GM Batpony's [PFS] Labyrinth of the Hungry Ghosts (Inactive)

Game Master Batpony

Maps and Handouts


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Liberty's Edge

Mosquito Witch Handouts

No vulnerabilities, but able to overcome DR 5 by slashing. To hit bonus +10. Any touch attacks from the creature may possibly cause you to be shaken, they have sneak attack, and can move through material objects. @Zero, made a mistake, the DC20 dance is for tier 3-4, you have do a DC24 dance!

Phantom quick on his feet, slashes away one ectoplasmic entity before it even had a chance to move. The other two immediate go towards Kor'sarro and Warpac, pick them up and slam in to them.

slam,warpac: 1d20 + 10 ⇒ (2) + 10 = 12 Miss
dmg,sneak atk: 1d4 + 2d6 + 3 ⇒ (1) + (4, 6) + 3 = 14DC14 Will or shaken for 1d4 rounds

slam,kor'sarro: 1d20 + 10 ⇒ (11) + 10 = 21 Also miss
dmg,sneak atk: 1d4 + 2d6 + 3 ⇒ (3) + (5, 5) + 3 = 16DC14 Will or shaken for 1d4 rounds

Combat Round 1
conditions:()
Phantom
Ghost
Warpac,Kor'sarro,Jorah,Zero,Gronk

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Gronk will 5' step, rage, and use some teeth and claws..

"Die Ghostly Abominations!!"

Bite: 1d20 + 16 ⇒ (9) + 16 = 25
Claw 1: 1d20 + 16 ⇒ (13) + 16 = 29
Claw 2: 1d20 + 16 ⇒ (4) + 16 = 20

Dam Bite: 1d6 + 20 ⇒ (4) + 20 = 24
Dam Claw 1: 1d8 + 14 ⇒ (1) + 14 = 15
Dam Claw 2: 1d8 + 14 ⇒ (7) + 14 = 21

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Will: 1d20 + 9 ⇒ (16) + 9 = 25

Frowning at the first attack as he sidesteps the Aasimar releases a low growl at the creature before bringing the wrath of Ragathiel down on the ghost.

Attack 1: 1d20 + 14 ⇒ (2) + 14 = 16
Damage Attack 1(power attack): 1d10 + 11 ⇒ (6) + 11 = 17

Attack 2: 1d20 + 6 ⇒ (5) + 6 = 11
Damage Attack 2(power attack): 1d10 + 14 ⇒ (10) + 14 = 24

Liberty's Edge

Mosquito Witch Handouts

on mobile so can't update map but...

Groom's bloodthirsty nature rips apart completely one of the ghostly figures with ease. Kor'sarro's bark on the other hand, is much stronger than his bite as in his angry state he misses completely the spectres.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Jorah steps up behind Warpac and lays his hand on his shoulder, asking Desna to guide his blade.

Seems this combat is well in hand so just casting Guidance

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

@Jorah
"Thank you angel."

Swift action to activate Sacred Weapon/Ghost Touch.

+7/1d10+7 Power Attack with Dwarven Double Waraxe [1d10; crit x3; dmg: S] (+4[BAB] +2[str] +1[wpn foc] +1[enh] -2[pwa] +1[guidance]/+2[str] +4[pwa] +1[enh])

To hit: 1d20 + 7 ⇒ (14) + 7 = 21
Damage/Ghost Touch: 1d10 + 7 ⇒ (4) + 7 = 11

"We'll rid this room of the undead in no time."

Attacking the ghost to the southeast of him, moving 5' east if it falls/dissipates.

Liberty's Edge

Mosquito Witch Handouts

Warpacs hit also holds accurate as it strikes square on the ghostly figure, but it remains standing strong.

