
GM Cody |

Yeah you just flat out missed, sorry. It's got a pretty high AC.

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Thanks. Another question. when I set up my bane, did I know what type of monster it was? I made my perception roll to pierce the disguise, but I said that I was guessing that it was a demon outsider as there was no spoiler at the time. May I assume that I was able to choose the bane correctly or do I need to use another swift action to shift it before it will be effective?

GM Cody |

You guessed correctly, it's a half fiend night hag so your fine.

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Is fiend another word for demon?

GM Cody |

Yeah, fiend is another word for demon. Half-Fiend specifically is a template from the bestiary. It can be applied to just about anything, turning that creature into a demon. Specifically outsider(evil)

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Another question. The Detect Alignment ability is (Sp) which I assume means spell-like. According to the description it no verbal, somatic, or material component, nor does it require a focus. Is there a visible effect or something to spell-like abilities that gives it away or does Sp mean something other than spell-like?

GM Cody |

I'll look into it a little further. The full PRD description is:
Spell-Like Abilities (Sp) Spell-like abilities are magical and work just like spells (though they are not spells and so have no verbal, somatic, focus, or material components). They go away in an antimagic field and are subject to spell resistance if the spell the ability is based on would be subject to spell resistance.
A spell-like ability usually has a limit on how often it can be used. A constant spell-like ability or one that can be used at will has no use limit; unless otherwise stated, a creature can only use a constant spell-like ability on itself. Reactivating a constant spell-like ability is a swift action. Using all other spell-like abilities is a standard action unless noted otherwise, and doing so provokes attacks of opportunity. It is possible to make a concentration check to use a spell-like ability defensively and avoid provoking an attack of opportunity, just as when casting a spell. A spell-like ability can be disrupted just as a spell can be. Spell-like abilities cannot be used to counterspell, nor can they be counterspelled.
For creatures with spell-like abilities, a designated caster level defines how difficult it is to dispel their spell-like effects and to define any level-dependent variables (such as range and duration) the abilities might have. The creature's caster level never affects which spell-like abilities the creature has; sometimes the given caster level is lower than the level a spellcasting character would need to cast the spell of the same name. If no caster level is specified, the caster level is equal to the creature's Hit Dice. The saving throw (if any) against a spell-like ability is 10 + the level of the spell the ability resembles or duplicates + the creature's Charisma modifier.
Some spell-like abilities duplicate spells that work differently when cast by characters of different classes. A monster's spell-like abilities are presumed to be the sorcerer/wizard versions. If the spell in question is not a sorcerer/wizard spell, then default to cleric, druid, bard, paladin, and ranger, in that order.
I'll look into it further after work and if need be alter my understanding.

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Thanks. I've noticed that you are not alone in saying that such abilities were visible in some way so I would not be surprised if you discover that there is some sort of visible manifestation. But not seeing it myself I was hoping that I would be guided to the rule that calls out the visible manifestation, or to have the ability shown as undetectable.
Sooo many rules!!! Been playing this game for well over a year and I still feel like a bloody novice.

GM Cody |

No worries, my understanding is that Spell Like Abilities still have some physical manifestation because they can be interrupted just like regular spells however I can see where confusion would come in it says they have no verbal, somatic, focus or material components. It doesn't make sense if they have no physical manifestation how does someone know to interrupt it.
I was already questioning myself on my ruling of it with Hag and now with these Demon.

dien RPG Superstar 2015 Top 16 |

There's a somewhat relevant FAQ.
"Whatever the case, these manifestations are obviously magic of some kind, even to the uninitiated; this prevents spellcasters that use spell-like abilities, psychic magic, and the like from running completely amok against non-spellcasters in a non-combat situation"

GM Cody |

Thanks Dien, I'm going to post the full text for the FAQ as well.
What exactly do I identify when I’m using Spellcraft to identify a spell? Is it the components, since spell-like abilities, for instance, don’t have any? If I can only identify components, would that mean that I can’t take an attack of opportunity against someone using a spell-like ability (or spell with no verbal, somatic, or material components) or ready an action to shoot an arrow to disrupt a spell-like ability? If there’s something else, how do I know what it is?
Although this isn’t directly stated in the Core Rulebook, many elements of the game system work assuming that all spells have their own manifestations, regardless of whether or not they also produce an obvious visual effect, like fireball. You can see some examples to give you ideas of how to describe a spell’s manifestation in various pieces of art from Pathfinder products, but ultimately, the choice is up to your group, or perhaps even to the aesthetics of an individual spellcaster, to decide the exact details. Whatever the case, these manifestations are obviously magic of some kind, even to the uninitiated; this prevents spellcasters that use spell-like abilities, psychic magic, and the like from running completely amok against non-spellcasters in a non-combat situation. Special abilities exist (and more are likely to appear in Ultimate Intrigue) that specifically facilitate a spellcaster using chicanery to misdirect people from those manifestations and allow them to go unnoticed, but they will always provide an onlooker some sort of chance to detect the ruse.
So my understanding from that is it is obviously magical, in this instance I think it could be said that I ran it wrong, my Demon doesn't have Spellcraft, he does have an incredible Perception, +26, which I took to allowing him to at least notice Marta activate her "second sight" so to speak. However without any real "evidence" of what she cast, my demon should not have reacted so, in the future I'll be more careful. Admittedly, he was about to attack you guys anyways as you had caught him a pretty obvious lie.

GM Cody |

Your Gazebo comment made me laugh, both in reference to that scenario and the whole Gazebo joke anyways.

