Reillana Myerishil |
"Quick thinking, Paeral," Reillana gives the other elf an approving nod as she draws her wand and administers a bit of healing.
5 CLW Charges: 5d8 + 3 ⇒ (1, 1, 3, 1, 7) + 3 = 16
Backalley Barkot |
Barkot shudders as the destroyed ooze collapses, leaving him covered in acrid-smelling muck.
Dat was terrible.
Seeing that Paëral and Reillana have stabilized Deric and started work on his wounds, Barkot takes a moment to heal himself some, then checks on the other Pathfinders.
CLW, +1 CL from Reclusive curse: 1d8 + 5 ⇒ (7) + 5 = 12
The oracle approaches Deric first to cast the more powerful healing spell he recently learned (that morning), then Squint.
Cure Moderate Wounds - Deric: 2d8 + 4 ⇒ (8, 8) + 4 = 20
Cure Moderate Wounds - Squint: 2d8 + 4 ⇒ (3, 6) + 4 = 13
Not bad!
Barkot casts another round of cure light wounds on Deric and Squint, then taps himself with his wand.
Cure Light Wounds, CL4 - Deric: 1d8 + 4 ⇒ (7) + 4 = 11
Cure Light Wounds, CL4 - Squint: 1d8 + 4 ⇒ (2) + 4 = 6
Cure Light Wounds, CL1 - Barkot: 1d8 + 1 ⇒ (6) + 1 = 7
I think Barkot's only down by 1 at this point. How's everybody else doing?
Deric Vel |
Deric stands. "Apologies to all. I underestimated a foe and was careless in battle. I will do better for you next time. And, thank you for the magical healing." He attempts to don the quick release shield but it remains on his waist. "That shopkeeper..."
Backalley Barkot |
Barkot squints at Squint, noticing a few remaining unhealed cuts and bruises on the halfling.
"Hang on a sec, pal. Let's getcha fixed up da whole way."
He taps Squint with his wand, then puts it back into his wrist sheath.
CLW, CL1: 1d8 + 1 ⇒ (3) + 1 = 4
Backalley Barkot |
"Dat was unexpectedly bad. We should keep goin' dough, right?"
Jacobadiah 'Squint' Nirodin |
"I-i-i-i-i did not enjoy that one bit. I think retreating was the best strategy - I almost got eaten! What in the Abyss was that thing?"
Squint looks around at his companions for answers.
Reillana Myerishil |
"Um, an ooze? Beyond that, I don't think I could tell you--we don't get many oozes at the Spire."
Renewing her light spell, Reillana gives the others a nod of readiness and falls in.
Paëral |
Paëral nods and, with bow still ready, presses on and does his scout thing...
Stealth: 1d20 + 14 ⇒ (13) + 14 = 27
Perception: 1d20 + 10 ⇒ (15) + 10 = 25
Survival (Tracks): 1d20 + 9 ⇒ (7) + 9 = 16
GM Brunoreturns |
Leaving the destroyed ooze behind, the party enters the worked stone tunnel and continues carefully, looking for danger.
After a few minutes, the tunnel ends at an octagonal chamber. Slide 1. Stairs lead up to a stone platform over dark waters below.
Water flows from pipes in the corners of the room and pours into the pool below. Tunnels lead in each of the cardinal directions.
Over the sound of flowing water, Paeral can just make out the sound of singing coming from the northern passage.
Jacobadiah 'Squint' Nirodin |
Before leaving the destroyed ooze, Squint suggests that someone check to make sure that nothing was left behind.
"You know, like loot," he explains, "but I'll stay up here on Ulyi, thank you."
GM Brunoreturns |
As the party moves into the worked stone corridor, Reillana notes that all of the walls glow with familiar patterns of faint preservation magic.
Paëral |
Paëral whispers, "Singing up north...we should check it out...be wary..."
He'll continue warily north in his usual fashion...
Stealth: 1d20 + 14 ⇒ (13) + 14 = 27
Perception: 1d20 + 10 ⇒ (8) + 10 = 18
Survival (Tracks): 1d20 + 9 ⇒ (16) + 9 = 25
GM Brunoreturns |
Paëral: 1d20 + 7 ⇒ (17) + 7 = 24
Barkot: 1d20 + 2 ⇒ (16) + 2 = 18
Squint: 1d20 + 6 ⇒ (19) + 6 = 25
Ulyi: 1d20 + 6 ⇒ (19) + 6 = 25
Deric: 1d20 + 7 ⇒ (3) + 7 = 10
Reillana: 1d20 + 5 ⇒ (11) + 5 = 16
Eels: 1d20 + 3 ⇒ (15) + 3 = 18
As Paeal reaches the central platform and turns to the west, two dark grey eel-like creatures lunge out from the pipes in either corner of the room.
