Feral's Feast of Ravenmoor - Sanctioned PFS Module (Inactive)

Game Master Feral

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Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

1d20 + 7 ⇒ (19) + 7 = 26 disable device

If it is locked

Let Remy handle 'dis he says as he pulls out some thieves picks.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Vello steps back and lets Remy do his stuff, hoping that opens the door and won't require brute force.

While Remy is working, he looks back and sees those injured are healed. "Good. Wouldn't be good to run into more cultists and any traps they might have while on death's doorstep."


The locked door opens easily enough under Remy's careful touch to reveal the manor's entrance.

A cold hearth dominates this large room. Between the mostly collapsed internal walls and separate jumbles of crumbled furniture, it seems that this large room may have once been several smaller rooms. A rickety ladder leads to what looks like an upper loft above, visible through several large holes in the overhanging ceiling above. A large wooden cage sits in the southwest corner of the room.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Vello slips into the room, but eyes the loft suspiciously. Deciding it might be better to make sure no one is above. Vello carefully climbs the ladder to see if anything or anyone is above.

Perception: 1d20 + 8 ⇒ (19) + 8 = 27

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

With a smile as he opens the lock he looks around 1d20 + 2 ⇒ (9) + 2 = 11 perception

And dat cheres and mon ami's, is how it done as he opens the lock.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza approaches the cage and inspects it for signs of recent use.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

Perception check: 1d20 + 7 ⇒ (9) + 7 = 16

Thror follows the others and checks the place as he does...


Stealth: 3d20 ⇒ (1, 9, 8) = 18

Thror spots another trio of masked villagers clutching rusty sickles hidden among the room's detritus.

Black Maiden: 1d20 + 2 ⇒ (9) + 2 = 11
Frostwind: 1d20 + 3 ⇒ (13) + 3 = 16
Kenza: 1d20 + 2 ⇒ (20) + 2 = 22
Remy: 1d20 + 3 ⇒ (16) + 3 = 19
Thror: 1d20 + 1 ⇒ (1) + 1 = 2
Vello: 1d20 + 4 ⇒ (4) + 4 = 8
Villagers: 1d20 ⇒ 6
???: 1d20 + 7 ⇒ (19) + 7 = 26

Thror can take an action in the surprise round. The Maiden, Frostwind, Kenza, Remy, and Vello can take normal actions after that.

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

"Trouble ahead! The demon worshippers come to die on the edge of our blades!" Thror proclaims in all seriousness before stepping forward and slashing at the nearest cultist...

Attack roll: 1d20 + 7 ⇒ (7) + 7 = 14Damage roll: 1d10 + 4 ⇒ (4) + 4 = 8

5 ft step and attack yellow.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Vello takes a step back, to avoid the nearest cultist from getting directly in front of him and then sends a blast of cold energy toward the cultist but watches it sail wide greatly.

Cold Blast (Touch Range) vs Red: 1d20 + 3 ⇒ (1) + 3 = 4
Cold Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Free: 5' step
Standard: Kinetic Blast

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza leaps into action, dashing across the room and delivering a flying kick to the face of the red cultist.

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

Frostwind procures another bomb and throws it at the closest enemy not in melee.rta: 1d20 + 5 ⇒ (7) + 5 = 121d6 + 5 ⇒ (6) + 5 = 11
on the cell sorry. Can't access the map

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

The black maiden charges forth, her big sword swinging.

Sword Strike: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 2d6 + 7 ⇒ (6, 1) + 7 = 14


Ouch.

The party makes short bloody work of the masked villagers.

Encounter over.

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

And take 'dat he says as the last villager falls

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Seeing all of the villagers dead, "Glad these guys are weak."

Vello looks around the room, seeing the door to the north and a passage way to the west. He heads to the west and looks at what is beyond the opening.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

The black maiden flicks the blood from her sword and scowls.

That was hardly any fun at all! Ugh... Kenza, see if they have anything useful.

She looks around the room now that the men are dead to see what she can find.

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

"Mmpf... rabid dogs barely worth the effort of putting them down! Now, let's find their masters and give them the retribution they so richly deserve!" Thror comments sniffing the air as if trying to smell the taint of evil...

Where next?


There’s a few different ways you guys could explore. The map is accurate.

If the exploration is overwhelming I can just move you guys through them one at a time.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza searches the bodies at the Black Maiden's request.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Then she follows Vello to the western hallway.

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

Thror stands beside Vello:"ELF! Let me see! Let me seee!" he jumps up and down shaking with (righteous) indignation...

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Move besides Vello and check the room to the west


Kenza finds little of value or interest on the fallen villagers.

Moving west, the party finds a room filled with broken chairs, old straw-filled mattresses, and water stained, moldering quilts littering the floor.

The monk finds nothing amiss but Thror spots a small intact strongbox under a pile of rags in the far corner.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza keep alert for an ambush while Thror inspects the strongbox.

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

As Thror inspects the box Frostwind procures her toolkit.
"Shall I try to open it?"

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

By all means do! But remember to check for traps first... you never know what dastardly statagems demon servants will resort to!”

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

"Maybe it will have something useful in it or even something helpful."

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

Maybe a key or a clue he says.

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

A tiny clockwork dragon uncurls from Frostwinds shoulder and leans down towards the lock to aid the sylph.
Perception: 1d20 + 7 ⇒ (2) + 7 = 9
Disable device: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21


Nothing seems amiss to the sylph as she approaches to investigate the half-buried strongbox.

Midway across the cluttered room, there's a *groan* and a *crunch* as the floorboards give way under Frostwind's weight.

Make a reflex save please.


Less than 15:
Frostwind lands in a heap amid a pile of wood splinters and jagged rocks.

