GM Cwethan's Sanos Abduction (Session II) (Inactive)

Game Master Cwethan

Maps & Handouts


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12/15/18 - 10/11/13 Social Media Booster (CPR),

This is the first time you've seen her actually disappear while you could see her. Though it's possible she has turned invisible other times, she has also had access to either cover or (earlier) concealment

The roar of the flames drowns out any sounds the Marigana might have made...

GM Screen:
1d20 + 8 ⇒ (10) + 8 = 181d20 + 8 ⇒ (14) + 8 = 22

Bold may go!
Heilsteinn -2
Jivan 3 THP, 3 NL, Well lit - Please pick a space and put a blue dot in it
Naruhito Big
Marigana -40?, Sneaky! (DC 28), -2 AC?, Unfortunate?
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

”I cannot do much! I have no spell that could help!“ she sighs.

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

You could burning hands the other directions. We're sure to catch her somewhere. And maybe smell burning hair. :)

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

This is why annoying halfling woman insisted on either a sniffing dog or a bag of flour for new Pathfinders!
Anyone have some companion who is good at smelling, or can you change shape to something that can smell?

Heilsteinn stops with an expression of either an idea or sudden bowel relief and looks at Jivan.
... can you move cloak or string around to see if it brushes against something we cannot see?!


12/15/18 - 10/11/13 Social Media Booster (CPR),

Hoping to finish this on/by the 19th :) Delaying Enora for now

Marigana suddenly appears to the north, quills already flying for Naruhito!

Quill: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 371d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27
Piercing: 1d4 + 3d6 ⇒ (4) + (4, 4, 1) = 13
Quill: 1d20 + 16 ⇒ (18) + 16 = 341d20 + 16 ⇒ (13) + 16 = 29
Piercing: 1d4 ⇒ 3

Bold may go!
Heilsteinn -2
Jivan 3 THP, 3 NL, Well lit
Naruhito -16 Big 2x DC 16 Fort Saves. or Con Damage: 1d3 ⇒ 2

Marigana -40, Not so Sneaky!, -2 AC, Unfortunate
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Enora walks forward and shoots acid!

Acid Splash Touch : 1d20 + 5 ⇒ (16) + 5 = 21
Acid damage : 1d3 + 1 ⇒ (2) + 1 = 3


12/15/18 - 10/11/13 Social Media Booster (CPR),

"Nyaaagh!"

Bold may go!
Heilsteinn -2
Jivan 3 THP, 3 NL, Well lit
Naruhito -16 Big 2x DC 16 Fort Saves. or 2 Con Damage

Marigana -43, Not so Sneaky!, -2 AC, Unfortunate
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

Naruhito moves closer to Marigana. double move

fort: 1d20 + 4 ⇒ (18) + 4 = 22
fort: 1d20 + 4 ⇒ (3) + 4 = 7

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

"Curses," Untir utters when he realises how far away she has moved. He considers for a moment, then quickly closes the gap while continuing chanting.

Move, then use standard action to keep chanting to maintain evil eye and misfortune.

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Jamir runs forward when Marigana reappears, easily leaping the gaping pit to land in position to threaten her.

Acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18

"Not one more step, necromancer, nor one more spell, or I will run you through!"

Double move.

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Heilsteinn sighs and starts to jog (slowly) back north. (Run as full-round action.)

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Jivan turns and strides towards the creature, surrounded by a cloud of threads. His hurled penny passes harmlessly over its head, though.

Penny again, incl. PBS and overflow: 1d20 + 7 + 1 + 1 ⇒ (2) + 7 + 1 + 1 = 11


12/15/18 - 10/11/13 Social Media Booster (CPR),

Marigana continues her flight, pausing only to hurl a pair of quills at Jivan.

Quill: 1d20 + 16 ⇒ (11) + 16 = 271d20 + 16 ⇒ (10) + 16 = 26
Damage: 1d4 ⇒ 4
Quill: 1d20 + 16 ⇒ (4) + 16 = 201d20 + 16 ⇒ (11) + 16 = 27
Damage: 1d4 ⇒ 1

Bold may go!
Heilsteinn -2
Jivan -2, 0 THP, 3 NL, Well lit 2x DC 16 Fort Saves. or Con Damage: 1d3 ⇒ 2
Naruhito -19, 2 Con Damage, Big, DC 16 Fort Save or Con Damage: 1d3 ⇒ 3

Marigana -43, Not so Sneaky!, -2 AC, Unfortunate
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

fort: 1d20 + 4 ⇒ (13) + 4 = 17

"I will finish you!"

