Silver Rose Sidequests

Game Master Patrick Curtin

This thread is to explore the individual stories of the PCs of the Silver Rose game. There are a lot of plot threads, side quests, interactions that get skipped because of time Or bogging down concerns. Here we can explore these individual ‘adventures’ freely without time constraints.


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Human Wiz 12 (Evocation)
Dungeon Monkey wrote:

I Want my Mummy

Map up soonish. If you look at the last map, assume there is a mummy in the square directly in front of the platform squares along the edge of the room, if you want to determine your first actions. Justin I will say your force bolt was prior to this initiative so feel free to act

Cool, thx!


female human wight fighter (armor master) 8 / furious guardian 2

Waiting to put down map coordinates until I know where at least Justin, Karrin, and Merle are


Bribes always welcome

Justin had mentioned he was half-way in, so I’d put him in the center of the space. Everyone else is (presumably) still by the doors


Human Wiz 12 (Evocation)

Right. Justin was moving inward down the center, til we triggered the "whatever it is", so for Justin, row L, on whatever column # DM says i was on when everything started happening?

"Mem, is that chanting actual spellcasting? Or just to be un-nerving as heck? Cuz if the latter, it's working!"

Just chatting/looking, until everything gets set. THEN actions! :)

K:Arcane: 1d20 + 19 ⇒ (19) + 19 = 38
Spellcraft: 1d20 + 19 ⇒ (13) + 19 = 32


Bribes always welcome

Justin can hear the familiar cadence of a Draconic-base protection from energy spell being woven by the mummies


female human wight fighter (armor master) 8 / furious guardian 2
Cartographer Monkey wrote:
New Map

Re-posting map on new page


Human Wiz 12 (Evocation)

Justin gives an "UGH" of disgust (inadvertently copying Alessia) as he realizes what the mummies are doing.

"Just once I'd like for the creepy undead lyrics to be purely theatrical." he groans.

"They're casters! They're chanting a protection from energy spell."

"So MY job just got a lot harder."


Human Wiz 12 (Evocation)
Alessia of Keoland wrote:
Cartographer Monkey wrote:
New Map
Re-posting map on new page

Thank you! :)


female human wight fighter (armor master) 8 / furious guardian 2
Justin Case wrote:

Justin gives an "UGH" of disgust (inadvertently copying Alessia) as he realizes what the mummies are doing.

"Just once I'd like for the creepy undead lyrics to be purely theatrical." he groans.

"I apologize," Alessia intones from a few paces behind Justin, the sarcasm in her voice just barely noticeable, "Perhaps I shall recite a hymn the next time we are under attack."


Human Wiz 12 (Evocation)

"What? Why would you Recite a hy,...? Ack! NO! Not you! I was talking about THEM!" Justin cries in a (slight) panic, gesturing widely at the mummies, as he discerns that Alessia thinks he is insulting her!

"Nonono! I didn't mean!,... I would never!,... I couldn't!,..."

"Aw,... Just lightning bolt me now and get it over with."


#StopUndeadHate


female human wight fighter (armor master) 8 / furious guardian 2
Justin Case wrote:

"What? Why would you Recite a hy,...? Ack! NO! Not you! I was talking about THEM!" Justin cries in a (slight) panic, gesturing widely at the mummies, as he discerns that Alessia thinks he is insulting her!

"Nonono! I didn't mean!,... I would never!,... I couldn't!,..."

"Aw,... Just lightning bolt me now and get it over with."

Alessia lets an uncomfortable beat pass before responding.

"That was a joke," she says in a completely flat tone.

Was almost tempted to link to Rainier Wolfcastle for that one, but I figured EDI was a better fit.


New Map


Human Wiz 12 (Evocation)
Alessia of Keoland wrote:


Alessia lets an uncomfortable beat pass before responding.

"That was a joke," she says in a completely flat tone.

Justin blinks owlishly.

"Hah. Of course it was."

Ohthankthepowers


Human Wiz 12 (Evocation)
Cartographer Monkey wrote:
New Map

'Map, new and improved! NOW ever SCARIER!' ;) Thx Pat!

