GM of the Apes presents: The Serpent's Skull (Inactive)

Game Master R0B0GEISHA


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Dark Archive

For your consideration, Marik Whiterose, A Divination specialist with the Mwangi Scholar trait.

The Exchange

Kulga Gruenakslag, Dwarf Slayer, is ready for adventure!

RP: A Dwarven Pauper-Princess, she's hunting for the answers and glory she needs to prove to her rivals that her lineage isn't the lie she's afraid it really is.

Crunch/Party Role: Starting as a frontline axe n' board, she'll become a dual-wielder in combat, while focusing on a dungeoneering/trailblazing set of rogue-y skills.

Ideal 1st Date: Love at first sight with another Dwarf of peerless lineage as they go mountain climbing - she's always wanted to learn to climb.

Sheet and more details are in the profile


I'd like to submit, St. John for this game. He has been in two previous Serpents Skull games that never got too far. Hopefully third time is the charm.

Dark Archive

I've changed Marik's school from Foresight to the plain old vanilla Divination school. The Foresight school just didn't seem to fit thematically with his background.


Vitranna is now ready for complete inspection.

Please feel free to ask questions or point out mistakes.


Oh excellent! I've been looking to get into a Serpent's Skull game for a long time now.

Tarro here is largely finished, just needs a little more work on the backstory and he'll be all set.

He's a dwarven druid originally native to the Mwangi expanse who has since fled his home and ended up working somewhat reluctantly for the Aspis Consortium. The extent of that connection can be turned up or down depending on your preference.

Hopefully, I should have everything completed sometime tomorrow.


Serpents skull sounds like a lot of fun! Who doesnt wanna fight things with snakes in! Submission coming soon.


Here's a list of submissions so far:

Vanulf Wulfson - Marik Whiterose Male human diviner wizard
trawets71 - St. John Smythe Male human Rondelero duellist fighter
Cwethan - Kulga Gruenakslag Female dwarf slayer
Ouachitonian - Cnut Bjornsson Male coldborn skinwalker invulnerable rager barbarian
DavianGrallus - Abasi Ghaiji - Male human fighter
Darkness Rising - Karathiel Felgaze Female elf pistolero gunslinger
Seth86 -
KatGrey - Imhara Khamisi Female human ley line guardian witch
Qunnessea - Machaera Selanna Female elf hexcrafter magus
Sir Longears - Adornis Vrastoyllar - Male elf fey trickster mesmerist
Jeremy Clements - Vitranna Female human VMC thundercaller bard and sorcerer
Otm-Shank - Tarro Bakar Male dwarf druid
Nejustmo -
Archpaladin Zousha - Ioskyasean Male Spireborn half-elf universalist wizard
Jacquotte - idea for human or elf kraken caller druid
adsapiens - Zeebu Male human VMC barbarian and oracle
Captain collateral damage - Cethel Iphesilia Male gnome oracle
Louxman - Janus of the First Law Male human hunter
Leedwashere - Felix Drovenge
DM Grimshaad - Szin Kwalar Male vishkanya dread doctor
Just a Mort - Alora Female aasimar life spirit shaman
Ammon Knight of Ragathiel - Human seeker oracle
Sapiens - Lem Waycarver Male orc brawler
The Chess -
rungok - Jamis Deepcrest Male gillman wildblooded sorcerer
Tanner Nielsen -
Orranis -
That Sean fellow -

Quite a list so far! For those of you that submitted over multiple posts, ie. stats in one, backstory in another, could you condense them into a single post I might reference? Or create an alias?

@oyzar - Sorry I missed this. It sounds interesting. Write it up.


Presenting

Gurgle:

Gurgle
Male venerable deep one hybrid hydrokineticist 1 (Pathfinder RPG Bestiary 5 70, Pathfinder RPG Occult Adventures 10, 89)
N Medium humanoid (deep one, human)
Init -2; Senses low-light vision; Perception +7
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Defense
--------------------
AC 11, touch 8, flat-footed 11 (+3 armor, -2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +0, Will +3
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Offense
--------------------
Speed 20 ft., swim 30 ft.
Melee devastating infusion +0 (1d8+1)
Special Attacks kinetic blast
Kineticist Wild Talents Known
. . Defense—shroud of water
. . Infusions—devastating infusion
. . Blasts—water blast (1d6+2), omnicide (10d6+10 each of bludgeoning/cold/electricity/fire/force)
--------------------
Statistics
--------------------
Str 8, Dex 6, Con 12, Int 15, Wis 17, Cha 10
Base Atk +0; CMB -1; CMD 7
Feats Swim-by Attack
Traits scholar of the great beyond, subject of study, suspicious
Skills Acrobatics -3 (-7 to jump), Knowledge (nature) +6, Knowledge (planes) +7, Linguistics +3, Perception +7, Profession (sailor) +7, Profession (teacher) +7, Sense Motive +8, Swim +11
Languages Aklo, Aquan, Common, Elven, Nagaji
SQ burn (1 point/round, max 4), devastating infusion, final change, gather power, loner, sea longing, take to the water
Other Gear wooden armor[APG], 40 gp
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Special Abilities
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Water Blast (Sp) Level 0; Burn 0
Burn 1/round (1 nonlethal/burn, 4/day) Burn HP to gain greater effects on your wild talents.
Devastating Infusion 1d8+1 Shoot blast at target within 30 feet, or make melee attack as kinetic blade.
Final Change (Su) A deep one hybrid ages at the same rate as a half-orc. A mere 1d12 months after a deep one hybrid reaches venerable age (at 60 years old), it dies a painful, agonizing death, only to have its body transform into that of a mature deep one. This transf
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Loner -1 to AC and attack when adjacent to ally or using aid another.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sea Longing (Ex) Every 24 hours a deep one hybrid spends in an area more than 10 miles from the sea, it must succeed at a DC 20 Will save or take 1 point of Wisdom drain.
Swim (30 feet) You have a Swim speed.
Swim-By Attack You can take a standard action during your move action while swimming.
Take to the Water (Ex) A deep one hybrid can hold its breath 10 times longer than a human can, and gains a +2 bonus on Initiative checks and Reflex saving throws while swimming. A deep one hybrid has a swim speed of 30 feet, and gains a +8 racial bonus on all Swim checks.

Professor and ex-sailor


I think you missed Ferratal, unless maybe I'm missing something in my submission?


I made this character for a Serpent's Skull adventure that didn't get very far, but I'm very fond of him. Basically, this is a feral wild child who was raised by wolves (think a male version of Princess Mononoke -- or Mowgli).
The backstory I had originally had for this character was that he was a child of a druid who disappeared/was killed, and was left to be raised by the druid's awakened wolf companion. The youth was ordered to learn about the human world before he chose to remain with the pack, but the boy was captured and exploited by a Chelaxian. Regarded as a curiosity, he was transported around Cheliax in a traveling show for several months, before being put on a ship that was to sail to Sargava. The ship wrecked on Smuggler's Shiv a few weeks prior to the Jenivere's own ill-fated voyage, so Ferrell is already there on the island with his wolf.

A few notes:
Obviously, this boy is going to be distrustful and from the beginning his goal will be to return to his northern forest. However, I don't want to abandon the campaign once he's off the island, so I totally anticipate him growing to respect and care for his new "pack" as the game goes on. What I most look forward to is him potentially discovering his humanity, because once he learns how to become a wolf through Wild Shape, he'll likely want to stay in that form as long as possible unless there's a reason not to do so.
Let me know what you think!


Since the bacground/description and corrected stat block for Felix Drovenge ended up separated, here's a link to their respective posts to make them able to be found from one, central location as requested:

Original post with backstory & description

Later post with corrected stat block


@Ferratal No, your submission is fine. I just missed you when I was scrolling through submissions. It'll be added tomorrow when I update. :)


I think maybe I'll go with a Half Orc Skald Belzken War Drummer. Details to follow tomorrow morning


Cool. Thank you. :)


I need to make a couple adjustments to Amboy and he will be ready to sail.

Liberty's Edge

@GM Of The Apes: I'd like to do an Unchained Rogue(Eldritch Scoundrel) VMC: Magus (I don't think I've seen any Rogues submitted yet), but using Eldritch Scoundrel with Unchained Rogue essentially requires a GM OK because it has an ability that interacts with a Chained Rogue talent, and an Unchained Rogue's access to those is subject to GM discretion. (Whew! A mouthful.)

For what it's worth, the the talent in question (Ki Pool), is not one I intend to take.


Ready to go.

He is so stealthy that Orannis did not see him.


I have been accepted in another campaign, so I must withdraw from here!

Dark Archive

Abasi Ghaiji wrote:
I have been accepted in another campaign, so I must withdraw from here!

And then there were twenty eight...

