✓ Ability Modifiers +2 Wis, –2 Cha (+2 Dex while shapechanged)
- Bite attack that deals 1d6 points of damage
- 2 talon attacks that each deal 1d4 points of damage
✓ +4 racial bonus on Perception checks
- Increase fly speeds from other sources by 10 feet
SPECIAL ABILITIES
Familiar
The master of a hawk familiar gains a +3 bonus on sight-based and opposed Perception checks in bright light.
Bot:
Sek will try to maximize accuracy and damage. Using either a move action to study target, or a move action to get into point blank range. Whenever possible Sek will keep one melee focused ally between him and the enemy.
[dice = Attack] 1d20+8; 1d8 + 2 [/dice]
Round two Sek with perform the opposite move action as round one.
[dice = Attack] 1d20+9; 1d8 + 3 [/dice]
If the enemy seems difficult to hit on round 1 Sek will swift action Hawkeye for +1 to hit
[dice = Attack] 9 + 1d20; 1d8 + 3 [/dice]
If point Blank, Studied and Rapid Shot.
[dice = Attack] 1d20+7; 1d8 + 4 [/dice]
[dice = Attack] 1d20+7; 1d8 + 4 [/dice]