Naruhito goes to the Marigana and strikes.

To hit: 1d20 + 8 ⇒ (14) + 8 = 22
damage: 1d8 + 7 ⇒ (1) + 7 = 8


12/15/18 - 10/11/13 Social Media Booster (CPR),

Enlarged Damage: 2d6 ⇒ (5, 2) = 7

Naruhito finally gets to grips with Marigana and delivers a nasty chop to her shoulder, but the strange creature is tough as old tree roots, and still. keeps. moving.

Bold may go!
Heilsteinn -2
Jivan -2, 0 THP, 3 NL, Well lit 2x DC 16 Fort Saves. or 2 Con Damage

Naruhito -19, 2 Con Damage, Big, Still poisoned
Marigana -57, Not so Sneaky!, -2 AC, Unfortunate
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil

Scarab Sages

1 person marked this as a favorite.
Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir continues chanting, keeping his spirits flying around her incessantly, as he steps forward. Raising his hands to the sky, even deep underground, he summons down a cloud of stardust to surround her! "You will disappear no more!" (Well, at least not for 12 seconds.)

Move: chant to maintain evil eye (-2AC), and misfortune hex. Standard: stardust (2 rounds): sheds light for 30ft, can't be invisible/conceal & -2 to att & perception checks for 2 rds.

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

DC 16 Fort save: 1d20 + 6 ⇒ (2) + 6 = 8
DC 16 Fort save: 1d20 + 6 ⇒ (2) + 6 = 8

Pushing penny, including overflow and PBS: 1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17
Damage, if applicable, including overflow and PBS: 2d6 + 3 + 2 + 1 ⇒ (4, 3) + 3 + 2 + 1 = 13
Bull rush attempt, if applicable: 1d20 + 4 ⇒ (9) + 4 = 13

Weakened, Jivan draws on still more power to recharge his ward and try to shove the creature.

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Seeing that his enlarged form and slow speed currently prevent him from engaging in melee, he takes advantage of the fact that the necro-bipedal-hedgehog/porcupine-creature is blocked from burst AoEs: Heilsteinn takes a five-foot step and bursts again for healing.

channel energy to heal the living: 1d6 ⇒ 4


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Again, Enora walks forward and shoots acid!

Acid Splash Touch : 1d20 + 5 ⇒ (8) + 5 = 13
Acid damage : 1d3 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Jamir loops around to attack Marigana from the side opposite Naruhito (I think we're flanking - please deduct the +2 bonus if I'm wrong), and once again attempts to run her through.

Mwk Rapier, flanking, incl. precision dmg: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 171d4 + 3 + 3 ⇒ (3) + 3 + 3 = 9

This dice generator hates Jamir!


12/15/18 - 10/11/13 Social Media Booster (CPR),

Marigana doesn't quite dodge Jamir or Jivan's strikes, but her thick hide keeps her from harm. Stepping aside, she fires another sickly green beam at Naruhito!

Ray: 1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 311d20 + 16 - 2 ⇒ (15) + 16 - 2 = 29
Strength Penalty: 1d6 + 5 ⇒ (2) + 5 = 7 Fort DC 13 to halve

Bold may go!
Heilsteinn -2, enfeebled -5
Jivan -5, 0 THP, 3 NL, Well lit, 2 Con Damage, DC 18 Fort Save or Con Damage: 1d3 ⇒ 3
Naruhito -19, 2 Con Damage, Big, DC 16 Fort Save or Con Damage: 1d3 ⇒ 1

Marigana -57, Not so Sneaky!, -2 AC, Unfortunate
Jamir - Well lit
Enora Mirror Images (4)
Untir -3, Circle of Protection from Evil

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

DC 18 Fort save: 1d20 + 5 ⇒ (1) + 5 = 6

You and me both, Jamir...you and me both. OTOH....

Jivan staggers again as the poison continues to ravage his body. He focuses through the pain, though, and this time his aim is true.

Penny again, incl. PBS and overflow: 1d20 + 6 + 1 + 2 ⇒ (19) + 6 + 1 + 2 = 28
Penny damage, incl. PBS and overflow: 2d6 + 2 + 1 + 4 ⇒ (4, 6) + 2 + 1 + 4 = 17


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Enora shoots acid!

