Dungeon Master S's Destiny of the Sands Trilogy (CORE) (Inactive)

Game Master Chris Marsh

TACTICAL MAP

Initiative Quick Post:

Baddies: [dice]d20+0[/dice]
Desh: [dice]d20+6[/dice]
Narad: [dice]d20+10[/dice]
Garrett: [dice]d20+5[/dice]
Flyndal: [dice]d20+6[/dice]
Cëanel: [dice]d20+9[/dice]
Kohi: [dice]d20+3[/dice]


1,001 to 1,050 of 1,121 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

They're definitely turning wide-eyed at your treatment of them. "We're used to the abuse of the Consortium."

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett nods at their confusion. "Remember this when you return from the desert; the Society would gladly accept two new recruits... Especially two former Consortium agents. We are not here to mercilessly slaughter our enemies, but to complete our mission with the least amount of collateral damage. The same cannot be said for the Consortium." Garrett will offer to heal up any lasting damage as well. "Now, please hand over any items you may have concerning this quest and any information you may have."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Garrett, give one more Diplomacy check. I'll handle the extra bonuses for your treatment of them on the back end.

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

"What kind of poison are we dealing with? How long of a duration has it had so far? If necessary, I can temporarily grant you some immunity...well, my Goddess can, and she does her work through me and people like me."

I can't cast Neutralize Poison, but I could burn a Mythic Charge to cast Delay Poison. If I did it twice, it'd offer 5 hours of immunity to the poison they have. If it'd help, I'll do that; it'll leave me with 5 mythic charges left.

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

[ooc]I don't have the scenario in front of me, but a Heal check works too.[/ooc?

-Posted with Wayfinder

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Heal: 1d20 + 4 ⇒ (13) + 4 = 17

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Sorry on the delay! Busy day...

Diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The combined efforts of the party is enough to truly defeat the pair. "We... We could really join the the Society? We, we have some things you might want." They offer up some ciphers, and look at each other for a bit...

They then thank you for the help and seem to genuinely ask where to go and what to do. They then hastily cinch up their belongings.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

DM:

1d20 ⇒ 19
1d20 ⇒ 4
1d20 ⇒ 6
1d20 ⇒ 6
1d20 ⇒ 2
1d20 ⇒ 6


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Desh:

You notice that Kafar is literally hiding something, keeping a belt pouch practically shoved down his pants.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Why is Desh looking at his pants?!? ROFL! ;-P

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh steps up to Kafar, scowling.

”Us bein’ friends ends if you keep stuff from us,” he growls, nodding to lump in the man’s britches. (Yep, you all heard that right.) ”We came for the gems. Give’em to me.”


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The man sinks his head ever lower, and withdraws a gem of unsurpassed beauty. It is a large topaz, perfectly cut, and clearly a Sage stone.

"I was going to keep it for bargaining later. I... I'm sorry, old habits die hard. Please as a show of good faith I can tell you how to get in. The door here is an illusion, you can walk through it."

"HELLO THERE!" a familiar voice echoes from the winding path to the temple. It's Amenopheus! "I finally caught up to you. In the nick of time I should say. It wasn't an easy trip, but now is not the time for stories. We are so close! We need to get in there..."

The prisoners look at each other, and again nearly finishing the other's sentence, "Please, we are in no condition to help. We're out of supplies, and while you've staved the poison, we're weak. Rather than weigh you down, we'll wait here. You'll see. We'll be here!"

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett looks at them skeptically when they advise they would remain behind while the rest of them enter the ancient place. "I am not sure that you actually will be waiting for us upon our completion; however, that is not the issue at hand. Know this, gentlemen, if you truly seek to enter the employ of the Pathfinder Society you must eradicate this style of thinking. The main tenants of the Society are; Explore, Report, and Cooperate." He adds an emphasis on the last word for effect. "You will not last long as a Pathfinder if you cannot be trusted. Remember that well. I will offer my good grace and sponsor you for membership if you prove your trustworthiness and remain waiting for us outside the walls. If you are gone when we return, consider that offer void."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Amemopheus nods at Garrett's words. The sage then eyes the topaz before stepping up and sticking a hand through the illusory door. He then looks at each of you, and out of character steps silently through the illusion...

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

“And if the Society does accept you, you just might find yourselves in good company among some friends of mine.”

Recruit/Profession(Merchant) DC 20: 1d20 + 10 ⇒ (4) + 10 = 14
Recruit/Profession(Merchant) DC 20: 1d20 + 10 ⇒ (9) + 10 = 19

Argh! So close! Stupid dice.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

unfortunately, Flyndal's words are lost on the potential new recruits. Amenopheus leans back out of the illusory wall and beckons you inside.

Once inside, the Sanctum is quite the sight. Water gurgles in fountains set at either end of this crescent-shaped chamber. Fourteen columns support the vaulted ceiling, and the walls are polished to a smooth finish that reflects and scatters the light you bring with you.

In the room beyond the wonders only increase. This chamber’s floor angles upward as it meets the walls, which in turn angle inward like those of a pyramid, creating a space shaped like a cut diamond. The walls are smooth and somewhat transparent, like foggy quartz, save for where three opaque doors stand to the north, east, and west. In the center of the room, a clear 5-foot diameter crystal hovers a short distances from the floor and spins slowly.

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

“Well, now don‘t that seem just real damn easy...” Flyn grumbles, eyeing the room for traps and ambushes.

