GM Bret’s Solstice Scar B Session Two Tier 1-2 (Inactive)

Game Master BretI

Solstice Scar B Tier 1-2


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Edwin moves forward.

Kamishah slams his flail into the prone kobold. It is still alive!

Round 1 & 2:

Sek
Green asleep
Red Herald -21 Shaken prone
Kioshi
Yellow
Meux
Blue asleep
Purple
Kamishah
Ylania
Edwin

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Attack: 1d20 + 9 ⇒ (11) + 9 = 20 Hawkeye (swift), Study (move).
Damage : 1d8 + 3 ⇒ (3) + 3 = 6

Do prone enemies cause soft cover? I assume sleeping ones don't but I could be wrong. I can ignore the cover from 1 creature (the one causing the largest penalty).

If it's partial or less, below 2, Sek studies and fires at yellow. Taking the aoo. If it is he has to take the full 4 he studies purple and shoots it in the face.

Aid AC rolls:
Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Attack: 1d20 + 6 ⇒ (3) + 6 = 9


Partial cover is a low wall. Prone enemies are less than that, so I am going to say they do not provide cover.

As Sek fires at Yellow, Purple tries to remind him that they are right there threatening him!
AoO Spear: 1d20 + 1 ⇒ (9) + 1 = 10
Damage: 1d6 - 1 ⇒ (1) - 1 = 0

Yellow gives a cry as he goes down with a grunt.

Draconic:
Can’t you hit anythi...URK!

Round 1 & 2:

Sek
Green asleep
Red Herald -21 Shaken prone
Kioshi
Yellow
Meux
Blue asleep
Purple
Kamishah
Ylania
Edwin


Ylania moves up to join the group.


Green snores.

Red looks around, seeing only purple standing. They grab their greatsword and from their prone position try to swing at Kamishah while yelling something.

Draconic:
Let all know I got my claws into you before Horralydax eats them!

Greatsword, prone: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Kamishah avoids the blow.

Round 2:

Sek
Green asleep
Red Herald -21 Shaken prone
Kioshi
Meux

Blue asleep
Purple
Kamishah
Ylania
Edwin

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

"Oh Chaldira, support my allies!"

Acid Splash vs. touch AC @ purple : 1d20 + 4 ⇒ (11) + 4 = 15

Acid Splash Damage, acid focus: 1d3 + 1 ⇒ (1) + 1 = 2


Purple yelps when hit by Kioshi’s splash of acid.

Round 2:

Sek
Green asleep
Red Herald -21 Shaken prone
Kioshi
Meux
Blue asleep
Purple -2
Kamishah
Ylania
Edwin

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Meux releases a bolt of hot fury on the nearest kobold. Purple

Firebolt-Ranged Touch: 1d20 + 1 ⇒ (14) + 1 = 15
DMG-FIRE!: 1d6 + 1 ⇒ (6) + 1 = 7

on the off chance that attack takes it out, he will move up


Meux's bolt hits Purple squarely in the chest. The Kobold goes down!

Seeing their foe down, Meux moves out across the ice.

I've moved you.

Round 2 & 3:

Sek
Green asleep
Red Herald -21 Shaken prone
Kioshi
Meux
Blue asleep
Purple -9
Kamishah
Ylania
Edwin

The Concordance

Male Mwangi Hunter3 HP:27/27 AC19 TC12 FF17 CMD17 F+5 R+5 W+3 Init+2

Kamishah attempts to keep the pressure on the lead kobold, slipping slightly on the ice.

Flail on Red: 1d20 + 6 ⇒ (6) + 6 = 12
Damage on Red: 1d8 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Sek moves to provide flank and rolls to aid.

Aid Karissa's attack: 1d20 + 2 ⇒ (10) + 2 = 12

He does provoke.

Aid to AC
1d20 + 6 ⇒ (1) + 6 = 7
1d20 + 6 ⇒ (19) + 6 = 25
1d20 + 6 ⇒ (16) + 6 = 22
1d20 + 6 ⇒ (15) + 6 = 21

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

Edwin moves toward green enemy. (double move)

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

"Älä pelkää, rakas kaunainen rakastaja, Mountain Herran palvelija on täällä suojaamaan sinua!"

Sylvan:
Fear not, dear beautiful mistress, the servant of the Mountain Lord is here to protect you!

Diplomacy: 1d20 + 6 ⇒ (20) + 6 = 26


Kamishah ends the prone Kobold’s life.

You can easily coup de grace the remaining sleeping Kobolds.

Combat over, one success.

With the combat over and Meux’s invitation, the dryad comes forth.

She turns to Meux and responds in Sylvan “Thank you, I am Enzial. I am glad you have put an end to those kobolds, they were most disagreeable.