Acid Splash Touch : 1d20 + 5 ⇒ (18) + 5 = 23
Acid damage : 1d3 + 1 ⇒ (2) + 1 = 3


12/15/18 - 10/11/13 Social Media Booster (CPR),

Enora's cantrip and, particularly, Jivan's punishing penny connect soundly and the awful creature is sent sprawling out on the floor!

Before we can enter the denouement of the scenario, however, we have to deal with Jivan and Naruhito's poison. Also, Dijjit's actual wounds have closed, but she still seems on the point of death...

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

”Jivan, Enora, well done!”

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Heilsteinn makes his way over to his envenomed companions, pulling out his healer's kit on the way.

He starts with Jivan...
Heal check to treat poison, DC = save of poison: 1d20 + 6 ⇒ (19) + 6 = 25

... and the next round, treats Naruhito, if necessary.
Heal check to treat poison, DC = save of poison: 1d20 + 6 ⇒ (4) + 6 = 10
Re-Roll, from 3-star GM: 1d20 + 6 + 3 ⇒ (4) + 6 + 3 = 13

Success = +4 competence bonus for their saves vs. poison. Hopefully Naruhito won't need that help.

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir sighs as he releases the spirits back into his body. He quickly sprints to the sides of Jivan and Naruhito. He lays his hands on them, willing the poison to burn out from their systems.

Untir can cast two neutralise poisons
neutralise poison, Naruhito: 1d20 + 5 ⇒ (15) + 5 = 20
neutralise poison, Jivan: 1d20 + 5 ⇒ (2) + 5 = 7
neutralise poison Jivan, GM 2-star reroll: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Oops. Think the heal check +4 bonus doesn't stack so no point for Untir to also make a heal check? Hope Heilsteinn's help was enough.

channel energy: 3d6 ⇒ (4, 3, 6) = 13
He then gathers his power and sends a healing burst to restore the more mundane wounds of the party, including Dijjit's.

I can do it a total of 3 times if necessary.


12/15/18 - 10/11/13 Social Media Booster (CPR),

You've also got a couple of potions that might come in handy...

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

"Dijjit...needs the help more than I." The Vudran smiles weakly. "One cannot call forth elemental energies...without a certain amount of stamina."

DC 18 Fort save, incl. CON damage penalty and bonus: 1d20 + 6 - 2 + 4 ⇒ (2) + 6 - 2 + 4 = 10

DC 18 Fort save, incl. CON damage penalty and bonus: 1d20 + 6 - 2 + 4 ⇒ (18) + 6 - 2 + 4 = 26

DC 18 Fort save, incl. CON damage penalty and bonus: 1d20 + 6 - 2 + 4 ⇒ (2) + 6 - 2 + 4 = 10

DC 18 Fort save, incl. CON damage penalty and bonus: 1d20 + 6 - 2 + 4 ⇒ (18) + 6 - 2 + 4 = 26

Looks like Jivan takes another two shots of CON damage, which won't be enough to drop him.

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

First gnome we encountered, the irresponsible - er, older one - gave potions which neutralize poison, you should drink until better.

The oread cleric then reluctantly checks over the gnome to make sure that their issues are entirely damage and not also poison-related.
Heal check to diagonose: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

Naruhito will take that one potion and drink it.


12/15/18 - 10/11/13 Social Media Booster (CPR),

It's actually 2 consecutive saves..., so it's been Con Damage: 2d3 ⇒ (3, 2) = 5 5 more. Do you want to keep going with saves?

It looks as though Dijjit has been very slowly poisoned my Marigana - perhaps that's how she turns things into the undead?

She might make it back to Ignizi without the potion, but it would certainly require care. Heal checks - at least one before Untir regained his spells, though probably a slightly lower DC than against her fast acting poison.

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

I think the poison only lasts for 6 rounds, though.


12/15/18 - 10/11/13 Social Media Booster (CPR),

3 more since you had two doses

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Ah, yes. Well, we have three potions, so each of us can get one. Does Untir have a lesser restoration prepped?


12/15/18 - 10/11/13 Social Media Booster (CPR),

Neutralize Poison: 1d20 + 7 ⇒ (13) + 7 = 20
Neutralize Poison: 1d20 + 7 ⇒ (6) + 7 = 13
Neutralize Poison: 1d20 + 7 ⇒ (6) + 7 = 13 Okay! Naruhito was healed by Untir earlier, that takes care of Jivan, but the potions weren't enough to help Dijjit.