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Yeah, I love references to gazebos in PFS scenarios.
My first on-line GM added one in the background setting of Heidmarch Manor, I’m sure just to see if anyone picked up on it.
I can’t help compare how different this experience is to the one a Level 3 Luisila had playing up (when that was permitted) in a popular Season 4 scenario …

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I’ve done up a list of the status of the various buffs I’ve been tracking.
Assumptions: Luisila pre-buffed for 5 rounds, the gazebo fight took 3 rounds, healing took 7 and the second lot of buffing/diplomacy took 8 rounds.
haste from Alie *expired* 8 rounds ago.
bless 23/100 UP!
defending bone (Luisila) lasts hours UP!
protection from energy (fire) (Luisila) lasts 100 minutes UP!
magic circle against evil lasts 100 minutes UP!
copycat #1 expired
align weapon (good) (Conan) 18/100 UP!
freedom of movement (Luisila) lasts 10 minutes UP!
freedom of movement (Conan) lasts 100 minutes UP!
+2 bull’s strength (Roary) 7/100 UP!
invisibility (Luisila) 3/100 UP!
blessing of fervor (ALL!) 3/10 UP!
silence (on Roary) 2/3 UP! it was cast from a CL3 scroll
bit of luck (on Roary) THIS ROUND ONLY - UP!
Blessing of fervor AND bless are up for everyone!

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Thanks. That's nice to know and I'll put the Blessing of Fervor and Bless back on my buff list!

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No worries. At these levels I think bless is OK if you can pre-cast it, because it does last a while.
blessing of fervor is a straight out awesome spell. Although the ‘speed’ effects don’t stack with the arcane spell haste, I have been in fights where both have been cast and taking advantage of BoF bonuses while hasted is great!

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I have never had a character this buffed - ever!

GM Cody |

Welcome to Tier 10-11 games where 5/6 are in tier! Things can get a little off the rocker, especially when it comes to buffs!

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Thanks, GM.
*back of hand to forehead* I swear I’m a frustrated writer, working in a medium where I know that at least one other person should be reading my words. ;)

GM Cody |
1 person marked this as a favorite. |

Goodness that is a fair amount. Well no worries, while this is an interesting scenario, it's not a real skills/role play heavy one. Just lots of wombats. You guys have still done a great job infusing it with your characters personalities, and it only reinforces how happy I am to have gotten into pbp and into GMing here.

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I hadn’t noticed Conan’s roleplay dropping away, Dien. How many are you GMing?
Oh and if you like wombats, these are my faves.
I believe the Tinder (app) was a creation of the Church of Calistria.

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I love to get into character but unfortunately I am not much of a writer or actor. I really appreciate the colorful writings of others but besides enjoying it, it makes me so jealous! That's life though. No matter how good you may be at one thing, there will always be something you are not good at. I'd also love to have some musical talent too. But with writing just like with music, I really appreciate those that do have talent.
I'll bet all of us here are avid readers. It seems to me that if you are a PBPer you would also tend to be a reader.

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Just a heads up. We are going away on a short family break until next Monday.
I will take my tablet, so daily posting will be no problem.

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Cody, remember to burn Marta's Heightened Awareness for a +4 when you do initiative. Since I requested it before, I burned the spell in Marta's active conditions list even though it wasn't added to her initiative this time. She'll be recasting it after this battle, assuming she survives.

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@GM Cody, can you please add I'd like to re-train my Rapid Shot feat to Great Fortitude on my Chronicle Sheet, when you do them?
I own Ultimate Campaign and the cost should be 500gp + 5PP. Thanks!
No Day Job for Luisila.

GM Cody |

Oh sure, I can do that. Yeah, this party was firing on all cylinders, not sure a freight train could stop this group :)

GM Cody |

I'll do the wrap up post today, I still need a Dayjob for Conan, I imagine it'll be Perform Comedy :)

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YOU ARE CORRECT, CONAN HAS NOT AMUSED THE POPULACE YET.
"SPOILED MILK."
Perform Comedy: 1d20 + 18 ⇒ (3) + 18 = 21
As I never used it in game, I shall use my reroll + GM star on that.
LAUGH, FOOLS: 1d20 + 18 + 3 ⇒ (16) + 18 + 3 = 37 Better. ;)

GM Cody |

Alright Guys, Here is the Chronicles! I had a lot of fun and its always a blast when a better comes together. I'm not sure if I said this already but I'm pretty sure a freight train couldn't have stopped this party, certainly not a 14th level Witch!
Let me know if these show up and can be downloaded alright, first time doing chronicles like this. Let me know if I messed up anyones Dayjob total or something else! Otherwise great job, this chronicle has a fun/interesting boon.
I had a lot of fun and will certainly be GMing more often on PbP.

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Got mine - thanks.

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I had a lot of fun and will certainly be GMing more often on PbP.
Yay!
Thanks for running, GM Cody. Chronicle looks good, but I won't be able to download it until your Monday.
Thanks for the game, everyone. Hope to play with you all again!

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Woo! Alie just hit level 11.
Quick question, to play through Eyes of the Ten, what level do you have to be? Is it 11.0 or 12.0, if anyone might know?

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I believe you need to be exactly at 33 xp for eyes of ten, which would be 12.0..

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I've already done The Eyes of the Ten on another character, but Id be game for The Ruby Phoenix Tournament.. Its a 3 xp one that I haven't done before..
Edit: Its a level 11 module and im 1 xp away with Roary.. I also have an Inquisitor at 28 xp..

GM Cody |

I'm gonna report the game now! (I definitely didn't forget till just now, sorry!)