Combat Round 1/2
conditions:()
Phantom
Ghost -11
Warpac,Kor'sarro,Jorah,Zero,Gronk

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Phantom will maintain rage, move to flank and swing

atk: 1d20 + 12 ⇒ (13) + 12 = 25

dmg: 1d10 + 13 + 2d6 ⇒ (8) + 13 + (4, 4) = 29

enemy will take a negative 2 ac from party and a negative 4 from me

-Posted with Wayfinder

Liberty's Edge

Mosquito Witch Handouts

Enemy is down! Now we have to sort Zero out.
Zero may continuously make 10 checks to see if he passes any dance check, no one can aid another in this check, but spells and other modifiers still can be applied. If he does not pass any of the 10 checks for the DC24, take 1d4 Wisdom damage and be fatigued. This cures when you have rested 8 hours.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

If the Paladin boost for fear effects works then I will make my way to Zero for the +4

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

How is he doing? Is he able to even come close? I can boost by 1 with a guidance and give him an extra roll with a Lucky Presence, but I'm not going to waste a blessing if it is not even possible for him to do it. Kor'sarro Khan, you have a circlet of persuasion that would help a LOT. Jorah, you have a dispel magic that might help. Warpac has a lesser restoration memorized if he fails which is lower level than the dispel magic so probably not the dispel.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

I have no issue using a Dispel if it's something that can be dispelled. I still have all my 3rd level spells so it's not a big deal. I have lesser restoration as well and plenty of 2nd level slots

-Posted with Wayfinder

Liberty's Edge

Mosquito Witch Handouts

He failed the initial save so the future checks are not saves, but skill checks, hence I don't think he gets +4, per the rules you can't dispel it, but it is a haunt so you can rid haunts with positive energy.

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Heh, finished everything but my part...

I do not believe I can get a DC24 dance check, so...

Wisdom damage: 1d4 ⇒ 3 + Fatigue

When she finally comes to her senses, Zero will smack her temples in an effort to clean her mind physically.

"Show's over," she pants, trying to regain her breath and composure.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Jorah goes over to Zero to calm him, and taking his hand, says a short prayer in the celestial tongue, "Here, let Desna's light into you, and heal your soul."

Removes fatigue and 1d4 ⇒ 1 Wis damage. I don't mind using another casting if you would like to try to remove more of the Wis damage.

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

"Thanks. Sometimes the Song is a bit too much, I suppose," she half-thanks, half-apologizes. "Shall we?" she adds, offering her hand in a 'lead-the-way' gesture of sorts.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Warpac, observing the outstretched hand, smiles wryly.

Almost like inviting someone to dance. Ironic.

With the disruption of the undead gone, Warpac gives the room a once-over.

Liberty's Edge

Mosquito Witch Handouts

During the ordeal with the dancing, Tzur-Vaal attempts to be useful trying to pull Zero out of his dancing trance but to no avail, at the end, Zero ends the trance after tirelessly dancing for a minute or so. The other spirits in the area continue about their party ways, ignoring whatever just happened.

Over by the fireplace, a sword is observed, the long sword is thin and very well decorated, the ectoplasms killed forms on the ground a green gooey like liquid which shapes itself as an orb. (so 3 orbs)

sword spellcraft DC19:
You recognised the longsword to be a +2 ghost touch longsword

Gooey liquid kn. Arcana DC19:

this fluid, if refined, could be used to fight against incorporeal creatures. However, the refinement requires reagents and tools that the you are not currently carrying.

Once you are satisfied with this room and are ready to venture deeper into the labyrinth, make a survival check following the same rules as earlier.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Spellcraft: 1d20 + 2 ⇒ (17) + 2 = 19

While waiting for zero to snap out of it he makes his way around the ballroom and regards the blade for a moment before lifting it up and taking a few expert swings with it, once done with it he turns to the rest of the group. "Not sure if we have someone who is proficient with longswords, but this one might come in handy, it has the effect of being stronger against ghost like forms..."

No survival skill for Kor'sarro

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Survival : 1d20 ⇒ 4

Phantom has no idea where he is going

-Posted with Wayfinder

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

No knowledge arcana.
Cast guidance before moving out again.

Survival: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18

"You know, if we are going to have to be dealing with these ghost things, this armor is not going to help much. Anyone have one of those fancy wands that cast mage armor handy that is willing to spare a charge?"

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Surv: 1d20 + 14 ⇒ (16) + 14 = 30

"It's this way over here!"

Assuming that roll is enough lol..

"If noone is going to use the sword I will take it.."

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Warpac does not need the sword so you are welcome to it from his perspective."

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

"Feel free. Strike down the next creepy spirit that wants to dance with me, if you would," Zero remarks, the bitterness in her voice not leaving anytime soon.