Lesser Restoration: 1d4 ⇒ 3 But that would be enough time to get her back to Ignizi so....

Riddywipple decides to accompany you back. Even though you've avenged his friends, Marigana's death does nothing to bring them back. "I think a change must come. My heart is weary; it's time to travel, to sea oceans, and so for-rest I must embrace the Open Road."

It takes a couple of days before Dijjit recuperates enough to thank you, but you can slowly see the shine of vitality return to the young gnome's face and eyes. Ignizi, for her part, seems entirely surprised you returned at all, let alone that you returned her researcher.

"Well, I'm going to write the most glowing report you can imagine. I've never had a food delivery go so well!"


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

"I am just happy that we could bring your apprentice back in one piece and I hope that you gnome druid learned a lesson about the duties of a teacher and mentor!" Enora says with a stern look on her face!


12/15/18 - 10/11/13 Social Media Booster (CPR),

"Absolutely! I'll just have to keep sending back to the Lodge for the really expensive stuff - if they'd trusted this shipment to a bunch of pups still wet-behind-the-ears from their Confirmation Dijjit'd be et!"

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Once the initial hubbub dies down, Jamir grabs a bowl of dried apples from the remains of the celebratory meal and walks outside to the makeshift corral where his donkey has been kept during the mission. He feeds her some of the apples, and pats her on the nose.

"I really should have brought you along in spite of the danger, old girl," Jamir says. "Would you believe we almost failed the mission because we did not have enough rope?"

Liberty's Edge

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M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

The donkey finishes the apples and stares at the halfling.

"Hee-haaaawwww!"

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12/15/18 - 10/11/13 Social Media Booster (CPR),

Okay guys we'll go ahead and muster here!

Please provide:
Your name (as you want it on the chronicle)
Your character's name
Your PFS #
Your Faction
Your Day Job

And go ahead and tell me a little bit about what your character does (this is a good place to point out any weirdness, if you're slow progression etc.)

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Player Name:Tim D.
Character Name:Heilsteinn
Character #:62037-62
Faction:Scarab Sages
Dayjob:Profession (Herbalist)+6

Heilsteinn is primarily a reach-melee fighter, with some out of combat healing utility. He's a bit tricky with swift-action / 1-round duration enlarges, which let him use his reach more extensively and increase the damage he deals.

Dark Archive

Half-Oc Druid (Lion Shaman) 4 | HP 32/32 | AC 22 TO 13 FF 20 | F +9 R +6 W +9 | CMD 20 | Init +2 | Perc +9 DV
Companion:
HP 25/25 | AC 21 TO 14 FF 17 | F +5 R +8 W +3 Evasion | CMD 19 | Init +4 | Perc +6 LLV Scent

Player Name Andre Alevato
Character's Name Lyrio
Character # 36459-2
Faction Dark Archive
Day Job Profession (tanner): 1d20 + 6 ⇒ (14) + 6 = 20

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Player Name John Woodford
Character Name Jivan
Character # 67750-14
Faction The Exchange
Day Job None

Jivan is a rather mercenary backup rogue (disable device and telekinetic finesse) and primary short-ranged attacker, working towards telekinetic maneuvers. Standard progression.

Dark Archive

Half-Oc Druid (Lion Shaman) 4 | HP 32/32 | AC 22 TO 13 FF 20 | F +9 R +6 W +9 | CMD 20 | Init +2 | Perc +9 DV
Companion:
HP 25/25 | AC 21 TO 14 FF 17 | F +5 R +8 W +3 Evasion | CMD 19 | Init +4 | Perc +6 LLV Scent

Lyrio is a melee Druid with a Lion companion ;)

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Checking back in as I think we're less than two weeks out now...

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Is the start date for Session II being pushed back at all because of the site outages?


12/15/18 - 10/11/13 Social Media Booster (CPR),

I'm certainly willing to be flexible if a few days will make the difference for someone's PC :)

Since this isn't part of a multitable special, the Session II Start Day is really more of a suggestion.

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

It's not this one I'm worried about--I have a PC in a Solstice Scar game, and have also signed him up for Assault in Absalom.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Iirc, they've adjusted the timing of the encounters in Solstice Scar so that it should finish juuust before Assault in Absalom.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Hey guys, just looking for a quick roll call, make sure everyone's still here :)

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Yup, still here! But haven't submitted my character details yet. Oops. :P

Player Name: kuey
Character Name: Untir Jonrot
Character #: 215076-10
Faction: Scarab Sages
Dayjob: profession(fortune-teller): 1d20 + 13 ⇒ (4) + 13 = 17 Gargh! Will use my reroll at the end of the campaign if I don't use it for something else.