At first, Paeral thinks that he is safely out of range, but a second set of jaws stretches out from the eel's open mouth, extending its reach.
One attacks Paeral, the other attacks Deric, before disappearing back into the pipes. They are attackable, but I will assess cover.
Surprise Round
Red: 1d20 + 11 ⇒ (15) + 11 = 26
Blue: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 2d6 + 3 ⇒ (5, 4) + 3 = 12
Paeral takes 12 points of damage, Deric's armor protects him. I'll get a stat block up after dinner. Paeral and Squint act before the eels in Round 1
Knowledge(Arcana) can reveal more information as well as Perception checks from people other than Paeral
GM Brunoreturns |
I usually don't roll separately for Ulyi, did so here by mistake. Hilarious that he and Squint rolled the same...
Round 1
BOLD may act
Squint
Ulyi
Paeral
Eel (Red)
Eel (Blue)
Barkot -1
Reillana
Deric -0 (DEX -2)
Jacobadiah 'Squint' Nirodin |
"Paeral!" Squint yells out in alarm as the scout suffers a nasty bite. "Ulyi, get us into position!"
The halfling positions his lance as the eidolon wades into the sewage water to a spot alongside one of the pipes.
Hopefully Ulyi doesn't need to swim, but let me know if so. Squint will hold his action (attack with lance) until the red eel shows up again.
GM Brunoreturns |
Ulyi hops down into the brackish water that fortunately does not smell like sewage. It is more reminiscent of the harbor, but stagnant and bitter.
It tastes stagnant and bitter too, as Squint and Ulyi quickly find out, disappearing under the surface of the water.
DC 15 Ride check to stay in the saddle (saddle bonus allowed). If you stay in the saddle, make a DC 10 Reflex save to hold onto the lance.
The water is still, so it is only a DC 10 Swim check.
Jacobadiah 'Squint' Nirodin |
Given that Squint has done this rather recklessly, I'll make use of his last point in Adaptable Luck for the day to add a +3 to this important Ride check to stay in the saddle.
Ride Check, Military Saddle, Adaptable Luck: 1d20 + 9 + 2 + 3 ⇒ (2) + 9 + 2 + 3 = 16
Wow. Lucky. Or unlucky - we shall see.
"Pffff-ahhhh!" Squint spits, trying to keep hold of his lance.
Reflex Save: 1d20 + 6 ⇒ (5) + 6 = 11 Wow. Again lucky.
"I can see it! Get me towards the pipe entrance!"
Ulyi |
"This is unpleasant," the eidolon mopes, bobbing at the surface with the halfling on his back.
Swim Check: 1d20 + 4 ⇒ (9) + 4 = 13
Please note that I've not rolled in double digits yet this fight on a d20.
Ulyi somehow pilots his form where Squint wants to be.
Jacobadiah 'Squint' Nirodin |
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"YAH!" Squint yells, stabbing at the eel.
Melee Attack, Reach, Silver: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 1 ⇒ (5) + 1 = 6 Ah-HA!
Critical Confirm: 1d20 + 6 ⇒ (18) + 6 = 242d6 + 2 ⇒ (2, 1) + 2 = 5 !!!!!
GM Brunoreturns |
Who cares about cover penalties anyways?
The acrobatic halfling performs swashbuckling feats with the grace of a true performer, stabbing the eel with critical precision.
Round 1
BOLD may act
Squint
Ulyi
Paeral -12
Eel (Red) -11
Eel (Blue)
Barkot -1
Reillana
Deric -0 (DEX -2)
GM Brunoreturns |
The eel appears to be on its last legs, but continues fighting. Both eels continue attacking their previous targets.
Red vs AC18: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 2d6 + 3 ⇒ (2, 4) + 3 = 9
Blue vs FFAC19: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 2d6 + 3 ⇒ (5, 2) + 3 = 10
Round 1
BOLD may act
Squint
Ulyi
Paeral -21
Eel (Red) -18
Eel (Blue)
Barkot -1
Reillana
Deric -10 (DEX -2)
Reillana Myerishil |
"It seems like we could just move past them, no?" Reillana asks as she steps into the larger chamber. Still, she pulls her arm back to lash at the strange eel-thing in the wall.