Justin looks around at the chanting mummies.

"Um,... Circle the wagons?"


female Tiefling 12th level Duskblade

"Make a pocket for the casters," Karrin says, "Justin get back here or fly to the ceiling, Alessia is the only one immune to these things, hopefully she can agro as many as possible."


Bribes always welcome

I Want my Mummy

Merle 25 haste
Alessia 24 [pending]
Justin 18 [pending]
Martin 15 [pending]
Avrahim 12 [spiritual weapon]
Frost mummies 11 [chanting/buffing]
Sarastra 8 [pending]
Karrin 7 [pending]
Mel 6 [spiritual weapon]]

OK. Everyone except Justin and Alessia are hasted. Call out your actions

Mel begins his own chanting, and a large spectral mace begins to appear. Avrahim does likewise and a spectral scimitar begins to form . Sarastra also begins to chant, shadows swirling around her fur-clad form

Martin unsheathes Trueheart, waiting to intercept any of the foe who advance


Human Wiz 12 (Evocation)
Karrin Kind wrote:
"Make a pocket for the casters," Karrin says, "Justin get back here or fly to the ceiling, Alessia is the only one immune to these things, hopefully she can agro as many as possible."

"AYe-Aye Captain!" Justin replies, just a TRIFLE too fast, proving he's a trifle nervous about the situation.

"Come on Memnon, Alessia!" He calls, already flying straight backwards towards the others.

If I counted right, a 40' straight move should put me RIGHT in front of Sarastra, K10?

"We've SEEN what those staves can do to humanoids." Justin says, grabbing some spell components from his pockets.

"Martin, Karrin, Alessia, WHO gets the Stoneskin protection enchantment?

SO, move, and then cast Stoneskin on whomever volunteers to play 'punching bag' for the mummies!


female human wight fighter (armor master) 8 / furious guardian 2

At this point, Alessia isn't listening. Holding position near the center of the room, she bashes the hilt of her sword against her shield, making one hell of a racket, then follows it up with a terrifying shriek.

Enters rage as a free action, attempts to draw attention, then holds until the mummies get within anything close to range.

Rage stats: Str 24, Cha 22, Will +12, AC 30 (32 vs. critical hits), HP 140, Climb +11, Intimidate +18


Female Shadow Fey Sorc/6

The shadows around Sarastra congeal into a dark orb that suddenly bursts into flame. It streaks off to strike one of the mummies E12. It detonates with a roar

DC 24 will saveE9: 1d20 + 10 ⇒ (17) + 10 = 27
DC 24 will saveE12: 1d20 + 10 ⇒ (13) + 10 = 23
DC 24 will saveE15: 1d20 + 10 ⇒ (8) + 10 = 18

DC 24 Ref saveE9: 1d20 + 5 ⇒ (18) + 5 = 23
DC 24 ref saveE12: 1d20 + 5 ⇒ (20) + 5 = 25
DC 24 ref saveE15: 1d20 + 5 ⇒ (5) + 5 = 10

dam: 8d6 ⇒ (6, 4, 6, 6, 1, 3, 6, 2) = 34

DM

Spoiler:
E9 11 ; E13 26 ; E15 51


female Tiefling 12th level Duskblade

I kind of need the mummies to move before I decide what Karrin does, they go before her anyways.


Bribes always welcome

They are staying still this round and buffing. If you want to wait I’ll go to the next round


female Tiefling 12th level Duskblade

Oh, in that case Karrin is going to get fun sized (activate her belt of giant growth) and move ahead of Merle.


Human Wiz 12 (Evocation)

"Oh yeah. NOW the party's starting!" Justin observes wryly as karrin gets 'fun-sized'. He reaches out to touch her leg, completing his spell.

Karrin gets Stoneskin, DR10/Adamantine, lasts 110 minutes,(Ignores first 10 points of dmg from each weapon attack) and stops a total of 110 points dmg before expiring.