Survival: 1d20 + 9 ⇒ (9) + 9 = 18

Liberty's Edge

Mosquito Witch Handouts

Those survivals are enough to get us through! Just waiting on Jorah now to make sure he's okay to move on. No one has arcana :o

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Kn Arcana: 1d20 + 6 ⇒ (10) + 6 = 16

"You are welcome to the sword. I'm afraid I have no skill with such a blade. Perhaps we should take these orbs of goo with us, just in case."

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

A 30 doesn't get it done in a 5-7 group? It must not be meant to pass then..

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

out of field

-Posted with Wayfinder

Liberty's Edge

Mosquito Witch Handouts

Definitely passed, just required to make sure Jorah wasn't going to do anything that held the group back in the current room.

The party again finds themselves in another similar maze of sorts, with creepy shadows moving inside the walls, floors, and ceiling. Navigating the room takes roughly an hour again as Gronk steadily is able to make out right from left with ease. This leads the pathfinders to another door. Inside leads them to another chamber.

This chamber is furnished to resemble the parlor of an upscale brothel, but it is covered in a thin layer of dust. Shelves holding various trinkets, ships in bottles, and decorative glassware line the walls. A table and three large chairs, all made of fine mahogany, sit in the southern end of the room. Garlands of dried flowers surround a fancy ceramic urn on the table. To the north, a short flight of stone steps extend to a raised area obscured by an emerald-colored lace curtain. Bronze statues of women in sailor’s garb with hollow eye sockets stand at the base of the dais. Each of the statues is covered in a green patina. Sad, brooding music fills the chamber, emanating from a quartet of ghostly musical instruments that float several feet off the floor.

A lady ghost, floats around this room. He face slightly disfigured but you can tell once it was a face of a beautiful lady. A long thin scar is observed straight across her neck. Three statues across the room, turn their heads and look at you, observing you closely. The statues look that of beautiful curly hares warriors, holding swords, dressed in short robes, they however look odd, as they have hollow eyes. The ghostly lady approaches you.One round again before she approaches you, map will be updated soon.

Kn. Arcana, Religion DC25:
The statues in this room are celedons who serve the goddess Besmara. You recognizes that the hollow eye sockets are a sign that something is severely wrong with these celedons and suspects that they may be nearing a crisis of faith. You also know that celedons explode if they abandon their faith, leaving behind a mindless husk.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Knowledge Religion (assist Jorah): 1d20 + 2 ⇒ (8) + 2 = 10 Success! barely

Making their way into the new room with the statues and the floating ghost he was already on high alert, letting his eyes go over the statues he frowned as he pointed little things out to Jorah in hopes of helping him identyfing the creatures. Also letting the power of Ragathiel flow through him to see if there were any evil being in the room.

Swift action: Detect evil

Liberty's Edge

Mosquito Witch Handouts

No evil detected in here. I'm actually currently in another game where we are discussing if you can technically "assist" knowledge that someone knows, I've always ruled it as no. But I'm waiting on feedback of a more experienced GM. Would also like to hear other's thoughts on this.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

I never really gave it any thought, might be off with it, if it isn't possible, ignore it :)

Liberty's Edge

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Mosquito Witch Handouts

So the other GM has gotten back that he shares a similar thought, that knowledge checks should be what you know, and hence with that rationing you can't really aid another in assisting them to know something in their brain per say. And am going to rule it as such. Where you could aid another would likely be in cases of research type activities where it makes sense.

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Gronk's hand moves to theghost touch sword he just aquired.. Readied action to attack.

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Zero narrows her eyes in a rather outputting snarl.

"Fool me once, shame on me...," she trails off, focusing her gaze on the approaching ghost (studied target) and calls to Jorah to "...have the Captain's wand ready..."

Silver Crusade

1 person marked this as a favorite.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Kn Religion: 1d20 + 7 ⇒ (4) + 7 = 11

Jorah pulls out the candle they recovered earlier, and lights it, not wanting to take any chances after their last encounter. "While we mean no harm here spirit, I'm taking protective measures for our safety."

Diplomacy: 1d20 + 17 ⇒ (18) + 17 = 35

Using the Candle of Spirit Protection from earlier. Area protected marked on the map.

