GM Jest3r's Apocalypse

Game Master GrinningJest3r

An evil older than all the Devils in Hell and all the Demons in the Abyss has once again turned its attention to Golarion.

The Four Horsemen

Path of the Hellknight

Fort Inevitable

Fort Inevitable locations

Letter of Warrant



Character creation:
25 point buy
Paizo materials only - no 3rd party
Max starting gold
Max health every level
Use Background skills
Two traits, or three traits and a drawback

If you choose to write a backstory (I prefer one but will not require it), it must end with you arriving just outside of Fort Inevitable, River Kingdoms.


Checking in.

Perception: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 2 ⇒ (4) + 2 = 6


You've closed your eyes and, therefore, see nobody else around.


Hollllla! Kamali in this hiiiiisouse!


Checking in,
Male Elf Slayer (Pureblade) 1 [HP: 12, Perc: 7, Init: 6, AC: 16, Tch: 13, Flt: 13, Fort +4, Ref +6, Will +1, Low Light Vision, Immune sleep][Melee elven thornblade +4 (1d6+2/18-20 x2); Ranged kunai +4 (1d4+2/x2)][Studied Target +1 (move action, 1 at a time)]


Intimidation check when the bloody elf strolls onto the path with a murderous look on his face(Intimidation)1d20 + 0 ⇒ (19) + 0 = 19
He checks around the entrance of the Fort for easy marks, and boldly walks up to the first one that he watches clearly fail the check(Perception1d20 + 7 ⇒ (15) + 7 = 22 with his hand on his blade and a kunai twirling through his fingers(sleight of hand1d20 + 2 ⇒ (4) + 2 = 6


Checking in. Again.

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