Menzoberranzan

Game Master EltonJ

The heroes navigate drow society in the famous city. Can they do it without attracting attention?


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Okay, another FR game, yeah. But I'd like to see who would be interested in a Drow centered campaign set in Menzoberranzan?

Ideally, you are all drow. Dark elves. Worshipping one of the drow gods? I want to run a drow campaign, and this is a good place as any.


EltonJ wrote:

Okay, another FR game, yeah. But I'd like to see who would be interested in a Drow centered campaign set in Menzoberranzan?

Ideally, you are all drow. Dark elves. Worshipping one of the drow gods? I want to run a drow campaign, and this is a good place as any.

Damn, lot of tempting ideas lately EltonJ!

As Nobles or as "normal" drow or as a mix?


First online game I ever joined was a home game that took place in the Underdark. Count me interested! What system are you thinking?


SodiumTelluride wrote:
First online game I ever joined was a home game that took place in the Underdark. Count me interested! What system are you thinking?

Pathfinder 1e.

Storyteller Shadow wrote:

Damn, lot of tempting ideas lately EltonJ!

As Nobles or as "normal" drow or as a mix?

As nobles.


EltonJ wrote:
SodiumTelluride wrote:
First online game I ever joined was a home game that took place in the Underdark. Count me interested! What system are you thinking?

Pathfinder 1e.

Storyteller Shadow wrote:

Damn, lot of tempting ideas lately EltonJ!

As Nobles or as "normal" drow or as a mix?

As nobles.

Interesting, sure I'm up for that.


@EltonJ: I have a few questions if you'll indulge me.

What would the starting level be?

Which version of Menzoberranzan would this be? The original version? One based on later iterations where large power shifts occurred, Lolth's influenced began waning, new houses were formed to replace those that were deposed or destroyed, etc? Something else?

Would this be pre or post Time of Troubles/Year of Shadows?


Pasha of the Nightsands wrote:

@EltonJ: I have a few questions if you'll indulge me.

What would the starting level be?

Which version of Menzoberranzan would this be? The original version? One based on later iterations where large power shifts occurred, Lolth's influenced began waning, new houses were formed to replace those that were deposed or destroyed, etc? Something else?

Would this be pre or post Time of Troubles/Year of Shadows?

Around 1370 DR.

I have both the 4e book and the 2e boxed set.


And what level characters?

And for those of us unaware of times/eras, at the time posited (1370 DR) is Lolth still a recognisable force/nominally in charge?

Grand Lodge

interesting


If I am not chosen for the Way of the Wicked game.

I'd like to submit a priestess. So cleric or other divine caster

Though I am tempted to try and recreate Sauron :P


Priestess of Khor... I mean Shax


are you thinking of any 3pp systems? Spheres, psionics, etc?


So would you consider this campaign to be evil-focused?

A drow anti-paladin sounds cool to play!


Philo Pharynx wrote:
are you thinking of any 3pp systems? Spheres, psionics, etc?

That's a great question.


Let's see... one of the most OP races in the game, bonuses to four stats, but no Str and a Con penalty...

Barbarian it is.


Philo Pharynx wrote:
are you thinking of any 3pp systems? Spheres, psionics, etc?

I always think of psionics as an addition. :) No Spheres though.


Oceanshieldwolf wrote:

And what level characters?

And for those of us unaware of times/eras, at the time posited (1370 DR) is Lolth still a recognisable force/nominally in charge?

Yes. Lolth is still a recognized force. As for character level, I was thinking 3rd.


TheWaskally wrote:

So would you consider this campaign to be evil-focused?

A drow anti-paladin sounds cool to play!

At the start.


This could be interesting - I'll be Zaknafein, thank you :)


Albion, The Eye wrote:
This could be interesting - I'll be Zaknafein, thank you :)

LOL.


