Roldare

Tywin-RK's page

236 posts. Organized Play character for Jolly Roger.


Full Name

Tywin

Race

Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2

Classes/Levels

Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Gender

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted

About Tywin-RK

Tywin:

Male Summoner 5
LN Medium Half-elf / Humanoid (Half-elf)
Init +2; Senses Perception +0, Keen Senses,
==DEFENSE==
AC 18, touch 12, flat-footed 16 (+4 armor, +2 dex, +2 natural armor)
hp 43 (5d8+15)
Fort +7, Ref +6, Will +5
Defensive Abilities Elven Immunities (PFCR 24), Shield Ally (PFAPG 57)
==OFFENSE==
Spd 30 ft/x4
Melee Lance +1 +8 (1d8+7) 20/x3 CM +1
Melee Masterwork Alchemical Silver Morningstar +8 (1d8+6) 20/x2 CM +1; [2HD]
Melee Cold Iron Lance +7 (1d8+6) 20/x3
Ranged Javelin +5 (1d6+4) 20/x2
==STATISTICS==
Str 18, Dex 14, Con 16, Int 7, Wis 7, Cha 14
BAB +3, CMB +7, CMD +19
Feats Armor Proficiency (LIGHT) (PFCR 118), Martial Weapon Proficiency (Lance) (PFCR 130), Ride By Attack, Mounted Combat (PFCR 131), Undersized Mount: You can ride creatures of your size category, although encumbrance or other factors might limit how you can use this ability.
Skills Diplomacy +7, Ride +11
SU Bond Senses (PFAPG 57), Life Link (PFAPG 56)
MC Summoner Cantrips (PFAPG 55), Eidolon (PFAPG 55 - 56)
Traits Extremely Fashionable (Equipment), Irrepressible (Faith) (PFCo: QuCa)
Languages Common, Elven
==Magic==
Eq'd Magic Cloak of Resistance +1
Gear wand of infernal healing, wand of mage armor, wand of rejuvenate eidolon, wrist sheaths, dress suit (last years fashion), wand of ant mount mwk saddle

-- HALF-ELVEN RACIAL TRAITS --
• Str: +2
• TYPE: Humanoid (Half-elf)
• SIZE: Medium
• HUMAN HERITAGE (Strength) : Half-elves get a +2 bonus on one ability score
of their choice at creation to represent their varied nature.
• ELVEN IMMUNITIES: Half-elves are immune to magic sleep effects and get a +2
racial saving throw bonus against enchantment spells and effects.
• KEEN SENSES: Half-elves receive a +2 racial bonus on Perception skill checks.
• LOW-LIGHT VISION: Half-elves can see twice as far as humans in conditions of
dim light.
• ELVEN BLOOD: Half-elves count as elves for any effect related to race.
• HUMAN BLOOD: Half-elves count as Human for any effect related to race.
• ANCESTRAL ARMS: You've gained the Martial Weapon Proficiency feat with the Lance.
• ARCANE TRAINING: Half-elves with this racial trait have only one Favored Class
and it must be an arcane spellcasting class. They can use spell trigger and spell
completion items for their Favored Class as if 1 level higher (or as a 1st-level
character if they have no levels in that class).
• Automatic Languages: Common, Elven
• Bonus Languages: Any

-- CLASS ABILITIES --
• FAVORED CLASS (Summoner) : You've gain the following bonuses: +1
Eidolon evolution pool.
• SUMMON MONSTER: You can cast Summon Monster II as a spell-like ability 5 times
per day. Drawing upon this ability uses up the same power you uses to call your
eidolon. You can only use this ability when your eidolon is not summoned. You can cast
this spell as a standard action and the creatures remain for 4 minutes (instead of 4
rounds). (PFAPG 56 - 57).
• BOND SENSES: As a standard action you can share the senses of your
eidolon, hearing, seeing, smelling, tasting, and touching everything the eidolon does.
You can use this ability 4 rounds per day. (PFAPG 57).
• SUMMONER CANTRIPS: A summoner learns a number of cantrips, or 0-level
spells. These spells are cast like any other spell, but they may be cast any number of
times per day. (PFAPG 55).
• EIDOLON: You have the ability to summon to your side a powerful outsider called an
Eidolon. It forms a link with you, who, forever after, summons an aspect of the same
creature. An Eidolon has the same alignment as you and can speak any language you
know. (PFAPG 55 - 56).
• LIFE LINK: You form a close bond with your eidolon. Whenever the eidolon
takes enough damage to send it back to its home plane, you can, as a free action,
sacrifice any number of hit points. Each hit point scarificed in this way prevents 1
point of damage done to the eidolon. This can prevent the eidolon from being sent
back to its home plane. In addition, the eidolon and the summoner must remain within
100 ft of one another for the eidolon to remain at full strength. (PFAPG 56).
• SHIELD ALLY: Whenever you are within your eidolon's reach, you receives a +2
bonus to Armor Class and on saving throws. This bonus does not apply if the eidolon
is grappled, helpless, paralyzed, stunned, or unconscious. (PFAPG 57).
• SUMMONER WEAPONS AND ARMOR: You are proficient with all simple weapons.
You are proficient with light armor. You can cast summoner spells while wearing light
armor without incurring the normal arcane spell failure chance. Wearing medium or
heavy armor, or using a shield, incurs a chance of arcane spell failure if the spell
in question has a somatic component. (PFAPG 54).

