GM Auke's Among the Living (Inactive)

Game Master Auke Teeninga

Map!


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Tywin & Graxus
Pokey
Ebon
Talwin
Muluk
Targost
Quincy
Z
BB

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

Firing main cannon
@Green
Attack: 1d20 + 1 ⇒ (5) + 1 = 6
Attack: 1d20 + 1 ⇒ (12) + 1 = 13

Damage: 1d12 + 12 ⇒ (3) + 12 = 15

@Green
Attack: 1d20 + 1 ⇒ (17) + 1 = 18
Attack: 1d20 + 1 ⇒ (14) + 1 = 15

Damage: 1d12 + 12 ⇒ (9) + 12 = 21
Damage: 1d12 + 12 ⇒ (4) + 12 = 16

If the first one kills green the last 2 will be against blue, my bonuses don't change.


Pokey wrote:
Firing main cannon, @Green

I'm not very familiar with gunslingers, but isn't the 5 a missfire now?

Dark Archive

AC 27 (T 13, FF 24). HP 30, Fort +4, Ref +5, Will +1(+2 vs charm & compulsion). Init +5, CMB 8/CMD 21, Speed 40ft/Flight 40ft
attacks:
Bite +8 1d6+4 20x2, +1 Silversheen Nodachi +7 1d10+13 18-20x2
skills:
Acrobatics +8, Diplomacy +5, Fly +14, Intimidate +6, Perception +14

Graxus swings his falchion and continues to snap his jaws at the zombies in front of him.

falchion: 1d20 + 6 ⇒ (11) + 6 = 17
dmg: 2d4 + 7 ⇒ (3, 4) + 7 = 14
bite: 1d20 ⇒ 17
dmg: 1d6 + 5 ⇒ (5) + 5 = 10

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Tywin meanwhile continues to use his spear against the zombies that he can hit.
Graxus starts with green and works his way up, Tywin has to start with blue, but hopefully Graxus cleared the way first

attack: 1d20 + 8 ⇒ (17) + 8 = 25
dmg: 1d8 + 7 ⇒ (3) + 7 = 10

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15
GM Auke wrote:
Pokey wrote:
Firing main cannon, @Green
I'm not very familiar with gunslingers, but isn't the 5 a missfire now?

Why?

Double Barreled musket misfire value is 1-3
Cartridges add 1


Pokey wrote:

Why?

Double Barreled musket misfire value is 1-3
Cartridges add 1

Your last volley included a 2 and you didn't clear the barrel afterwards, so the gun is concidered broken which adds 4 (or in your case just 2)

Pokey wrote:

if it isn't shoot it again

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Attack: 1d20 + 5 ⇒ (2) + 5 = 7

Damage: 1d12 + 12 ⇒ (3) + 12 = 15
and one of my barrels misfires on the last shot, boo

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

you are correct, i should have used a standard action between fights to fix that, well i guess that gun explodes then.


With the zombie apocalpse upon him Pokey forgets to clear the barrel from his gun and the weapon explodes. Luckily he can exclude his party members from the blast (I assume you choose the SW corner), but the gun is wrecked.

damage: 1d12 + 11 ⇒ (7) + 11 = 18
reflex save: 1d20 + 9 ⇒ (18) + 9 = 27 makes it!

The cleric calls out "What a marvelous accident! Zyphus clearly has his eye on you!"


Graxus and Tywin destroy one zombie and damage another.

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

Targost sends another arrow towards the armored woman directing the undead.

Attack-ranged: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

The Exchange

Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2

Can't see the map today (appears as a large white blank), but Muluk swings at the enemy nearest him.

Muluk vs. Enemy: 1d20 + 10 ⇒ (20) + 10 = 30
Critical?: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Crit damage: 1d6 + 4 ⇒ (6) + 4 = 10 (+2 fire damage)


Muluk beheads the zombie in fromt of him. The head rolls down the hall and bounces off the stairs while trying, but failing, to bite anyone it passes.

