1. GM Edwin's Zeitgeist Campaign

Game Master Insnare

When the people and King of Risur have internal or external enemies but won't or can't call in the military... They Call in the RHC(Royal Homeland Constabulary)

Act 1: The Investigation Begins!
Chapter 1: The Island at the Axis of the World
Chapter 2: The Dying Skyseer
Chapter 3: Digging for Lies
Chapter 4: Always on Time
Chapter 5: Cauldron Born
RHC HQ
FLINT CITY
Zeigeist World Map
Avery Coast Train
Lantern

Act 2: The Grand Design

Chapter 6: Revelations From the Mouth of a Mad Man

Ber


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Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Falko:
Johnathan looks down, embarrassed and sad, "I showed him my air elemental. I didn't think he believed me when I'd said it, so I showed him. It was the one at Axis Island, during the mission. It protected me. I don't know why he reacted like that," he lowers his voice to a whisper. "You know he's part air elemental, right? You can see it. The markings of Avilona." He forces an awkward smile. "Maybe it was family of his. Wouldn't that be interesting?"

"I need to go to Sechim’s Alkahest and Alchemicals," Johnathan says, looking around a bit nervously at all the people.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"Uh, yes... On one hand, someone should accompany our newest member, and on the other hand, perhaps our youngest member shouldn't be sent to a shop filled with explosives on his own?" Cretien says, looking at Falko.


Shot Putter Funkmeister

If you guys want to break up into smaller teams, that's fine, just tell me where and with whom you want to go.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus will propose the following set up: Lemond by himself as he isn't know for his association with our team and thus can ge more incognito. Falko and Cretien on one side and Angus and Johnathan on the other one


Falko listens to Angus and nods: "Sounds great! Cretien, should I try to pass for your Patron? An investor looking for a good product and having brought his hired expert? I'm at a loss here..."


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Your team is the one most likely to be successful at taking the black market approach. You could also try the rebel strategy if you want. he replied to falko


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Remembering the bit with the police contact and the signed newspaper moments before, Asher nods. "Yes, maybe hiding my affiliation with your team is a prudent move for now. I'll see to my contact and be ready to assist you if I catch wind of any trouble."


Shot Putter Funkmeister

Asher goes to talk to his contact, Johnathan to see Sechim. The others please give me a location so I can run you through the expo. :)


Shot Putter Funkmeister

Lockheart says to Lemond, "Let me see," she whips out her other binder and finally find Washer's name and says, hmmm sector B tent 4 is where you will find her."[/b]

She then continues, "Anything else constables?"


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien lets Lemond do the talking, primarily observing the interaction between Lemond and the subject, as well as taking in surroundings, looking for ideas among the tents as he passes.


Shot Putter Funkmeister

Johnathan/Angus

Spoiler:
You take a roundabout walk towards Sechim's tent. Four massive sloping steelwork legs of the Apex Tower are thrusting out of a pile of earth and steelwelders. A sort of metal scaffolding, it's been under construction all week and will apparently become the tallest structure in the city by the time it's finished, though you can't imagine that it could get much higher than it is now - you can see right through it for goodness sake! Thank god it's only going to be up for a month.

You can't help but poke your heads into the noisy Liontamer Mechanical Orchestra tent. The tall owner spots you and waves you inside. 'I've trained a thousand fleas to play the complete works of Hans Lizthoven' he wise-cracks, pointing into a cacophony of crank-powered musical instruments that play themselves, from simple music boxes to his showpiece “orchestra,” which has a piano, four violins (each playing just one string), a small drum set, and bellows that pump air through bassoons and oboes. There may be some sort of tune in there but you can't really make it out.

At Sechim's tent the alchemist is delighted to see you again. Since his factory featured in the newspaper in connection with the Macbannin case, Sechim's goods have been riding a wave of popularity, and he's now selling intricately etched glass and weapons to fair-goers. He presents the two of you with a tray where multiple shot glasses are labelled: 'Hydrofluoric acid', 'Fluoroantimonic acid', 'Sulfuric Acid' 'Vitriolic Etching Acid' and 'Saltpetre Glazing Agent'. 'Try one', he suggests with a grin, 'they are surprisingly fruity'.

