GM Batpony's [PFS] Labyrinth of the Hungry Ghosts (Inactive)

Game Master Batpony

Maps and Handouts


1 to 50 of 346 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Liberty's Edge

Mosquito Witch Handouts

On the Grinning Pixie’s deck, Venture-Captain Calisro Benarry, a beatiful but rigid looking half-orc, wearing what is similar to that of a pirate captain' garb, and a tricorn of course, stands defiantly amid the howling wind and driving rain. The powerfully built half-orc’s voice carries over the storm. “There!” she yells, pointing to the northwest. “We’ve reached the Gloomspires.” As if on cue, numerous impossibly narrow fingers of black rock suddenly appear in the distance. The unnatural structures exude a sensation of unnatural and profound dread. Benarry laughs deeply as the sensation descends. She looks around the deck, noticing some familiar faces.

“I bet you’re glad to be back to these gods-accursed spires! I sent in another team to continue the good work you started, and things didn’t go so well. You’re the closest thing to an expert on this rock we have, so I’m trusting you to bring the team through this mission safely.”

Let's have character introductions before we part ways to the main mission!

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

A fairly impressive half-orc stands before you.. His skin dark mottled, with a hint of blue and almost scaleish. He wears a breastplate and carries a greataxe on his back. Dark hair and blue eyes complete the package. He is one of the more handsome half-orcs you have ever seen.

He eyes the Venture Captain with an almost feral look..

"Glad to be back on duty Captain! When we are done here I should like to buy you a drink somewhere's private!" He looks to his other companions whom he's been riding with for days now.. "You buggers ready to get at it? I hope so cause we are here!"

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

A new guy to the group, Phantom stands on the deck in a cloak that covers him completely except for the tip of his beak. His feathers are dark purple and his eyes are completely black. On his back is a well maintained Elvin Curve Blade. " Yes I am ready, I hope this mission goes smoother than my last few. They have been close calls. Oh, I am Phantom, at least that is the nickname that I have heard my enemys call me by."

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Standing 5'7" and with a wry smile on her face, Zero brushes a single strand of red hair away from her eyes. "Zero. Here via the High Ice, enjoying a bit of southern hospitality." She motions to the quivers crisscrossed on her back. One is decorated with inlaid jet and holds a full quiver of arrows. The other is comparably plain and seemingly empty.

"I'm the Society's premier ambidextrous archer. I can put arrows through a wagon wheel at 50 yards with either hand," she boasts, mimicking drawing a bow first with her left hand, then switching hands and repeating the motion with her right. "While it's spinning," she exaggerates, testing to see if anyone believes her.

Adapting a bit more serious tone (but only slightly), she continues, tapping a katana at her side. "I can fall into formation with the rest of them if need be. Though fair fights seem like missed opportunities. Giving the opponent a fair chance has never been my style."

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Standing nearly 5'11 tall the Aasimar looked over to the gloomspire before turning his head to the rest of the party. There was something angelic about him and his posture showed it, small symbols of Ragathield adorned the clasp of his blue cloak that fluttered in the wind. He raised his hand to the back of the ship, and those interested in seeing it would have noticed another ship that had been shadowing the one they were on. With that done platinum eyes took in each and everyone. "Greetings, I am Lance Corporal Kor'Sarro Khan, Ragathiel will guide us as we cleanse this accursed place..." He regarded the Gloomspires before smirking for a brief moment.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

.

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

A strikingly handsome man stands among the group, or rather floats, his feet never touch the ground. He is of average height and has a slim build to him, yet is perfectly proportioned and in excellent physical shape. It's hard to judge his age as he appears much younger than he seems, having a youthful glow to him. His hair is a light blonde, almost platinum and with a particular sheen to it. Bright blue eyes that almost seem to sparkle like stars in the night sky look over the group gathered. His clothing is modest, similar to a clerics vestments, and impeccably clean, covered by a mithril breastplate. A gleaming morningstar hangs to one side of his belt and a dark wooden shield is strapped to his back, emblazoned with a blue and silver butterfly, the mark of Desna.

"I hope this expedition goes better than the last one here. I would rather like to avoid being paralyzed again. Do you have any further information about what happened to that other adventuring party?"