PS- I gotta get the MASS version! Divide the duration among the group, but everyone gets same protection, for shorter time, for one component cost! ;P


Bribes always welcome

I Want my Mummy Rd 2

Merle 25
Alessia 24
Justin 18 [stoneskin and move]
Martin 15 [attack E12]
Avrahim 12 [undead bane xbow +DC18 disruption E15]
Spiritual scimitar: R9
Frost mummies 11
Sarastra 8
Karrin 7
Mel 6
spiritual mace E9

Martin attacks an injured mummy

1st: 1d20 + 20 ⇒ (20) + 20 = 402d6 + 11 ⇒ (5, 2) + 11 = 18
crit conf: 1d20 + 20 ⇒ (2) + 20 = 222d6 ⇒ (1, 4) = 5
2nd: 1d20 + 15 ⇒ (7) + 15 = 222d6 + 11 ⇒ (1, 5) + 11 = 17

Avrahim chants a prayer to Sarenrae and aims his crossbow at a foe

Ranged: +1 Undead Bane Repeating Crossbow: 1d10, 5 shots, 120 ft, 19-20 crit X2
Attack 1: 1d20 + 11 ⇒ (18) + 11 = 291d10 + 5 + 2d6 ⇒ (7) + 5 + (1, 6) = 19Add +1 if within 30'
Attack 2: 1d20 + 9 ⇒ (12) + 9 = 211d10 + 5 + 2d6 ⇒ (10) + 5 + (5, 5) = 25Add +1 if within 30'
crit confirm: 1d20 + 11 ⇒ (19) + 11 = 301d10 ⇒ 4
Will DC18: 1d20 + 10 ⇒ (2) + 10 = 12

The spiritual weapons attack the foes
I forgot that they attack the round they are summoned, so I'm doubling the attacks

Mel:
Spiritual Weapon: 1d20 + 12 ⇒ (18) + 12 = 301d8 + 3 ⇒ (3) + 3 = 6
Spiritual Weapon: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 3 ⇒ (8) + 3 = 11
Spiritual Weapon: 1d20 + 12 ⇒ (8) + 12 = 201d8 + 3 ⇒ (6) + 3 = 9
Spiritual Weapon: 1d20 + 7 ⇒ (15) + 7 = 221d8 + 3 ⇒ (6) + 3 = 9

Avrahim:
Attack 1: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 3 ⇒ (2) + 3 = 5
Attack 2: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 3 ⇒ (5) + 3 = 8
Attack 1: 1d20 + 10 ⇒ (15) + 10 = 251d8 + 3 ⇒ (7) + 3 = 10
Attack 2: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 3 ⇒ (6) + 3 = 9

DM

Spoiler:
F9-10/E9-26/E13-66

OK-ned a break-will finish NPCs soon


New Map


Bribes always welcome

Sarastra takes advantage of her newly hasted speed to head to the corner of the building. R7. Once there she sends a lance of purple lightning arcing through the line of mummies

Lightning: 6d6 ⇒ (2, 6, 1, 6, 3, 2) = 20

Reflex R9 DC 24: 1d20 + 5 ⇒ (3) + 5 = 8
Reflex R12 DC 24: 1d20 + 5 ⇒ (5) + 5 = 10
Reflex R15 DC 24: 1d20 + 5 ⇒ (5) + 5 = 10
Reflex R18 DC 24: 1d20 + 5 ⇒ (12) + 5 = 17
Reflex R21 DC 24: 1d20 + 5 ⇒ (3) + 5 = 8
Reflex R24 DC 24: 1d20 + 5 ⇒ (11) + 5 = 16.

