Update for Dragonblood472, she was at 3 cm and 70% effaced (thinned out). They did not induce but if she doesn't go into labor within the week they will induce. Dragonblood472 will resume posting as and when he can, in the interim, I will post for him.
This will be the last battle I DMNPC Tava. I don't have time to actively recruit a replacement right now, so if anyone has someone they'd like to bring in or wants to contact someone from the old recruitment threads be my guest. Make the suggestion here and you can discuss it as a group.
If you are looking to bring in a new character, all Eberron base races, goblinoids, and orcs are acceptable, preferably no kalashtar. Any other race would need to be run by Twi.
If you were wanting to replace the character Tava, you would just need to take over the existing character with a new profile.
Thank you Silian. Welcome, Rysky sorry to say that it's at a bit of an awkward time that we're calling you in as I'm pretty swamped with midterms at the moment. The others are more than able to help you with whatever questions you might have. Just to make sure it was made clear to you, it's an Eberron world, but with Pathfinder rules for the most part. That good for you?
If allowed will probably go Bloodrager with Spell Eater and the new Id Rager from Occult Origins.
Id Rager (Bloodrager Archetype):
An id rager lacks a supernatural taint to his blood, instead drawing power from pure emotion.
Atavistic Avatar (Su): An id rager chooses one emotional focus to define his core: anger, dedication, despair, fear, hatred, jealousy, remorse (see page 19), or zeal. At 1st level, he gains Skill Focus as a bonus feat in one skill associated with his atavistic focus.
Anger: Intimidate or Survival.
Dedication: Diplomacy or Sense Motive.
Despair: Intimidate or Stealth.
Fear: Intimidate or Stealth.
Hatred: Acrobatics or Perception.
Jealousy: Appraise or Bluff.
Remorse: Perception or Sense Motive.
Zeal: Acrobatics or Survival.
When the id rager enters a bloodrage, he gains additional powers as if he were a phantom (Pathfinder RPG Occult Adventures 78) with the emotional focus he selected as his atavistic focus. He is considered to be both a phantom and a spiritualist for the purposes of abilitie whose effect references both a phantom and a spiritualist, such as a dedication phantom’s dutiful strike, and treats his bloodrager level as both his spiritualist level and his phantom Hit Dice when determining abilities and save DCs. This ability does not allow the id rager to become incorporeal.
At 4th level, the id rager gains Lightning Reflexes, Great Fortitude, or Iron Will as a bonus feat.
At 8th level, the id rager can meditate for 1 hour to change his atavistic focus for 24 hours or until he decides to return to his permanent atavistic focus as a free action. When he changes his focus, he loses access to his Skill Focus feat and the feat he gained at 4th level, and he wields emotional focus powers as if his spiritualist level and phantom Hit Dice were 3 lower.
At 12th level, the id rager gains Skill Focus in both of the skills associated with his atavistic focus. If circumstances cause him to lose one Skill Focus feat, he loses both.
This ability replaces bloodline, all bloodline spells, and all bloodline powers.
Atavistic Caster: At 4th level, a id rager’s bloodrager spells are treated as psychic magic (Occult Adventures 144). The bloodrager’s bloodrage does not prevent him from casting spells with emotional components, and he is considered to be a psychic spellcaster for the purposes of prerequisites (such as for the prerequisites of psychic duels and occult skill unlocks). This ability alters the bloodrager’s spellcasting and replaces eschew materials.
Bonus Feats: At 6th level and every 3 bloodrager levels thereafter, an id rager can select one of the following feats as a bonus feat: Combat Casting, EmpathOA, Extra Rage, Intuitive SpellOA, Logical SpellOA, Psychic CombatantOA, Psychic DefenderOA, Psychic HealingOA, Psychic MaestroOA, Psychic VirtuosoOA, Raging ConcentrationACG, Spell Focus, or Spell Penetration. This ability replaces all bloodline feats.
Daelkyr half-blood could be fun, especially with a druid in the party depending upon what flavor you go with. I'm personally not a big fan of the hybrid classes, but I leave that judgement call up to Twi.
I actually would prefer something simpler, especially if you're going to play a Dael'kyr halfblood because that's already something I've only skimmed over.
How do you feel about having the other half be something other than human? It seems like the vast majority of time when someone plays a halfblooded anything, they do it with a human base.
Anything else really, lol. It would be interesting to see something like a halfling base, you could get the halfling size bonus but the aberration stats. Or a shifter, heck even an elf or an orc would be something a bit different.