For the Brotherhood! A call to arms! Table 2

Game Master thelizardwizard


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Tordrek mutters to Posh, "Lad, you'll have to do the talkin', I'm not sure I'll be able to keep my temper from comin' out."


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

Seeing the men arming themselves, a sense of dread wells up in the small mans heart. At the sound of Tordrek's voice time seems to stop.

"NO!" screams the read-headed man, his usual smile no where to be seen. "The orcs are not your enemy! Well, at least not this time. Anyway, they are suffering as are you. The sickness hit their camps before it hit the city. Due to your mutual mistrust and hatred they came to the conclusion YOU SET THIS ON THEM. Tis why they are grouping outside the city walls. My companions and I have been invited to their tribal meeting in the 'morrow."

Pausing to catch his breath and find the words he needs he looks to each of those gathered. Resting his eyes on Cedric, his resolve hardens. "I know in past years you have all lost much to them. As they have lost much to the conflicts with you. Let us band together in mutual need...mutual desire. For if we come together as enemies in this great time of...of horror we shall lose both ways of life."

As he continues to plea, the small creature steps forward, holding his arms out; showing no move to a weapon. He walks straight to Cedric. "I must apologize for my friends...haste. His way with words can be clouded by anger as is yours. Let us come together as brothers! Let us find a way to rid this land of our mutual curse! We can....no....we WILL destroy this curse and have our vengeance!"

Finishing his speech, the gnome kneels before Cedric, submitting before the tracker.

Diplomacy: 1d20 + 12 ⇒ (20) + 12 = 32


Tordrek huffs a bit before following the gnome's lead and taking a knee before the ranger and grudgingly saying, "I said I didn't want ta' have ta' shoot ya. I stick by that and would've liked a better resolution."

Diplomacy Aid: 1d20 - 1 ⇒ (14) - 1 = 13


sorry all, should have an update tonight.


As posh speaks, the rest of the men and women in the room look hesitant. Several look around before finally looking towards Cedric.

Cedric seemed only to seethe in anger as posh spoke, and when Posh knelt before him, after a few moments he goes to backhand the gnome, Posh sees the mans eyes glaze over however, and his hand comes to his face as he stumbles backwards. He looks up and around the room as if confused. He turns towards tordrek.

You, you shot me?

@Alvin, The half-orc manages to dodge your strike and attempts one of his own.

attack: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21 but just as it seems his strike will hit home it is stopped by by an invisible force. He snarls bringing his chain back close.


Male Half-Elf Investigator(Empiricist) 4 (Shield Inc.) | HP 38 / 38 | AC 23; T 15; FF 19 | CMD 20 | F +5; R +10; W +6 | Init +7 | Per +13

Alvin smirks as the blow is turned aside, he'd left the opening on purpose, tempting his opponent. Committed to his failed strike, the half-orc has no way to counter Alvin's expertly placed counterattack, "Tsk tsk, I'm afraid you'll need to do far better than that."

Branch Spear: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Damage: 1d8 + 6 + 2 ⇒ (8) + 6 + 2 = 16


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

Slightly confused by the trackers reaction, the gnome looks back to Tordrek. Keeping his hands far away from any weapons, he mumbles inaudibly and looks back to Cedric.

Cast Detect Magic

"You feeling alright my good lad? You seem a tad confused."


Posh, you get a ping of magic from him.

I. I need to sit down a bit. Now, what were you saying about the orcs? He drops onto a chair in the room, several of the men and women around give him a curious look before looking unsure towards each other.

The Mayor steps up and says.
It seems that you were bound and determined to start a battle. Are you ok? You haven't quite been yourself the past few days.

Cedric shakes his head.

I'm not quite sure. I remember scouting out the Orc camp a few days ago, then... something happened. After that, everything is a blur.

Alvin.

The orc grunts in pain as the strike lands home. He attempts a counter, but it seems the pain was getting to him a bit.

attack: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

Spellcraft?: 1d20 + 7 ⇒ (19) + 7 = 26

Presenting his waterskin, he offers it to the scout.

"Take a moment and calm yourself friend. There are orcs camped outside of town, but they don't mean us any harm. They are trying to understand what's going on too. They wish to stop this sickness."

Pausing to look over the man carefully, he continues "Take a breath and try to remember. You were scouting the camp and....what did you see? What did you feel? Where there any strange smells or sounds?"


Fighter 2/Aristocrat 1 | hp 15/17 | AC18 T12 FF16 | CMD 18 | F +3 R +2 W +1 | Spd 20 | Init +2 | Perception +5

Artemis laughed slightly as she watched the two go back and forth. "Hmm, starting to wonder if he'll be up to a fight against me after this. May have to fight Alvin after this..." She said, though mostly to herself since those around her didn't seem to understand her words.