DM

Spoiler:
R9-30/R12 20/R15 20/ R18 20/ R21 20/ R24 20/E9-26/E13-66


AC: 28 INIT: +4 F:7 R:3 W:7 Perception +17 hP 76 [28] Human (Oerthian-Suel) Cleric 10

Mel unlimbers his massive mace, its sun-shaped head glowing with a yellow light

“Batter up” He says tersely

1st atk: 1d20 + 12 ⇒ (18) + 12 = 301d8 + 5 + 2d6 ⇒ (6) + 5 + (4, 6) = 21 (2d6 vs evil; undead will save DC14 or instadeath)

2nd atk: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 5 + 2d6 ⇒ (8) + 5 + (6, 6) = 25 (2d6 vs evil; undead will save DC14 or instadeath)

2nd crit confirm: 1d20 + 7 ⇒ (4) + 7 = 11

save DC 14 Will: 1d20 + 10 ⇒ (2) + 10 = 12

save DC 14 Will: 1d20 + 10 ⇒ (20) + 10 = 30

His foe collapses, its head staved in


Bribes always welcome

I Want My Mummy Rd2
{Party members with an H are hasted. This is rd 2}

H Merle 25
Alessia 24
Justin 18 [stoneskin and move]
H Martin 15 [attack E12]
H Avrahim 12 [undead bane xbow +DC18 disruption E15]
Spiritual scimitar: R9
Frost mummies 11
H Sarastra 8 [lightning bolt]
H Karrin 7
H Mel 6 [atk]
spiritual mace E9

DM Info

Spoiler:

NORTH
E9: dead
E12: 66
E15: dead
E18:
E21
E24
SOUTH
R9: 30
R12: 20
R15: 20
R18: 20
R21: 20
R24: 20


Female catfolk sorceror 11

Merle opens up on the closest mummy thing with a barrage of magic missiles

5d4 + 5 ⇒ (1, 3, 3, 2, 3) + 5 = 17


female human wight fighter (armor master) 8 / furious guardian 2

Alessia heads toward the largest group of undamaged mummies (probably somewhere near F21) and takes a swing at the nearest one, trying to draw them all into combat.

+2 keen furyborn bastard sword: 1d20 + 18 ⇒ (17) + 18 = 35

Damage: 1d10 + 9 ⇒ (1) + 9 = 10

Kind of like winning a dollar off a $10 lottery ticket...


Bribes always welcome
Alessia of Keoland wrote:

Alessia heads toward the largest group of undamaged mummies (probably somewhere near F21) and takes a swing at the nearest one, trying to draw them all into combat.

[dice="+2 keen furyborn bastard sword]1d20+18

[dice="Damage]1d10+9

Kind of like winning a dollar off a $10 lottery ticket...

Isnt your crit range 17-20 with keen? If so you just critted

Sovereign Court

Male hu-man Paladin

Assuming that these guys aren't immune to crits I suppose


Bribes always welcome

Undead are vulnerable to crits


female human wight fighter (armor master) 8 / furious guardian 2
Dungeon Monkey wrote:
Alessia of Keoland wrote:
Kind of like winning a dollar off a $10 lottery ticket...
Isnt your crit range 17-20 with keen? If so you just critted

Nope, off by one.


Human Wiz 12 (Evocation)

According to D20pfsrd, Keen doubles the crit range,... so if a bastard sword is 19-20 normally (2 numbers) would it not make it 17-20 with keen? (4 numbers)?


Bribes always welcome
Justin Case wrote:
According to D20pfsrd, Keen doubles the crit range,... so if a bastard sword is 19-20 normally (2 numbers) would it not make it 17-20 with keen? (4 numbers)?

Yeah that’s what I thought


Female catfolk sorceror 11
Justin Case wrote:
According to D20pfsrd, Keen doubles the crit range,... so if a bastard sword is 19-20 normally (2 numbers) would it not make it 17-20 with keen? (4 numbers)?

I believe thats right.


