Epic Rise of the Runelords (Inactive)

Game Master nate lange

Following a surprising attack by giants from a number of tribes, our intrepid adventurers find themselves thrust into the spotlight as the 'Heroes of Sandpoint'...


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Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

I'm in agreement with Avaria's thoughts on the matter. I've passed up a few other interesting recruitment threads because I know what playing in too many pbp games does to my concentration level.

This game has had a pretty good start, and I'd hate to see interest decline because of lag. Making posts like "Graverattler chews her food." as filler while waiting for someone is not exciting.

RPG Superstar 2012 Top 32

I'm generally all for giving an awol player a week (or more) to show up and explain their absence, the issue here though is that we have a player who is here part-time, which makes it a bit trickier (and isn't really fair to the people who are in full-time).

It seems like the first option is pretty overwhelmingly not supported. I expect that Victoria will probably log in and read all this tomorrow night... Hopefully she'll let us know her thoughts on option number 2 at that point...


...or maybe Time Warner Cable is literally Double-Hitler, and my service was out for several days and I made no posts in any game on Paizo because my stupid Windows phone hasn't been able to post since they updated the site to TSL-whatever and I couldn't use my neighbor's wifi because they are all password protected and I couldn't make it to a library because I don't get home from work until 7PM and I had to go to a trunk-or-treat for half of Saturday. My internet was restored today. :S

I'm very, very sorry for the interruption. Seriously. I'm loving this game. I apologize for the slowdown. I will rectify it immediately, and you will always have advance notice of any absence barring technical difficulties. Thank you.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

hmmm......


Game left due to change in work situation

What about the weekend before? I can't imagine your net goes down every weekend. :x I'd be more immediately accepting if this wasn't turning into a bit of a pattern or that you weren't late night/early morning generally before and after typical work hours during the week.

I don't mean to seem overly fussed, but I do think explanation is required for us to decide if giving it another chance is really the appropriate route.


This is my only game that requires posting on weekends. Last week I simply forgot, noting in a post that I had posted on Friday morning and thought that I would be fine until Monday.

RPG Superstar 2012 Top 32

The absence has been somewhat systemic, but if I was enjoying a game and wanted to continue I would hope for a little latitude from the GM and party members...

So we'll give Victoria one more chance. Please be certain that you're posting every day including weekends, and make sure to let us know asap if you're going to be absent for more than a day. It's not likely that people (myself included) are going to be very forgiving if this happens again.


Fair enough. Thanks for being understanding.


map of Sandpoint | current map

Hey, I wanted to give you all little glimpse behind the curtain, and some insight into how this version of Golarion works.

Most people are fairly standard; PC classes may be a bit more common than normal but the commoners out tending fields are mostly still commoners and the majority of most city watches are just warriors. In some regions which I've made more dangerous (particularly Varisia) a fair number of NPCs will be of higher level than you might typically expect.

There are some people who are naturally gifted and excel beyond others at whatever they apply themselves too. These people are gestalt. Nobody in game would use that term (or really understand the mechanics of what's going on), but people like this often get noticed and may end up in positions where you might encounter them. Augustino is an example of this (a cleric/unchained monk).

There are other, even more rare, people who have characteristics beyond the normal limits of their mortal race. These people are mythic. There are many different names people like this might be called depending on the source of their power and what they do with it: blessed, god-blooded, rune-touched, and even hero are a few of the terms that might be used. Krotus was an example of this.

Being both (as the PCs are) is not unheard of but it is truly remarkable and people like this are very likely to be noticed. Some of you (like Victoria) really worked that into their background, and others are seeing how they've been noticed within gameplay (like Avaria with Aldern, or Jim with the rowdy sailors). You're not going to run into many others like this but will occasionally (like maybe the chief antagonist of each book or something like that).

I hope that makes you feel a little bit more like you sort of know what to expect (as characters who have lived in this world their whole lives would), without feeling like you have too much meta-game knowledge. I'm really enjoying the game so far and look forward to, hopefully, really hitting our stride now that we're all on the same page.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

I am back in Mexico for 7 days. it should not affect my ability to post. (assuming Mexican double Hitler behaves)

RPG Superstar 2012 Top 32

Lol- that was great, Victoria.

If you'd like to actually be a lawyer you'll want to trade lore[law] for profession[barrister]. Lore would tell you more about like the history and development of various laws, profession allow you to actually navigate through various judicial systems. Your choice which one you really want (or if you want to split those ranks up).


Hmm... I like the idea, but switching from an Int to a Wis skill drops the total modifier by 5. That hurts a bit.

But then again, it's still +14. I'll make the switch.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

Is there really anything that needs to happen between now and either our audience with Ameiko or our meeting up with Aldern? If no, do people want to explore Sandpoint other than to buy gear?

I'm just trying to get a handle on what we're shooting for so that Jim sitting around being lazy doesn't actually hamper game flow/create more work than necessary for the DM.

