GMG's PbP: Shackles adventures (Inactive)

Game Master Magabeus

Map| Underwater combat


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Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

Emmett moves closer and fires off a shot, not really expecting to do much here.

Ranged Touch, 10' away: 1d20 + 10 - 4 ⇒ (9) + 10 - 4 = 15
Damage: 1d8 + 1 ⇒ (1) + 1 = 2


Fiend series | Shackles

Dice:

Ghost Will: 1d20 + 2 + 4 ⇒ (7) + 2 + 4 = 13
Avert eyes: 1d100 ⇒ 54
Touch Scratcher vs AC8: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 5d6 ⇒ (6, 1, 3, 5, 5) = 20
Fort Scratcher: 1d20 + 9 ⇒ (20) + 9 = 29
Damage Tori: 2d6 ⇒ (3, 2) = 5

Grisaia presents Shelyn's symbol to the ghost, eyes closed. The violent shaking of the ship seems to relent, but then returns to the same level as before. Scratcher moves closer while drawing his wand, also with his eyes closed. Emmett's bullet again passes straight through the ghost!

Scratcher feels a sickly hand draw into his chest, sapping his energy! He manages to resist part of the ghostly touch, but when the hand retreats it still hurts! Tori is shaken by the vortex of water in which she is caught!

Round 2
Rules about gaze attacks I assume you avert your eyes, unless told otherwise
Swim checks DC20 required, due to shaking of the hull
Beacon of luck is active, everyone with 30ft can take an immediate action to roll twice and take the better for one save. I assume you use this on the ghost's gaze unless told otherwise.

Xasay 17/25 hp
Tori 44/52 hp +13 nonlethal damage (auto-succeeds on swim check), caught in swirling vortex of water. As aqueous orb

- - -
Haunt: -12 hp
- - -
Scratcher 22/46 hp (+4 on saves vs fear)
Grisaia
Emmett (+4 on saves vs fear)
- - -
Start of round
Ghost: -12 hp
- - -

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

Site went down last time I tried to post....

Swim: 1d20 + 1 ⇒ (13) + 1 = 14

My next action is contingent on the following knowledge: Does the ghost's corrupting touch deal negative energy damage? What about his gaze attack?


Fiend series | Shackles

Xasay: the damage felt more due to muscles stiffening and your body aging years in the span of a second than negative energy.

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

Xasay makes his way forward and heals Scratcher.

cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

F Human (Varisian) Fighter 7 - HP 59/60 - AC 21/T: 16/FF: 16 - Perception +1 - Fort: +7, Ref: +8, Will: +4 (+2 vs. fear) - CMB: +9, CMD: 24 - Speed: 30 - Init. +7 - Sense Motive: +1

Reflex Save: 1d20 + 8 ⇒ (6) + 8 = 14
Reflex Save 2 with Beacon of Hope: 1d20 + 8 ⇒ (5) + 8 = 13

I have a feeling those are failed saves. If not, will post attack action once I have confirmation.


Fiend series | Shackles

Xasay heals Scratcher while Tori swims out from the swirling vortex of water!

14 is the magic number, but that still uses your swift action for the round (Beacon of hope is not a reroll, but a 'roll twice take highest'). When you post, can you include what you do as a reaction to gaze?

Liberty's Edge

F Human (Varisian) Fighter 7 - HP 59/60 - AC 21/T: 16/FF: 16 - Perception +1 - Fort: +7, Ref: +8, Will: +4 (+2 vs. fear) - CMB: +9, CMD: 24 - Speed: 30 - Init. +7 - Sense Motive: +1

Taking 10 on the swim check.

Happy to finally swim out of the vortex, Tori averts her eyes as she swims forward and fires an arrow at the nearby green specter.