Bribes always welcome

I Want My Mummy Rd2
{Party members with an H are hasted. This is rd 2}

H Merle 25 Magic missile]
Alessia 24 [hit/crit]
Justin 18 [stoneskin and move]
H Martin 15 [attack E12]
H Avrahim 12 [undead bane xbow +DC18 disruption E15]
Spiritual scimitar: R9
Frost mummies 11 [attacking]
H Sarastra 8 [lightning bolt]
H Karrin 7
H Mel 6 [atk-kill]
spiritual mace E9

Alessia can roll another damage dice at her leisure. I'm going to forward the battle. If anyone is hit by the mummies' claw attacks, I will need a DC 17 Fort save from them

The mummies start to move. The three nearest Alessia swarm her, and begin beating on her with their staffs

E21 full attack
atk1: 1d20 + 13 ⇒ (14) + 13 = 272d6 + 7 ⇒ (3, 6) + 7 = 16
atk2: 1d20 + 8 ⇒ (5) + 8 = 132d6 + 7 ⇒ (5, 1) + 7 = 13
E18
atk1: 1d20 + 13 ⇒ (19) + 13 = 322d6 + 7 ⇒ (1, 4) + 7 = 12
E24
atk1: 1d20 + 13 ⇒ (15) + 13 = 282d6 + 7 ⇒ (5, 2) + 7 = 14

Two mummies approach the now fun sized Karrin. They forgo their staffs, raising clawed hands which glow with a frosty blue nimbus

R12 1d20 + 13 ⇒ (10) + 13 = 231d6 + 7 + 5d6 ⇒ (4) + 7 + (4, 6, 3, 4, 3) = 31
R15 1d20 + 13 ⇒ (7) + 13 = 201d6 + 7 + 5d6 ⇒ (2) + 7 + (6, 2, 5, 5, 3) = 30

The one near Sarastra advances to do the same to her
R9 1d20 + 13 ⇒ (2) + 13 = 151d6 + 7 + 5d6 ⇒ (1) + 7 + (1, 2, 1, 3, 5) = 20

Martin's foe claws at him as well
E12 1d20 + 13 ⇒ (18) + 13 = 311d6 + 7 + 5d6 ⇒ (3) + 7 + (6, 2, 2, 3, 1) = 24
DC 17 Fort save: 1d20 + 11 ⇒ (6) + 11 = 17

Martin cries out as a claw rakes his neck, and a blackening of frostbite creeps along his skin

Suddenly there is a darkening in the already darkened tomb. A whirlwind of icy sleet begins to pelt a large section of the area. Visibility drops to zero within the driving magical storm

Zero visibility within the circle, even for darkvision

DM Info

Spoiler:

NORTH
E9: dead
E12: 66
E15: dead
E18:
E21: 10
E24
SOUTH
R9: 41
R12: 20
R15: 20
R18: 20
R21: 20
R24: 20


New Map


female Tiefling 12th level Duskblade

Two mummies, P10 and q11, moved more than two squares in Karrin's threat range and thus provoke AoO, Karrin has a 16 Dex and thus can gain up to 3 AoO per round.

AoO on P10: 1d20 + 17 ⇒ (16) + 17 = 33
AoO damage on P10: 2d8 + 9 + 1d6 + 2d6 ⇒ (8, 5) + 9 + (3) + (4, 4) = 33
3 cold might not affect these guys
AoO on P10: 1d20 + 17 ⇒ (1) + 17 = 18
AoO damage on P10: 2d8 + 9 + 1d6 + 2d6 ⇒ (1, 2) + 9 + (5) + (3, 1) = 21
5 cold damage this time

The mummies then attack and R12 hits Karrin

1st attack on P10: 1d20 + 17 ⇒ (14) + 17 = 31
50% miss chance: 1d100 ⇒ 54
damage on P10 it hits: 2d8 + 9 + 1d6 + 2d6 ⇒ (5, 5) + 9 + (5) + (5, 4) = 33

2st attack on whoever is still standing: 1d20 + 12 ⇒ (6) + 12 = 18
50% miss chance: 1d100 ⇒ 50
damage: 2d8 + 9 + 1d6 + 2d6 ⇒ (5, 4) + 9 + (1) + (2, 1) = 22

3rd attack on whoever is still standing: 1d20 + 7 ⇒ (3) + 7 = 10
50% miss chance: 1d100 ⇒ 70
damage: 2d8 + 9 + 1d6 + 2d6 ⇒ (6, 2) + 9 + (4) + (2, 5) = 28


Human Wiz 12 (Evocation)

Justin throws up an arm reflexively when the sudden magical storm begins raging.

