It then chains out from him hitting each off you in a line. Chain Lightining. Everyone takes 50 damage. Reflex save for half. Tyrandro's DC is 19. Everyone else's DC is 17. Everyone also gains a +4 bonus to their Reflex saves for cover. And +1 from haste.
Sial: Reflex Save DC 17: 1d20 + 5 + 4 + 1 ⇒ (5) + 5 + 4 + 1 = 15
SR vs. Erinyes SR 19: 1d20 + 12 ⇒ (3) + 12 = 15
Although away from the bone devil, Sial can't escape Nihil's chain lightning and is nearly incapacitated. The lighting fails to affect the erinyes at all. Sial takes 50 damage. That puts him at 1 hp.
Round 2
Active Effects:
Ayako: Haste 6 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 6 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 6 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Haste 6 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 6 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24) - X
24 - Tyrandro
16 - Bone Devils (1-2) (AC 25, T 14, FF 20; SR 20)
14 - Ayako
12 – Sebastian
11 – Iolana
2 – Sial/Erinyes
Tyrandro is up. Unfortunately, even at half damage, I don't think Iolana will survive the chain lightining. If my records are correct, if she takes 25 damage, she'll be at -10 hp.
Tyrandro Amprei |
Reflex DC19: 1d20 + 17 + 1 + 4 ⇒ (10) + 17 + 1 + 4 = 32
Tyrandro steps out of harms way evading the lightning. And you are next. he thinks, but the bone devil is the easy target for now.
bow: 1d20 + 22 ⇒ (3) + 22 = 252d8 + 36 + 2d6 ⇒ (7, 5) + 36 + (6, 1) = 55
bow: 1d20 + 22 ⇒ (3) + 22 = 251d8 + 18 + 1d6 ⇒ (1) + 18 + (4) = 23
bow: 1d20 + 22 ⇒ (2) + 22 = 241d8 + 18 + 1d6 ⇒ (7) + 18 + (2) = 27
bow: 1d20 + 17 ⇒ (15) + 17 = 321d8 + 18 + 1d6 ⇒ (6) + 18 + (6) = 30
bow: 1d20 + 12 ⇒ (16) + 12 = 281d8 + 18 + 1d6 ⇒ (1) + 18 + (6) = 25
Still 92/113HP
Iolana Altumas |
Reflex DC17: 1d20 + 8 + 4 + 1 ⇒ (10) + 8 + 4 + 1 = 23
Iolana manages to avoid all of the damage thanks to her ring. "Tyrando. Thanks for letting me have that ring so long ago."
She tries to cast hold monster on the bone devil. She can't get past it's resistance.
SR: 1d20 + 13 ⇒ (2) + 13 = 15
DC 20 Will Save or it freezes in place if it's not a humanoid. It's for 13 rounds, but it can attempt a will save to break free each round.
Seb O Bot 2000 |
Reflex: 1d20 + 17 + 4 + 2 ⇒ (13) + 17 + 4 + 2 = 36
Seb stabs at it many times.
+2 Rapier Good Aligned Hasted: 1d20 + 22 ⇒ (11) + 22 = 33
Damage: 1d6 + 10 + 26 ⇒ (2) + 10 + 26 = 38
+2 Rapier Good Aligned Hasted: 1d20 + 22 ⇒ (8) + 22 = 30
Damage: 1d6 + 10 + 26 ⇒ (1) + 10 + 26 = 37
+2 Rapier Good Aligned Hasted: 1d20 + 17 ⇒ (14) + 17 = 31
Damage: 1d6 + 10 + 26 ⇒ (3) + 10 + 26 = 39
+2 Rapier Good Aligned Hasted: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d6 + 10 + 26 ⇒ (4) + 10 + 26 = 40
GM Peachbottom |
Round 2
Tyrandro kills the bone devil coated in glitterdust with his first two shots. It becomes fully visible and collapses to the ground before it gets its chance to attack. Unlike the barbed devil, its body does not return to Hell upon death. Bone Devil (2) takes 78 damage and dies.
Tyrandro is free to then turn his remaining arrows towards the open arrow slot where the chain lightning originated from but the size of the window and the awkward angle are too difficult for Tyrandro to overcome and his last three arrows clatter off the tower wall. Through the arrow slot the ashmede devil has improved cover (+8 AC; Total AC 38)
The remaining bone devil dismisses its failed illusion.
The erinyes informs you, "Beware. The second bone devil vanished from the tower, likely teleported, but its destination is not within my view."
Ayako heals Sial back to full health.
"Thank you." says Sial in a rare case of acknowledgement. "Two can play at this game, methinks. Let's give that devil a taste of its own medicine." Sial moves next to Tyrandro and casts greater invisibility on him.
Erinyes: Ranged Touch vs. Nihil's Touch AC 22: 1d20 + 15 ⇒ (18) + 15 = 33
The erinyes flies up off the balcony to the ashmede devil's window and throws an animated rope through the gap. The rope tightly wraps around the devil's body to its frustration. Nihil gains the entangled condition.
