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We get to level once we're all asleep, correct?

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Done! New spells are cause fear and summon monster I. Picked Skeleton Summoner for my feat. Gained an additional language (Dwarven) and a couple more Knowledge skills. I think that's everything of note.

Ebenezer Pyke |

Question for rest of the party: Should I continue to memorize Enlarge person? Dolgrin, I see you prefer to fight pretty defensively in close, would it hinder or help you?
Otherwise level up complete. added web and vomit swarm to spell list, feat=extra hex/misfortune. Languages up dated.

Dolgrin Jorthvall |

Well, my AC is currently at 17, which would drop by 2 (-1 from size, -1 from -2 dex). It would up my damage potential from 1d8+4 to 2d6+5.
So it would indeed up the damage potential quite a bit in return making me more easily damaged. If I am to be the main damage dealer of the party, then it might be handy in a pinch. What would you want to put in it if you wouldn't keep that one prepared?
My spell selection currently is :
Spells Prepared
lvl 0 : Create water, Purify food & drink, Stabilize, Light
lvl 1 : Bless, Bless, Cure Light Wounds, Magic Stone [Domain]
lvl 2 : Groundswell, Cure Moderate Wounds, Create Pit[Domain]
I liked the idea of the groundswell spell, as it would help if surrounded by a lot of foes, but maybe I can find a better 2nd lvl spell to currently put in its place (btw, as it is a spell with the [earth] descriptor, it works as if i'm 4th lvl due to my stonesinger alternate racial trait), so I'm open for suggestions :)
I have a small question.
We are going to rest right? how much hp do we heal this night (if not interrupted) 2 or 3?
Was planning on using his last CLW of lvl 2 before going to bed :
CLW: 1d8 + 2 ⇒ (7) + 2 = 9
[edit]Hmm, that would make the question irrelevant as this would heal him up to full.... :)[/edit]

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@Eb: I just noticed that you're using the "Old" adjustments for stats. Was that always available? Because Binx would definitely be using them if so. :-)

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I'm sorry to have missed that. Oh well. :-(

Dolgrin Jorthvall |

@triba, I seem to remember that converting a spell in that way was a full round action. Can't seem to find it though, so any suggestions instead of the cures?

Triba |

It is not a full round action in Pathfinder or any other edition that I am aware of.
- An open slot for massive versatility given time.
- Obscuring mist as it is a spell that favors the inventive.
- Protection from evil for obvious reasons.
- Shield of faith for defense.
- Sanctuary for emergency defense.
- Sun metal for damages.
- Ironbeard for lolz.

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The spontaneous spell conversion is a full-round action for Druids, but that's the normal spellcasting time for summon nature's ally anyway. I've had players and GMs tell me the same thing about Clerics, but I haven't found anything in the RAW. Triba's spell suggestions are all very good options, but I'd probably go for shield of faith as you're going to be our main frontliner. I have two summon prepped, but that's about all we have.

Dolgrin Jorthvall |

Btw, was checking lvl 2 spells for Clerics and found this I do think it's normally only for cleric's of a certain deity, but I must say it's a nice spell. If that's not allowed, I can always go for Spiritual weapon.

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d20 changes the names of Golarion-specific spells. The actual name is "Gozreh's Trident". It was a fun spell for my S&S Druid, but not so much (imho) for a Cleric of Torag. ;-)

Dolgrin Jorthvall |

Going to prepare spiritual weapon then, would be more fitting indeed. Will remember that spell for when I play a follower of gozreh though ;-)

Dolgrin Jorthvall |

No problem :)

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Thoughts on who should get the cloak? I have the lowest saves in the party but don't want to step on anyone's toes.

Dolgrin Jorthvall |

I share that sentiment.
Wish I could use that waraxe, sadly enough it only counts as a martial weapon for me. ^_^

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Well, in that case....

Dolgrin Jorthvall |

Thought I was waiting for someone to say something ...
Apologies, will make a post in the game thread :)

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I remember a thread from awhile back "150 Books Found in the Strange Library." I picked out the best ones and assembled a massive list for use in my homebrew campaign. Libraries are awesome... *contented sigh*

Dolgrin Jorthvall |

@Binx, might I suggest Acid Splash if you do not wish to waste any resources on the chest, as I am guessing that it has around Damage reduction 5 vs the weapons we have been using (piercing & blunt), but both my acid & Eb's ear-piercing scream came through without problem :)

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@Dolgrin: You never updated your "Vitals" spoiler when you leveled. I believe you should have 27hp - which might mean you're still conscious.

Dolgrin Jorthvall |

euhm, woops. I knew there was something wrong with only having that little hitpoints on lvl 3 .....
So quick calculation means I would have been at 7 of 27 hp.
How do you want to go about this GM?