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Checking in.

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Unfortunately, Garduk the Unteachable is still playing in his session 1 game because of the outages, and I’m not clear how long it will go on. I have this level 3 swashbuckler available, if he would fit? Or I could play one of the level 4 iconics.

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

In the hope that this character works as a substitute for Garduk (even though he can't summon mud elementals or create pits):

Player name: Jared Cloud
Character name: Jamir "Hamstring" Montajay
PFS ID: 199504-5
Race/Class/Level: Halfling swashbuckler (mouser) 3
Starting XP/Track: 8/Normal
Faction: Liberty's Edge
Day job: Profession (sailor): 1d20 + 4 ⇒ (19) + 4 = 23

Unusual abilities, boons, etc.:

Mantle of the Black Rider: Once each day as a swift action, Jamir can activate the Mantle of the Black Rider to boost his Charisma score by 1 (from 17 to 18) for one minute. This will give him an extra point of panache, as well as adding +1 to certain of his swashbuckler deeds and abilities that vary based on his Charisma modifier (which increases from +3 to +4).

Mantle of the Black Rider (AP 67 Chronicle boon):
Mantle of the Black Rider (Assuming the Mantle): You have accepted the Mantle of the Black Rider, which grants you considerable power in your quest to find Baba Yaga so long as you continue your quest. Choose one ability score (Jamir has chosen Charisma). Once per day as a swift action you may gain a +1 bonus to that ability score for 1 minute. For every additional Mantle of the Black Rider boon that you have for this character, the bonus increases by +1. You may not benefit from more than one Mantle of the Black Rider boon at a time. (From Snows of Summer chronicle sheet, AP #67)

Mouser Deeds: Mousers do not get the usual Parry and Riposte swashbuckler deed; instead, they can choose between the mouser deeds Dodging Panache and Underfoot Assault. Jamir will almost always use Underfoot Assault if he has two or more panache points left in his pool; he uses Dodging Panache rarely, and only if he is already badly injured. If Jamir only has one panache point left in his pool, he will not spend it unless he believes he absolutely has to; too many of his other abilities depend on him having 1 panache point left.

Swashbuckler (mouser) deeds, full descriptions:

Swashbucklers spend panache points to accomplish deeds. Most deeds grant the swashbuckler a momentary bonus or effect, but some provide longer-lasting effects. Some deeds remain in effect while the swashbuckler has at least 1 panache point, but do not require expending panache to be maintained. A swashbuckler can only perform deeds of her level or lower. Unless otherwise noted, a deed can be performed multiple successive times, as long as the swashbuckler has or spends the required number of panache points to perform the deed.

Derring-Do (Ex): At 1st level, a swashbuckler can spend 1 panache point when she makes an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to roll 1d6 and add the result to the check. She can do this after she makes the check but before the result is revealed. If the result of the d6 roll is a natural 6, she rolls another 1d6 and adds it to the check. She can continue to do this as long as she rolls natural 6s, up to a number of times equal to her Dexterity modifier (for Jamir, +3).

Dodging Panache (Ex): At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modifier (for Jamir, +3) against the triggering attack. This movement doesn’t negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no heavier than a light load.

Underfoot Assault (Ex): At 1st level, if a foe whose size is larger than the mouser’s is adjacent to her and misses her with a melee attack, the mouser can as an immediate action spend 1 panache point to move 5 feet into an area of the attacker’s space. This movement does not count against the mouser’s movement the next round, and it doesn’t provoke attacks of opportunity. While the mouser is within a foe’s space, she is considered to occupy her square within that foe’s space.

While the mouser is within her foe’s space, the foe takes a –4 penalty on all attack rolls and combat maneuver checks not made against the mouser, and all of the mouser’s allies that are adjacent to both the foe and the mouser are considered to be flanking the foe. The mouser is considered to be flanking the foe whose space she is within if she is adjacent to an ally who is also adjacent to the foe. The mouser can move within her foe’s space and leave the foe’s space unhindered and without provoking attacks of opportunity, but if the foe attempts to move to a position where the mouser is no longer in its space, the movement provokes an attack of opportunity from the mouser. This deed replaces opportune parry and riposte.

