Dungeon Master S's Destiny of the Sands Trilogy (CORE) (Inactive)

Game Master Chris Marsh

TACTICAL MAP

Initiative Quick Post:

Baddies: [dice]d20+0[/dice]
Desh: [dice]d20+6[/dice]
Narad: [dice]d20+10[/dice]
Garrett: [dice]d20+5[/dice]
Flyndal: [dice]d20+6[/dice]
Cëanel: [dice]d20+9[/dice]
Kohi: [dice]d20+3[/dice]


151 to 200 of 1,121 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Narad:

Her necklace is indicative of the Mantis Assassins!

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

Thanks for the reminder, Desh! Flyn also makes sure to free his weapons for use.

Perception: 1d20 + 11 ⇒ (10) + 11 = 21

Not trained in Knowledge, so I can’t hit the DC.

Flyn notices the woman’s necklace, but sees no significance to the jewelry beyond it’s trade value. Hmm... fancy gilding, for a street-hawker. And in this part of town?

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Whispering to his allies, the rogue warns: "Beware, the woman is not what she seems. She wears a necklace that marks her as a Mantis Assassin! I hope there aren't others of her kind around..."

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh scowls at the woman, "Assassins. Surely they're not after the leader of a bunch of cutpurses. Though she may know how to find him."

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

"Either way, I think we should stop her--and turn her in to the proper authorities, of course." (I get to check off a goal on my faction journal card if we turn her over alive. :-) "If a Mantis is here, you can be sure that they're up to no good."

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Perc: 1d20 + 6 ⇒ (6) + 6 = 12
Kn Local: 1d20 + 12 ⇒ (19) + 12 = 31

Cëanel purses his lips but does not say anything immediately. He glances at Narad. "Catch one now, but also find out what they are up to," he says meditatively.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

She saddles up to the party, "Can I interest ye in anything? I can certainly fix that issue you have there." None of you know which "issue" or even which agent she makes the offer to.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh smiles a smile that never touches his eyes, "I think Flyndal has a few issues he wasn't able to get fixed at that last joint."

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

"He does?" the naive Narad asks with genuine surprise and concern in his voice.

"Flyn! You should have mentioned something. We could have stopped by a temple of..." then, the young rogue remembers where they just were, and his cheeks turn bright crimson. He immediately looks down at his own feet.

"Aw, Desh! Why would you bring up such a topic?"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The woman seems perfectly content to let you guys rib each other. She'll wait...

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Kohi edges forward just slightly, looking at the woman's wares skeptically. "I'm unsure what you have here, and my friends are, of course, completely unwilling to buy untested goods. Why don't you have a sip of one of those so we can see what they do?"

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Narad's eyes widen with surprise and horror as the cleric offers to taste the assassin's liquids.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

I think the cleric is asking her to sample her own wares.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"Ahh I see that you are discerning buyers, I also see that you're a cleric and likely have no need of my wares. I'll just be on my way."

Assuming you let her pass (and let me know if you don't) she simply walks on her way, leaving you to search for the band of rogues hiding from just such a person...

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Willing to bow to the party's wishes here. But I kinda want to arrest the assassin--despite not having any legal authority in this town whatsoever...

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

I get your motivation, but what’s the plan? We can’t drag her along on this mission, but can we can drop her off with the local LEO’s? I don’t know if what she is doing is legal(ish) here, or not...


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Conversation like this is awesome, but it's in character, not OOC. Which means if you guys talk about it, she'll head on her way.

Which means I need a perception check from the party. DC is 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Perception: 1d20 + 12 ⇒ (18) + 12 = 30

"Ma'am! Hold up a second!" Narad says from a few steps behind her.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

She stops at Narad's call, but doesn't turn right away, "You meddlesome children." Before you know it a crash sounds from the west. A pair of nasty looking ruffians knock down some tents as they enter the alley. "You should have left well enough alone. I'm working here!" She turns around with a hand crossbow loaded and aimed at Narad!

Baddies: 1d20 + 5 ⇒ (11) + 5 = 16
Desh: 1d20 + 3 ⇒ (12) + 3 = 15
Narad: 1d20 + 10 ⇒ (9) + 10 = 19
Garrett: 1d20 + 5 ⇒ (19) + 5 = 24
Flyndal: 1d20 + 3 ⇒ (20) + 3 = 23
Cëanel: 1d20 + 9 ⇒ (4) + 9 = 13


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Stuck in class and can't get to the map. You guys can put yourselves anywhere on the right third of the map.

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Unable to place icon yet due to permission issues. I sent you a request through GDocs, S.