Owner - Gator Games & Hobby

**Cough** Wrong alias **Cough**

Liberty's Edge

Amboy Yacolt wrote:

Ready to go.

He is so stealthy that Orannis did not see him.

Haha, looks like I did miss you! Apologies.

@GM Of The Apes: Still waiting on a judgement call. Not trying to be a pest, but the deadline looms and I don't want to put an entire character together if it's not going to qualify.


@Orannis Go for it.

Liberty's Edge

GM Furumaro wrote:
[B]@Orannis[b] Go for it.

Thanks!


Here's the updated list of submissions:

Vanulf Wulfson - Marik Whiterose Male human diviner wizard
trawets71 - St. John Smythe Male human Rondelero duellist fighter
Cwethan - Kulga Gruenakslag Female dwarf slayer
Ouachitonian - Cnut Bjornsson Male coldborn skinwalker invulnerable rager barbarian
DavianGrallus -
Darkness Rising - Karathiel Felgaze Female elf pistolero gunslinger
Seth86 - Gurgle Male venerable deep one hybrid hydrokineticist
KatGrey - Imhara Khamisi Female human ley line guardian witch
Qunnessea - Machaera Selanna Female elf hexcrafter magus
Sir Longears - Adornis Vrastoyllar - Male elf fey trickster mesmerist
Jeremy Clements - Vitranna Female human VMC thundercaller bard and sorcerer
Otm-Shank - Tarro Bakar Male dwarf druid
Nejustmo -
Archpaladin Zousha - Ioskyasean Male Spireborn half-elf universalist wizard
Jacquotte - idea for human or elf kraken caller druid
adsapiens - Zeebu Male human VMC barbarian and oracle
Captain collateral damage - Cethel Iphesilia Male gnome oracle
Louxman - Janus of the First Law Male human hunter
Leedwashere - Felix Drovenge
DM Grimshaad - Szin Kwalar Male vishkanya dread doctor
Just a Mort - Alora Female aasimar life spirit shaman
Ammon Knight of Ragathiel - Human seeker oracle
Sapiens - Lem Waycarver Male orc brawler
The Chess -
rungok - Jamis Deepcrest Male gillman wildblooded sorcerer
Tanner Nielsen -
Orranis - VMC unchained eldritch scoundrel rogue and magus?
PDXCook - Amboy Yacolt Male human burglar rogue
YanJieming - Ferratal Male elf unchained monk
That Sean fellow - Half orc Belkzen war drummer skald
Stalwart - Ferrell Greylocke Male human wolf shaman druid

Submissions must be complete by midnight tonight EST. I'll begin reviewing submissions now and let people know if they're missing something important.


Anything you from me still GM? :)


Seth86:
Unless I missed something, Gurgle needs a backstory.


Here we go! Good luck everyone!


Gurgle:

From a young age he has been drawn to the sea. Exploring its riches and wonders. The life, the history of the ocean. Also why he is still dirt poor at the end of his long and eventful life. The knowledge and history he uncovered he donated to the museums and the authorities. Never keeping it to himself. History and knowledge is to be shared

All his life he simply accepted that the way he looks is just bad luck. But now. Near the end of his career and his life, he discovered there is more to his looks than what he thought. So now. He wants to set out to find out about it before he dies.

So he doesn't know what is in store for him. All he knows he doesn't have long to live and wants to find out more about his "condition". Can even make him a teacher of some sort.


Here's Hap!

Crunch and fluff in the alias! A good-natured misanthrope, his somewhat unconventional skill set will hopefully let him shine in unexpected situations. Running, jumping, climbing trees...


gonna have to drop out


Hey, guys. Looking over the submissions now. I should have my selections up today or tomorrow.


Thanks for the update GM. Good luck!

Liberty's Edge

Good luck, everyone!


Yes! Good luck everyone!
=)

The Exchange

Pah! Luck is not to be trusted in serious matters.


1 person marked this as a favorite.

Sorry I didn't get to this. I was swamped all day. Selections will be up tomorrow.


It's late, but the selections are in:

Adornis Vrastoyllar
Cethel Iphesilia
Imhara Khamisi
Amboy Yacolt
St. John Smythe
Karathiel Felgaze

Thanks to all that applied. Lots of great characters to choose from!

To those selected, the gameplay and discussion threads will be up shortly.

Liberty's Edge

Congrats to everyone who got in!


Thanks, GM! Looking forward to this.


Congratulations everyone, I hope you have an awesome campaign!


Congrats all!

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