+1 Longbow + PBS - DA - Ranged underwater: 1d20 + 12 + 1 - 2 - 2 ⇒ (15) + 12 + 1 - 2 - 2 = 24
Damage: 1d8 + 6 + 1 + 4 ⇒ (8) + 6 + 1 + 4 = 19
Concealment 1-20 misses: 1d100 ⇒ 61


Fiend series | Shackles

Dice:
Xasay Avert: 1d100 ⇒ 44
Tori Avert: 1d100 ⇒ 53
Beacon of Luck Fort Xasay: 1d20 + 1 ⇒ (7) + 1 = 8
Beacon of Luck Fort Xasay: 1d20 + 1 ⇒ (2) + 1 = 3
Xasay damage: 2d10 ⇒ (2, 1) = 3
Xasay Charisma damage: 1d4 ⇒ 1
Target - by name: 1d5 ⇒ 2 Grisaia
Reflex: 1d20 + 6 ⇒ (7) + 6 = 13
Nonlethal damage: 2d6 ⇒ (2, 3) = 5
Reflex: 1d20 + 6 ⇒ (7) + 6 = 13

Tori escapes the vortex of water and fires a shot at the ghost! The magical nature of her bow allows her to damage it, although it is clear that a more normal creature would have suffered more. The dragon that can be seen through the hull comes closer while the swirling vortex of water that Tori escaped just moments ago now engulfs Grisaia!

Round 2
Rules about gaze attacks I assume you avert your eyes, unless told otherwise
Swim checks DC20 required, due to shaking of the hull
Beacon of luck is active, everyone with 30ft can take an immediate action to roll twice and take the better for one save. I assume you use this on the ghost's gaze unless told otherwise.

Scratcher 28/46 hp (+4 on saves vs fear)
Grisaia 5 nonlethal damage, caught in swirling vortex of water. As aqueous orb DC14
Emmett (+4 on saves vs fear)

- - -
Start of round
Ghost: -21 hp
- - -
Xasay 14/25 hp, 1 CHA damage - immediate used
Tori 44/52 hp +13 nonlethal damage (auto-succeeds on swim check)
- - -
Haunt: -12 hp
- - -
- - -

Sovereign Court

F Half-orc Cleric9 HP 66/66 AC:17/TC:10/FF:17 Perc +5 F +12 R +7 W +15 CMB +9 CMD 19 Spd 30ft Init +8 Channels 6/6 Active Buffs: None

Swim: 1d20 + 4 ⇒ (10) + 4 = 14

Buffeted all about, unsure which way is up, Grisaia grips her holy symbol tight, unleashing holy radiance once more.: 3d6 ⇒ (6, 3, 5) = 14

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

"I don't think I have a way to damage this, but maybe I can distract it."

Emmett loads and fires his pistol again, trying to give Tori some help.

Combat Aid AC 10: 1d20 + 5 ⇒ (12) + 5 = 17


Fiend series | Shackles

Grisaia nonlethal damage start of turn: 2d6 ⇒ (5, 3) = 8
Will Ghost: 1d20 + 6 ⇒ (11) + 6 = 17
Emmett Avert: 1d100 ⇒ 96
Emmett Miss chance: 1d100 ⇒ 25

The shaking of the ship stops when Grisaia closes her eyes and presents her holy symbol. Unseen to her the brine dragon outside disappears! The waters calm, but unfortunately the ghostly figure is not gone... With his eyes half-closed Emmett manages to distracts it, setting up the shot for Tori.

Round 2
Rules about gaze attacks I assume you avert your eyes, unless told otherwise
Beacon of luck is active, everyone with 30ft can take an immediate action to roll twice and take the better for one save. I assume you use this on the ghost's gaze unless told otherwise.
Scratcher 28/46 hp (+4 on saves vs fear)
- - -
Start of round
Ghost: -28 hp
- - -
Xasay 14/25 hp, 1 CHA damage - immediate used
Tori 44/52 hp +13 nonlethal damage (auto-succeeds on swim check) +2 on first attack roll
Grisaia 13 nonlethal damage
Emmett (+4 on saves vs fear)


M Human Snakebite Striker 2/Warpriest 3 HP 46/46 AC: 23 T: 13 FF: 20 F/R/W: +9/+8/+6 Init: +3 Perception: +9 Blessings 3/3

Swim: 1d20 + 7 ⇒ (14) + 7 = 21

The Scratcher turns on his wand which causes the tip to glow with a faint white light before he traps it towards the ghost!