Round 1

Garrett gasps at the sudden violence displayed by the assassin. He quickly conjures up an illusion of a large metal box around the woman as a 10'x10'x10' cube!

Silent Image to create the illusion of conjuring a metal box around her as a 10'x10'x10' cube. Once Will Save DC 15 if she interacts with it to disbelieve.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh is placed. Just waiting for his turn. :D


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Everyone should ahve access now. Sorry about that.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Garrett's spell immediately encases the woman in a case of iron. Her shouting is the only clue that it's hollow on the inside and that she's not flattened underneath.

Round 1:
Garrett: Silent Image!
Flyndal: Go
Narad: Go!

Baddies: TBD
Desh: TBD
Cëanel: TBD

DM:

Kura:
Red Thug:
Blue Thug:

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

I’m down. Everyone should be placed. Moved Narad per his description.

Flyn stifles a curse as narad follows the woman, and things escalate. With a placating gesture, he tries to stifle the rising tension. “Hey, lady, put that thing away – we all got better things to do, than scrap with one another! Any other day, I’d knock your boys’ heads together, but we’ve got places to be.”

Diplomacy: 1d20 - 1 ⇒ (11) - 1 = 10   Wuh wuh wuuuuh....

Ah, curse of the ninja post. I suppose that takes up my action this round.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Move Action: Knowing that Desh will want a flank buddy, Narad slips between the buildings.
Standard Action: Once he has found adequate cover, he attempts to be stealthy. Stealth: 1d20 + 16 ⇒ (13) + 16 = 29

Desh, our characters would have traveled a bit together. I presume you know in character that I'll try to acrobatics into a flank with you at the first opportunity.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)
Flyndal Danwrick wrote:
Diplomacy: 1d20 - 1 ⇒ (11) - 1 = 10   Wuh wuh wuuuuh....

ROFL!


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

As Pathfinders find positions and jockey for an advantage the pair of thugs coming in have no such care. As they approach you can all see that their forms are indistinct and blurry. They draw daggers on the move and both throw at the flat-footed Desh!

Atk 1: 1d20 + 6 ⇒ (14) + 6 = 20 DMG: 1d4 + 1 + 2d6 ⇒ (2) + 1 + (6, 1) = 10
Atk 2: 1d20 + 6 ⇒ (3) + 6 = 9 MISS

It looks like they have the same thought after the daggers as they're reaching for saps. Neither one seems to notice Narad.

The woman in the box roars in anger as she bends down to try to dig her way out. Will: 1d20 + 2 ⇒ (13) + 2 = 15 As she goes for the dirt she "bumps" into the wall and realizes it's fake! Now able to see through she centers her crossbow on Tnydal: Shut yer pie-hole!" Atk: 1d20 + 7 ⇒ (5) + 7 = 12 MISS

DM:

Round 1:
Garrett: Silent Image!
Flyndal: Talkie Talkie
Narad: Sneak
Baddies: Shoot
Desh: Go!
Cëanel: Go!

[spoiler=DM]
Kura:
Red Thug:
Blue Thug:

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh growls as the dagger bites through his armor, and he steps forward, brandishing his longspear against the first thug to get in range.

Readied attack, plus power attack
longspear: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
damage: 1d8 + 6 + 3 ⇒ (1) + 6 + 3 = 10

AoO, if someone provokes while they close to melee
longspear: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
damage: 1d8 + 6 + 3 ⇒ (2) + 6 + 3 = 11

Sheesh.

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

"Pie hole?" the naive rogue thinks silently to himself. "What does she mean by..."

Then her meaning suddenly occurs to him. "Oh! Well, that wasn't very nice!"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Round 1:
Garrett: Silent Image!
Flyndal: Talkie Talkie
Narad: Sneak
Baddies: Shoot
Desh: inexpertly readies.
Cëanel: Go!

DM:

Kura:
Red Thug:
Blue Thug:

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Kay aims an acid dart at the nearest ruffian.

Dart: 1d20 + 5 ⇒ (13) + 5 = 18
for: 1d6 + 2 ⇒ (6) + 2 = 8

"Children?" the elf smirks, pulling out his wand of Magic Missile. "I would have accepted 'doddering old elf', possibly..."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Kay's acid slams into the thug in red! First "blood" is drawn!

Round 2:
Garrett: Go!
Flyndal: Go!
Narad: Go!

