GM Burglar's 4-20: Words of the Ancients (Inactive)

Game Master mechaedd

The Young and the Brute Squad, Episode 2: Copper Conundrum


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Liberty's Edge

In effect: Male Half-orc Inquisitor 16 | hp -39/130 | Init +10 | AC 28, T 19, FF 23 | CMB +22, CMD 36 | F +16, R +17, W +18 | Prcptn +28 (drkvsn), SM +31 |

What? A 17 doesn't hit at Tier 7-8? This game sucks! :-D


Male Bear Burglar 1

A 17 would hit if you're the DM and you're running for either a 2-handed fighter wearing Rhino Hide (only for the +2d6 on a charge), or my cleric, do ho ho.

Grand Lodge

Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

Taurus continues to avert his gaze and ready.

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

Ashur, tired of waiting moves up to the remaining dog and gives it the horns!

1d20 + 15 ⇒ (1) + 15 = 16

But in his haste he misses. Lame


Male Bear Burglar 1

  • Erin stands defensively!
    ---
  • Taurus readies some weapon! I'm not sure which!
    ---
  • Kulik fires a few arrows towards the thing, though the wall proved enough to be enough to prevent them from hitting!
    ---
  • Ashur moves up, but cracks one of the plates with the pointy parts of his head!
    ---
  • The dog continues it's hit and run strategy!
    Vital Strike: 1d20 + 15 ⇒ (19) + 15 = 344d6 + 3 ⇒ (4, 5, 5, 1) + 3 = 18
    It steps back after that, and repeats the "teleport away and not get full-attacked" thing!

    MAP

    DMTIME:
    68 hp

  • Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Taurus, fed up with the antics, groans in frustration and opens his eyes.

    Fort?: 1d20 + 12 ⇒ (7) + 12 = 19

    Not sure on the damage. Was it fort negates or fort for half?

    With a roar, the big shoanti throws himself forward towards the visible dog-thing.

    Charging Overrun: 1d20 + 25 + 2 ⇒ (6) + 25 + 2 = 33

    Need to know if that beat its CMD and if so, was it by 5 or more?


    Male Bear Burglar 1

    Fort negates and renders you immune to that dog's Gaze attack for 24 hours.

    CMD vs Trip/Overrun/other leg-related maneuvers is 32. Were it not for the fact it has 4 legs, you would have prone'd it.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Would you be willing to consider enhancement boni to my unarmed strikes to apply to my overrun? If so, it'd be +2 higher.


    Male Bear Burglar 1
    Taurus-Strong-Like-Bull wrote:
    Would you be willing to consider enhancement boni to my unarmed strikes to apply to my overrun? If so, it'd be +2 higher.

    I would, though it still doesn't hit 37 (it's CMD+5) and you succeeded without it.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Oh, I misunderstood your previous post.

    Taurus drives a spiked shoulder into the beast as he thunders past it.

    Spiked Destroyed: 1d20 + 18 ⇒ (3) + 18 = 21
    Damage: 1d3 + 9 ⇒ (2) + 9 = 11

    In addition, it takes 9 from being overrun.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur, tired of all this running around walks up to the creature and tries to grab it.

    1d20 + 18 ⇒ (11) + 18 = 29 Provokes, AC is a mighty 20!


    Male Bear Burglar 1

    AoO Bite: 1d20 + 15 ⇒ (6) + 15 = 212d6 + 3 ⇒ (1, 2) + 3 = 6 Mathcheck9k: 29 - 4 = 25

    Miniupdate: Ashur attempts to grab the dog, but fails only when because of the bite he set himself up for!


    Male Bear Burglar 1

  • Erin stays in place defensively!
    ---
  • Taurus stomps over the beast! His armour spikes are not as effective as would have hoped, though!
    ---
  • Ashur attempts to grab the dog, but fails when the dog bites him in response!
    ---
  • Kulik has no good firing lane, so he delays!
    ---
  • The dog will bite the Tielfing again, since it's so easy to do!

    Vital Bite: 1d20 + 15 ⇒ (17) + 15 = 324d6 + 3 ⇒ (5, 1, 3, 1) + 3 = 13

    It then uses it's supernatural teleporting to move to the statue!

    DMTIME:
    MATHCK9K: 68 - 10 = 58
    Players are up! MAP

  • Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Is it still hiding back there?"
    Erin yells in response to the sounds of everyone running towards the hall.


    Male Bear Burglar 1

    It isn't actively hiding, so Erin can definitely hear something really close to her.