Oh gods if I lose to Alvin... would I lose respect among our brothers in arms... After all Headmaster Alaryn didn't name a leader among us, I just kinda... let father's training set in.


Male Half-Elf Investigator(Empiricist) 4 (Shield Inc.) | HP 38 / 38 | AC 23; T 15; FF 19 | CMD 20 | F +5; R +10; W +6 | Init +7 | Per +13

Stepping around the hal-orc's expected attack, Alvin takes two quick steps left and turns to...the investigator's foot slips. He'd miscalculated, the sand not nearly as stable as imagined, hiding a gopher hole maybe?
There is little time to question the cause as his stumbling attack goes far wide of the half-orc, leaving him exposed.

Branch Spear: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12
Damage: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12


Posh, Cedric sighs, Nothing, The last I remember was a noise, then.. an orc. In some type of shaman like robes. Yes. Near the encampment. Then, I just remember believing that they were a threat. He struggles but shakes his head with a sigh.

Alvin, your misstep lets him get a strike in. The chain lashing out at a soft spot in your defense. The Half-orc lets out a grin.

1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27

damage: 2d4 + 4 + 2 + 1d6 ⇒ (2, 2) + 4 + 2 + (5) = 15


Male Half-Elf Investigator(Empiricist) 4 (Shield Inc.) | HP 38 / 38 | AC 23; T 15; FF 19 | CMD 20 | F +5; R +10; W +6 | Init +7 | Per +13

Grunting as the chain knocks the wind from him, Alvin lets his knees buckle for a moment to draw out a finishing strike from his opponent. The half-orc doesn't disappoint, turning the buckle into a roll to the left, under his opponent's attack, the investigator thrusts hard, sinking his spear into the half-orc's midsection.
Alvin sincerely hoped his opponent was reaching the end of his reserves, the man had already absorbed an admiral amount of punishment, even for one of of orcish descent.

Branch Spear: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
Damage: 1d8 + 6 + 2 ⇒ (2) + 6 + 2 = 10


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

"Shaman robes? Hmmm... The tribe does have a shaman..."

Looking over to Tordrek, he continues "We should try to make it back in time for the meeting tomorrow. The shaman could be a key in this equation; though I don't know right yet if he's a positive or negative one yet."

"Cedric, are you sure that's all you remember? Please, try again. Is there nothing else?"


"Aye, we'd best not be late. I'd be interested to see what the orcs think of a dwarf."


The man shakes his head.

Sorry, Thats it.

The mayor then looks to the two of you.
You are sure that they can be trusted? These, orcs?

Alvin, The orc grimaces, looking like he is on his last legs before lashing out yet again.

attack: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20 however his strike falls short.

Rols, a large shadow is cast over your eyes and you hear a deep voice snort in orcish.

Enjoying the sun runt?


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

"Well, I can't vouch for the witch doctor, haven't met him yet. I would trust the one the killed me with my own child, if I had one. And his companions. The witch doctor was out today...will be back tomorrow for the tribal meeting. That's why I think we should make sure we're back for it. If the doctor is trouble, we should be there. Or if he too is being..."

Pausing, he looks to Cedric prior to finishing his thought. "...otherwise influenced, we need to warn them as well."

Standing abruptly, he turns to Tordrek, "Think you can find our way back quickly enough? I suspect they can take care of the poor tracker better than we can."


Male Half-Elf Investigator(Empiricist) 4 (Shield Inc.) | HP 38 / 38 | AC 23; T 15; FF 19 | CMD 20 | F +5; R +10; W +6 | Init +7 | Per +13

Alvin slows in his attack, making more of a taunting feint, "Tiring are we? What are your brothers and sisters to think?"

He turns his head briefly to grin at Artemis.

Branch Spear: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
Damage: 1d8 + 6 + 2 ⇒ (3) + 6 + 2 = 11


Fighter 2/Aristocrat 1 | hp 15/17 | AC18 T12 FF16 | CMD 18 | F +3 R +2 W +1 | Spd 20 | Init +2 | Perception +5

"Don't go looking at me Alvin, you'll just leave yourself open." Artemis told him as she raised one eyebrow to her brother-in-arms. "And I rather not carry you back to the capital on my back. What would I tell Headmaster Alaryn then hmm? Focus on your opponent. Don't go about showing off, trying to impress, let your martial ability speak for itself." She informed him, arms still crossed. "I will say that your footing needs a bit of work but no one is perfect." She smirked as she poked fun at him from the side lines as well as trying to offer some bit of advice.