Just a note, Jorah's Lure of the Heavens revelation has him constantly levitating.

Liberty's Edge

Mosquito Witch Handouts

Everyone's check in, so let's get it started.

She leans in closer. “Let’s review some of the details of your mission.” Her eyebrows furrow. “Two months ago, I sent another team of Pathfinders to Old Sevenfingers’s tomb aboard a Thuvian caravel called the Pride of Aspenthar. The Pride and the Pathfinders never returned to Drenchport. Divinations confirmed that the ship was lost. It apparently sank after transporting the Pathfinders to the tomb, but no Pathfinders were on board. I sent the team into the second level of the tomb—a place called the Labyrinth of Hungry Ghosts. I put a veteran explorer named Jaohd Ilzinian in charge of the team. He’s a paladin of Shelyn known for his skill at fighting against things that should be dead.

“Ilzinian’s team carried the Orb of Stars with them. It’s a powerful magic item that freezes the Gloomspires in place so they can be explored safely. As you can see,” she says, gesturing to the spires, “the orb isn’t working. In the last few minutes, those columns have shifted twice. Without the orb, the spires only stand still on the solstice.”

Benarry allows her words to sink in before continuing. “The solstice begins in a few hours, so you’ll be able to make your way to the tomb just fine. I need you to climb up to Sevenfingers’s tomb, find out what happened to the Pathfinders, and recover the Orb of Stars. Also, I let Jaohd borrow Old Flotsam, my folding boat. She’s precious to me, and I’d really like her back.” A sudden flash of lighting and the roar of distant thunder punctuate the captain’s words, and she smirks. ”Sounds simple enough, don’t it? The spires will stay in place for three days. If you find the orb, you’ll get two weeks. If you stay longer than that, you lubbers might run into trouble sailing back out. I’ll circle the Pixie around the spires for three weeks just in case. Any questions before you jump in the rowboat?”

The checks below are really for those new to the gloomspires, but everyone may attempt the check regardless. Some of the information is the same from Hall of the Flesh Eaters.

Knowledge Arcana or History

DC15:
The Gloomspires are an ancient field of massive stone columns that rise from the Arcadian Ocean. Most sages say they were already old when the Ghol-Gan Empire was young. The Gloomspires are hollow and contain many chambers and passages, all of which are believed to be cursed, monster-infested, or both.

DC20:
Since the time of the Ghol-Gan Empire, many of the Gloomspires have been explored, and some have even been claimed and repurposed by other beings. Of these, Sevenfingers’s tomb is the most well known.

DC25:
The Gloomspires are inundated with strange, reality-warping effects. The columns occasionally shift their positions, and many explorers report feeling a sense of wrongness and foreboding just from being in the area. This bizarre magic also makes teleportation and planetraveling magic very difficult, though summoning spells tend to function normally.

DC30:
A humanoid race of powerful sorcerers called the Makers constructed the Gloomspires during the Age of Serpents. The Makers are believed to have escaped enslavement in a nightmarish realm and fled to Golarion

Knowledge Arcana or History or Local

DC15:
Sempet Sevenfingers was a legendary pirate who was active in the region 300 years ago.

DC20:
From his dreaded flagship, the Voracious, Sevenfingers commanded a small fleet of pirate ships. His practice of using kuru cannibals to augment his boarding parties inspired fear and hatred across the Shackles.

25:
Sevenfingers was a powerful wizard who dabbled in necromancy and communed with evil outsiders, entities from the Dark Tapestry, and other beings from unspeakable realms beyond Golarion.

DC30:
Sevenfingers had dealings with the denizens of Leng. His flagship, the Voracious, was actually a black ship of Leng, gifted to Sevenfingers by his dreadful allies.

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Know Arcana: 1d20 + 8 ⇒ (15) + 8 = 23
Know Arcana: 1d20 + 8 ⇒ (9) + 8 = 17

Gronk grumbles before getting into the boat..

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

"Find our missing friends, Jaohd and his team of...how many missing? What exactly was their mission?" Zero asks, not particularly happy at the mention of the word 'labyrinth.' "And this Orb of Stars...what's it look like? How does it work?"