Kip-Up (Ex): At 3rd level, while the swashbuckler has at least 1 panache point, she can kip-up from prone as a move action without provoking an attack of opportunity. She can kip-up as a swift action instead by spending 1 panache point.

Precise Strike (Ex): At 3rd level, while she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to the damage dealt. To use this deed, a swashbuckler cannot attack with a weapon in her other hand or use a shield other than a buckler. She can even use this ability with thrown light or one-handed piercing melee weapons, so long as the target is within 30 feet of her. Any creature that is immune to sneak attacks is immune to the additional damage granted by precise strike, and any item or ability that protects a creature from critical hits also protects a creature from the additional damage of a precise strike. This additional damage is precision damage, and isn’t multiplied on a critical hit. As a swift action, a swashbuckler can spend 1 panache point to double her precise strike’s damage bonus on the next attack. This benefit must be used before the end of her turn, or it is lost. This deed’s cost cannot be reduced by any ability or effect that reduces the amount of panache points a deed costs (such as the Signature Deed feat).

Quick Steal (Ex): At 3rd level, as a swift action the mouser can spend 1 panache point when she hits a foe whose size is larger than her own with a light or one-handed piercing melee weapon to attempt a steal combat maneuver check against the creature she hit. Using this deed does not provoke an attack of opportunity. This deed replaces menacing swordplay.

Swashbuckler Initiative (Ex): At 3rd level, while the swashbuckler has at least 1 panache point, she gains a +2 bonus on initiative checks. In addition, if she has the Quick Draw feat, her hands are free and unrestrained, and she has any single light or one-handed piercing melee weapon that isn’t hidden, she can draw that weapon as part of the initiative check.

Purchases between scenarios (to appear on this chronicle sheet):
- Upgrade mithral chain shirt to +1, 1,000 gp
- Two vials of oil of magic weapon, 100 gp

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Here and ready.

Also, just realized I gave my Profession, but didn't actually roll it.
Profession-Herbalist: 1d20 + 6 ⇒ (17) + 6 = 23


12/15/18 - 10/11/13 Social Media Booster (CPR),

We've got some extra time to work with for the second session, so if you are able to garner any kind of ETA for Garduk we can try to make that work - otherwise Jamir should be fine :)

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

I posted in the discussion thread to ask him. I think it’s the final combat (Nigel is in trouble again, the putz), but it just got started so it isn’t clear how long it will take.

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

It is the final combat. If we aren’t done when you’re ready to start, I’ll run with Jamir. If we finish in time, I’ll be ready to go with Garduk right away (I was mistaken back in July - he will still be level 4, so other than some purchases there won’t be any updates needed).


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Your name (as you want it on the chronicle): Noral
Your character's name: Andor
Your PFS # 314670-4
Your Faction: Scarab Sages
Your Day Job: none

Thanks for having me!!


12/15/18 - 10/11/13 Social Media Booster (CPR),

I'm gonna give Lyrio another day to check in, then I'll see about scaring up a sixth.

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

Can I hop in?

Player name: neodam (Damjan)
Character name: Naruhito Ichimonji
PFS ID: 137484-11
Race/Class/Level: Human samurai(ronin)3
Starting XP/Track: 7/Normal
Faction: GL


12/15/18 - 10/11/13 Social Media Booster (CPR),

Sure thing :)

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

Thank you!


12/15/18 - 10/11/13 Social Media Booster (CPR),

Just for everyone's plans, I'm expecting to start up tonight (or tomorrow if Garduk's mission looks like it'll wrap up in time for that)

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin
GM Cwethan wrote:
Just for everyone's plans, I'm expecting to start up tonight (or tomorrow if Garduk's mission looks like it'll wrap up in time for that)

Garduk is still mid-battle. You’ll be glad to know that Marty’s attack rolls have regressed to their usual, single-digit mean.


1 person marked this as a favorite.
12/15/18 - 10/11/13 Social Media Booster (CPR),

Sorry, my irl group made a heroic double-header push to finish up my homebrewed-into-oblivion run of Wrath of the Righteous last night. Y'all aren't forgotten.

Jamir/Garduk feel free to slow-roll your introduction if you like. Until dice hit the table I'm happy to consider you Schrödinger's Pathfinder.


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

GM, is Riddywipple participating in the battle as well? Where is he?


12/15/18 - 10/11/13 Social Media Booster (CPR),

Oops - looks like that got dropped in an edit.