After Ylania translates for the rest of the group, she turns to the rest of you and says in common “Forgive me, I know the human trade language as well. Although not as fluid as Sylvan, still it would be rude of me to not speak so that all can understand.

Thank you for the assistance.

Looking over the group, she then asks “Why are you here, in our lands?

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

"I'm pretty sure I'm here to put arrows in things, but some else will have a much more satisfying answer, I'm sure."

Sek pulls an arrow out of the kobolds necks.

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi steps forward.

"Lady of this realm. Thank you for your kind words. We are seeking information on the holy warrior Ivvora who visited this land and the land of the Twinhorns in pursuit of Eshimka, whom she vanquished and banished with the Twinhorns’ help. Ivvora also sought out Grathatonhakis, an immense white dragon that lurked in the Tusk Mountains. We do not know what happened to Ivvora but we need to try to commune with her spirit where she potentially fell. Do you know anything about the wyrm Grathatonhakis and its lair? Do you know what happened in all these years and who might have taken the lair since?” Kioshi asks.


I know the name Grathatonhakis.” she says.

They terrorized this region for centuries before dying unexpectedly nearly a millennium ago. It is only within the last century that any white dragons dared come to this area, and we are currently dealing with newest clutch of wyrmlings. The kobolds who serve the dragons are over hunting the area in an attempt to feed them.

If you wish, I can introduce you to Vallahk and Quiselle, the stewards of this region. If all you want is to hunt the dragons, I can show you the way to the kobolds’ and dragon’s lair — including a less well known entrance higher up in the mountains.

Four options:
* Meet with the fey Stewards (another social encounter)
* Fight the kobolds using the obvious entrance
* Go up the mountain and use that entrance
* Ignore the dryad and track the kobolds on your own.

The Concordance

Male Mwangi Hunter3 HP:27/27 AC19 TC12 FF17 CMD17 F+5 R+5 W+3 Init+2

"It is wise to approach the enemy from unexpected trails." Kamishah rumbles. "But allies are also welcome."


Somewhat worried, Enzial clarifies that “The kobolds know of the entrance high up in the mountains, for they are the ones who hid it. They just wouldn’t expect you to know of it.

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

"It seems to me that any advantage is worth taking. I believe that Kamishah has chosen the best course of action."


Nodding, Enzial says “It seems you wish me to show you the way up through the mountain. Please, follow me.

I will take you as far as the entrance, once there you will need to rely on your own skills.

She starts to lead the way.

I will post again soonish, say within the next two hours.


Please do any healing that you may want to do before this.

I will want a marching order for 5-foot and 10-foot corridors. Also please let me know of any special precautions you may be taking.

Enzial leads you up along a narrow series of switch-back trails through the mountains. The wind is harsh and icy. You gain several hundred feet in elevation as you climb along the trails.

Your cold weather gear gives +5 to the following saving throw.

If you fail a Fort save, DC 13:
You are fatigued and take 2 points of non-lethal damage from the cold.

Fatigued: A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted.

She stops on a ledge and touches a portion of the rock face. There is an audible click, and a portion of the stone slides to the side.

She takes a few minutes to show you the mechanism she used to open the secret door.

"I wish you the best of luck! May you show yourselves to be the better hunters and turn the kobolds and dragons into the hunted!" she says to you as she prepares to leave.

I have marked where the group will enter the caverns on Slide 11.

It has been about 40 minutes since the battle with the Kobolds.

The Concordance

Male Mwangi Hunter3 HP:27/27 AC19 TC12 FF17 CMD17 F+5 R+5 W+3 Init+2

Kamishah will ask charity of Sek once more. Edit: Booyah, minimum charges burned!

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

As the party climbs to the tunnel, Kamishah shifts his sight to match the conditions. Animal Focus Bat for Darkvision.

Fort Save: 1d20 + 5 + 5 ⇒ (7) + 5 + 5 = 17

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

[ooc]Meux was actually at full health from being healed after the undead encounter...updated[/oog]

DC13 Fort: 1d20 + 3 ⇒ (7) + 3 = 10

The altitude is clearly affecting Meux, much to his great embarrassment!

"At this lowly season, the master sees fit to show I am unworthy to ascend without hardship. This must be a test...I will prove my mettle oh great Yamatsumi! I will prevail, though hindered by arduous fatigue!"

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Sek is happy to provide. Sek's ideal position is second.
Thanks for rolling well it saves me charges.

Fort Save: 1d20 + 5 + 5 ⇒ (13) + 5 + 5 = 23


Meux, did you include the +5 for Cold Weather gear? It doesn't look like you did.