Knowledge (Local): 1d20 + 4 ⇒ (12) + 4 = 16

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

The Paladin let go of a brief sigh as he heard that once more Pathfinders were missing. He shrugged in regards of the Gloomspires, seeing he had been here before and found it a place infested with undead, traps and god knows what else he regarded Zero for a moment, waiting to hear the answeres she was going to get before following Gronk and getting into the boat, before entering he turned to the Venture Captain with a wry smile... "Ragathiel's Vengeance will shadow you for those 2 weeks captain..."

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Kn Arcana: 1d20 + 5 ⇒ (18) + 5 = 23
Kn Arcana: 1d20 + 5 ⇒ (20) + 5 = 25

"I do not look forward to venturing back to that place, but it must be done. We must all be prepared for traps and numerous undead. As Zero mentioned, what exactly was that other team's mission? And what else can you tell us of Jaohd?"

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

"3 weeks for a rescue mission, Sounds like alot of time. Will we need the full time to get through the whole labyrinth?"

-Posted with Wayfinder

Liberty's Edge

Mosquito Witch Handouts

The half orc Benarry looks at the pathfinders, and smiles, a charm of hers that captivates many a people. "A curious bunch now are we?"

“Jaohd is a Taldan paladin who worships Shelyn. He’s tall and scrawny, with gray eyes and red hair. He joined the Society thirteen years ago and become an expert on spirits and haunts. His longsword, a fine blade he calls Ether’s Kiss, can hurt creatures with no real body of their own. Jaohd went into the Gloomspires with four other agents: the Taldan twins Alrasus and Naphinia, known for their quick fingers and quicker wits; Zumek, a Kellid warrior who could wrestle a crocodile and win; and Yetisiel, an elf with the power of storms in her blood."

Turning over to Zero directly, “Regarding the orb of Stars, I know The Saoc Brethren of Lirgen made the orb. It can hold the Gloomspires in place long enough for us to study the site properly.” And turning back to the whole team, "As you can see, we're very interested with the place, so we sent the pathfinders in to further explore using the orb. Like I said, 3 weeks is just in case." She gives a cheeky wink at Phantomblade.

"Now, before we head off, take these, also, if you need to purcahse items, talk to the Grinning Pixie's quartermaster, he'll attend to your needs." She hands over to you two poouches of Grave salt, and a wand of ghostbane dirge wrapped in a shroud. She explains, “That ratty scrap of cloth is connected to Sevenfingers himself. A mystic old sea dog performed a ritual to connect it to the wand. He said it should make the magic item more effective in the Gloomspires, as long as you don’t unwrap it. You let me know if he was trying to pull something on me, and I’ll go get my coin back.”

Ask more questions or purchase what you need, you can purchase any mundane or alehmical gear, and any magic items worth 2,500gp or less while on the Grinning Pixie, once everyone has given the 'ready', we'll start exploring off!

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

"If nobody objects, I can make use of that wand. What's the point of the cloth that it's wrapped in?"

Are we missing someone? I thought we had 6. Playing high tier with 5 people, two of which are level 5 may be rough.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

He shook his head before he looked at the Gloomspires "Take it, I am sure you are better equipped to use it then me..." He contemplated for a moment before shaking his head "I have what I need..."

Liberty's Edge

Mosquito Witch Handouts

Just messaged Warpac, didn't notice he did not post.

A lil bit annoyed, she answers Jorah, "Did you not hear what I said? A mystic old sea dog performed a ritual to connect it to the wand. Stronger magic with cloth, arr."

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

"So I take it we are apt to have run ins with incorporeals in the place.. Great.."

Gronk is ready when the rest are..

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Turning his head to the half-orc he grinned for a brief moment. "You sound like you are not amused to venture in this place, rescue some pathfinders who took a wrong turn and possibly cleanse it of great evils..."

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

"Nonsense.. I like rending flesh though, not clawing air.."

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Chuckeling he nodded at Gronk "Seems like we will have some sort of fun then in the Gloomspires..." Turning to his companions his tone became serious for a brief moment. "Keep in mind to stay within my proximity in case we run into something that can cause fear, my presence will strengthen your resolve against those attacks..."

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Thanks for the PM - this wasn't showing on my campaign page.