"Oh Goodie. This'll help." Justin mutters grumpily, giving up on trying to see through the magical sleet.

"Sheesh! I thought the weather OUTSIDE was bad!"

Waiting til announcement for start of next round! :)

"I could try to dispel it, but I can't see where it's coming from!" The wizard shouts.


Bribes always welcome

acrobatics: 1d20 + 6 ⇒ (6) + 6 = 12

acrobatics: 1d20 + 6 ⇒ (1) + 6 = 7

Karrin downs one mummy, but feels a stinging chill

DC17 Fort save please


Bribes always welcome

I Want My Mummy Rd3

{Party members with an H are hasted. This is rd 3}

H Merle 25
Alessia 24
Justin 18
H Martin 15 [atk-kill]
H Avrahim 12 [searing light]
Spiritual scimitar: R9
Frost mummies 11
H Sarastra 8
H Karrin 7
H Mel 6
spiritual mace E18

1st: 1d20 + 20 ⇒ (9) + 20 = 292d6 + 11 ⇒ (4, 3) + 11 = 18
haste: 1d20 + 20 ⇒ (11) + 20 = 312d6 + 11 ⇒ (5, 3) + 11 = 19
2nd: 1d20 + 15 ⇒ (20) + 15 = 352d6 + 11 ⇒ (5, 1) + 11 = 17
2nd crit confirm: 1d20 + 15 ⇒ (5) + 15 = 202d6 + 11 ⇒ (5, 4) + 11 = 20

Martin slays his foe

Mel guides his spiritual mace over to the mummies on Alessia.

"Sound off if you need healing!" He yells to the room

Avrahim shouts from within the maelstrom

FIAT LUX CONTRA MORTUS!

touch atk: 1d20 + 6 ⇒ (1) + 6 = 710d8 ⇒ (2, 7, 2, 1, 7, 1, 2, 7, 7, 4) = 40

miss chance 50: 1d100 ⇒ 56

I'm going to halt there until those ahead of the mummies make their rolls

DM Info

Spoiler:

NORTH
E9: dead
E12: dead
E15: dead
E18:
E21: 10
E24
SOUTH
R9: 41
R12: 20
R15: dead
R18: 20
R21: 20
R24: 20


new map


female human wight fighter (armor master) 8 / furious guardian 2
Alessia of Keoland wrote:
Damage: 1d10 + 9 ⇒ (1) + 9 = 10

Damage: 1d10 ⇒ 7

Total damage: 17


Bribes always welcome

You're up again too .. new rd


female human wight fighter (armor master) 8 / furious guardian 2

One of the mummies' attacks hits for 12 - 6 = 6 damage.

Fortitude: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19

Depending on the type of effect, Alessia may be immune.


female human wight fighter (armor master) 8 / furious guardian 2

Last round:

Alessia aims a full attack at the mummy she'd previously hit.

+2 keen furyborn bastard sword: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30
+2 keen furyborn bastard sword: 1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24 (+1 if the first attack hits)

Damage: 1d10 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Damage: 1d10 + 9 + 1 ⇒ (10) + 9 + 1 = 20 (+2 if the first attack hits)


female human wight fighter (armor master) 8 / furious guardian 2

This round:

If the mummy she'd previously attacked goes down, she'll target the next one in line; if not, she goes after the first one.

+2 keen furyborn bastard sword: 1d20 + 18 ⇒ (1) + 18 = 19 (+2 or +3 if mummy #1)
+2 keen furyborn bastard sword: 1d20 + 13 ⇒ (12) + 13 = 25 (+3 or +4 if mummy #1, +1 if mummy #2)

Damage: 1d10 + 9 ⇒ (4) + 9 = 13
Damage: 1d10 + 9 ⇒ (3) + 9 = 12 (+2 if first attack hits)

Miss chance 1: 1d100 ⇒ 82
Miss chance 2: 1d100 ⇒ 35

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