Feral's Valley of Veiled Flame (Inactive)

Game Master Feral

Combat Map



Discuss things.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Hey, why nobody invite me?!

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Endless is here!


Male Human Suel Arcane Duelist 1

Trapfinding or inspiring courage and spells?

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Courage!


Well, I can bring an oracle or cavalier/monk/fighter mutt. Both are silver crusade.


Male Human Suel Arcane Duelist 1

Either one works . What levels are they?


5 and 6. The oracle can melee when needed (not that its needed). The cavalier tanks really rather well; not really the charging type. Neither really brings much that isn't already covered by someone else (the oracle can disable device in theory. In practice he's pretty awful at it).

Meh, indecision.


Male Human Suel Arcane Duelist 1

Not out of tier either way. So pick whatever you like the best.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Having GM'd this one, I would classify this one as being a rather social scenario if that affects your decision at all.

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

I have the following to hand out to magical types

Scrolls
Comprehend Languages (x2) (50)

Wands
Neutralize Poison (CL 5th, 3 uses)
Cure Light Wounds (CL 1st, 35 uses)

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Month: 1d12 ⇒ 3
Day: 1d31 ⇒ 26
Year: 2d500 + 1015 ⇒ (363, 388) + 1015 = 1766

Second class:
Month: 1d12 ⇒ 6
Day: 1d30 ⇒ 11
Year: 2d500 + 1015 ⇒ (342, 179) + 1015 = 1536
Hmm, the calendar only goes back to 1582.

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

We could potentially recruit the mob of oreads standing about as firemen.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

That's crazy talk.

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

Like, CrayCray, or CrayOK talk?

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Like Pathfinder-type crazy. Let's do it.

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

Clearly I should have given the potion of resist energy to my horse.

I'll hold off on posting as I'm the bottom of the initiative anyways, and I expect some manner of magic to happen.


Hey, that potion's saved Xue a good chuck of damage.

Also efreeti may or may not have detect magic at will...

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

hmmm, I would argue that isn't quite the same as arcane sight. I suppose she had a while to stare at us though.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Yeah, I think detect magic at will would mean they'd still have to cast it and study for 3 rounds just like normal. They can just cast it as often as they want. Arcane sight would allow her to instantly recognize auras without taking actions I think.


Right but she had at least 12 rounds to scope you guys out and you don't have a lot of buffs up.


For anyone that's curious, if I ever don't post a modifier for something it's usually because I'm lazy more than for need of secrecy. Just ask and I'll be happy to tell you or include it next time.


We’re just about done with the scenario. Start rolling day jobs and post your PFS numbers here. EF, PM me an email address you want your chronicle sent to.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

PM sent.

PFS #55162-14
Craft (painting): 1d20 + 4 ⇒ (18) + 4 = 22

Edit: I almost forgot! Henry has a Borderland Keep so he'll take 1 PP for his Day Job.

Grand Lodge

Female Dwarf Shaman 4 l HP: 35/35 l AC: 17 [T: 10, FF: 17] l F: +4, R: +2, W: +9 (+3 v P, +5 v Sp and SPL) l Init: +1 l Per: +8 l

# 169575-1

Silver Crusade

Red Trunk the Mastodon:
HP 57/57|AC 28 T 11 FF 25|CMD 25 (+4 vs trip)|F +9, R +7, W +3; evasion,devotion|Init +2|Perception +6, low-light, scent
Xue:
HP 86/86|AC 30 T 12 FF 27; Snake Style +11|CMD 25 |F +15, R +8, W +8 +2 vs. mind affecting, poison, +2 sleep, paralysis, and stun w/dragon-style, +2 vs fear|Init +2| Perc +7, low-light | Sens Mot +11

7514-7, if you please.

Xue is without gainful employ, since nobody will actually pay him as a Yojimbo.

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

20056-9

Sailor: 1d20 + 9 ⇒ (2) + 9 = 11 Han is bad at pirating..

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

PFS #86776-3

Mrachni is quite accomplished in his trade.

Profession (Doer of Things): 1d20 + 12 ⇒ (14) + 12 = 26


The game's been reported and chronicles are out.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Thanks, DM! :)

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

So I'm thinking of running the next one, anyone have any suggestions?

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

I vote for something fun.

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

Veto-ed!

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Well if you want me along, I'm very limited in what I can play.


I'm going to close out this thread at EoD.

The Exchange

Male Tien Dan Buccaneer7/Lorewarden1 - HP: 30/68 - AC 23/21/T:13/FF:19 - Perception -1 Fort +8, Reflex +9, Will +7(+2 versus poisons/drugs +4 versus alcohol) - CMB +11, CMD :23

Slave Master's Mirror sound good? If so I'll put up the thread tonight.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Yeah, that's another fun "save the oppressed!" scenario. Henry hit level 8 though so I'll have to bring someone else. My necromancer is free and just hit 5th level so I think I'll bring him. I like to keep him going as much as possible since he has a boon that requires playing so he doesn't get any GM credit.

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