@Jorah
"No problem. Take the stick. I can use it in a pinch, but I prefer to swing my ax and I already have ways to deal with insubstantials. Desna grants me special consideration as I am one of her war priests."

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Zero will purchase two extra vials of holy water, just in case.

"Sounds like we're as ready as we'll ever be. Desna willing, there will still be lives to save," Zero quips, leaving her doubts unsaid as she climbs into the rowboat and takes a spot Without an oar. (If possible.)

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

I will update when I can. My field problem is taking longer than it should. I want to make purchases. If you want to continue and let me retrograde I can. I should be able to make full post on Saturday at the latest

-Posted with Wayfinder

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Jorah will purchase a scroll of Magic Circle against Evil. How many charges does that wand have?

"Let us make haste and rescue our comrades then."

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Phantom will pick up 5 antitoxins, 5 antiplagues, 5 south syrup, 5 vermin repellent, 5 blade guard, and 5 meditation teas.

"Got these last few supplies, I am ready to go."

Total cost 875 gold. That's what I calculated

-Posted with Wayfinder

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Hmmm. Warpac will pick up a bunch of holy water, knowing that you can never have too much when dealing with undead.

Liberty's Edge

Mosquito Witch Handouts

Six charges for the wand. If you guys need to purchase anything else just assume you have the time before this post. I've been a bit tied up with work so I've not yet put up a map but i'll do that as soon as I can.

The journey to the Gloomspires was uneventful, taking off from the shackles, the seas prove to be calm, and the wind soft. The travel takes a couple of days, but being in the sea feels like it takes a lifetime for some of you. The boat atmosphere is lively, with drinking, fishing, gambling being a favourite way to pass the time for many.

They don't give much info for this part, so I'll try to be as descriptive as I can but it's quite confusing for even me with all the information.

As you approach the Gloomspires, there are columns a many, they look rather plane, but you are amazed at how they came to be in such an isolated place in the sea. You try to count them but with a strange fog enveloping around, you can't see more than a mile out into the place. You're dropped off at what is described to you as the path towards Sevenfinger's Tomb, and walk up narrow winding steps. The journey is long and tedious, and all you see is grey stone after stone after stone, the journey up the stairs takes approximately two hours.

At the top, A lush canopy of tropical trees, flowering vines, and thick undergrowth forms a dark green wall around this small clearing. To the south is the edge of the column, and a sheer 500-foot drop. The tree create pathways, and there are three that you can see, to your front (North-East), to your left (North), and to your right (East).

So imagine that you are on top of a giant box, south of you is the edge of the box, and everywhere is fine greenery with trees being as tall as 30-40ft.

Knowledge Engineering DC20:
The architecture of the gloomspires is foreign to you, it does not follow any architecture of Golarians, it's somewhat alien.

Perception/Survival DC15:
You notice humanoid tracks that lead towards the East path, you can't be sure how many humanoids, but definitely a group of people.

Liberty's Edge

Mosquito Witch Handouts

Maps and handouts are top of the page, appreciate if you guys can update your initiatives into the first page!

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Take 10 Surv for an 18..

"Got some tracks here, humanoid, heading towards the east path."

Gronk pulls out a scroll and cast the spell on himself. Heroism, lasts 30mins

Silver Crusade

57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8

Perception: 1d20 + 11 ⇒ (9) + 11 = 20

"Good catch, I see them too. I don't think we should expect to find anyone friendly here, especially after my last journey to this place." Jorah draws his wooden shield with Desna's symbol on it and grips his morningstar tightly.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

"wait here I will take a quick look around"

stealth: 1d20 + 15 ⇒ (9) + 15 = 24

-Posted with Wayfinder

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Phantom will take a look ahead of the party.

-Posted with Wayfinder

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

"The tracks are probably our missing colleagues," Zero says, drawing her bow. "No reason to not be cautious, though."

Zero will remain with the group, but will refrain from attracting any attention nonetheless.

Stealth: 1d20 + 8 ⇒ (14) + 8 = 22

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Knowledge Engineering: 1d20 + 6 ⇒ (12) + 6 = 18

"Last time I was here there were a bunch of cannibals running around. Not sure if we left any alive or not."

When Warpac gets within sight/3 minutes of the entrance he will cast Shield of Faith on himself.