Perception: 1d20 + 12 ⇒ (13) + 12 = 25   +1 vs Traps  /  +2 vs Humans


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Flyndal finds the whole thing suspicious, but doesn't find any traps.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

I'll move ahead.

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett looks around in awe at the beauty of the rooms. "I will never forget this place. Oh my, how I shall strive to put to pen the words that will never be sufficient to describe the wonders I have seen here."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Even the sage's mouth opens in awe. He explains that it is a Gatekeeper, built to prevent non-sages from traveling deeper into the sanctum. He turns and looks at the crystal to say, "I am the Sapphire Sage and I seek the Diamond Sage." The crystal briefly shows an image of a Garundi man walking toward the north door in the room, then a small, keyshaped sliver breaks off of the crystal. Amenopheus nods, picks up the key, and turns to you, "The north door will lead us onward." It opens as he approaches.

As you enter the room you feel an intense curiosity coming from the crystal and tickling your mind....

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh nods to the sage’s productive actions in finding the path. Then, he follows Naram forward, but pauses to scowl at the crystal. ”What’s it doin’ to our heads?”

Regardless of the answer, he steps towards and through the north door, helping to scout the way.

Perception: 1d20 + 10 ⇒ (3) + 10 = 13; +2 vs traps


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Desh:
Desh feels frustration coming from the crystal. Frustration turns to anger as he tries to leave the room...

A bonewhite ray shoots out of the crsytal and Touch: 1d20 + 15 ⇒ (11) + 15 = 26 slams into Desh as his flesh slowly begins to turn crystalline. (causing 1d4 ⇒ 4 Dex damage.) The ray doesn't let up... what do you do Desh?!

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

"Amenopheus! What is that thing?" Narad asks, panic evident in his voice.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"A guardian! I must have placated it! Desh get back in the room before you are killed!" The sage practically shoves Desh back into the room.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh staggers back into the room, looking balefully at the crystal.

Does it stop?

"Does it need to know what gem we got in us?"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

It stops as soon as Desh reenters the room. The feeling of curiosity returns...

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh growls, but calms himself ... a bit. He regards the offending crystal.

"We are the ruby sage and we seek the Diamond Sage."

So, what do we have in the way of Restoration spells/scrolls/potions? Between the fatigue and the dex damage, Desh is 6 Dex down. I'm not a fan.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The crystal's curiosity intensifies at your words. You sense it wants more...

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

"Perhaps we need that crystal?" Garrett suggests. "Gatekeeper... what is it that you require from us?" he asks the giant crystal.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The feeling of curiosity intensifies on Garrett...


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Wisdom check DC 15 (Anyone):

The curiosity is about YOU.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

1d20 + 1 ⇒ (5) + 1 = 6

Narad is confused and worried.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Wisdom: 1d20 + 2 ⇒ (17) + 2 = 19

"It's curious about us," Desh says with a shrug.

He turns to the crystal. "I'm Desh. The last Ruby Sage died, but gave us her power so we could save them all from bad people. We're here to that."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Desh:

You get a feeling of satisfaction from the crystal..

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

"It liked that. Someone else try it."

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

"Um...okay." Kohi clears her throat. "I'm Kohinoor an'Gul, but they all call me Kohi. Please don't hurt me." She waves as the thing for good measure.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Kay clears his throat and steps forward.

"Guardian, I am Cëanel Firdhanor, of Kyonin. We have all been blessed with the Ruby Sage's mythic powers. We are tasked with locating the Diamond Sage and various lost jewels associated with the Jeweled Sages." The elf bows slightly.

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

Kohi & Kay:
you both feel a wave of satiated curiosity.

-Posted with Wayfinder

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

"My name is Narad." The rogue fidgets nervously, looking at his allies.

"I... uh... I... hm... *ahem*" He hems and haws some more, his cheeks turn more and more red as seconds pass.

"I'm a Pathfinder, and a member of the Silver Crusade." He looks at the crystal, hoping that's enough.

Taking some liberties here, just for fun.

Sensing that the crystal is nonplussed, he continues: "I was raised in a brothel, but I'm still a virgin! OK? Is that enough, yet?!?"

Then he crosses his arms in front of him and paces nervously, hoping that he doesn't have to reveal any more personal secrets.

:-) LOL!


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Narad:

The crystal gives you a feeling of satiation, and then bemusement... as if it understands your emotion of embarrassment.

What now Pathfinders?

DM:

Desh: Yes
Narad: Yes
Garrett:
Flyndal:
Cëanel: Yes
Kohi: Yes

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett performs a dramatic bow for the Gatekeeper crystal. "I am Garrett Goodleaf of the Pathfinder Society. I am a bard some some renown; known for my dramatic penmanship and quick wit! I hope that you will support my lifelong dream of documenting the most mythic of adventures. I have never met a crystal like you before and would love to tell your tale if allowed?"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Garrett:

The crystal sends you waves of happiness.

All but Flyndal have followed suit.

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett grins at the response he receives from the crystal. "How amazing! What a phenomenal being!"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Garrett:

Pride.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

We also need not wait for Flyndal if someone wants to test leaving the room again :-)

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

no thanks. I'll let someone else do that.

Speakign of which, between our team spoils and Mythic abilities, any way to get this fatigue and Dex damage off Desh?

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

If need be, we could even rest to remove the fatigue and allow Kohi to memorize Restoration?


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Amenopheus looks unimpressed with pathfinders milling about when there is KNOWLEDGE to discover!

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