Targost arrow bounces off the woman's armor

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

It doesn't appear to have mattered, but did my earlier attack past Muluk hit? I imagine with DR it wouldn't have killed it, just curious.

Seeing Pokey's gun explode, Talwin call down judgement on his foes to add extra power to his attacks! Destruction judgement adds +2 weapon damage.

He then stabs at the "blue" zombie, avoiding Muluk and Graxus.

Longspear w/ bane: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Damage w/ destruction + bane: 1d8 + 5 + 2 + 2d6 ⇒ (3) + 5 + 2 + (6, 2) = 18

1/2 Judgements left. 4/8 rounds of bane left. Should be at full HP after Ebon's channel between fights.


Yes it did hit, it took damage and then moved forward to be cut down by Graxus and Tywin

Talwin destroys the blue zombie!


Ebon
Quincy & the Zombies
Tywin & Graxus
Pokey
Talwin
Muluk
Targost

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

seeing as how my first shot made the gun explode, I'm not going to full attack and instead take a move action to draw my +1 musket


Pokey wrote:
seeing as how my first shot made the gun explode, I'm not going to full attack and instead take a move action to draw my +1 musket

Sure!


Ghosting Ebon

"Gorum, bless our efforts to slay these foul opponents!"

Bless


The woman again targets Graxus with a spell

"Zyphus doesn't want you!"

dispel magic

CLC: 1d20 + 6 ⇒ (17) + 6 = 23

Graxus disappears!

"Now my minions, do Zyphus bidding!"

The bugbear throws his second and last javelin at Muluk

To Hit: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5 Misses

The zombified bodyguard staps forward and slams Muluk twice
To Hit: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12 Misses
To Hit: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 Hits!

Damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

The second zombified bodyguard charges and slams Muluk once
To Hit: 1d20 + 4 + 1 + 2 ⇒ (13) + 4 + 1 + 2 = 20 Hits

Damage: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Ride Check Tywin: 1d20 + 10 ⇒ (6) + 10 = 16

Tywin manages to land on his feet after his mount was suddenly wisked away.

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Tywin looks around in surprise and panic. "Oh dear what do I do now.... Oh wait, master Graxus told me. Summon a bunch of monsters to occupy their caster."

Tywin summons a series of celestial eagles and sends them to attack the enemy caster
amount of summons: 1d3 ⇒ 3

Three celestial eagles appear out of flames and all strikes at the lady.

bite: 1d20 + 3 ⇒ (20) + 3 = 23
dmg: 1d4 + 1 ⇒ (4) + 1 = 5
confirm: 1d20 + 3 ⇒ (17) + 3 = 20
dmg: 1d4 + 1 ⇒ (1) + 1 = 2
talon: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d4 + 1 ⇒ (2) + 1 = 3
talon: 1d20 + 3 ⇒ (10) + 3 = 13
dmg: 1d4 + 1 ⇒ (2) + 1 = 3

bite: 1d20 + 3 ⇒ (5) + 3 = 8
dmg: 1d4 + 1 ⇒ (3) + 1 = 4
talon: 1d20 + 3 ⇒ (12) + 3 = 15
dmg: 1d4 + 1 ⇒ (2) + 1 = 3
talon: 1d20 + 3 ⇒ (9) + 3 = 12
dmg: 1d4 + 1 ⇒ (1) + 1 = 2

bite: 1d20 + 3 ⇒ (10) + 3 = 13
dmg: 1d4 + 1 ⇒ (3) + 1 = 4
talon: 1d20 + 3 ⇒ (18) + 3 = 21
dmg: 1d4 + 1 ⇒ (2) + 1 = 3
talon: 1d20 + 3 ⇒ (2) + 3 = 5
dmg: 1d4 + 1 ⇒ (3) + 1 = 4

smiting evil if it sticks adds the +1 dmg. I don't think flanking is an option but they all should be able to strike the woman.