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

"Even better," Zero remarks warily, nodding to Jorah.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Guidance +1
Kn Religion: 1d20 + 7 ⇒ (15) + 7 = 22

"Good idea."

Note: If Jorah did not take the green orbs, Warpac did.

Liberty's Edge

Mosquito Witch Handouts

perception DC15:
As Jorah lights the candle, the Paladin flinches a little, but does his best to hide it.

Gronk readies his sword to attack anything that comes close his way, however Jorah's quick thinking to light a magic candle puts the spirit away. She stands back seeing that there is a bit of a hold back, but waits and see. She calls out to you, in a sweet low voice.

"So what brings you here? What do you think about my lovely music?"

perform(music,instrument,singing) or kn. local DC20:
You recognize this melancholic tune of old, typically played by sea-men.

sense motive DC15:
You can tell she enjoys music a lot, maybe playing along with the music might impress her.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Perception: 1d20 + 0 ⇒ (10) + 0 = 10
Sense Motive: 1d20 + 2 ⇒ (14) + 2 = 16

With a calm eye he regarded her for a brief moment, muttering just beneath his breath for a moment "She is impressed with the music, anyone able to entice her some more to sooth her so we can pass without deciding to raise holy hell?"

Liberty's Edge

Mosquito Witch Handouts

It would be beneficial if you produced a magical instrument, but in the even you don't, I'll still accept singing and aid another, won't penalize for low rolls in aid checks, but I'd like to be clear who is lead and who is aid.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Without a bard, I doubt we have anyone with any ranks in Perform. Jorah probably has the highest Charisma and we can add on guidance. I don't mind attempting the lead if the others concur.

Perception: 1d20 + 11 ⇒ (7) + 11 = 18
Sense Motive: 1d20 + 4 ⇒ (8) + 4 = 12

Jorah notices the Paladin's reaction to the candle, but decides it best to deal with the matter at hand first. "Your music is wonderful my lady. Can you tell us who you are and what you're doing here?"

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Perception: 1d20 + 11 - 1 ⇒ (18) + 11 - 1 = 28
Sense Motive: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16
Kn: Local: 1d20 + 4 ⇒ (20) + 4 = 24

"It's an old sailor's tune," Zero offers, humming the next four bars to prove it. "From the Shackles, maybe even Lirgen itself," she adds, guessing at its origin. "She seems to be wishing for accompaniment," she says, shaking her hands in a suggestion of "someone else."

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Sense Motive: 1d20 + 7 ⇒ (17) + 7 = 24

Noticing the Paladin flinch Warpac muses, Could the paladin be possessed? That certainly would explain a lot.

Batpony:
Does Warpac get another sense motive on the Paladin upon seeing him flinch?

Warpac is not able to sing, but perhaps he could add a little rhythm?

Perform Percussion: 1d20 - 2 ⇒ (5) - 2 = 3

but gives up pretty quickly.

Liberty's Edge

Mosquito Witch Handouts

Warpac:
The flinch doesn't provoke a sense motive check per say, but you can react to the flinch to provoke an answer that you can sense motive on.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Seeing nobody else come forward, Jorah mumbles a few words to Desna, takes a deep breath, and does his best to sing along with the melody.

Guidance

Perform Sing: 1d20 + 7 ⇒ (16) + 7 = 23

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

perception: 1d20 + 9 ⇒ (7) + 9 = 16

aid perform: 1d20 + 1 ⇒ (8) + 1 = 9

Liberty's Edge

Mosquito Witch Handouts

Zero guides Jorah in recognising the tune as he attempts to sing to impress the ghostly figure. She listens and looks to be put to ease as ahe is satisfied by the melodious and beautiful singing coming out Jorah's vocals. From afar she speaks "I applaud you for your refined taste, I tell you what, I shall answer for you three, and only three questions, should you agree with my deal. I want my urn here, to be taken out of this place, and my ashes spread into the sea. This shall put my spirit at rest."

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

"Jorah, looks like you won a friend, though if things go well she will soon pass. Still, a friend is a friend. I expect she will be taking the questions from you."

Liberty's Edge

Mosquito Witch Handouts

Just to be clear, although only impressed by Jorah, she addressed all of you regarding the deal, so anyone can speak on behalf of the group, and or ask the questions.

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