"Shaking with rage he disappears with a **pop**"


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Ahh ... thanks! ;-) Just wanted to make sure he wasn’t kidnapped or something.

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

I'll be away this weekend on a hiking trip. Would only be on mobile and signal would like be iffy so not likely to post. Please bot Untir however appropriate. Next round, he'll probably try to slumber hex DC17 whatever's attacking Naruhito unless something more appropriate comes up, e.g. channeling to heal.

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Not showing any updates since Saturday.
Am I missing the updates or did posting just slow?

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

I’m pretty sure someone had a coil of rope when we investigated the pit. Maybe Heilsteinn?

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Sorry for the delay, folks - watching a nail-biter election night here in the US. I’ll try to get caught up in the next couple of hours.

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Quick FYI: I'm going to be out of town this weekend (leaving Thurs, returning Sunday) and while I SHOULD be able to post from my phone, I may have some connectivity issues so feel free to bot me if needed.

My full char sheet is in the profile if added info is needed.


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Have fun!!

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

@GM - Did Jamir happen to strike the killing blow on that porcupine? It only matters because he regains a panache point when he brings an opponent to 0 HP or below, or scores a critical hit.


12/15/18 - 10/11/13 Social Media Booster (CPR),

It was 'alive' until Untir's triggered Channel

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin
GM Cwethan wrote:
It was 'alive' until Untir's triggered Channel

Understood, thanks.


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Hello GM, I assume you know that the game can continue past the end of gameday but that reporting has to be done before Nov 19?


12/15/18 - 10/11/13 Social Media Booster (CPR),

Sure thing (though that's because with all the outages they pushed the end date back to the 19th)

I suspect we'll be done before then - if you catch that wily Marigana at least!


12/15/18 - 10/11/13 Social Media Booster (CPR),

Boons?!
Heilsteinn: 1d20 ⇒ 12
Enora : 1d20 ⇒ 6
Jivan: 1d20 ⇒ 18
Untir: 1d20 ⇒ 11
Naruhito: 1d20 ⇒ 2
Jamir: 1d20 ⇒ 8
Bad Guys GM: 1d20 ⇒ 5

Bah!

I'm writing up chronicles and reporting and all that jazz tonight, so if there's anything you want changed, just sing out :)


”Enora” | Female LN Small Halfling Arcanist 4 | HP 27| AC 13, T 13, FF 11 (Mage armor: AC 17, T 13, FF 15) | CMD 12 | F +4 R +5 W +5; +2 vs. fear | Init +2 | Perc +1 | Speed 30ft |

Thanks a lot GM!!


12/15/18 - 10/11/13 Social Media Booster (CPR),

Okay guys - Chronicles are here!

Sing out if there's anything you need corrected, but otherwise that's a wrap.

Grand Lodge

Male N Human Samurai (Sword Saint) 6 | HP 52/52| AC 21 T 12 FF 19 | CMB +11, CMD 23 | F: +7, R: +5, W: +3 | Init: +4 | Perc: +5, SM: +4 | Speed 20ft | Active conditions: Sickened. | Challenge 2/2; resolve 3/3

Thank you for a great game! What will you run next?

Scarab Sages

Male Oread Fighter (Unbreakable) 1 / Cleric 3 (Char Level 4.0) | HP 33/33 | Move 15 | AC 21 T 11 FF 19 , CMD 18 | F+8 R+4 W+6 | Init +2 DV 60ft Per +9 | channel 3/3, swift enlarge 5/5, restorative touch 5/5

Thanks for GM'ing!
Having much fun with the PbP format - very different.

The Exchange

M Human Telekineticist6/ UCRog1| AC 19 T 15 FF 15 | HP 53/53 (0 NL) | F +8 R +9 W +3 | Init +4 | Perc +10

Thanks much for running, GM C! And thanks to everyone involved for making this an enjoyable game. See all y'all around the boards! (Especially kuey...let me know when you create the thread for Cosmic Captive, pls.)

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Thanks for running a great game, Cwethan! I’m looking forward to getting Garduk, Kulga, and Brayne back together during the special.

And thanks to everyone for making this such a fun group!


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12/15/18 - 10/11/13 Social Media Booster (CPR),

Glad you guys had fun! I've got a table coming up for Siege of the Diamond City as part of RetroCon, anything else I'll be recruiting through the lodges.

And yes, our terrible trio will ride again, Jamir!

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