"Aye lad, that I can," Tordrek says, smiling slightly. "Let's get goin' then.

Survival: 1d20 + 10 ⇒ (10) + 10 = 20


"More the grass than the sun, although the sun does have a pleasantness to it," Rols turns over to get up to his feet, "also I don't think runt is very accurate, I saw orcs smaller than me when we arrived."


my bad guys, thought I posted couple nights ago. Was wondering why no posts were showing up lol.
attack: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29

Alvin, the Half orc gets a good hit on you again, However, he is on his last legs, and you are able to knock him down after a hard fought contest. Two half-orcs bearing holy symbols move and heal the half-orc before asking if you would like any healing as well.

Once awakened the half-orc looks grumpy, but stands and offers you a salute. A good fight elf. Next time however, I'll be the one standing in the end. With that he gives a bow and goes to exit.

Posh and Tordrek You are able to find your way back to the camp just before nightfall. You see small fires scattered across the glade, with a large one in the center of the glade burning higher than any of the tents.

Rols, the orc stands half a foot taller than you and wears a bear skin armor. He laughs. They too are runts. know that just because the leaders here proclaim you worthy, it does not mean that all accept you. Take this as your warning. Get out. You do not belong here, much less at a seat in one of our great meetings. He lets out a growl before turning to leave, as he leaves you see something, a symbol bouncing at his waist that brings back painful memories of mountains, and harsh treatment at the hands of an orc shaman.


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

Upon reaching the encampment, Posh looks around for Ms Juno.

Perception to find Juno: 1d20 + 9 ⇒ (4) + 9 = 13
Still looking for Juno?: 1d20 + 9 ⇒ (13) + 9 = 22

Once located, the short man hustles up to her and hurriedly whispers "We need to talk."

Artemis - Away from prying ears:
"M'lady, the ranger was charmed. His actions weren't his own. The only thing he remembers is scouting this gathering, a flash of a shaman's robe....and waking up back in town. Someone really wants a war here and they are trying hard to make it look like the Orcs are the cause."


At camp, Lienhol has prepared a delightful stew from foraged ingredients for the evening.

Still here


Fighter 2/Aristocrat 1 | hp 15/17 | AC18 T12 FF16 | CMD 18 | F +3 R +2 W +1 | Spd 20 | Init +2 | Perception +5

Till Alvin states if he's going to fight Artemis or not I'm going to reply to Posh then just come back to it. Since Posh didn't get there till just before dark, I'm sure the fight between Alvin and Artemis would have been over by then.

When Posh finds Artemis she takes him back to the camp the rest of them had made, giving a nod to Lienhol before turning her full attention to Posh.

"Charmed?!" Artemis gasped as worry settled into her gut. "Posh, if this is true then... we need to be on our guard. In form the rest of the company. I'm going to see if any of the chiefs are still awake... Hopefully they won't take this as an insult for disturbing them this late... I hate being unsure of what to do." Artemis sighed before adding "Posh when you find the rest of them ensure that everyone returns to camp. I want everyone here when I return."

With that Artemis set off to find the War, Death, and Pestilence.


Rols eyes widen and muscles tighten at the sight of the old symbol and a chill runs up his spine as the sun is blocked by the cloud. After a few seconds the cloud passes and the sun's warmth returned to Rols.

Diplomacy may have been the wrong choice...


Kitsune Wizard 5 | HP: 58 (-0)| AC 20 | F: +10, R: +12, W: +8 | Perc: +6 | Stealth: +3 | 25ft | Focus: 1/1; Hero Pts: 1/1; Staff: 6/6; Bond Item 1/1 | Spells 1st: 4/4; 2nd: 4/4; 3rd: 2/3 | Active Conditions: Tailless Form.

With a nod, Posh hurries out to find the others.

Perception to locate others: 1d20 + 9 ⇒ (16) + 9 = 25

The excitable gnome requests of each in turn "We need to hurry to the camp. Artemis wishes to speak with us...it's urgent!"

Without awaiting a reply he hurries off to the next member of their menagerie, assuming none will deny Juno's summons.


Artemis, you go to the tents but are denied access. There are guards under strict orders to not let the leaders be disturbed. You could likely force your way in, but it would cause quite the uproar.

Posh manages to round up the members of the group to await Artemis.


Fighter 2/Aristocrat 1 | hp 15/17 | AC18 T12 FF16 | CMD 18 | F +3 R +2 W +1 | Spd 20 | Init +2 | Perception +5

"Could you give them a message for me?" Artemis asked the guards, "Or are even you not allowed to speak with them?"

Of all times... If I cannot alert them then at least I can keep my squad safe. Gods protect us all.

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