    Liberty's Edge

    In effect: Male Half-orc Inquisitor 16 | hp -39/130 | Init +10 | AC 28, T 19, FF 23 | CMB +22, CMD 36 | F +16, R +17, W +18 | Prcptn +28 (drkvsn), SM +31 |

    KULIK takes a five foot diagonal right for a clear shot at the beast, activates his Bane ability (sacred destruction +3 and sacred healing 3 judgments still up), and full attacks using Deadly Aim and Point-Blank Shot.

    atk 1: 1d20 + 11 + 1 - 2 ⇒ (19) + 11 + 1 - 2 = 29
    dmg 1: 1d8 + 5 + 3 + 1 + 2d6 ⇒ (4) + 5 + 3 + 1 + (5, 6) = 24

    atk 2: 1d20 + 6 + 1 - 2 ⇒ (12) + 6 + 1 - 2 = 17
    dmg 2: 1d8 + 5 + 3 + 1 + 2d6 ⇒ (5) + 5 + 3 + 1 + (5, 1) = 20

    Bane 2/8 rounds

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    5 foot north, avert, full attack.
    Avert %1d100 ⇒ 10
    Fortitude 1d20 + 6 ⇒ (9) + 6 = 15
    Damage 5d6 ⇒ (1, 5, 6, 3, 1) = 16

    Attack 1 %1d100 ⇒ 55 1d20 + 9 ⇒ (12) + 9 = 21
    Damage 1 1d6 + 5 ⇒ (4) + 5 = 9

    Attack 2 %1d100 ⇒ 59 1d20 + 9 ⇒ (7) + 9 = 16
    Damage 2 1d6 + 3 ⇒ (6) + 3 = 9

    "Nevermind, it is out here."
    She quickly follows with while taking a few swings at the creature by the statue.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Any sign of the other one?


    Male Bear Burglar 1

    Nope. Ashur tore into it pretty good.

    Time-traveler answer edit: Ashur did NOT kill it.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Did he kill it or just maul it enough to scare it off for good?

    Taurus rounds the corner and closes on the hound-thing’s flank.

    Move to left side of it.

    While stomping and snorting, the horned shoanti tramples the beast again.

    Overrun: 1d20 + 27 ⇒ (11) + 27 = 38

    Assuming that gets the 37 you mentioned previously, it takes 9 damage from the initial trampling and then…

    Taurus drives a spiked shoulder into it…

    Spiked Destroying: 1d20 + 18 ⇒ (18) + 18 = 36
    Damage: 1d3 + 9 ⇒ (2) + 9 = 11

    …drives his horns into it…

    Greater Overrun Gore: 1d20 + 20 ⇒ (7) + 20 = 27
    Damage: 1d8 + 15 ⇒ (3) + 15 = 18

    …and kicks it once more for good measure.

    Vicious Stomp: 1d20 + 20 ⇒ (16) + 20 = 36
    Damage: 1d3 + 11 ⇒ (3) + 11 = 14

    Erin can take an AoO as well due to Greater Overrun.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    When I wrote north above I guess I really meant west. The statue is north, and I had forgotten this map was rotated.
    AoO Attack 1d20 + 9 ⇒ (20) + 9 = 29
    Damage 1d6 + 5 ⇒ (4) + 5 = 9
    Confirm 1d20 + 9 ⇒ (10) + 9 = 19
    Damage 1d6 + 5 ⇒ (4) + 5 = 9

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur runs up to the now prone beast and tries to gore it himself.

    "No more games!"

    Prone: 1d20 + 15 + 4 ⇒ (17) + 15 + 4 = 36

    1d8 + 16 ⇒ (7) + 16 = 23


    Male Bear Burglar 1

  • Kulik looses two arrows at it, though only one hits!
    ---
  • Erin pokes at the creature, also hitting it once! Her AoO hits, but does not confirm, since it is not yet prone!
    ---
    Taurus runs over, this time successfully knocking over the dog! His armour spikes seem ineffective, though his horns and stomp work fine! The dog is thoroughly finished, though I'm assuming...
    ---
  • ... Ashur moves up and also shoves the pointy parts of his head into the dog to make sure it's dead!

    End Combat! ...though one dog still remains somewhere...

  • Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur breathes heavily as the combat ends, fatigue setting in. "That was annoying..."

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Taurus takes a moment to catch his breath as well as his horns retract into his skull.

    "Kulik, what the hell happened to you?"

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Quite... Creatures that are able to claw you from anywhere just because you look at them. I see weirder stuff with every new day I work for the Pathfinders."
    Erin comments while digging for her wand to hand off to one of the casters.
    Wand time!
    CLW 1d8 + 1 ⇒ (4) + 1 = 5
    CLW 1d8 + 1 ⇒ (8) + 1 = 9
    CLW 1d8 + 1 ⇒ (6) + 1 = 7
    CLW 1d8 + 1 ⇒ (4) + 1 = 5

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "That was new actually. Though I like that teleporting trick they did.."

    Ashur will heal Erin and himself with the various wands.