Move into the room, Swift Action to apply Arcane Strike to the whip, then Readied Attack if Red Eel pokes its head out/
Readied Attack: 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Backalley Barkot |
"Ah, c'mon, we're lookin' ta fight da blue guys, not every damn t'ing dat crawls aroun' down here!"
Barkot flexes a wrist and a wand drops into his hand. He takes a step onto the walkway and calls for Soralyon's blessing on the Pathfinders, then stashes his wand in his belt.
Swift action, free action, standard action, move action. He will return it to his spring-loaded wrist sheath after the fight.
GM Brunoreturns |
Round 2
BOLD may act
Squint
Ulyi
Paeral -21
Eel (Red) -18
Eel (Blue)
Barkot -1
Reillana READIED
Deric -0 (DEX -2)
Paëral |
Paëral shrugs at Barkot. "Struck me first...and then again...not too damn pleasant either...can't let it swim away after that...besides, we may have to come back through here..."
He'll fire at the red eel again and move back...
Longbow: 1d10 + 8 + 1 + 1 + 1 ⇒ (10) + 8 + 1 + 1 + 1 = 21
Cold Iron Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Jacobadiah 'Squint' Nirodin |
"Hiiiii-yah! Ulyi, to the next one!" Squint fearsomely yells out, uncharacteristically enjoying skewering eels in a tunnel. (fish in a barrel?)
Ride Check, Military Saddle: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Ulyi |
Ulyi has 40 feet of movement per round. He will swim to the platform and get up, crossing over to the other pipe.
Swim Check: 1d20 + 4 ⇒ (11) + 4 = 15
"Who is this person riding on my back?" Ulyi wonders aloud.
GM Brunoreturns |
You can swim under the platform. It is a full round swim to get into position, but Ulyi makes it there fine.
The eel lashes out at the food with the sharp stick, missing badly.
Bite: 1d20 + 7 ⇒ (1) + 7 = 8
@Reillana, that attack doesn't technically trigger your readied action, but I would allow it anyways. Your choice to go through with the attack or not. If so, the eel will have cover and your initiative will move.
Round 2
BOLD may act
Squint
Ulyi
Paeral -21
Eel (Blue) -6
Barkot -1
Reillana
Deric -0 (DEX -2)
Backalley Barkot |
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Don't forget bless, everybody (said every cleric, ever).
Barkot unlimbers his crossbow and loads in a bolt.
Deric Vel |
The eel lashes out at the food with the sharp stick, missing badly.
That gives me an AoO does it not? Reach weapon and shield on the ground.
GM Brunoreturns |
I'm probably being too generous with Reillana's reach, but then I thought her attack was a miss so I didn't give it enough thought. Can't go back on my statement now...
Waiting with her whip cocked, Reillana flicks out as the eel attacks Squint, slashing the eel in the face.
Rerolling the damage, since Reillana used the wrong die. LOL Same damage
S.Whip: 1d4 + 1 ⇒ (4) + 1 = 5
Round 2
BOLD may act
Squint
Ulyi
Paeral -21
Reillana
Eel (Blue) -11
Barkot -1
Deric -0 (DEX -2)
Reillana Myerishil |
FTR, since Reillana's reach is only 10ft I'm fine with ruling that her AoO can't the other eel. She is on the opposite side of the bridge.
GM Brunoreturns |
Deric moves up at thrusts the bill into the pipe.
Deric alredy knew that the water would be above his head, so I won't make a check to hold on to the weapon, but you do need to make a DC 10 Swim check.
Edit: Unless you prefer to simply sink to the bottom, that is. You can choose to attack with firm footing from underwater (assuming there is a bottom, Ulyi can't tell you that).
GM Brunoreturns |
Deric hits the pool and sinks... like a fighter wearing full plate. At a depth of 10 feet, his boots touch bottom and he swings his bill at the eel in the pipe. The water impedes his swing, sending it wide of the pipe.
Round 3
BOLD may act
Squint
Ulyi
Paeral -21
Reillana
Eel (Blue) -11
Barkot -1
Deric -0 (DEX -2) Holding Breath 2/28
Jacobadiah 'Squint' Nirodin |
Squint stabs again at the eel while he maintains his somewhat-precarious seating.
Ride Check: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
As we're not actively swimming, I'm hoping that's sufficient.
Ulyi |
Ulyi treads water.
"Come back from Nirvana...I need to sit on you while we faff around in raw sewage with a bunch of overgrown worms in a barrel...it's urgently important..."
Swim Check (to float in place): 1d20 + 4 ⇒ (14) + 4 = 18