Epic Rise of the Runelords (Inactive)

Game Master nate lange

Following a surprising attack by giants from a number of tribes, our intrepid adventurers find themselves thrust into the spotlight as the 'Heroes of Sandpoint'...


251 to 300 of 735 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

and its now wednesday. I will pray for the kind of patience you apparently posess

RPG Superstar 2012 Top 32

Good idea.

I did PM her (Less than a day ago). I'll bot her for now so don't feel like you need to wait on her at all. She may be exiting when we get back to Sandpoint but for now just keep moving forward.

Liberty's Edge

Male Human Commoner 2

Graverattler vs Graverattler? Fight!


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

I'd just like to give a heads up to everybody that I'm going to be pretty swamped until Christmas, so I wouldn't expect any lengthy posts from me until then.

RPG Superstar 2012 Top 32

Sorry for my lack of posts- I got food poisoning and had to seek medical treatment. I'll get something up tomorrow.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

did you eat the octopus garnish at xangs again?


Dear Everyone,

I am posting this to all of my games. I'm sorry for my lack of communication. Life has been dumping on me.

My work load is still overwhelmingly heavy, and we had a major medical scare in my family. My son had a relatively simple case of strep throat, and we learned the hard way that he is allergic to penicillin. Very allergic. We've been dealing with medical issues for over a week now.

I will be going on inactive status for a short while. I need to get things in order and I barely have time in my daily schedule to eat dinner with my family let alone do any gaming. Between too much work, finishing my dissertation, and my son's health, I have too much on my plate.

If you feel the need to replace my character, I understand. I will reach out to you when things settle down to see if there is still an opening. Probably in a few weeks.

Thank you for all the fun! I hope this passes soon.

RPG Superstar 2012 Top 32

I guess we're already on holiday posting time... I've been super busy today but I'll get something up (bottling Avaria) so that those who wish to will be able to post for their blessing tomorrow. Hopefully by Saturday we'll be able to have things back on track.

Also, once you're back in Sandpoint after this quest Victoria will be departing. I'd like to hear everyone's thoughts on replacing her versus dropping to a four person party.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Vagabond's character submission Alex Cloven seems interesting and could fill in the arcane gap.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Justinius has the Blind Fight Feat, part of which says "You do not need to make Acrobatics skill checks to move at full speed while blinded."; I don't think he moves slower because of lack of visibility.

In fact, except for under blindness, I don't see anything that says you move at half speed due to visibility issues. Perhaps you can point me to some rule I've overlooked all these years; I don't claim to have anywhere near perfect rules knowledge.

RPG Superstar 2012 Top 32

I can't link directly to it but if you look up Movement, check the section on tactical movement, and look for the heading "hampered movement" you'll find that you pay double for movement in poor visibility. This is separate from and (whether or not RAI, by RAW) stacks with the halved movement from blindness. So, normally the blind move at 1/4 speed all the time. Blind fighting lets him overcome blindness effects but doesn't do anything for the poor visibility penalty.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

cool, thanks, always learning new things about this game :)


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

so 'full speed' when blinded is actually half speed?
hmmmm......doubious....


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

seems like if they didnt mean you could move at full speed while blinded, they would not have said 'you do not need to make acrobatics checks to move at full speed while blinded'.

RPG Superstar 2012 Top 32

You do move full speed, it just costs you 10' of your full speed for every 5' you move, as clearly spelled out in the chart I referenced.

Liberty's Edge

Male Human Commoner 2

Yeah, like if you were in difficult terrain, it would cost you 10' for every move, and you could only move at half speed if blind.

One could make an argument that "obscured vision" and "blinded" shouldn't stack, given a creature without vision cannot have said vision obscured. It seems counter-intuitive that fog should slow down a person who can't see the fog in the first place.

I wonder how it interacts with blindsight, since it only says you may maneuver as well as a person with sight. (Blindsense specifically calls out that "Visibility still affects the movement of a creature with blindsense.")

This (and attack issues) is why all my high level characters usually have fog-cutting lenses.

