We took quite a beating, I suggest we recover the woman and leave to we can decide what to do with them. Umm..We should let her keep her baby, it will keep her calm.
As the elimination of the Color out of Space had not the desired result on the woman's health, the group turns back to exploring the tunnel. Which is just that. A Tunnel. For a really long time and distance. After walking down the slight slope for half an hour you find that water fills it. First it's only wet feet, but not too far down it will be completely flooded.
Hmm...I feel this might head out to the water near town, perhaps the main entrance for the Skumm. If we want to explore, we should prepare for underwater exploration.
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
[b]"I will need time to prepare, I don't think I have anything that will work effectively underwater and I have never done this before. I will have ot make sure my spell books don't get ruined.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius slumps against the wall. "Wha...what happened? I felt all energy leave me in there and a strange lethargy wash over me. But I'm starting to feel myself now."
Looking on at everyone then the water.
"I have the spells necessary for us to explore further in the water but I think we should rest and get back up to full strength before venturing in there."
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"I'll check but I have various water breathing spells that should help us. The swimming is on us."
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"We head back, maybe I can get a spell from a local to help with casting underwater, other wise I might be a disadvantage. Will everyones weapons work underwater?" Stam asks
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"Yes more babies, they need a loving caring mother to look after them." Stam says moving back towards the portal, keeping the woman in the middle with him.
We should let her have a cloak so she can the baby can stay warm Spugnoir also hints towards being concealed. Plus make sure we can keep them healthy He nudges Darius.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius nods. And places a hand on her shoulder very very slowly.
Grergof gently lays his hand on her and does a Lay on Hands.
Lay on Hands (no Greater Mercy):4d6 ⇒ (6, 4, 5, 3) = 18 Due to Mercy this will also heal, Sickened, Staggered and casts Remove Curse as a Caster Level of 9. Do any of those help?
The positive energy improves the health condition of the woman a bit, but does nothing about the glowing condition and her obvious insanity. She still babbles incoherently about the beautiful colors and sings to her dead baby.
The woman is color blighted. To heal her fromthat condition, her drained carisma would have to be restored and then her insinity can be cured with a heal spell for example.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius shrugs holding his hands out. "I've got nothing that will help her. Not today at least."
She is suffering from a malady called color blighted. We must heal her drained fortitude and to heal her mind we must use powerful healing magic. Restoration and Heal
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"Miss all we have to do is go through this portal here." Stam indicates the portal they stand before "And we will take you to the baby." Stam goes first, just wanting to be away from this horror hole and steps back into the burnt manor.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"If we can get through today and find the components I can heal her."
The woman comes along, through the portal and even though the architecture changes, and there is some daylight through top level windows the only reaction from the woman is a squinting of the eyes and nervously looking around in this new environment.
I would hope recovering a missing people is not an offense in this town. After all we are bringing her back, not kidnapping her. Her Baby may raise some questions though...
As you move outside the house with the woman she gets hysterical and screams. Afraid of the rays of the sun and the endless sky, she hides back into the house.
With some soothing words and the hood, she can be brought to come along again. Bringing her into town and the inn you draw the suspicious starinf of the locals, but not more than you do anyway.
Once in the room she lies down in the bed with the dead baby and starts her routine of babbling about the light and humming lullabies again.
Grergof goes down to talk to the Innkeep.
The woman we brought in... She's going to stay in our room. It would be best if she was undisturbed as her mind needs some time to heal. He pulls a platinum and casually places it on the bar. Do you think you can make sure she is undisturbed for the next few days by anyone who is not accompanied by one of us?
Once the woman is on the bed, Spugnoir turns to the others. Darius, will you be able to do something tomorrow? I am afraid I only have a limited extract to heal herLesser Restore