Drow priestess of Shax. Cleric Herald caller. Not sure where Shax would fall. But he seems like a nice fellow. All about leadership and doing autopsies to figure things out. And who can say no to a cute Succubus in a nurse outfit

Eager to see the rest of character creation

Now to figure out how to get a large spider mount...


I'd submit a Dread multi-class Rogue. I would probably just dip in Rogue and focus on being a Dread.


EltonJ wrote:
Oceanshieldwolf wrote:

And what level characters?

And for those of us unaware of times/eras, at the time posited (1370 DR) is Lolth still a recognisable force/nominally in charge?

Yes. Lolth is still a recognized force. As for character level, I was thinking 3rd.

Wohooo! Zaknafein, Zaknafein... Fighter 1/Ranger 2, or just Fighter3. Done!

Fighting with two weapons, the whole shebang.
Combat Stamina shenanigans to make my Zaknafein proud (never used it, but I hear it is the bomb)? But only for Fighters and for free, so we are the coolest.


Apologies for my ignorance in all things drow

I like the idea that my character is from a specialised Group.

Simply called "The House of Healing"

Others know that their house is a place of no return. Well. No returning the same as you go in.


Seth86 wrote:

Apologies for my ignorance in all things drow

I like the idea that my character is from a specialised Group.

Simply called "The House of Healing"

Others know that their house is a place of no return. Well. No returning the same as you go in.

Drow matrons have been known to make undead out of drow. Kiaransalee anyone?


Fun times. Well. I have a concept etc. I'll wait for the official recruitment


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Recruitment Guidelines

Menzoberranzan, city of intrigue, city of violence, city of Lolth: the Spider Queen. This is your chance to explore the city as a drow noble. A member of one of the Drow Houses of Menzoberranzan. Menzoberranzan is facing a crisis. It is 1370 DR, some years after the Time of Troubles and Lolth crawled through the streets of her holy city.

Campaign Features:
* Play as a drow noble.
* Navigate your way through Drow society.
* Worship a drow god/goddess.
* Watch as a unknown god tries to defeat the worship of Lolth.

What you will need:
* One copy of the Pathfinder Roleplaying Game (1e).
* One copy of the Forgotten Realms Campaign Setting. Though those who are applying might have a copy of this book already.
* A copy of the Drow of the Underdark (2e), as it talks about drow culture in the realms, and has a primer on their language.
* A copy of Ultimate Psionics, in case you want to play a psionic character.
* I have, but not available on Drivethru, the Menzoberranzan boxed set in pdf. No, don't ask me to share it. Paizo would have a fit. But if you want a primer on Menzoberranzan, I suggest the 4e book on Drivethu. There, that would be it. Hopefully that won't break your bank.

Creating a character:
* Abilities: 25 point buy, although I am aware that the Drow noble is considered to be OP.
* Race: Drow, Drow Noble, Drow Tiefling (yes, you may use Blood of Fiends). Note: Unless you want to play a slave (and yes Drow Tieflings can be considered to be slaves), a surfacer (human, elf, dwarf, etc.) isn't recommended.
* Class: All classes are available. Including those in Ultimate Psionics.
* Skills: Yes, we will be using Background skills.
* Feats: No elephant in the Room/Feat tax rules. They don't reflect reality.
* Equipment: Make sure you have a drow twist on your equipment when you acquire it.
* Alignment: Evil to start, though decisions you make may lead you to good and righteousness.
* Level: Drow nobles have a level adjustment. You start at 3rd level, so take your level adjustment into account.
* Wealth: You may start with 3rd level wealth. Remember you have the resources of your House to call upon when in need.

I think that's it. If you have any questions, don't hesitate to ask.


What is the LA for DN? +2?

I may just go normal Drow and take the noble feats later


Seth86 wrote:

What is the LA for DN? +2?

I may just go normal Drow and take the noble feats later

That was going to be my question, I've seen it listed as +1 OR +2. +2 seems more appropriate but I wanted to make sure before I start building.


Storyteller Shadow wrote:
Seth86 wrote:

What is the LA for DN? +2?