RPG Superstar 2012 Top 32

Blinded things always have to pay the extra movement for poor visibility, so they functionally need an acrobatics check to move at half speed.

Liberty's Edge

Male Human Commoner 2

Blinded specifically says they have to make a DC 10 Acrobatics check to move faster than half speed.

Blind-Fight specifically says:
"You do not need to make Acrobatics skill checks to move at full speed while blinded."

Between the three rules, I think the most reasonable interpretation is that when your vision is impaired (including when you're blinded), your movement is halved, unless you make a DC10 Acrobatics check or have the blind-fight feat.

It is too bad that the chart/rules for tactical movement do not spell this out more clearly.

RPG Superstar 2012 Top 32

Impaired visibility doesn't reduce your move speed, it makes your move cost more, and (aside from having a trick to see normally) there is no way to reduce that extra cost that I can think of off the top of my head. If there was an acrobatics check to avoid that extra cost they would have mentioned it somewhere (anywhere).

Blindness, on the other hand, does limit your movement: to half your normal speed unless you make the acrobatics check. Additionally, if you're blind your visibility is obviously impaired. So, if you have 30' move and are blind you have to succeed at the acrobatics check to use all 30' but those 30' only actually allow you to move 15'. Without the acrobatics check you're limited to 15' of movement which will only let you get 5' (all of which is why being blind sucks). There's a chance that this is not RAI but it seems pretty clearly to be RAW.

All of this is kind of a tangent right now though because your visibility is poor but you are not blinded.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

fog FTW


Game left due to change in work situation

Sorry for the sudden disappearance, everyone! I went out of town to my aunt's for the holidays expecting her to have wifi, but apparently after the flood she went wired only (didn't want to replace the router I guess?). Anyways, I'm back now, so I'll get caught up.

Again, sorry for the no notice AWOL status.

Merry belated Christmas!

RPG Superstar 2012 Top 32

Hey All,
Our posting rate is way down. I know the holidays are a busy time but as we finish that I'd really like to get back to regular posting. Let me know if there's anything I can do to help with that. Also, I'm guessing some of you might be frustrated with this caster, feel free to use the discussion thread to talk to each other about options, or to ask me if/how possible solutions might work.


Game left due to change in work situation

I'd assume once the holidays are over and everyone's back to the usual 9 to 5s, it'll go back to normal. Holidays are just hectic and what not.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

It might be useful if someone could cast a targeted dispel magic on the fog effect; that seems permissable under the spell desciption of guards & wards.

RPG Superstar 2012 Top 32

Guards and Wards does, in fact, allow for targeted dispels to take out individual effects. By extension, a targeted greater dispel could take out one effect per 4 levels (or whatever the progression normally is), or the area version could be used to negate all effects in a 20' radius. If you find the likely place where it was originally cast (or just get lucky), an area greater dispel that includes the point of origin for the spell can knock out the whole spell.


map of Sandpoint | current map

I'm not sure what happened to Graverattler/Reckless... She had a couple discussion posts on Saturday but hasn't posted in Gameplay since Friday... I'm waiting to hear back from Avaria since my clarification and then if we haven't heard from Graverattler I'll bot her for this round so we can start moving again.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

do I figure out that the passage loops? or do I run laps for a bit while they all sit down for brunch and place bets on how fast I can go?

RPG Superstar 2012 Top 32

Lol- I suppose that's up to you. The loop is long, you hadn't finished one lap yet but I revealed that it was a loop to avoid 2 days of exploring it unnecessarily.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

Graverattler - Awesome job on that dispel!

RPG Superstar 2012 Top 32

Hey all, I was just going through some bookkeeping and realized that I never posted the Christmas boon! Justinius, Graverattler, and Rimy Jim all recieve...

Blessing of Thisamet:
Once during the campaign you can give someone else the gift of success. This allows you to declare any one d20 roll that an ally other than you makes to be a natural 20. Using this ability is a free action that can be used when it is not your turn.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

Now that's a boon I can use


1 person marked this as a favorite.
Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Thanks. And I agree, that boon is awesomesauce!