Chretien, Falko and Lemond

Spoiler:
You make your ways to the gun range area where Dallia is hidden among some of the smaller tents where her well made individual pieces are on display. wander across to the gun range and stage. Backed by a wooded hill, the stage is shaded by a large canopy. A broad field in front of it is starting to fill up in anticipation of a Danoran scientist's Steam Powered Armor demonstration, though the gnome technologist responsible for this exciting venture is having a bit of trouble with his invention just to the side. Falko due to being a knowledgeable Docker points out famed explorer and musician Rock Rackus yelling at a stage hand moving a massive moon-shaped set piece for his show tonight. You can overhear a lady nearby say. 'A gorgeous sex beast of a man - I want to get my hands on a bit of that.'

A Drakran dwarf is selling some super-cool ammo and a pair of gnomes seem to have combined a badger with a gun in what is blatantly obviously a terrible idea, but (mostly to drag Polly away from the god-like Rock) Lemond is drawn to a booth run by a Goliath from Ber. 'Hey! y'all look at my gun!' In one second Lemond realises that this Nock has had a brilliant idea. Not only is Nock's gun big, and a big gun is always better than a small gun; but it shoots seven bullets at once!


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

DM / John:
Sure thing he says trying the one labeled Vitriolic Etching Acid


Know Local: 1d20 + 8 ⇒ (14) + 8 = 22

Cretien and LeMond:
Falko smiles at the display provided by Rock Rackus: "They say he went to the moon... He's also cuckolded the fey king..." he looks at the others and adds, defensively "So I've heard while having coffee. I don't read such magazines as Fey Folly..." and looks away, apparently interested in the latest in steam armour.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

group A:

"seven bullets at once, eh? Bet the recoil is something fierce for smaller folk."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Group A:

LeMond doesn't even deign to roll his eyes at the story of Rackus. "He's a joker, in love with his own lies." LeMond says as they weave through the people and booths. "Just watch, give him another year of popularity and he'll either start criticizing the king or declare himself holy."

Asher eyeballs the dwarvern bullets (promising to return to these if they look effective), eyes the badger-gun, and the double takes. He frowns at the weaponized creature before continuing on. He talks to the others as he walks. "We should add that one to our list of potential high-risk accidents. I've seen others try and adapt weapons technology with the wildlife." He stops and looks at Cretien and Falko for emphasis. "In the end, we lost a ship."

"Might I?" Asher asks, interested in large weapon. If approved, he begins to take a look at it and judge it for usable weight and stability. Without his usual gear on him, he regretted not having his muleback cords on him to help carry heavy items, his regular strength sylphishly diminished.

"Not a bad weapon. Do you have to fire it at once, or can you save a barrel to cut down reload pauses to keep a consistent rate of firing?"


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Johnathan/Angus:

Gawking at just about everything, Johnathan frequently has to jog to catch up to Angus. His eyes go wide in the Orchestra tent, clearly wanting to spend all day here and barely managing to focus on the task at hand.

He smiles to Sechim but politely turns down the drink, then whispers to Angus.

"What are we asking him again?"


Shot Putter Funkmeister

AJ

Spoiler:
Angus drinks the drink and you can swear it is Slivovice.

CLF

Spoiler:
The man says "We have a smaller version designed for our gnomish or halfling friends."

He then hands over the weapon to Lemond and says, "You can shoot one barrel at a time. There is two triggers, one for single shot and the bigger one to let this lion roar. Nock didn't think it prudent to overcomplicate the weapon by allowing you to fire say 3 barrels or 2 simultaneously. The spindle operation is one of a kind, you can load a standard paper cartridge from the breech, the firing pins are razor thin fire gems that slice through the paper and ignite the firedust on the inside. The key thing is to load it ball out."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Team I need me this gun:

Asher holds the weapon, looking it over and feeling its weight. He shakes his head at the ingenuity of some.

"I'm a marksman myself, but I'd have paid platinum to have one of these by my side in a skirmish." he says, almost sadly, and hands the weapon back.

"It's a gorgeous weapon. I wish you luck. If you'll excuse me, we should be moving on."