-- COMBAT FEATS --
• ARMOR PROFICIENCY (LIGHT): When you wear a type of armor in which
you are proficient, the armor check penalty for that armor applies only to Balance,
Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.
(PFCR 118)
• MARTIAL WEAPON PROFICIENCY (Lance): You make attack rolls with the
chosen martial weapon(s) normally. (PFCR 130)
• MOUNTED COMBAT: Once per round when your mount is hit in combat, you may attempt
a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check
result is greater than the opponent's attack roll. (Essentially, the Ride check result
becomes the mount's Armor Class if it's higher than the mount's regular AC.) (PFCR
131)
• RIDE BY ATTACK: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.

-- CUSTOM FEATS --
• Undersized Mount: You can ride creatures of your size category,
although encumbrance or other factors might limit how you can use this ability.

-- TRAITS --
• EXTREMELY FASHIONABLE (Equipment): You really know how to make a good impression when you’re dressed well. Whenever you are wearing clothing and/or jewelry worth at least 150 gp (and not otherwise covered in gore, sewage, or other things that mar your overall look), you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. One of these skills (your choice) is a class skill for you.
• IRREPRESSIBLE (Faith): Your hope for a brighter future blessed by
the gods, combined with your powerful personality, allows you to force your way free
of spells that cloud the mind. You can use your Charisma modifier in place of your
Wisdom modifier when attempting Will saving throws against charm and compulsion
effects. (PFCo: QuCa)

-- WEAPONS --
• LANCE +1: A lance deals double damage when used from the back of a charging mount.
It has reach, but you can't use it against an adjacent foe. While mounted, you can
wield a lance with one hand. [Weapon 1 (PFCR)]
• JAVELIN: Since it is not designed for melee, you are treated as nonproficient with
it and take a –4 penalty on attack rolls if you use a javelin as a melee weapon.
[Weapon 3 (PFCR)]

-- MAGIC ITEMS --
• CLOAK OF RESISTANCE +1: These garments offer magic protection in the form
of a resistance bonus on all saving throws (Fortitude, Reflex, and Will). [CL: 5th]
[Shoulder (PFCR)]

Graxus:

LN Medium Eidolon(Quadruped) / Outsider
Init +5; Senses Perception +14
==DEFENSE==
AC 27, touch 13, flat-footed 24 (+4 armor, +10 NA, +3 dex)
hp 30 (4d8+8)
Fort +4, Ref +5, Will +1
Armor None
==OFFENSE==
Spd 40 ft/x4 / Fly 40 ft/x4
Melee Bite +8 (1d6+6) 20/x2
Melee +1 Silversheen Nodachi +7 (1d10+13) 19-20/x2
==STATISTICS==
Str 18, Dex 16, Con 14, Int 7, Wis 10, Cha 11
BAB +4, CMB +8, CMD +21
Feats Power Attack, Additional traits
Skills Acrobatics +8, Diplomacy +5, Fly +14 Intimidate +6, Perception +14
SU Life Link (PFAPG 56)
Languages Common, Infernal
Evolutions Mount, Reach x1, Natural Armor 2x, Limbs (arms), fly,
Skilled perception

Items:
Masterwork exotic saddle
Infernal Healing wand
Rejuvenate eidolon wand (in spring loaded wrist sheath)
Mage armor wand (in spring loaded wrist sheath)
Ant Haul wand
Belt of str +2 on Graxus
Scroll of summon eidolon 2x
Anti toxin
Anti plague
+1 Silversheen Nodachi on Graxus
Mwk ci Nodachi on Graxus
scroll of see invisibility
scroll of evolution surge
scroll of restore eidolon

Spells known:
Orisons:
Acid Splash
Mending
guidance
Detect Magic
Mage Hand
Message

Lvl 1:
Grease
Shield
Protection from Evil
Enlarge Person

Lvl 2:
Haste
Create Pit
Bark Skin

Total wealth 13180 gp