Defensive CLW Wand touch @ Ghost: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 22
Positive Energy damage @ Ghost: 1d8 + 1 ⇒ (3) + 1 = 4

Touch AC is now 15... small favors?


Fiend series | Shackles

Will: 1d20 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 5d6 ⇒ (3, 6, 3, 6, 2) = 20

Scratcher touches the ghost, who seems to take part of the damage halved for incorporeal. The ghost then touches Scratcher, aging the human in the split second that it's hand is inside Scratcher's chest...

Initiative
Rules about gaze attacks I assume you avert your eyes, unless told otherwise
Beacon of luck is active, everyone with 30ft can take an immediate action to roll twice and take the better for one save. I assume you use this on the ghost's gaze unless told otherwise.
Scratcher 8/46 hp (+4 on saves vs fear)
Xasay 14/25 hp, 1 CHA damage - immediate used
Tori 44/52 hp +13 nonlethal damage (auto-succeeds on swim check) +2 on first attack roll
Grisaia 13 nonlethal damage
Emmett (+4 on saves vs fear)

- - -
Ghost: -30 hp
- - -

Liberty's Edge

F Human (Varisian) Fighter 7 - HP 59/60 - AC 21/T: 16/FF: 16 - Perception +1 - Fort: +7, Ref: +8, Will: +4 (+2 vs. fear) - CMB: +9, CMD: 24 - Speed: 30 - Init. +7 - Sense Motive: +1

Not averting her eyes any longer, Tori swims up 5 feet and fires two more arrows at the evil ghost.

Tori doesn't provoke with her Point-Blank Master Feat

+1 Longbow 1 + PBS - DA - Rapid Shot + aid: 1d20 + 12 + 1 - 2 - 2 + 2 ⇒ (15) + 12 + 1 - 2 - 2 + 2 = 26
Damage: 1d8 + 6 + 1 + 4 ⇒ (8) + 6 + 1 + 4 = 19

+1 Longbow 2 + PBS - DA - Rapid Shot: 1d20 + 12 + 1 - 2 - 2 ⇒ (13) + 12 + 1 - 2 - 2 = 22
Damage: 1d8 + 6 + 1 + 4 ⇒ (6) + 6 + 1 + 4 = 17

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

Xasay continues doing what little he can to counter the ghost's baleful touch....

cure light wounds wand on Scratcher: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

Emmett shrugs and fires again, clearly not of much help here.

Maybe I'll get lucky.

Ranged Touch, 10' away: 1d20 + 10 - 4 ⇒ (16) + 10 - 4 = 22
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


M Human Snakebite Striker 2/Warpriest 3 HP 46/46 AC: 23 T: 13 FF: 20 F/R/W: +9/+8/+6 Init: +3 Perception: +9 Blessings 3/3

Huh, so I thought cure spells that were used to harm undead still dealt full damage to incorporeal undead... but I just looked at it and it's a bit of a decisive matter, but leaning towards half damage for spells, but full for channel energy. So GM, would using my Fervor for positive energy also only be half damage?


Fiend series | Shackles

Tori has had it and fires two arrows while Emmett distracts the ghost again, setting up the opportunity for Scratcher. Xasay heals the frontliner.

Initiative
Rules about gaze attacks I assume you avert your eyes, unless told otherwise
Beacon of luck is active, everyone with 30ft can take an immediate action to roll twice and take the better for one save. I assume you use this on the ghost's gaze unless told otherwise.
Scratcher 12/46 hp (+4 on saves vs fear)
Grisaia 13 nonlethal damage

- - -
Ghost: -47 hp
- - -
Emmett (+4 on saves vs fear)
Xasay 14/25 hp, 1 CHA damage
Tori 44/52 hp +13 nonlethal damage

Sovereign Court

F Half-orc Cleric9 HP 66/66 AC:17/TC:10/FF:17 Perc +5 F +12 R +7 W +15 CMB +9 CMD 19 Spd 30ft Init +8 Channels 6/6 Active Buffs: None

Hearing the sounds of combat ongoing, Grisaia once again holds forward her holy symbol.: 3d6 ⇒ (6, 5, 3) = 14


Fiend series | Shackles

Will: 1d20 + 6 ⇒ (12) + 6 = 18

The ghost is almost falling apart, can Scratcher deliver the killing blow?