Liberty's Edge

Mosquito Witch Handouts

Phantomblade:
Your scouting activity on the East path following the tracks reveal a small camp, which looks to be occupied by a bunch of sailors at the moment, they do not notice you.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Dm:
is there a map

-Posted with Wayfinder

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

The Aasimar silently drew the No-dachi on his back and said a little prayer to Ragathiel before he slowly reached his eyes towards the road they were about to enter. Remembering the previous encounter with the cannibals and flesh eaters he reached out with his mind to see if anything up ahead would detect as evil and give him a warning on what they were about to encounter.

Seeing as we are standing still and waiting for Phantom, detect evil to see ahead if there is anything there. He is a bit paranoid about this place :)

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

If a choice needs to be made which way to go, Warpac will continue straight ahead.

Liberty's Edge

Mosquito Witch Handouts

Phantomblade:
The map link is on top of this page, the area you viewed is to the left route, it's a straight path that turns slightly north where the people are. Imagine there is a fireplace with a bunch of sailors around it.

Although you cannot see very far due to the fog, Kor'sarro's detection as far as you know works normally. And he does not detect any evil from within his immediate surroundings.

As Phantomblade walks away, 20feet away from you, he is only a shadow and you cannot make out his physical appearance. After around 50ft, you estimate, he moved somewhat north and cannot be seen from where you stand. Rules is such that creature further than 20ft in this place has total concealment.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Ok Phantom will scout the right path as well before heading back to update party about the sailors

Stealth: 1d20 + 15 ⇒ (15) + 15 = 30

-Posted with Wayfinder

Liberty's Edge

Mosquito Witch Handouts

Oops, I meant you followed the tracks to the right (East) not the left. You'll have to make your way back first before heading off, so everyone feel free to look into the spoilers. Just to be clear, everything you saw is suspicion based on the outline of the figures, you can't make any real description due to the heavy fog, and going close enough to them in the clearing will make them notice you.

The path straight ahead North East looks to head toward a large standing structure, however before you are able to reach it, a bunch of figures start walking out from the Eastern side. Everyone can see the outlines of these figures clearly, you make out approximately 4 of them. If you can see their outlines, surely they could see yours.

I'll update map in around 8 hours. Go ahead and make any actions as if you're in a surprise round.

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Cast shield spell.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Cast detect magic and start concentrating. Warpac is not assuming either friendly or foe.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Seeing the figures making their way towards him and his companions the Nodachi is drawn and he will step in front of the party as a tank of some sort and ready an attack if the first one to approach them and comes into attacking range makes an attack.

Liberty's Edge

Mosquito Witch Handouts

I've updated the map so that you can see the approximate location of the figures, from their outlines, they all look like sailors, but you won't be able to see their physical description until within 20 feet.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

@Kor'sarro Khan
I moved you alongside of Warpac.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

I also took place on a front line

"Stand ready comrades. We do not know what their intentions are"

With that Phantom draws his Elvin Curve blade and stands ready to meet the people coming there way

-Posted with Wayfinder

Dark Archive

Half-Elf Archer 5 | HP:44/44 | AC: 19 (15 Tch, 14 Fl) | CMB +7, CMD:22 | F: +6, R: +8, W: +6 | Init: +6 | Perc: +11, SM: +5 | Speed 30 ft | Studied Target(s): None | Active Conditions: 2 WIS Damage

Zero draws her bow, shifts it to her right hand, and pulls an intricately chiseled arrowshaft out of her seemingly empty quiver.

"ARE YOU FRIEND OR FOE?" Zero shouts in the direction of the misty figures, firing a whistling arrow well (say, 150 ft.) above their heads. "LET'S TALK BEFORE EITHER OF US JUMP AT SHADOWS IN THE MISTS!"

This will probably go poorly, you know, she tells herself, shifting her bow back to her left hand, just in case.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Warpac's thoughts, unbeknownst to him, echoes those of Zero

Not answering, This cannot be good.

When they do not answer, and if they have time, Warpac will cast Bull's Strength on himself.

1 to 50 of 346 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Batpony's PFS Labyrinth of the Hungry Ghost All Messageboards

Want to post a reply? Sign in.