GM Giuseppe's Pathfinder Society Core Campaign [SEASON 1] (Inactive)

Game Master Giuseppe Capriati

Current Scenario: The Devil We Know, Part III: Crypt of Fools

Completed Scenarios: The Devil We Know, Part I: Shipyard Rats, The Devil We Know, Part II: Cassomir's Locker

Maps: GM Giuseppe's PFS Core Campaign Online Maps

Tracking Document: GM Giuseppe's PFS Core Campaign Tracking Document

List of planned scenarios: [+]


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With that I'm not saying that I don't like the character submitted. I'm just trying to see if you're willing to invest more in your characters in order to ensure a better roleplaying experience in the future for you as players and the other players who are already part of the campaign.

Dark Archive

In core campaign, I have already played:

  • Delirium's Tangle
  • The Infernal Vault
  • Voice in the Void
  • The Citadel of Flame

Four replays would eat up all of my star replays for 2017, but if I could use an alternate character for some/all of those scenarios, I'm still (very) interested. Possible substitutes are Sir Ninn de Hawtey (monk 1/paladin 2), Magga (barbarian 4), and Jo DiCirino (cleric 5). Keeping Dwozer up to pace with GM chronicles would be a piece of cake.

Dwozer is a 3 XP fighter/wizard going for eldritch knight. I haven't worked out the nitty details of his military service yet, but he was a grunt who saw more combat than a man should ever have to. He does not have PTSD though. Outside of practice, he doesn't ever want to draw a weapon again in this life--which will be long and peaceful, Nethys willing. He's damn well going to kill you first though, if you force the issue.

He definitely took to the regimens of military service, and continues to live a very structured and disciplined lifestyle. Though he follows orders well, he certainly isn't happy about it. When something goes wrong, he often blames his superiors as much as he does the enemy.

Dwozer joined the Pathfinder Society for freedom, at least consciously. Subconsciously, he can't imagine living without being part of a organization. The Society fills his need to fit in a hierarchy, while still feeling free and open compared to an actual army.

In some ways, studying magic is his rebellion. He was clearly too intelligent to be a grunt--which contributes to his lack of respect for officers who make bad decisions--and blending spells with a sword provides him a source of individual identity in a world of uniformity.

I'll try to remember and check this thread, but if you have questions (or accept me) a PM would be greatly appreciated.

Silver Crusade

I have this little gnome illusionist who would like to play if you need a wizard type character.


Very well, I've decided to recruit Dwozer as our fifth player. Thanks to all the others who have applied and I hope to get the chance to play with you sooner or later ;)


Have fun!

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