M Human Snakebite Striker 2/Warpriest 3 HP 46/46 AC: 23 T: 13 FF: 20 F/R/W: +9/+8/+6 Init: +3 Perception: +9 Blessings 3/3

Swim: 1d20 + 7 ⇒ (16) + 7 = 23

Scratcher figures his stick is broken and gives the ghost a good bad touch, imbuing his fist with positive energy and pushing it into the spectral foe!
No save and full damage for this as it counts as just positive energy? Didn't reply to my question about that earlier.

Fervor touch: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d6 ⇒ 3


Fiend series | Shackles

I answered in the discussion thread: I agree with your assessment

Scratcher reaches out to the ghost and infuses his fist with positive energy. After all the damage done by Grisaia and Tori this proves to be too much for the ghost, which seems to dissolve in the water...

Now free to explore the ship you waste no time and after 12 minutes of searching you find a hollow piece of copper, which fits the description given to you by the captain. As you are also out of air you quickly ascend to the surface, where the crew is waiting to get you on board.

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

"I am about ready to be dry. Anyone else?"

Emmett reaches up to get hauled aboard.


Fiend series | Shackles

You are helped on board and given towels before being led into the captain's cabin. She stands up and hands you mugs of hot rum "Well done! Did you find what you where looking for?"

Liberty's Edge

F Human (Varisian) Fighter 7 - HP 59/60 - AC 21/T: 16/FF: 16 - Perception +1 - Fort: +7, Ref: +8, Will: +4 (+2 vs. fear) - CMB: +9, CMD: 24 - Speed: 30 - Init. +7 - Sense Motive: +1

"It wasn't fun, but we brought back the piece of copper if that's what you're talking about." Tori replies between sips of rum.

Sovereign Court

F Half-orc Cleric9 HP 66/66 AC:17/TC:10/FF:17 Perc +5 F +12 R +7 W +15 CMB +9 CMD 19 Spd 30ft Init +8 Channels 6/6 Active Buffs: None

"We seem to have at that. There was also a restless spirit that seemed to call out for your third mate." Grisaia adds, a troubled look settling over her face.

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

"Something about giving an amulet as a gift...."


Fiend series | Shackles

"Should I call her in?"

Forum stability is a headache at the moment!

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

"Seems like a good idea..." Emmett oils his pistol.


Fiend series | Shackles

The captain arranges for the third mate to come in. "Yes, what can I do for you?"

Grand Lodge

M Human Snakebite Striker 2/Warpriest 4 HP 54/54 AC: 24 T: 13 FF: 21 F/R/W: +10/+8/+7 Init: +3 Perception: +11 Blessings 5/5

Sorry GM, still having a few kinks of things not updating and more importantly, Paizo being down during the times I'm available to post this week....

During the interim, Scratcher uses his wands to treat his injuries as well as those of the others.

Just going to average 5 a use and take up 7 charges to top myself off

Scratcher looks at the others than at the third mate. "Who got da thingamajig?"

Liberty's Edge

F Human (Varisian) Fighter 7 - HP 59/60 - AC 21/T: 16/FF: 16 - Perception +1 - Fort: +7, Ref: +8, Will: +4 (+2 vs. fear) - CMB: +9, CMD: 24 - Speed: 30 - Init. +7 - Sense Motive: +1

Noting Scratcher healing himself up, Tori waits for a lull in the converstaion to produce her own wand and asks one of her companions to heal her.

CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8

Assuming someone would heal her, that will bring her up to full. 35 charges left on wand.


Fiend series | Shackles

The third mate, Belina, is a comely lass. She looks at the captain and then at you "You called me in Captain?" she repeats. The captain responds "Our team of treasure hunters wanted to speak with you, something about an amulet?"