Asher looks back at the weapon one last time, and gives Cretien and Falko a slight smile.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CLF:

"I might be coming back here myself later today to test out your weapon and possibly purchase it if I like the feel and have enough coin. Sadly, my associate is correct and I must be going."


CLF:
Falko frowns at his two companions, wondering whether they have ever had any training in making people talk. He frowns at them and says: "Well, as experts, you don'T sound too convinced... I'm supposed to invest money in promising new technology. Not walk around and shop with the two of you... So, is this piece interesting or not? And you. You're the inventor, are you not? Anyone else interested in your ware? Sounds deadly, but is it really that deadly???" he says in an aggravating tone, hoping to lure the man into talking.

Bluff: 1d20 + 9 ⇒ (8) + 9 = 17


Shot Putter Funkmeister

CLF

Spoiler:
The half giant stands up and says, [b]"Why yes, I am the inventor of this beauty of a machine. Some people from the military has shown some interest and almost any one who has seen this gun. Let's put it this way, one bullet can kill a man, now if you are going up against some monsters or fey or such it will obliterate them. Sheeeooot... I am also working on some AP rounds for this bad boy but they probably won't be ready until Winter."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CLF:

A bit caught off guard by Falko's scheming, it takes Asher a moment to recover.

"Yes, this weapon is dangerous, but no more so than seven armed men, and probably less reliable than that. However, if you need to shoot something rather big, or fire enemies out of cover, this would be a great tool. "

His brow furrows, and he gestures onward into the fair. "Shall we?"

If the others come away, on route to his contact he turns to Falko. "What was that?" he says, stern faced and narrow eyed.


CLF:
Falko rolls his eyes at the half giant: "I see, so no one else is really that interested... Means I probably shouldn't be as well. Farewell! And good luck!" he says with a sad smile at the half giant's wares.

Later, when LeMond asks, he looks at him dumbfounded: "We're here to find out about a plot. Not weapons... When we shop, we need to pull something from them. I'm hoping to get them to talk about other customers, big ones."

He pauses a bit: "Got another idea?"


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CFL:

"I'm already working on my other idea." Asher says, icily. "I may be new to assisting with your particular missions young man, but don't tell an old soldier how to be wary for trouble!" he finishes with a grumpy tone, as if this young, charismatic constable telling him how to do his job is rubbing him the wrong way.

Only a heartbeat passes before Asher regains his composure. "I apologize... As you said, I'm a bit of an expert on these matters and I shouldn't have been distracted by a relatively mild threat like that. We're searching for a plot. Yes. A plot involving dangerous weapons, but more importantly a potential plot. We don't have any solid information on if there is anything to worry about."

Asher gestures to the fair bustling all about them. "This is a pavilion full of things to be worried about to varying degrees. We need to focus on the worst of the worst, which is why I'm taking you to my contact. Hopefully she'll give us some insight of the inventions we absolutely want to keep an eye on, or out of the hands of some active threat. We need to be vigilant not only for a plot, but for potential accidents as well. That gun, though an impressive bit of technology is only as threatening as what it can fire before a necessary reload, no worse than a handful of armed men could be, that is my expert opinion. That badger gun on the other hand, we should get a regular officer posted to keep an eye on it until this is all behind us, I swear to the winds."

If Asher sees a regular officer, he'll send them to do just that.


Shot Putter Funkmeister

AJ

Spoiler:
Heward Sechim says, "I am glad you were able to find out who killed my friend Nilesa Hume and well you guys were really brave in protecting my Uncle. Constables, what can I do for you?"

CLF

Spoiler:
Your group makes your way over to Delilah's little point of the exposition and she has some interesting modifications on an arquebus that looks like she has been working on and she sees Lemond and says, "Dang it son! Wherz yah been?"


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

AJ:
We thank you but we were just trying our best to do our jobs. And that is why we are here today. In official capacity but not wearing any badges if you understand. Anything that look out of the ordinary ? anyone asking weird question, or taking way too much interest in should they shouldn't ? Anything going one the festival that is under the books ?


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

AJ:
"Yes!" Johnathan exclaims. "We're hunting saboteurs and troublemakers. People keep trying to blow up Risur."