I may just go normal Drow and take the noble feats later

That was going to be my question, I've seen it listed as +1 OR +2. +2 seems more appropriate but I wanted to make sure before I start building.

I'll check my copy of the Bestiary. I think it's also listed in the Advanced Race Guide, but I'm not sure.

EDIT: The Bestiary (1), listed drow nobles as CR 3. So they would be LA +2.


Using ARG
Normal Drow 14 RP
Noble Drow 41 RP

I'd say it is likely a +2 LA.


Well. My class skills and abilities rely very little on my stats and racial stuff

So normal Drow it is so I can get as much of the class stuff as possible

Summoner (not the class) build. :P

Anyone know how to get a spider mount?

She needs to look regal and important befitting her station


The drow noble monster entry has 3 character levels, which would normally be a CR 2 but it's listed as a CR 3. So that would give it a LA of +1.


SodiumTelluride wrote:
The drow noble monster entry has 3 character levels, which would normally be a CR 2 but it's listed as a CR 3. So that would give it a LA of +1.

Heh. Barring the feats. I could almost copy that stat block directly

Well. Since I won't go noble. I'm going to play her as still being young and her noble blood hasn't matured yet.

Though her devotion blessings grew faster than her blood links


SodiumTelluride wrote:
The drow noble monster entry has 3 character levels, which would normally be a CR 2 but it's listed as a CR 3. So that would give it a LA of +1.

Yeah, that sounds right.

Also forgot about that.....


Vierkacha (Beautiful Darkness):

Vierkacha
Drow cleric (herald caller) of Shax 3 (Pathfinder Player Companion: Monster Summoner's Handbook 7, Pathfinder RPG Bestiary 114)
CE Medium humanoid (elf)
Init +3; Senses darkvision 120 ft.; Perception +3
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 18 (3d8)
Fort +3, Ref +4, Will +6; +2 vs. enchantments, +4 profane bonus vs. bleed and figments
Immune sleep; SR 9
Weaknesses light blindness
--------------------
Offense
--------------------
Speed 30 ft.
Melee mwk druchite dagger +3 (1d4/19-20)
Ranged heavy wrist launcher +5 (1d4/19-20)
Special Attacks channel negative energy 6/day (DC 14, 2d6)
Cleric (Herald Caller) Spells Prepared (CL 3rd; concentration +6)
. . 2nd—cure moderate wounds, enthrall[D] (DC 15), communal protection from good[UC]
. . 1st—bless[D], cure light wounds, cure light wounds, shield of faith
. . 0 (at will)—create water, detect magic, mending, purify food and drink (DC 13)
. . D Domain spell; Domain Nobility (Leadership[APG] subdomain)
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 11, Int 12, Wis 16, Cha 16
Base Atk +2; CMB +2; CMD 15
Feats Demonic Obedience, Nimble Moves, Selective Channeling
Traits demonic persuasion, wicked leader
Skills Diplomacy +3 (+5 vs. creatures of the demon subtype), Heal +9, Intimidate +3 (+5 vs. creatures of the demon subtype), Knowledge (arcana) +7, Knowledge (history) +7, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +7, Sense Motive +9, Spellcraft +7
Languages Common, Elven, Undercommon
SQ blasphemous covenant[ARG], call heralds, darklands stalker[ARG], divine heralds, druchite, inspiring command
Other Gear mithral chain shirt, crossbow bolts (20), heavy wrist launcher[UI], mwk druchite dagger, bedroll, belt pouch, candle (10), flint and steel, golden unholy symbol of Shax[UE], holy text (Shax)[UE], masterwork backpack[APG], soap, spell component pouch, waterskin, 16 sp
--------------------
Special Abilities
--------------------
+4 to saves vs. figments and bleed effects (Su) You gain a +4 profane bonus against effects that cause bleed and figment illusions.
Blasphemous Covenant +2 Diplomacy vs. unbound demons, +2 hp/HD for Summoned Demons, offerings reduced 20%.
Call Heralds (+1 concentration) (Su) Concentration bonus to summon monster spells.
Cleric (Herald Caller) Domain (Leadership)
Cleric Channel Negative Energy 2d6 (6/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Darklands Stalker Move through difficult terrain without penalty while underground.
Darkvision (120 feet) You can see in the dark (black and white only).
Demonic Obedience Defile yourself daily to prove devotion to a demon lord and gain benefits.
Divine Heralds (Su) Summon creatures appropriate to deity.
Drow Immunities - Sleep You are immune to magic sleep effects.
Druchite +2 circ bonus on atks vs creatures perceiving you with darkvision.
Inspiring Command (2 allies) (Su) Allies gain +2 Attack AC, CMD, skill checks
Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.
Selective Channeling Exclude targets from the area of your Channel Energy.
Spell Resistance (9) You have Spell Resistance.