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Wait, shouldn't we try and talk with the potential allies to see what else we might find out?

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Fort save 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

fort : 1d20 + 3 ⇒ (15) + 3 = 18

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi also agrees with Ylania. We should gain more information by talking to potential allies.

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

fort: 1d20 + 4 + 5 ⇒ (3) + 4 + 5 = 12


Alright, It seems you have two who strongly want the social encounter.

Also only Sek said where they wanted to be in a marching order. No one has placed themselves on Slide 11.

I will be out much of the day today. Please as a group decide which you are doing.

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Diplomacy is good.

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

As the game has slowed down and nobody else is in favor of diplomacy I am now voting also for just proceeding with the cave. The icons are all placed GM.

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

cave


Alright, back to the original plan of attacking the kobold caves.

Perception:

Edwin: 1d20 + 1 ⇒ (14) + 1 = 15
Kamishah: 1d20 + 7 ⇒ (7) + 7 = 14 Dark vision via Aspect of Bat
Kioshi: 1d20 + 0 ⇒ (18) + 0 = 18 Low-light vision
Meux: 1d20 + 5 ⇒ (1) + 5 = 6 Low-light vision
Sek: 1d20 + 11 ⇒ (5) + 11 = 16 +4 Bestial Features, +3 Bright Light; Low-light vision
Sek’s Eagle Aquilo: 1d20 + 15 ⇒ (18) + 15 = 33 Low-light vision
Ylania: 1d20 + 7 ⇒ (19) + 7 = 26 Low-light vision

Ylania and Sek hear the faintest of sounds coming from the southern passage.

I have marked it in red text on the map.

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Light conditions?

"There is something down that pathway."


Only what light you bring with you.

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

She will indicate what direction she has heard noise from.,

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Meux casts Light on the holy symbol dangling from his neck.

"The noble symbol of The Mountain Lord will light our way!"

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Sek floats an ioun torch around his head.

Sek move up beside the pillar and looks down the hallway (80ft double the distance of the low light are of the torch).

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

"Can someone give me a light?"


Perception:

Edwin: 1d20 + 1 ⇒ (10) + 1 = 11
Kamishah: 1d20 + 7 ⇒ (13) + 7 = 20
Kioshi: 1d20 + 0 ⇒ (11) + 0 = 11 Low-light vision
Meux: 1d20 + 5 ⇒ (14) + 5 = 19 Low-light vision
Sek: 1d20 + 11 ⇒ (2) + 11 = 13 +4 Bestial Features, +3 Bright Light; Low-light vision
Sek’s Eagle Aquilo: 1d20 + 15 ⇒ (1) + 15 = 16 Low-light vision
Ylania: 1d20 + 7 ⇒ (13) + 7 = 20 Low-light vision

Sek can barely make out a single kobold with a light crossbow waiting down at the end of the hallway.

Do you want me to roll initiative or does the group have a different plan?

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi has cast 'light' on his clothing and Edwin's armor in advance due to the light conditions.

Let us try to sneak closer.

Stealth: 1d20 + 3 ⇒ (14) + 3 = 17


Kioshi casts his spell on his clothes and they start glowing. He then causes Edwin’s armor to glow using the same spell, and his clothes stop glowing.

Show me where you are sneaking with arrows.

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Sek will Study the one Kobold he can see, while his allies are moving into position.

Getting ready to fire if necessary.

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

;-) Forgot about that! ;-) Edwin's clothes is more important so it is fine like this. Arrows on the map.


Spoiler:

Kioshi: 1d20 + 0 ⇒ (8) + 0 = 8 Low-light vision
Sek: 1d20 + 11 ⇒ (18) + 11 = 29 +4 Bestial Features, +3 Bright Light; Low-light vision

1d20 + 4 ⇒ (9) + 4 = 13
1d20 + 3 ⇒ (10) + 3 = 13

Kioshi gets up next to Sek, but can not see any kobolds down the dark hallway even with the light from Sek’s ion torch. He doesn’t hear anything either.

Sek:
Waiting and watching, Sek spots a second Kobold looking up towards the light. He also notices what looks like a covered pit trap at the bottom of the ‘stairs’.


Both sides are now aware of each other. Shall I roll initiative?

Grand Lodge

Nature Fang/Raptor-Kin| AC:19 T:14 F:15 | HP31/31 | CMD:17 | F:+5 R:+5 W:+9 | Init:+7 | Perc: +17/20, Low-Light
Session Resources:

Sek being able to tell that they have been spotted whispers to the group, "two or more kobolds, trap at the bottom of the stairs, we have been made."

I'm fine with starting combat. It seems the conditions have been met. I don't know if anyone else had a pre-combat plan.

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