RPG Superstar 2012 Top 32

Today is my son's 7th birthday so I won't have time for a real post for a few hours. Justinius' trip to the store should be pretty quick/easy to deal with. If nobody wants to ask around about anything, Avaria can let us know what she wants to do about things with Ludo and I'll post on that too (don't let that hinder anyone from continuing to RP).


map of Sandpoint | current map

Happy Halloween!

I know some of you don't have a lot going on in the game at this exact moment but anyone who posts today (before midnight Pacific Time, about 6 hours from now I think) gains...

Blessing of Pecoperi:
Once during the campaign gain +8 to any bluff or disguise check to hide your identity or impersonate someone else, or +4 to any saving throw against an effect that would reveal information about you. You can choose to apply this bonus after the die has been rolled but before the results are revealed.


Game left due to change in work situation

Avaria's Shopping List

Climber's Kit
~ Avaria can't help but think 'cave' when the thinks 'dragon' and has decided this is a must-get item.

Gear Maintenance Kit
~ Because you'd never want to lose a button on the road. Also her player loves fluffy items.

Crowbar
~ Run, Ludo, Run.

Map of the Sandpoint Area
~ Avaria would like to familiarize herself with the area.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

hmm... not super sure there is any outward manifestation of detect evil, but youre in charge here

RPG Superstar 2012 Top 32

Using spell-like abilities functions as casting a spell in most ways... you actually provoke AoOs for using them, so there must be some observable concentration on your part, plus almost all spells (maybe all?) have some kind of visible and/or auditory manifestation. For detect evil that would probably be something simple like your eyes going pure white or taking on a soft golden luminescence.

He failed his know:arcana check to identify a spell effect that is in place, so he doesn't know what you did but he knows you activated some kind of spell effect.


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

Is it just me, or has paizo.com been down at least once a day for the past week or two? I've been off the boards for a couple of years, so maybe this is now normal?


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Not just you, and no, it's not normal either.

Maybe it's the Chinese spambots.


Game left due to change in work situation

They still have the RPG Superstar thing going, don't they? Did we hit a new round of it? I know sit crashes during that are known and frequent.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

They announced the winner a few days ago, so no new rounds. Not really sure, but they are also shipping stuff out right now(including Bestiary 5), so there may be heavy downloading activities.

RPG Superstar 2012 Top 32

Yeah- the outages have been frustrating.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

loving the posts from everyone, and I promise mine will get better when I get back home.


Game left due to change in work situation

Yeah honestly this campaign is awesome and I'm enjoying the group set up. Really different personalities and backgrounds on each character which I love to see. And nothing cliche either, which is a rare gem.

RPG Superstar 2012 Top 32

I'm enjoying this campaign too! This is my first time GMing a PbP so if anyone has any suggestions that they think could improve anything I'd love to hear them.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

yea, stop making the npcs so easy to offend. I'm coming off as a jerk and I'm not trying to. lol


Game left due to change in work situation

To be fair, detecting evil someone is pretty rude practice, like you suspect them of harboring evil. Judgemental if nothing else.

That said, how would you feel if someone cast spells at you? You have no idea what the spell is, all you know is they are making gestures and saying funny words. Casting is not subtle. You have no idea if you're about to be blown up or not. I'd not be please either.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Technically speaking, he was using a spell-like ability, which has neither verbal nor somatic components. Still rude, but hardly as spooky as full on spell-casting.

Employ subtlety, Paladin. If you're going to go around detecting evil, start it before you enter the building :P

I, too, am enjoying the RP from all sides.


In some campaign settings I've read, law enforcement has to get a warrant before they can employ divination magic on a suspect and is considered a 'search' in our legal sense. Golarion isn't quite like that, but it is still considered invasive.

Of course, you could go full Judge Dredd and just not care if you offend anyone. "Why are you so touchy, citizen? HAVE SOMETHING TO HIDE?!"


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

All true. I thought an ability that was just 6 seconds of concentration would be a little less conspicuous. But certainly, lobbing spells around at people in towns is bad form,


Game left due to change in work situation

SLAs still provoke, do they not? They must have some tell. Otherwise I've been doing it very wrong...

(edit: hahaha PROVOKE. And he provoked the guy he detected.)


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r
Justinius Redarm wrote:
All true. I thought an ability that was just 6 seconds of concentration would be a little less conspicuous.

In an attempt to avoid future frustration, I'll point out that activating a spell-like ability is a standard action, as is concentrating to maintain any magical effect.

I believe it's widely accepted that the SLA description is poorly written, as it does lend to one easily inferring that using them would basically be unnoticeable; logically this can't be the case as they provoke.


Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

Hey Victoria, looks like Paizo's adding another Huge Monstrous Humanoid with Bestiary 5:

Gegenees:

Tattoos cover the blue skin of this towering, six-armed giant, and large tusks jut from his lower jaw.
GEGENEES CR 16
XP 76,800
CN Huge monstrous humanoid (giant)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +24
DEFENSE
AC 30, touch 10, flat-footed 28 (+2 Dex, +20 natural, –2 size)
hp 250 (20d10+140)
Fort +13, Ref +14, Will +13
OFFENSE
Speed 50 ft.
Melee club +26/+21/+16/+11 (2d6+12), 2 heavy picks +26 (2d6+8/×4), 2 slams +21 (2d6+4 plus grab) or
6 slams +26 (2d6+8 plus grab)
Ranged spear +20/+15/+10/+5 (3d6+8/×3), 2 spears +20 (3d6+8/×3)
Space 15 ft.; Reach 15 ft.
Special Attacks clobber, extra attacks, multiweapon mastery
STATISTICS
Str 26, Dex 14, Con 25, Int 10, Wis 13, Cha 11
Base Atk +20; CMB +30 (+32 bull rush, +34 grapple); CMD 42 (44 vs. bull rush)
Feats Awesome Blow, Combat Reflexes, Critical Focus, Improved Bull Rush, Improved Initiative, Intimidating Prowess, Power Attack, Quick Draw, Staggering Critical, Stunning Critical
Skills Climb +16, Craft (any one) +6, Intimidate +31, Perception +24, Stealth +17, Survival +11, Swim +16
Languages Giant
ECOLOGY
Environment any temperate or warm land
Organization solitary, hunting party (2–5), or clan (6–25 plus 1 clan headman [barbarian, druid, or ranger of 4th–8th level] and 3 venerable mothers [oracles or witches of 3rd–5th level])
Treasure standard
SPECIAL ABILITIES
Clobber (Ex) When a gegenees damages a creature with three or more successful melee attacks in the same round, the gegenees can perform an awesome blow combat maneuver against the creature as a free action. If the awesome blow succeeds, the target must succeed at a DC 30 Fortitude save or be dazed for 1d4 rounds, in addition to the normal effects of the awesome blow. The save DC is Strength-based.
Extra Attacks (Ex) When a gegenees attacks as a standard action, it can make two additional attacks, even if its movement would normally restrict it to one attack. These additional attacks must be made with its other arms, and are made at its highest base attack bonus with a –2 penalty.


Aw yiss. Thanks!


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Female Human (Shoanti) HP 121/122; AC 33 TA 27 FF 30, CMD 42(44 vs. grap, repos, trip); MP 3/5, Ki 12/13 Per +25, darkvision 90'; immune disease, plant traits; DR: 10/adam; Resist acid 20, cold 20, electricity 20, resist call of the wild

"I am created Shiva, the Destroyer; death, the shatterer of worlds. The dead night tiger made whole by the Master of Sinanju. Who is this dog meat that dares challenge me?"-Remo Williams


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

What do I have to do to be able to 'take 10' on attack rolls?....lol


Attack a practice dummy.

RPG Superstar 2012 Top 32

Hey everyone- Justinius went into the hospital early this morning and had to have emergency gullbladder removal. He's recovering well and should be fine but he may not post much (or at all) for a little while.


Game left due to change in work situation

Ooph. S+&*ty deal. No worries, let him know I (probably we) hope he gets better!


Yikes! Best wishes for his recovery.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

yea....hope hes ok!


1 person marked this as a favorite.
RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r
Father Zantus wrote:
"Thank you all for your quick, and quiet, assistance in this matter. What did you discover?"

"Sir, what we have here is what we call a non-repeating phantasm, or a CR 12 free roaming vapor; a real nasty one, too!"

RPG Superstar 2012 Top 32

Lol- I just watched that on tv Sunday night

RPG Superstar 2012 Top 32

Hey everyone- I had to see a dr today for an ear infection... The drugs she put me on have my head swimming so I probably won't get a gameplay post up tonight. Feel free to interact with each other, or tell things to or ask things of Father Zantus. I'll definitely have a new post up tomorrow at the latest.


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

Whats the time of day around the report to Father Zantus?

RPG Superstar 2012 Top 32

Well, there's no such things as clocks but maybe like 5:45pm


male human pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

I build a water clock and carry it around with me everywhere.

RPG Superstar 2012 Top 32

I'm not sure why Jim missed posting yesterday but I'll give him until tonight to get up a post before I GMPC him back to the party so that we can get everyone else moving again...


RETIRED PC | Cold-Blooded Chantyman | Neutral | HP 150/162 | AC 38 (T 18, FF 32) | CMD 34 | F +14 R +17 W +12; Resist Cold 10, Immune to Fear | Init +3 | Perception +30/SM +1; darkvision 90', blindsense 30' | Speed 60 | Mythic Power 3/5, Bardic Performance 4/30, Claws 7/7, Breath Weapon 2/2, Touch of Rage 7/7, Tactician 2/2 | Spells: 1st 5/6B 7/7S, 2nd 4/5B 4/5S, 3rd 4/5B, 4th 3/4B | Active Effects: 1 Cha damage; magic vestment & heroes' feast 11.25/12 h; telepathic bond 7/8 h; feather step & see invisible 74/80 m, acute senses 9/12 m, blessing of fervor 9/12 r, allegro 11/12 r

Sorry, I would've sworn I made my snooping post yesterday morning. I need to set a daily posting alarm on my phone or something!

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