Talwin summons a flock of celestial eagles that attack the woman.
Her armor isn't enough to protect all the attacks and many strike true!

The zombie noble retaliates

To Hit: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25 Hit
Confirmation: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19 Crit
damage: 2d6 + 8 + 2 ⇒ (6, 4) + 8 + 2 = 20 One eagle fades into nothingness

2nd attack
To Hit: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
damage: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6 Another eagle fades into nothingness

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

After the summoning of the eagles, Tywin moves further to the back of the group, letting his burlier companions make use of their weaponry.


Pokey
Talwin
Muluk
Targost
Ebon
Quincy & the Zombies
Tywin & the Eagle

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

Firing secondary cannon

@Zombie
Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 1d12 + 12 ⇒ (9) + 12 = 21

@Woman if Zombie is dead
Attack: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d12 + 12 ⇒ (4) + 12 = 16


Pokey wrote:
1d12+12

It's 1d12 + 11 right? (Bless <> Prayer) Even with +11 The first zombie is a goner and the woman is wounded quite heavy as well! The two shots is because of rapid shot?

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

whoops, didn't realize herolab was factoring in point blank shot already, sorry about that.
and yeas rapid shot.

The Exchange

Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2

Still can't see the map. Hmmm.

Muluk attacks one of the zombified bodyguards.

Muluk vs. Zombie: 1d20 + 10 ⇒ (14) + 10 = 24
Damage (scimitar): 1d6 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

Setting aside his bow for the moment, Targost fires a bolt of energy at the armored woman.

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4


Muluk al-Zadari wrote:
Still can't see the map. Hmmm.

Java update?


Targost's missle hits!

Muluk damages the remaining zombie bodyguard


Talwin
Ebon
Quincy & the Zombies
Tywin & the Eagle
Pokey
Muluk
Targost


Ghosting Talwin

Longspear w/ bane: 1d20 + 8 + 2 + 1 ⇒ (2) + 8 + 2 + 1 = 13 Misses!

1/2 Judgements left. 3/8 rounds of bane left.


Ghosting Ebon

Seeing Tywin retreating Ebon moves in to front the attack.

He swings the large two handed blade at the armored zombie

To Hit: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24 Hits!

Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15 Kills the zombie!


The woman steps away from the Eagle and casts another spell.

GM dice:
CSW: 3d8 + 6 ⇒ (3, 2, 8) + 6 = 19
and most of her wounds close.

"Attack the unarmored one!" She commands the bugbear, which complies and attacks Ebon

To Hit: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15 would have hit if Ebon was truly unarmored, but the magical protection from the mage armor deflects the hit.

"Ignore the bird and attack the Keleshite!" she commands the Taldan noblewomanzombie.

AoO Eagle: 1d20 + 3 ⇒ (11) + 3 = 14 Hits for damage: 1d4 + 1 ⇒ (2) + 1 = 3

The zombie charges and attacks Muluk

To Hit: 1d20 + 4 + 1 + 2 ⇒ (3) + 4 + 1 + 2 = 10 Misses


Tywin & the Eagle
Pokey
Muluk
Targost
Talwin
Ebon
Quincy & the Zombies

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

The eagle hovers closer and continues to bite and claw at the woman.

bite: 1d20 + 3 ⇒ (9) + 3 = 12
dmg: 1d4 + 1 ⇒ (1) + 1 = 2
talon: 1d20 + 3 ⇒ (9) + 3 = 12
dmg: 1d4 + 1 ⇒ (3) + 1 = 4
talon: 1d20 + 3 ⇒ (18) + 3 = 21
dmg: 1d4 + 1 ⇒ (3) + 1 = 4


The eagle scratches the cleric with one of its attacks.

Anything Tywin wants to do?

Dark Archive

Half-Elf Gunslinger (Musket Master) 5 | HP 34/34 | AC 16; Tch 16; FF 10 | F +4; R +9; W +3 | CMB+5; CMD 21 | Speed 30 ft | Init +7 | +1 Double-Barreled Musket +8/+8 (1d12+11) | Perc +15

things have cover again....
Pokey fires on the bugbear!

Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d12 + 11 ⇒ (7) + 11 = 18

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d12 + 11 ⇒ (9) + 11 = 20

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

thought about some options but I will just surround her with eagles to make casting difficult for her. First one should flank her with the previous one. Other two surround her so the only place for her to go is closer towards the group, should she want to 5 ft step.

"More feathered friends for Tywin!"
summon amount: 1d3 ⇒ 3

bite: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
dmg: 1d4 + 1 ⇒ (1) + 1 = 2
talon: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
dmg: 1d4 + 1 ⇒ (4) + 1 = 5
talon: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
dmg: 1d4 + 1 ⇒ (2) + 1 = 3

bite: 1d20 + 3 ⇒ (4) + 3 = 7
dmg: 1d4 + 1 ⇒ (3) + 1 = 4
talon: 1d20 + 3 ⇒ (10) + 3 = 13
dmg: 1d4 + 1 ⇒ (2) + 1 = 3
talon: 1d20 + 3 ⇒ (9) + 3 = 12
dmg: 1d4 + 1 ⇒ (1) + 1 = 2

bite: 1d20 + 3 ⇒ (12) + 3 = 15
dmg: 1d4 + 1 ⇒ (4) + 1 = 5
talon: 1d20 + 3 ⇒ (1) + 3 = 4
dmg: 1d4 + 1 ⇒ (4) + 1 = 5
talon: 1d20 + 3 ⇒ (3) + 3 = 6
dmg: 1d4 + 1 ⇒ (4) + 1 = 5


When you use your SLA to summon more creatures, the previous Summon Monster SLA will end!

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

Seeing the enemy thoroughly engaged, Talwin drops his bane. He puts a hand on Muluk's shoulder and incants a short prayer to Abadar.

"Master of the First Vault, allow me to be the conduit through which thy healing graces flow."

CLW: 1d8 + 5 ⇒ (3) + 5 = 8

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

in that case, the eagles surround her still from above below and the right

-Posted with Wayfinder


Tywin-RK wrote:
in that case, the eagles surround her still from above below and the right

Yes, but only if Tywin moved back towards the combat (within 35 feet)


Ghosting Ebon

Ebon swings his sword at the Bugbear zombie

To Hit: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 Hits
Damage: 2d6 + 6 ⇒ (3, 5) + 6 = 14 manages to chop off a large chunk of rotting flesh!


The cleric moves away to the balcony provoking from the celestial flock.
AoO Flanking Eagle: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
AoO Flanking Eagle: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
AoO Flanking Eagle: 1d20 + 3 ⇒ (7) + 3 = 10

Damage: 2d4 + 2 + 2 ⇒ (1, 4) + 2 + 2 = 9

Spellcraft: 1d20 + 9 ⇒ (14) + 9 = 23

Dispel magic targetting the SMII.

Using the balcony's curtain as an 'arrow slit' she casts a spell at the eagles. "Be gone foul fowl!"

CLC: 1d20 + 6 ⇒ (18) + 6 = 24 and they fade away!

From behind the curtain she commands the zombies "Concentrate your attacks on the Keleshite!"

To Hit Bugbear: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
To Hit Noble: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
To Hit Noble: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24

Damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Tywin
Pokey
Muluk
Targost
Talwin
Ebon
Quincy & the Zombies

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

No problem. I see that the woman moved all of a sudden. I thought she was further to the left, not on the balcony? In that case an eagle would have gotten an aoo first. Either way, ill have her surrounded by eagles so that she cannot 5ft step away from them easily.

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

Targost takes up his bow once again and fires on the armored woman.

Attack-ranged: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

The Exchange

Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2

Muluk swipes at the zombie in front of him.

Muluk vs. Zombie: 1d20 + 10 ⇒ (15) + 10 = 25
Damage (scimitar): 1d6 + 4 ⇒ (1) + 4 = 5

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