Here she is :)


@Elton - would you allow the option to play as a drider, perhaps a servant, bodyguard (or pet!) of one of the other player’s drow noble?


Oceanshieldwolf wrote:
@Elton - would you allow the option to play as a drider, perhaps a servant, bodyguard (or pet!) of one of the other player’s drow noble?

You can be my mount! :P


Seth86 wrote:
Here she is :)

Boy, I have to check my copy of the Monster Summoner's Handbook, thanks for the page reference. She's a dangerous beauty, correct?

Oceansheildwolf wrote:
@Elton - would you allow the option to play as a drider, perhaps a servant, bodyguard (or pet!) of one of the other player’s drow noble?

Possibly. I'd have to look at the character you plan on creating. And yes, you could be Vierkacha's mount.


Seth86 wrote:
Oceanshieldwolf wrote:
@Elton - would you allow the option to play as a drider, perhaps a servant, bodyguard (or pet!) of one of the other player’s drow noble?
You can be my mount! :P

Cool combo.

Should be interesting to see how the heck this group gets redeemed through the course of Gameplay!

I am sticking with a regular Drow, female, survivor of the fall of House Oblodra that was "adopted" by whatever House the DM associates us with.


Aren't all Drow priestesses? ;)

If @Ocean and I both play, he could be one of the people who was admitted to The House of Healing due to some infringement

Could be quite the dark dynamic. We could certainly grow on that story


Storyteller Shadow wrote:
Seth86 wrote:
Oceanshieldwolf wrote:
@Elton - would you allow the option to play as a drider, perhaps a servant, bodyguard (or pet!) of one of the other player’s drow noble?
You can be my mount! :P

Cool combo.

Should be interesting to see how the heck this group gets redeemed through the course of Gameplay!

I am sticking with a regular Drow, female, survivor of the fall of House Oblodra that was "adopted" by whatever House the DM associates us with.

Redeemed........? Wonder what that's like?

Anyway

*Continues with an autopsy without tools*


Seth86 wrote:
Aren't all Drow priestesses? ;)

I don't think so. Most drow females enter the priesthood. Yeah, but a few could join the Magisters if they show aptitude in the intellect instead of wisdom. It's rare, though.

Quote:


If @Ocean and I both play, he could be one of the people who was admitted to The House of Healing due to some infringement

Could be quite the dark dynamic. We could certainly grow on that story

True.


I would submit a Slayer with the Vanguard archetype.

Using these rules for the Drider as a base.

While I would hesitate to make tacit links to another player’s concept in the Recruitment phase as that could jeopardise one or both of our submissions, I will note that I am revisiting a drider character I played in Dragoncat’s Gladiators of Zirnakaynin game on these forums a few years back. And that character was a former drow noble who had been “punished” in a fleshwarping facility and thrown into the gladiator pits…so not too far from entering a House of “Healing” unwillingly…


As I said. If we are both chosen, I'd like to explore the dynamic some more :) as you said, in recruitment it's rather moot to join stories

Her domain ability is an amazing support buff. So until her spell slots increase a bit, she will mainly be a healer, channeler and party buffer.


