GM Ietsuna's 4-07 Severing Ties (Standard) (Inactive)

Game Master Ietsuna

Maps and Such

Shadowtongue = Syl'las
Sabotage - Badge left in Scarification Chamber, Storerooms messed up, Carbouxite leak in Meditation Chamber, Basilisk Released.


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Grand Lodge

m human (varisian) sorcerer "wildblooded"(Sage) level: 2 [ HP : 14/14] [Init: +2; perc: +6] [ AC:12/12/10] [saves:2/2/3] [CMB: 1; CMD:13/11] [arcane bolt used: 0/7]

"Do you think we missed any rooms? Oh, and did someone leave a badge in the room with the gas and is the door still open?"

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

"I can leave my badge in that room."

He pulls it out ready to take back there but then continues discussing the plan.

"We should keep the disruption here simple. Cause minimal ruckus to get their attention. They'll find the other damage soon enough. Leave a third badge near this entrance here, and simply flee the hideout to disappear into the city crowd. Split up once we get outside and return to base in an hour's time."


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That is one vote for leaving now. When we have 3 votes for an option we'll go that way. So far the sabotage I have you down for is the gas leak, the storerooms messed up and badges scattered around. Did I miss any?

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

I forget if there was a lock there to disable, but perhaps we could unlock the basilisk on our way out as extra escape cover / sabotage.


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The basilisk cage has old, rusted bars. You could attempt to break them down, or pick the lock, if you so choose.


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The secret door in this room is partially jammed and so is quite obvious, it can be pulled open with minimal effort. This door leads to a short, narrow hallway with metal stairs. These stairs lead upward until the run into what must be the road above. It may be possible to burst through into the street above if you pushed hard enough on the ceiling.

Dark Archive

Agender Human (Chelaxian) Fighter (Polearm Master) 1 | HP 6/11 | AC 18 T 13 FF 15 | Fort+3 Ref +2 Will -1 | Initiative +2 | Perception -1 |

"If we really wanted to ruin this hideout for good, we could give these cultists a brand new skylight?"
Sejanus muses, looking up at the ceiling.

Happy to leave now, but also happy to break one last thing on the way out, be it the roof or the basilisk cage (although that option seems more likely to backfire on us). Trying to disrupt whatever ceremony is taking place in there seems like overkill to me, and carries the greatest risk of turning into a big fight we don't need to have (says the fighter).

Grand Lodge

Male N Human Ninja 2 Ninja / 2 | HP 17/17 | AC 17 T 14 FF 13 | CMB +1, CMD 15 | F: +2, R: +7, W: +1 | Init: +6 | Perc: +5, SM: +0 | Speed 30ft | . | Spells: | Active conditions: None.

"I think it's time to leave this place!"

"I will leave me badge also here!"

Grand Lodge

m human (varisian) sorcerer "wildblooded"(Sage) level: 2 [ HP : 14/14] [Init: +2; perc: +6] [ AC:12/12/10] [saves:2/2/3] [CMB: 1; CMD:13/11] [arcane bolt used: 0/7]

"Very well, out the way we came. Syl'las, would you be so kind as to use your lockpicking skills on the basalisk door on the way out and leave your badge there, I think we should be good."

Vladamir shields his eyes from the basalisk, but will stand by and watch to make sure Syl'las gets clear without incident.

Sovereign Court

Female LN Vishkanya Rogue (Deadly Courtesan) 5 | HP 33/33 | AC 18; T 13; FF 15; CMD 16(21 vs Grapple and Reposition) | Fort +4; Ref +9; Will +4 | Init: +3 | Perc: +9(+11 to locate traps), SM: +6 | Speed 30ft | Toxic 1/1; Bardic Performance 7/7 | Active conditions: None

Syl'las nods and looks over her chronicles to see if she has anything useful for basilisk's gaze...and nope.

She approaches the cage and begins to pick the lock.

averting gaze, since i am focusing on the lock
under 50, have to make saving throw: 1d100 ⇒ 83

Syl'las focuses soley on the lock to the cage, not letting the beast bother her.

disable device: 1d20 + 10 ⇒ (17) + 10 = 27

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Seeing that the team has reached a consensus Avasir follows Vladamir towards the exit, avoiding the basilisk.

"Sejanus, if they haven't detected us soon, and you have the way, feel free to make your hole from above after we exit the hideout."


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I'll wait to hear if Sejanus wants to try to make a hole before I address Avasir's basilisk liberation attempt.

Dark Archive

Agender Human (Chelaxian) Fighter (Polearm Master) 1 | HP 6/11 | AC 18 T 13 FF 15 | Fort+3 Ref +2 Will -1 | Initiative +2 | Perception -1 |

"Good idea, Avasir."
Sejanus follows the others and averts zir eyes from the basilisk as ze heads out past the cage.


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The party rush back through the complex, the last one through is Syl'las. She takes her lock picks and open the cage before rushing to exit before the basilisk can attack.


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Your group moves up and out of the safehouse. Your mission deemed complete you board your ship and sail back to Magnamar and the Venture-Captain who sent you on this mission.

She greets you at the lodge in Magnamar. Your mission was a success. The tenuous alliance between the Cult of Lissala and the Aspis has been ruined and it will never, ever be the same again.

With that rather anti-climatic end we are done. I hope you all enjoyed yourselves. I hope I didn't make too many terrible mistakes. I would appreciate any feedback you have. Chronicles will be done in the next handful of days. I just had a tooth pulled and have had a busy week at work so I may need the weekend to catch up.

Grand Lodge

Female CG Half-elf Gunslinger | HP 8/13 | AC 16 T 13 FF 13 | CMB +2, CMD 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +7, SM: +2 | Speed 30ft | Grit 2/2 | Ammo: 28/30 Active conditions

Thanks for the game everyone!

Sovereign Court

Female LN Vishkanya Rogue (Deadly Courtesan) 5 | HP 33/33 | AC 18; T 13; FF 15; CMD 16(21 vs Grapple and Reposition) | Fort +4; Ref +9; Will +4 | Init: +3 | Perc: +9(+11 to locate traps), SM: +6 | Speed 30ft | Toxic 1/1; Bardic Performance 7/7 | Active conditions: None

"Good show everyone. How about we get out of these armors and into more relaxing clothes. I may be heading back to the brothel. Anyone want to meet me there for a drink and other indulgences." Syl'las says winking to the others.

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Avasir ponders the proposition shyly.

"I.... okay. Sure." trying to hide his smile.

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