He glances longingly back outside at the excitement of the exhibition.


Shot Putter Funkmeister

AJ

Spoiler:
Heward says, "Today is the first day of the exhibition so I haven't heard anything yet. I can do some subtle inquiries over the course of the expo to see if anything is awry."


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

AJ:

"Would appreciate that. We'll be around. Invite us to see your new Etching Acid if you find something," Johnathan grins to Angus, proud of his clever super-spy tactic.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CLF:

Cretien looks at the arquebus, not touching it as doing so would be rude. He listens and watches their interaction in his peripheral vision, somewhat detached from Lemond's reunion.


Shot Putter Funkmeister

CLF

Spoiler:
Dellilah says, "Lemond, who are your friends? The Danorarl looks interested in one of my babies."


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

AJ:
Indeed, Indeed replied angus putting the glass back Thank you fore everything we are going to resume our tour of the exhibits and keep our eyes open he concludes nodding


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CLF:

Seeing his wire-thin, old mentor again, Asher smiles genuinely (for anyone in a position to see his face) for the first time in the memory of the other constables. He approaches her and gives her a reserved hand shake (instead of the usual greeting hug).

"Delilah... I have been, BUSY again." he says, almost happily. Turning to the others he gestures to them. "This is Cretien Defrene, and no, I can't completely vouch for his scruples so keep an open eye on that weapon. This is Falko Escheus. Colleagues of mine. Gentlemen, this is Delilah Washer. A gunsmith from Parity Lake." He looks at his two new colleagues and arches a stern eyebrow warningly at them when Delilah can't see his expression.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CLF:

Almost ignoring the young man's barb, Cretien turns, "Scruples, interesting topic for one such as yourself. Ma'am, you needn't worry about me. Professor Dufrene, Pardwight. Interesting modifications you've made here."


Shot Putter Funkmeister

CLF

Spoiler:
She chuckles a little, "Boys snapping at each other. Hmmm, you'se must be the those folk who stopped the mayor itn't ya?"
She then turns back to Lemond, "What you boys up to?

AJ

Spoiler:
Where to?


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CLF:

"We're just keeping an eye on the expo, making sure nothing goes wrong. Tell me, have you heard of anybody who might have a particular dangerous invention they're showing off? Maybe that Zachery kid making another so-called omni-canon?"

Asher moves in a bit closer to Delilah and talks softly. "Maybe anything we should be worried about getting stolen by folks overseas?"


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

AJ:
"We need to go to Colleen Fuel Prospectus." Declares to Angus.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

AJ:
Sure thing he replied


Shot Putter Funkmeister

AJ

Spoiler:
As you move to leave Sechim says, 'Actually, everything seems to have settled down now. Gale still strikes at the odd factory, and the Nettles have become a hotbed of crime since the evacuation, but otherwise everything is calm.'

As you move in the direction of Colleen's Fuel Prospectus, there is a ripple in the heavily-guarded Pemberton tent over the way and the man himself, accompanied by guards and various rich industrialists, stride out in the direction of the gun alley and stage. Benedict Pemberton spots Johnathan, waves his friends to go on ahead and comes over.

'The famous Falling Johnathan Eli Holbrook! What an honor to see you again, the sacrifices of Avrangail and Joseph will always be remembered. I have been following your careers since' he greets you with a handshake respectfully. He then looks at Angus and says. "You must be Angus McCormick, you have been working with Johnathan since Axis Island, good show on the Macbannin case." He turns back to John 'I never got the chance to thank you for saving my life on the Coaltongue. You really must come to the party tonight I'm hosting in the tent. All those aristocrats and high-ranking government busy-bodies get so dull, some real heroes would liven it up.'

CLF

Spoiler:
Delilah scratches her chin and says, "I think the bigger question is, what here they wouldn't want."

A red-headed dwarf with a high and tight haircut and a well manicured beard who is sporting a bone handled rifle picks up one of Dellilah's weapons to test out its weight, action and utility. The dwarf notices and introduces himself to Chretien. 'Kvarti Gorbatiy, gun enthusiast. I see you are interested in firearms pistol. Say, I think I recognize you from the papers, are you not Professor Chretien Dufrene from the RHC and whoa is that not Falko Echeues? I read all about the Macbannin case.' He grins, and adds with black humor 'Since I am an Eschatologist, I must ask - do you think Reed Macbannin seemed content with his life at the end?'