Belina retrieves a silver amulet from beneath her clothes "This one? I got it from my friend Halid"

Grand Lodge

M Human Snakebite Striker 2/Warpriest 4 HP 54/54 AC: 24 T: 13 FF: 21 F/R/W: +10/+8/+7 Init: +3 Perception: +11 Blessings 5/5

@Tori: Scratcher will take care of it!

And sadly... I have since forgotten why we went down there; need to review that later today!


Fiend series | Shackles

You were send down to retrieve a length of copper tube. You found it and gave it to the captain. You also found a ghost who wailed about not telling this Belina that he loved her. He gave her an amulet.

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

"Awww, shucks. See, this here fella that gave you the amulet loved you. He died without saying it, and I think his soul can't rest until he knows that you know he loved you. Ain't it sweet? Well, exceptin for the fact that he's, well, you know... passed on."


Fiend series | Shackles

"Loved me? He was just a friend to me, why can't guys just accept that you can be friendly to a man without being in love with them? Ok, you told me, now what?"

Grand Lodge

M Human Snakebite Striker 2/Warpriest 4 HP 54/54 AC: 24 T: 13 FF: 21 F/R/W: +10/+8/+7 Init: +3 Perception: +11 Blessings 5/5

"Aye lady, 'ave an 'eart! Da poor tossa nearly killed us, so bad 'e felt not tellin' ya 'is feelins. Jus' take it in stride; dun throw 'im out like dat!"


Fiend series | Shackles

”Don’t throw him out like that? He is dead! What would you have me do?”

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

"If you did not love him as he did you, perhaps he would like his amulet back...."


Fiend series | Shackles

She removed her amulet and hands it over ”of course, he was my friend. I wish he was not dead, but I did not love him.”

Sovereign Court

F Half-orc Cleric9 HP 66/66 AC:17/TC:10/FF:17 Perc +5 F +12 R +7 W +15 CMB +9 CMD 19 Spd 30ft Init +8 Channels 6/6 Active Buffs: None

"We will do our best to lay his spirit to rest." Grisaia assures her. "I pray that his token will help in that effort."


Fiend series | Shackles

"I wish you all the best at doing that" she responds before looking at the captain. Lanterni nods and Belina adds "I will get back to my work now" before she leaves the cabin.

Lanterni looks at you "What do you plan to do about that ghost? We got what we came for. I can give you a bit of time, but that dragon gave us only allowance to stay in his area until nightfall. We should head out soon."

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

"I suppose the nice thing to do would be to go down and give this amulet back, and explain to the poor soul that it wouldn't have made any difference if he professed his love or not. Hmm, not sure it will make him feel better. I mean, who wants to be the one to deliver a Dear John message to the thing that already tried to kill us once. Still, it only seems the neighborly thing to do. If someone can cast one of those bubble things on me, I can swim it down there. Just tie a rope on me so when I tug, you pull me back up quick."


Fiend series | Shackles

Knowledge Religion DC 15:
Most ghosts take 24 hours to re-appearafter they have been defeated in combat

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

Knowledge (Religion), Secrets of the Grave: 1d20 + 11 ⇒ (2) + 11 = 13

Xasay looks uncomfortable. "Grisaia, what do you think? Would he even...?"

If you could just aid my check there....


Fiend series | Shackles

You can assume that she aids

Grand Lodge

Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none

Upon hearing the news, Emmett shrugs. "Guess we might as well go, then. Unless you want to leave a note? No? Ok, well I don't want to hang about and make a dragon mad."

Silver Crusade

CG male Wayang Dark Puppeteer 8
Spoiler:
|AC 20, T 13, FF 18|HP: 45/45|F +2, R +8, W +4 (+1 vs water/cold, +2 vs shadow, +3 vs poison, +4 vs fear/drain/death/Necr)|Init +2, Perc +4|CMB +6 CMD 18|23/23 Perform, 3/3 Speaker, 3/3 Phantasm, 1/1 comic relief

"We could just toss it down to the wreck...perhaps Belina could offer some parting words and do it herself."

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