Iolana and Sebastian can choose new actions for Round 2 if they wish or they can hold since the bone devil was killed by Tyrandro.
I'll post an action for Nihil in Round 3 in a little while.
Round 3
Active Effects:
Ayako: Haste 5 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 5 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 5 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Haste 5 rd., Improved Invisibility 12 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 5 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Nihil: Entangled (Animate Rope) 16 rd.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24) (Entangled -2 AC)
24 - Tyrandro
16 - Bone Devils (AC 25, T 14, FF 20; SR 20)
14 - Ayako
12 – Sebastian
11 – Iolana
2 – Sial/Erinyes
GM Peachbottom |
Round 2
50% miss Chance (High Succeeds): 1d100 ⇒ 34
Correction: Tyrandro's arrows do pass through the window because of his amazing talent with a bow and one might have even hit the devil if not for the pesky invisibility.
Round 3
Nihil: Scythe vs. Rope AC 10: 1d20 + 22 ⇒ (13) + 22 = 35
Damage: 2d6 + 11 ⇒ (6, 1) + 11 = 18
The entangled ashmede devil easily cuts through the rope with its scythe (but uses its action for the round to do so) and moves away from the window.
Round 3
Active Effects:
Ayako: Haste 5 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 5 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 5 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Greater Invisibility 12 rd., Haste 5 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 5 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24) - X
24 - Tyrandro
16 - Bone Devils (AC 25, T 14, FF 20; SR 20)
14 - Ayako
12 – Sebastian
11 – Iolana
2 – Sial/Erinyes
GM Peachbottom |
Round 3
The central portion of the tower has windows in six directions. (NE, E, SE, SW, W, and NW). There are no windows facing north or south. Instead there are ornamental blade-shaped protrusions. Tyrandro flies up to the southern one and perches there, safe from attacks.
Ayako heals herself. Iolana casts fly on herself.
Sebastian holds. He also currently has fly cast on him if he wants to maneuver somewhere.
"If you point it out, I'll try to giltterdust it." shey says to the Erinyes
"The ashmede devil is still in the tower just above the stone wall." says the erinyes. It then flies up to the top of the tower to the open skylight to get a clear shot down at the devil. The arrow hits but not hard enough to pierce its infernal skin.
Erinyes: Longbow vs. Nihil's AC 30: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31 +1 for high ground
Damage: 1d8 + 6 ⇒ (1) + 6 = 7 Negated by Nihil's DR 10/good
Sial retreats into the tower underneath the wall of stone. "My offensive capabilities are limited but I'll be here if any of you need further enhancement."
Round 4
Nihil: Power Attack/Greater Sunder vs. Erinyes's CMD 31: 1d20 + 25 - 4 ⇒ (15) + 25 - 4 = 36
Damage: 2d6 + 11 + 12 ⇒ (2, 6) + 11 + 12 = 31 +1 Longbow: 7 hardness, 15 hp
Nihil flies upward and sunders the erinyes' bow. Its scythe cleaves through the weapon and into the erinyes chest injuring it as well. The erinyes' bow is destroyed and takes 4 damage after DR.
"It's upon me!" The erinyes calls to Iolana to indicate its new position.
Round 4
Active Effects:
Ayako: Haste 4 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Iolana: Circle of Protection Against Evil 126 min., Haste 4 rd., Mage Armor 13 hr., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sebastian: Align Weapon (Good) 9 min., Fly 12 min., Haste 4 rd., Remove Fear 9 min., Resist Energy (Fire 30) 20 min., Stone Skin (100) 16 min.
Tyrandro: Align Weapon (Good) 9 min., Greater Invisibility 11 rd., Haste 4 rd., Resist Energy (Fire 30) 20 min., Stone Skin (130) 16 min.
Sial: Endure Elements 24 hr., Fly 7 min., Haste 4 rd., Resist Energy (Fire 30) 20 min., Shield 7 min., Stone Skin (130) 16 min., Summon Monster VI (Erinyes) 12 min.
Initiative
26 - Nihil the Ashbringer (AC 30, T 14, FF 27; SR 24) - X
24 - Tyrandro
16 - Bone Devil (AC 25, T 14, FF 20; SR 20)
14 - Ayako
12 – Sebastian
11 – Iolana
2 – Sial/Erinyes
Iolana Altumas |
Iolana flies up and casts glitterdust in the area indicated. "Careful friend." she says to the Erinyes.
DC 17 or they are blind.
Seb O Bot 2000 |
Seb flies up and stabs at the glittered demon, and stabs.
+2 Rapier Good Aligned Hasted: 1d20 + 22 ⇒ (15) + 22 = 37
Damage: 1d6 + 10 + 26 ⇒ (5) + 10 + 26 = 41