Now to send 1,000 screeching monkeys to fling their poo at the great and powerful Uz behind his wooden curtain.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

YES! only the mad monkeys can make Justinius' actions seem calm!


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

kinda wanted to ask him if he had 6 fingers on his right hand


Game left due to change in work situation

Sorry. Moved over the new years weekend. Realized I told no one.

...

I'm horrible at responsibility.

Will post after my first day of my new job.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

I hope you start this week!

RPG Superstar 2012 Top 32

Graverattler wrote:
Improved Vital Strike Bite for non-lethal damage

Lol. I have no idea how a sabretooth tiger bites for non-lethal damage but alright.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Hah! Me neither!

But apparently I'm using my side-jaw :P

RPG Superstar 2012 Top 32

I was hoping that when Avaria said she'd post after her first day she meant she was on her way to her first day and would post after... I don't want to be impatient but we've been waiting on her for a little bit so I'm going to give her until morning my time (6-8 hours from now) and then if she hasn't posted I'll bot her for a round so we can keep moving.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

Is the blessing of Thisamet something we can use after the roll to change it? Or do we declare it before the roll is made?

RPG Superstar 2012 Top 32

You can use it after... If we were around a table I'd probably make it you declare it first but in a PbP that's not practical because it would necessitate everyone making twice as many combat posts (one to declare actions and one to roll). Just make sure you post quickly if you want to modify something (or even beforehand if there's something you think you might want to change: eg 'if he fails that save I'll use my blessing'), if a bunch of people have posted based on a failure already we're not going to back up and undo all that.


Game left due to change in work situation

So, I've just started a new job this week and though I figured I'd find a way to balance it with free time, I simply haven't. I work 10 hour shifts and run a commute that's over an hour each way. Basically I have no time for anything during my weekdays for the next 3-6 months.

Of course, that means daily posting to campaigns is just extra I can't manage right now when I hardly have time to make dinner before I'm back to getting ready for bed. So rather than lag the entire campaign with my dead weight, I'll just dip out now before it gets worse.

I'm really sorry about this, I certainly hadn't anticipated a 10 hour day job when I started picking up campaigns on the forums, but I guess that's just the way my particular cookie crumbled this new year.

Liberty's Edge

Male Human Commoner 2

Well, congrats on the new job! It was fun playing with you, and best of luck.


Game left due to change in work situation

Thanks. Hardly feels lucky when my alarm clock goes off at 5am, but the job is decent and pays better than my other options for my field.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

congrats on the job! sorry to lose you!


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

and then there were 3.....

RPG Superstar 2012 Top 32

Thank you for letting us know what was going on Avaria. I hope the job works out well for you.

We should be able to wrap this little arc up relatively quickly and then when we get back to Sandpoint we can easily drop off Avaria and Victoria.

Now that we're dropping to 3 we'll definitely need to pick up at least one more. With the right arcane caster we might be able to get away just one...

Would the 3 of you prefer to look for 2 more or try it with a 4 person party? Were there any arcane casters in the recruitment that really stood out to anyone that I could maybe see if are still interested? Or I know some people on the boards who are reliable posters that I could see if are interested in making a mythic/gestalt arcane caster to join us? Or you could PM me if you know someone who might want to give it a shot, and would be reliable and a good fit.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

Sorry to lose you, Avaria; good luck in the new job!

I'll look through the recruitment thread this evening and refresh my memory on other applicants; in the meantime, what's this witchy guy doing?


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

Agreed! May I murder him now?

RPG Superstar 2012 Top 32

Hey everyone,
I have a friend who's building a slayer/magus archer right now. He'll step in to fill the ranged damage roll (along with secondary arcane casting and skill support). He'll probably be checking in here at some point in the near future and should have his character ready by the time you get back to Sandpoint. We'll still be looking at one to do about a 9 level arcane caster.

251 to 300 of 735 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Epic Rise of the Runelords Discussion All Messageboards

Want to post a reply? Sign in.