Damage: 2d4 + 2 ⇒ (4, 2) + 2 = 8

15 or more:
Frostwind leaps to safety before the floor fully gives away.

In either case:

The strongbox contains various pieces of jewelry worth several hundred gold.

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

The magus' eyes open wide as the floor collapses under the sylph's weight
Maybe you not be getting that second bowl o' gumbo, chere he remarks.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza reaches out in an attempt to catch the little sylph! But she's too late to be of any help...

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Vello eye's open wide as he sees the floor collapse under the sylph's weight. "Wow... either that floor was really weakened over time or Frostwind is heavier than most sylphs."

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

"Shoddy workmanship! The hallmark of all demon worship, I tell you!" Thror says... while moving to retrieve the treasure held in the strongbox.

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

refl: 1d20 + 5 ⇒ (1) + 5 = 6
Cursing Frostwind emerges again and uses her wand to heal herself twice.
clw: 2d8 + 2 ⇒ (4, 2) + 2 = 8

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Glad Frostwind is able to heal herself and letting the others retrieve what was in the chest. Vello goes back to the previous room and listens for anything beyond the northern door.

Perception: 1d20 + 8 ⇒ (18) + 8 = 26

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Black maiden stares at Frostwind as she climbs out and tends to her wounds, and the attention is... fairly disturbing to say the least. Especially when she licks her lips as if unconsciously. Once she finishes healing herself, the Black Maiden looses interest and watches Vello to see what happens.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Kenza bows to Frostwind and begs forgiveness for her failure to protect her from the dangerous floor. Once forgiven (or not) Kenza follows Vello to the next door, ready to head inside.


Moving northeast, this long room is empty save for a large mound of compost covered with tiny black mushrooms heaped nearly to the ceiling in the southeast corner of the room, while to the north, an old kitchen seems to have been repurposed into some sort of indoor garden. A workbench cluttered with pottery stills and glass alembics stands below small alcoves filled with vials and beakers. Dozens of clay vessels rest haphazardly on wooden boxes, each sprouting neatly-pruned shrubs or large, exotic mushrooms. They appear surprisingly well-tended, given the state of the rest of the building, though the roots of several have burst through their pots.

Nature 20:
The mold is cultivated blue whinnis. Eating blue whinnis in its natural form causes only mild discomfort, but when its toxins are extracted and concentrated, the result is the poison the
villagers are using on their weapons.

Planes 20:
The puff ball-like spore cases, gray and the size of a man’s fist are immature cythnigot qlippoth. Among these four sits a fifth, recently emptied spore case. If planted in a dead body, these spore cases quickly grow into newborn cythnigots. Until then, they can be destroyed with ease.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Seeing the room is filled with beakers and things, Kenza looks at Frostwind. "What is this?"

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Knowledge (Nature) DC20: 1d20 + 8 ⇒ (3) + 8 = 11

Vello looks over the mushrooms carefully but has to give up. Shaking his head. "I can't identify the mushrooms. But we should probably be careful. Many mushrooms are toxic or even hallucinogenic if consumed."

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

"They are doing demon worship! That's what! Burn everything down I say!!!" Thror argues with his usual subtlety

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

KnowNat: 1d20 + 8 ⇒ (19) + 8 = 27
"Whoohee. Beware, this is blue whinnies. One can use it to make poison!"

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

Wonder if 'dis lab is a good ting to have 'round here he remarks.

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

"Don't burn them while we are present. The smoke is liable to carry the poison with it. So just accidentally inhaling a little might be deadly. Either way. Lets search the place for any clues."

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

At Vello's order Kenza helps search.

Perception to AID: 1d20 + 7 ⇒ (13) + 7 = 20

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

Aid perception 1d20 + 2 ⇒ (12) + 2 = 14


Vello catches the outline of a hidden doorway in the wall of the overgrown room. His discovery is interrupted as a huge mound of decaying plant matter in the corner begins to move under its own power. It quickly attacks the party!

Black Maiden: 1d20 + 2 ⇒ (10) + 2 = 12
Frostwind: 1d20 + 3 ⇒ (9) + 3 = 12
Kenza: 1d20 + 2 ⇒ (16) + 2 = 18
Remy: 1d20 + 3 ⇒ (8) + 3 = 11
Thror: 1d20 + 1 ⇒ (19) + 1 = 20
Vello: 1d20 + 4 ⇒ (20) + 4 = 24
Pile of Rotting Veggies: 1d20 - 1 ⇒ (13) - 1 = 12

Everyone but Remy is up.

Silver Crusade

Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4

"Time to go meet your maker, you pile of demon scrappings!" Thror roars as he leaps forward slashing like a dwaref possessed at teh plant-like creature.

Atatck roll: 1d20 + 7 ⇒ (19) + 7 = 26Damage roll: 1d10 + 4 ⇒ (8) + 4 = 12

Liberty's Edge

Male TN Half-Elf Hydrokineticist 2 / Fighter 1 (3.1) | AC 20 (T 12/FF 18) | CMB +4 CMD 17 (FF 15) | HP 34/34 | Init +4 | Fort +8 Ref +5 Will +1 (All +2 vs Enchantments|+1 vs Poison,Diseases) | Perception +9 | Speed 30' | Low-Light Vision | Burn 6/6 | Active Conditions:

Glad he didn't walk into such a thing, Vello takes a step toward the corner of the room to make room for others to confront the plant creature.

He remembers in the past though, when facing plant-like creatures, his cold attacks where extra effective. Hoping that is so this time too, he unleashes a cold blast at the creature.

Cold Blast (Range Touch) -Into Melee: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17
Cold Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Free: 5' step
Standard: Attack

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