CLF:

Earlier...

Falko shakes his head at LeMond: "I see. It's just a misunderstanding after all. I got put off by your questioning, and you got then put off by my patronizing... Looks like we're on the same page after all. Glad to work with you."

"So far, we know very little indeed. Just rumours. But we should endeavour, as you both said, to look at weapons that can do worse than kill one person at a time, or seven for that matter. That would be a start. We also need to get a sense of the kinds of people who usually frequent these shows, to identify who doesn't fit so well."

Later...

Falko beams a smile at Delilah: "A pleasure! For myself, I am interested in weapons that can impact larger areas than a usual gun. Any idea who would be showcasing such weapons?"

Unfortunately, he's cut off by the arrival of Gobartiy. As the Dwarf greets them, he realizes waaaay too late that he's now too famous to just walk around incognito.

We'll have to use disguises...

He turns to the Dwarf with a musing look: Mmmh... Hard to say. His face was so smashed in that I couldn't make whether he was smiling... but he keeps those thoughts to himself and says instead: "After all the Wrong he had done to the city in the name of so-called Good, I would expect he was not. Indeed, he collaborated once he saw his error."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CLF:

With the arrival of the dwarf, and realizing business probably can't be easily discussed while the others are distracted, Asher uses the distraction as a chance to catch up a bit.

"So, how are you Delilah? Still no interest in letting me teach you how to shoot these things properly?" He says all this gruff and stern, but has a slight, mocking smirk playing on his face.

He'll try to keep some of his attention on the conversation with the Eschatologist.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CLF:

"I can't imagine how anyone would be content with consorting with the horrors that man did." Cretien says, then becomes tight-lipped on the matter.


Shot Putter Funkmeister

CLF

Spoiler:
Delilah responds to Falko, "Do you mean beehive rounds for cannons? Most of the weapons here are about speed of reload, or increasing the distance or more deadly ammunition."

Dellilah turns to Asher and says, "My boy I was dropping Danorans soldiers since before you were born, believe you me" she chuckles to herself.

The dwarf's interest has been piqued and says, "What horrors might you be referring to sir? That we all die is inevitable, but how is of the utmost importance, good and evil is all relative. Slamming one's head against the wall is a very macabre way to go but it does show resolve and resolve is a thing to be admired in death. From the papers, his callousness vis a vis his responsibility towards his charges and unto the hill of cauldrons is deplorable."


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

AJ:

"Oh, um. 'Falling', Sir?" He returns the handshake, clearly overwhelmed.


Shot Putter Funkmeister

AJ

Spoiler:
Pemberton coughs and says, "Hrmm, I thought I read that in the paper somewheres... maybe it was mistaken. Anyway, son, how have you been?"


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

GM:

So, since Asher has been away until very recently, what does he know of this mayoral stuff? I imagine he's probably only gotten what is in the news, unless he received a briefing from Delft or something. Specifically, did anything the dwarf just say strike me as "more information than he should know through public channels"?


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

AJ:

"I'm enjoying myself actually, this place is amazing!" He grins, staring at Pemberton, continuing to grin happily for a long moment.


Shot Putter Funkmeister

Asher

Spoiler:
In your backstory you were in Drakr for all of the summer and from spring. So in Drakr there may have been some news of it but not that much. The court record is fairly open and that he killed himself in such a strange manner would have been in the papers. He doesn't seem to know anything that a person who reads the newspaper everyday wouldn't know.


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

CLF:

"Yes, I'm sure you have. Although, it was you who taught me the saying, 'even though a dull blade can cut, a sharp one is recommended'."

Thinking of another line of questioning safe for public ears, Asher questions his old friend again. "Do you have your eyes on the inventions of anyone else this year? Any real gems you'd recommend me to have a look at?"


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CLF:

"well, i havent studied the stuff extensively, but i know enough to say with confidence that his experiments with witchoil were bad news."

assuming the witchoil piece made it to the news. Cretien wouldnt discuss secrets.

.

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