EltonJ wrote:
Seth86 wrote:
Aren't all Drow priestesses? ;)

I don't think so. Most drow females enter the priesthood. Yeah, but a few could join the Magisters if they show aptitude in the intellect instead of wisdom. It's rare, though.

Quote:


If @Ocean and I both play, he could be one of the people who was admitted to The House of Healing due to some infringement

Could be quite the dark dynamic. We could certainly grow on that story

True.

What I meant was:

Aren't all Drow priestesses dangerous beauties?


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Here is my take on Zak :)

Zak:

Zak
Male drow noble fighter 1/slayer 2
NE Medium humanoid (elf)
Init +4; Senses darkvision 120 ft.; Perception +8
--------------------
Defense
--------------------
AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 28 (3d10+6)
Fort +8, Ref +8, Will +3; +2 vs. enchantments
Immune sleep; SR 14
Weaknesses light blindness
--------------------
Offense
--------------------
Speed 30 ft.
Melee light mace +3 (1d6+2) or
. . longsword +3 (1d8+5/19-20)
Special Attacks studied target +1 (1st, move action)
Spell-Like Abilities (CL 3rd; concentration +2)
. . Constant—detect magic
. . At will—dancing lights, deeper darkness, faerie fire, feather fall, levitate
. . 1/day—dispel magic, divine favor, suggestion (DC 12)
--------------------
Statistics
--------------------
Str 17, Dex 18, Con 14, Int 14, Wis 11, Cha 9
Base Atk +3; CMB +5; CMD 21
Feats Combat Stamina, Dodge, Iron Will, Power Attack, Two-weapon Fighting
Skills Acrobatics +10, Bluff +5, Handle Animal +5, Intimidate +3, Knowledge (dungeoneering) +6, Knowledge (local) +6, Linguistics +5, Perception +8, Ride +8, Sense Motive +6, Stealth +10, Survival +6; Racial Modifiers +2 Perception
Languages Abyssal, Aklo, Draconic, Elven, Gnome, Undercommon
SQ combat style (two-weapon combat), dodge, poison use, power attack, slayer talent (ranger combat style[ACG]), track +1, two-weapon fighting
Other Gear mithral shirt, light mace, longsword, cloak of resistance +1
--------------------
Special Abilities
--------------------
Darkvision (120 feet) You can see in the dark (black and white only).
Dodge [Combat Trick] Up to double Dex bonus in stamina points, increase dodge bonus from Dodge by stamina spent.
Drow Immunities - Sleep You are immune to magic sleep effects.
Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Power Attack [Combat Trick] 2 stamina points to use Power Attack only until end of turn, instead of the start of the next turn.
Spell Resistance (14) You have Spell Resistance.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to Survival checks made to track.
Two-Weapon Fighting [Combat Trick] Reduce two-weapon fighting penalty for primary hand by 1 for every 2 stamina spent.


What would be fun is if several characters are all tied together.

Without making it too specific, I'm envisioning a young noble whose master was punished for some as-yet-undetermined slight by being made into a drider. She was forced to flee so she wouldn't be accused of taking part in his crime.

If she winds up working alongside him again, it will create a very emotionally-complicated situation (at least for her; he may or may not have been allowed to keep those memories).


Seth86 wrote:
EltonJ wrote:
Seth86 wrote:
Aren't all Drow priestesses? ;)

I don't think so. Most drow females enter the priesthood. Yeah, but a few could join the Magisters if they show aptitude in the intellect instead of wisdom. It's rare, though.

Quote:


If @Ocean and I both play, he could be one of the people who was admitted to The House of Healing due to some infringement

Could be quite the dark dynamic. We could certainly grow on that story

True.

What I meant was:

Aren't all Drow priestesses dangerous beauties?

Well, Elminster almost married one. So yes, they are all dangerous. Even the ones that follow Eilistraee.


Members of the same or competing houses?

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