GM Ietsuna |
Asarnil's bolt strikes the minotaur once again.
The minotaur is still stunned.
Janira's body once again attempts to stabilize.
Stabilize, DC16: 1d20 + 1 ⇒ (1) + 1 = 2
Combat Round 3 - Bold May Act
Asarnil
Minotaur (-13) (unarmed, -3 to AC, stunned)
Ilathor
Janira (-32, unconscious and bleeding out)
Uri
Perrine
Zeldana
Zeldana Bordana |
Zeldana kneels down and casts a spell of healing upon Janira.
Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
"Perrine! toss me that wand of healing!! she's in pretty bad shape!"
Winnie the Hoot |
Winnie Full Attack
Bite, Power Attack: 1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18 for dmg: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Claw, Power Attack: 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 21 for dmg: 1d3 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Claw, Power Attack: 1d20 + 4 - 1 ⇒ (4) + 4 - 1 = 7 for dmg: 1d3 + 2 + 2 ⇒ (1) + 2 + 2 = 5
GM Ietsuna |
Zeldana reaches down to Janira and casts a heal. It is not enough to bring her back to consciousness, but it does staunch the bleeding.
Winnie takes a bite out of the staggered minotaur then sinks one clawed paw into the flesh. A second strike misses.
Combat Round 3 - Bold May Act
Asarnil
Minotaur (-24) (unarmed, -3 to AC, stunned)
Ilathor
Janira (-28, unconscious)
Uri
Perrine
Zeldana
GM Ietsuna |
Perrine strikes at the minotaur, drawing another line fo bloob on its flesh.
Combat Round 3 - Bold May Act
Asarnil
Minotaur (-27) (unarmed, -3 to AC, stunned)
Ilathor
Janira (-28, unconscious)
Uri
Perrine
Zeldana
GM Ietsuna |
Gain your paint Uri. You are successful
Uri leaps over the stream and fires a ball of energy at the beastman.
Combat Round 3 - Bold May Act
Asarnil
Minotaur (-30) (unarmed, -3 to AC, stunned)
Ilathor
Janira (-28, unconscious)
Uri
Perrine
Zeldana
Ilathor Valmaxian |
________
Magic Missile vs Minotaur: 1d4 + 1 ⇒ (1) + 1 = 2
My bad y'all, I posted days ago and didn't roll any dice!
GM Ietsuna |
Ilathor hurls another magical missile at the minotaur.
Combat Round 3 - Bold May Act
Asarnil
Minotaur (-32) (unarmed, -3 to AC, stunned)
Ilathor
Janira (-28, unconscious)
Uri
Perrine
Zeldana
Asarnil Veluvien |
Considering how the minotaur seems surrounded by his companions Asarnil decides to opt for yet another magic missile and advances slightly forward preparing to unleash some of his "big" spells...
Force Missile: 1d4 + 1 ⇒ (3) + 1 = 4
GM Ietsuna |
With Asarnil's missile striking it, the minotaur finally seems to admit defeat, turns on its heel (hoof?) and runs for it.
Combat Round 4 - Bold May Act
Asarnil
Minotaur (-36) (unarmed)
Ilathor
Janira (-28, unconscious)
Uri
Perrine
Zeldana
GM Ietsuna |
Uri's cross bow bolt flies over the shoulder of the minotaur as it makes his escape.
Winnie the Hoot |
If the minotaur took the Run action, Winnie makes an Attack of Opportunity!
Bite, Power Attack: 1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18 for dmg: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Zeldana Bordana |
Zeldana studies the minotaur for a moment, then throws a spear at it!
spear, bab 0, str 3, studied 1, 3rd increment -4: 1d20 + 3 + 1 - 4 ⇒ (10) + 3 + 1 - 4 = 10 for 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7 piercing dmg. MISS!!
Winnie the Hoot |
Winnie charges the departing minotaur! speed 40, twice, taking into account difficult terrain squares at double cost
"MMMMMMMMMMMmmmmmmmwwwwwwwwwwwargh!!"
Bite, Power Attack, Charge: 1d20 + 4 - 1 + 2 ⇒ (15) + 4 - 1 + 2 = 20 for dmg: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8 b/p/s dmg.
GM Ietsuna |
I know. I was just trying to give him a chance. Meanies
Zeldana and Winnie manage to take down the minotaur and it lies unconscious and bleeding on the ground.
Perrine Ravella |
Perrine moves to Janira and begins using the wand on her.
Clw 1d8 + 1 ⇒ (4) + 1 = 5
Clw 1d8 + 1 ⇒ (5) + 1 = 6
Clw 1d8 + 1 ⇒ (3) + 1 = 4
Clw 1d8 + 1 ⇒ (5) + 1 = 6
Clw 1d8 + 1 ⇒ (6) + 1 = 7
Clw 1d8 + 1 ⇒ (4) + 1 = 5
GM Ietsuna |
Janira sits up groggily as she regains consciousness. Thank you. You saved me. That minotaur was quite nasty. She walks cautiously to a nearby tree, sits beneath it and rubs her head.
After a few moment she seems to gather herself A Pathfinder cannot be put down so easily, or let such things get to them. Tell me, what did you discover within the caves?
Winnie the Hoot |
Winnie runs back to Janira and shows her the bone she got from the skeleton.
"Meeeeeeeeeeaargnnnnhhh... meeeeeeeeargh!"
Perrine Ravella |
”Oh, did we forget to tell you about the historical shrine we found from hundreds of years ago?! And we sort of made friends with a gillman? You should come inside and look before we leave...no one else in the Society has ever seen anything like this before.”
Ilathor Valmaxian |
"It was splendiferous! Our opening chronicles shall be truly marvelous and beyond compare!" Ilathor coos as he walks Janira through their finds. "Perrine is absolutely correct, you must see it for yourself!"
GM Ietsuna |
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Standing Janira expresses interest in the Gillman. He gives in to her curiosity and joins you as you venture to the large chamber again. The Gillman however is not there. He has left.
The trip back to the city is uneventful, however Janira does fill the time telling tales of the great PFS agents of the past.
Once safely back in the Grand Lodge, Master of Scrolls Kreighton Shaine calls you to his office and excitedly asks for your field reports. asking one or two questions to clarify, but beaming the whole time.
Three days later each of you is confirmed as full Pathfinder field agents and each of you are given a personalized wayfinder. These wayfinders are not just your badges of membership, they also remind you of your three principle duties. Explore, report, and cooperate
With that we are done. Thanks all