Warden Rogard Hammerfell

Dolgrin Jorthvall's page

236 posts. Alias of Theorythmus.


Full Name

Dolgrin Jorthvall

Race

Abilities:
Acid Dart 4/6 , Cleric Spells (non-crossed spells on sheet)

Classes/Levels

Male Dwarf Cleric 3 (Divine Strategist)

Gender

Vitals:
HP: 25(1 NL)/27 | AC: 17 T: 10 FF: 17 | Will: +6, Ref: +1, Fort: +5 | Init: +1 Perc: +3 | Effects: none

Size

Medium

Age

100

Alignment

NG

Deity

Torag

About Dolgrin Jorthvall

Background:

Dolgrin Jorthvall was born to a dwarven family that lived in Jernashall in the Five Kings Mountains. Like most good dwarfs he took to the worship of Torag and became one of his clerics. He now travels the land in search of adventure and riches to one day retire and enjoy the fortunes he amassed along the way.

Dolgrin Jorthvall (100 years old)
Male Dwarf Cleric 3 (Divine Strategist | Caves Subdomain (Earth) | favored class)
NG Medium humanoid (Dwarf)
Init +1; Senses darkvision 60 ft., Perception +3
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Defense
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AC : 17 | T : 10 | F : 17
hp 27 (3d8+9)
Fort +5, Ref +1, Will +6 (+ 2 vs. poison, spells, and spell-like abilities)
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Offense
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Speed 20 ft. (never modified by armor/encumberance)
Melee MW warhammer +7 (1d8+4)
. . Gauntlet +6 (1d3+4)
. . Cold Iron Dagger +6 (1d4+4)
Ranged Sling +3 (1d6+5) [when using magic stone]
. . Acid Dart (Sp) +2 (1d6+2) [range touch | 30ft] 6/day
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Statistics
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STR 18 DEX 10 CON 15 INT 9 WIS 16 CHA 6
BAB +2; CMB +6; CMD 16 (+4 CMD when resisting bull rush & trip)
Feats Breadth of experience, Quick Draw
Traits Defensive strategist, Armor Expert
ACP -2(-3 with shield)
Skills
Appraise [1] 3 (+2 when determining the price of non-magical goods that contain precious metals/gemstones)
Heal [1] 7
knowledge(religion) [1] 5
All other knowledges 1 (can use them untrained due to breadth of experience)
All profession skills 5 (can use them untrained due to breadth of experience)
Languages common & dwarven
Combat Gear MW Breastplate, MW quickdraw light steel shield, MW warhammer, gauntlet x2, sling, potion of CLW (stored in holy symbol); Other gearcleric's kit : a backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a silver holy symbol with a compartment, explorer’s outfit, signal whistle, small steel mirror, compass
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Magic
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Spells Prepared
lvl 0 : Create water, Purify food & drink, Stabilize, Light
lvl 1 : Bless, Bless, Shield of Faith, Magic Stone [Domain]
lvl 2 : Groundswell, Spiritual Weapon, Create Pit[Domain]
Pearls of Power/Scrolls/Potions
lvl 1 Pearl of Power used today
Potion of CLW 1/1 (in holy symbol)
Potion of Enlarge 1/1
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Other info
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Carried weight 92,5 lbs
Carrying capacity Light 100 lbs. or less Medium 101–200 lbs. Heavy 201–300 lbs.

alternate racial traits
Ancient Enmity (replaces hatred) +1 on attacks vs humanoids of elf subtype.
Stonesinger (replaces stonecunning) one level higher for spells with earth descriptor, granted powers of Earth domain.

wealth 9 GP, 2 SP

Dolgrin lvl 5:

Dolgrin Jorthvall (100 years old)
Male Dwarf Cleric 5 (Divine Strategist | Caves Subdomain (Earth) | favored class)
NG Medium humanoid (Dwarf)
Init +3; Senses darkvision 60 ft., Perception +4
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Defense
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AC : 21 | T : 11 | F : 21 (+9 armor, +1 shield, +1 deflection)
hp 43 (5d8+15)
Fort +6, Ref +1, Will +7 (+ 2 vs. poison, spells, and spell-like abilities)
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Offense
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Speed 20 ft. (never modified by armor/encumberance)
Melee MW warhammer +8 (1d8+4)
. . Gauntlet +7 (1d3+4)
Ranged Sling +4 (1d6+5) [when using magic stone]
. . Acid Dart (Sp) +3 (1d6+3) [range touch | 30ft] 6/day
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Statistics
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STR 18 DEX 10 CON 15 INT 10 WIS 16 CHA 6
BAB +3; CMB +7; CMD 17 (+4 CMD when resisting bull rush & trip)
Feats Breadth of experience, Heavy Armor Proficiency
Traits Defensive strategist, Armor Expert
ACP -5(-4 without shield)
Skills
Acrobatics [3] -2(-1)
Appraise [1] 4 (+2 when determining the price of non-magical goods that contain precious metals/gemstones)
Diplomacy [1] 2
Heal [1] 7
Knowledge(Religion) [1] 6
All other knowledges 2 (can use them untrained due to breadth of experience)
Perception [1] 4
All profession skills 5 (can use them untrained due to breadth of experience)
Sense Motive [2] 8
Languages common & dwarven
Combat Gear MW Fullplate, MW quickdraw light steel shield, MW warhammer, gauntlet x2, sling, potion of CLW (stored in holy symbol); Other gear cleric's kit : a backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a silver holy symbol with a compartment, explorer’s outfit, signal whistle, small steel mirror, compass
Magic Gear Ring of Protection +1, Pearl of Power (lvl 1)
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Magic
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Spells Prepared
lvl 0 : Create water, Purify food & drink, Stabilize, Light
lvl 1 : Bless, Bless, Shield of Faith, Shield of Faith, Magic Stone [Domain]
lvl 2 : Groundswell, Spiritual Weapon, Spiritual Weapon, Create Pit[Domain]
lvl 3 : Stone Shape, Create Food & Water, Create Spiked Pit[Domain]
Pearls of Power/Scrolls/Potions
lvl 1 Pearl of Power
Potion of CLW 1/1 (in holy symbol)
Potion of Enlarge 1/1
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Other info
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Carried weight 111,5 lbs
Carrying capacity Light 100 lbs. or less Medium 101–200 lbs. Heavy 201–300 lbs.

alternate racial traits
Ancient Enmity (replaces hatred) +1 on attacks vs humanoids of elf subtype.
Stonesinger (replaces stonecunning) one level higher for spells with earth descriptor, granted powers of Earth domain.

wealth 9 GP, 2 SP
Need to sell old MW breastplate