    1d8 + 1 ⇒ (8) + 1 = 9

    1d8 + 1 ⇒ (3) + 1 = 4

    1d8 + 1 ⇒ (3) + 1 = 4

    1d8 + 1 ⇒ (5) + 1 = 6

    1d8 + 1 ⇒ (5) + 1 = 6

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Well maybe we can catch the one that got away and have them teach you that clawing thing. Will save me a great deal in potions in the long run."
    She says with a laugh while everyone heals up from the fight.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    "Let's not waste too much time here."

    Down to two rage rounds!

    Liberty's Edge

    In effect: Male Half-orc Inquisitor 16 | hp -39/130 | Init +10 | AC 28, T 19, FF 23 | CMB +22, CMD 36 | F +16, R +17, W +18 | Prcptn +28 (drkvsn), SM +31 |

    I'm pretty sure what these are, though KULIK has no idea.

    The half-orc considers a moment before answering the Shoanti. KULIK not sure. When dog look, KULIK felt like a dozen blades stabbed into eyes. Eyes hurt. A lot.

    Eying the one corpse, he looks about again. Shtill one more. KULIK does not know where, though...

    Perception: 1d20 + 13 ⇒ (8) + 13 = 21

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "You think so? I would like to be able to shred stuff by looking at it." Ashur glances over at Erin's robe while chuckling at himself.


    Male Bear Burglar 1

    The group eventually moves to the room to the north after sexually harassing the sole female. No attempt at rushing at all; just posting since I'm leaving work now and wanted this up here for discussion about stuff.

    Four corridors converge orthogonally upon an octagonal space roughly thirty feet across in the tower’s center. In the place of more bronze panels stand eight open, rectangular door frames adorned with metal studs, each doorway’s contents obscured by cool, gray mist. Embedded into the floor in the center of the room is a large numeral one crafted of red marble. A small niche in the southeast wall houses a hand-sized, polished granite statuette of a muscular dwarf wearing robes and hefting a hammer.

    (The unexplored hallways in the back are the same as the ones you got ambushed in, except for the part where you don't get ambushed in these ones (unless you ambush yourselves somehow.))

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Clearly picking up on the innuendo, Erin responds jokingly.
    "...On second thought I suppose I will keep throwing my gold at the potion industry. I would not want to unleash that terror on women everywhere."
    She then makes her way carefully into the octagonal room.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Taurus studies the contents of the room.

    "These things mean anything to any of you?"

    Perception: 1d20 + 11 ⇒ (4) + 11 = 15

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "Well I guess I could just keep tearing things the old fashioned way." Ashur brandishes his claws with a grin before following Erin in.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Keep it up and I will have Osprey de-claw you like a house cat. I hear he is good with animals."
    She snipes back before taking a good look at the dwarf for the first time.
    "I have no idea Taurus, I was horribly wrong about the first statue. If I had to take a guess... He is a dwarf, this place is made of stone, maybe he created it?"

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "You're a buzz kill sometimes you know that? But yea, I've never seen anything like this."


    Male Bear Burglar 1

    The statuette, upon closer inspection, is both impeccably well-made Sovereign Glued to the niche. A Strength check can rip it off, or a Disable Device/Craft (Stonemasonry) can remove it.

    Each of the doors in this room has a number of studs in it, corresponding by letter. Please, for the love of all that is holy, let me know when you are opening, passing through, and/or closing a door, as well as what door letter/floor clearly enough so I can tell with my "two days of backlogged work, thanks to Staples" tomorrow self.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Oh good, another puzzle...

    Calling 'not it' on this one.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    But you're the king of puzzles!


    Male Bear Burglar 1

    You have no idea how much I want to make an Osirion summoner who calls himself the King of Games and yells out monster names and throws around random cards when using his SLA now...

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Well this dwarf looks like it detaches."
    She states as she tries to remove it from the niche.

    Disable Device 1d20 + 15 ⇒ (4) + 15 = 19 (+3 Traps)

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    I would not be surprised at the slightest.


    Male Bear Burglar 1

    Most of the dwarf detaches anyway, except for the one leg that remains stuck to the niche after it cracks off.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Oops..."
    She says quietly while reflexively recoiling from the stand and waiting for something horrible to happen.


    Male Bear Burglar 1

    It is merely embarrassing (and both the Trade Prince of Qadira and his Dwarven contact in Janderhoff cringe.)

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "You meant to do that right?"

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    Are there any checks we can make to give us a clue here?


    Male Bear Burglar 1

    Only if you had gotten the poem-clue (in Thassilonian) earlier.

    Note that there is also a sidebar in here that basically says "IF YOUR PLAYERS ARE BUTTS AT PUZZLES, DON'T WASTE TABLE TIME AND DO THIS," but that has consequences, so I don't want to assume you're doing that.

    Grand Lodge

    Male Shoanti Barbarian 10 HP: 102/102 l AC: 12 /T: 12/FF: 10 l Fort: +13, Ref: +6, W: +9 l Init: +2 l Per: +5 l Movement: 40

    I'll spend some time looking at this later.

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