Darius Finch

Justinius Redarm's page

441 posts. Alias of JoeLudwick.


Full Name

Justinius Redarm

Race

human

Classes/Levels

pali 12/ rogue 12. hp155/155. ac32 percept +23. initiative +13. fort +19. will +20. ref +23. Mythic Power 7/7. Smite 4/4. lay hands 12/12. Divine Bond 2/2.

Gender

male

Size

medium

Age

27

Alignment

lawful good

Deity

Iomedae

Location

sandpoint

Languages

common, abyssal, aklo, auran, celestial, draconic, dwarven, elven, giant, gnome, goblin, ignan, infernal and sylvan

Occupation

servant of Iomedae

Strength 11
Dexterity 22
Constitution 14
Intelligence 14
Wisdom 14
Charisma 23

About Justinius Redarm

hp. 155
move 60'
initiative +13
perception +23 (+29vs traps)

traits; reactionary, indominable faith

feats:

weapon finesse
weapon focus
combat reflexes
toughness
skill focus perception
2 weapon fighting
improved 2 weapon fighting
blindfighting
improved initiative
dual enhancment

equipment:

2 adamantine shortswords (6,020)
masterwork long bow (375)
efficient quiver (1,800)
mithril breastplate (4,400) (armor check -1)
boots of speed (12,000)
quick runners shirt (1,000)
handy haversack (2,000)
muleback cords (1,000)
ring of sustenance (2,500)
ring +5 umd (2,500)
Cracked dusty rose prism ioun stone (500)
Gold:575

ac:26 flat footed:20 touch:18

saves
will:20
fort:19
reflex:23

paladin abilities::

smite evil 4/day (+6/+12)
lay on hands 12/day (5d6)
channel energy uses 2 lay hands (6d6)
divine bond 2/day (+3+3)

rogue abilities:

sneak attack (6d6)
finesse training
trapspotter
slow reactions
minor magic-detect magic 3/3
weapon training (short sword)
evasion
major magic-shield 2/2
dibilitating injury

mythic powers:
impossible speed
fleet charge
extra mythic power (feat)

attack bonus:

bab+12
dex+6
weapon focus +1
enhancement bonus +1
2-weapon fighting -2
+18/+18/+13/+13/+8
damage 1d6+7 (+6d6 sneak)

skills:

skills/rank/stat/other/total
acrobatics 12+6+3=21
climb 0+0-1=-1
diplomacy 12+6+3=21
disable device 12+5+3=20
fly 11+6+0=17(+4 from acrobatics)
heal 10+2+3=15
kn. engineering 1+2+3=6
kn. history 1+2+0=3
kn. local 5+2+3=10
kn. nobility 2+2+3=7
kn. religion 5+2+3=10
linguistics 12+2+3=17
perception 12+2+9=23 (29vs traps)
sense motive 11+2+3=16
spellcraft 12+2+3=17
stealth 1+6+3=10
UMD 12+6+8=26

scrolls:

fly cl 5 (2)
bears endurance cl 3 (3)
protection from energy cl 5 (3)
cure 3 cl 5 (3)
breath of life cl 9 (1)
invis purge cl 5 (0)
tounges cl 5 (1)
detect magic cl 1 (1)
divine power cl 7 (2)
gust of wind cl 3 (2)
Greater invisibility (2)
Greater angelic aspect (2)
Stoneskin (2)
darkvision potion cl 3 (1)
bears endurance cl 13 (2)
resist energy cl 13 (2)
Longarm cl 13 (1)

spells:
FIRST(4)
Heros Defiance-1
Divine favor-1
Grace-1
Honeyed tongue-0
Keep watch-1
SECOND(4)
Blade Tutors Spirit-3
Litany of Righteousness-1
THIRD(2)
Burst of Speed-2
Daylight-0


Paladin Mercys:
Fatigued
Sickened
Diseased
Poisoned

blessings:

Blessing of Pecoperi:
Once during the campaign gain +8 to any bluff or disguise check to hide your identity or impersonate someone else, or +4 to any saving throw against an effect that would reveal information about you. You can choose to apply this bonus after the die has been rolled but before the results are revealed.

Blessing of Arshea:
Once during the campaign you can consume a creature in rapturous joy. This functions as the waves of ecstacy spell except that it targets only a single creature. This is a spell-like ability, (DC= 10 + 1/2 level + Cha modifier).