Baddies: TBD
Desh: TBD
Cëanel: TBD

DM:

Kura:
Red Thug: 8
Blue Thug:

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Well. Hm. The bad guys didn't move up very much, did they? LOL!
Move Action: Narad moves in front of one of the mooks
Standard Action: The rogue throws a dagger:
Attack: 1d20 + 8 ⇒ (10) + 8 = 18, Damage+Sneak: 1d4 + 1 + 3d6 ⇒ (4) + 1 + (1, 5, 6) = 17

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Unless I was hit by some terribly debilitating effect to start this one, I seem to have been forgotten. I'll just jump in.

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8

Seeing the box fail to hold their foe, Kohi tries a spell of her own. She holds her holy symbol high, praying to her goddess to slow her foe's muscles and reactions and stop her from fighting.

Casting Hold Person, DC 15


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Oops! My bad. I didn't realize the quick post wasn't up to date.

Kohi's spell WILL: 1d20 + 2 ⇒ (8) + 2 = 10 works like a charm as the woman freeze mid-action. Meanwhile Narad's dagger sinks deep into the thug in blue. He gives a growl of pain and trains his eyes on the rogue.

Round 2:
Garrett: Go!
Flyndal: Go!

Narad: Sneak Attack!
Baddies: TBD
Desh: TBD
Cëanel: TBD
Kohi: TBD

DM:

Kura: (Held)
Red Thug: 8
Blue Thug: 17

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

Freeing his blade, Flyndal rushes up toward the wounded ruffian, swinging it against the man’s midsection.

Target Blue
Mwk Cold Iron Greatsword, Fav. enemy, Power Attack: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18        the Mooks are human, right?
Damage: 1d10 + 9 + 2 ⇒ (6) + 9 + 2 = 17

Silver Crusade

Male Human Rogue/6 | HP: 27/45 | AC 17, tch 14, FF 17 | Fort +5, Ref +12 (+14 vs traps), Will +6 | Init +11 | Perception +13 (+15 vs traps)

Free Action: "Surrender now!"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"DEATH FIRST!" The enemy retort is immediate, as is Flynal's blade bifurcating the thug. Even the death of one of their own doesn't stop them, however in looking at his friend killed, his confidence shakes a little. You think the retort is mostly bluster.

Round 2:
Garrett: Go!
Flyndal: Sloosh!
Narad: Sneak Attack!
Baddies: TBD
Desh: TBD
Cëanel: TBD
Kohi: TBD

DM:

Kura: (Held)
Red Thug: 8


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Anyone heard from Garrett? It's been 4 days. Just want to make sure he's okay.

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Sorry guys, been extremely busy the past few days. I will make better effort to keep on track.

Round 2

Garrett draws out his near sword and moves up next to Desh. "Shall we try to take this down together?" He nods to the half-orc.

Posting from my phone if someone could move Garrett on the map into the square next to Desh? Thanks!

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

 
   Done


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No worries. I totally get it. Just checking in. Real Life Comes First (tm).

DM mistake in player favor! I forgot to include miss chances for Blur! I won't retcon, but keep it in mind going forward.

The woman tries with all of her might to break the spell: Will: 1d20 + 2 ⇒ (15) + 2 = 17, which she does! The remaining thug slides towards Kay with some fluid movement before trying to stick him. ATK: 1d20 + 6 ⇒ (1) + 6 = 7

Round 2:
Garrett: draw and move
Flyndal: Sloosh!
Narad: Sneak Attack!
Baddies: ATK
Desh: Go!
Cëanel: Go!
Kohi: Go!

DM:

Kura: (Held)
Red Thug: 8

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

The longspear drops into the muck on the alley floor as Desh circles thug, looking to close on his flank as he draws Longtooth from over his shoulder.

”Let’s do it,” growls the half-orc in response to Garrett, as he brings the falchion down … hard.

Free action to drop longspear. Move to circle counter-clockewise into flanking with Kay (left > left > left/up > right/up) in order to avoid AoO’s, drawing his falchion on the move. Then Power Attack from flank (with sneak attack).
Longtooth: 1d20 + 8 + 2 - 1 ⇒ (9) + 8 + 2 - 1 = 18
Miss chance: 1d100 ⇒ 75; success!
damage: 2d4 + 6 + 3 + 2d6 ⇒ (4, 4) + 6 + 3 + (3, 5) = 25


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Desh's bite from longtooth is the last thing the thug ever sees. He's dead before hits the ground.

Kay and Kohi to end the round.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Concentration: 1d20 + 9 ⇒ (1) + 9 = 10

Kay swings his magic missile wand...which fizzles.

Nonplussed, he steps behind Garrett as discretely as possible.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

I don't think wands require a concentration check in any way. Do they even provoke for their activation?

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Whaddya know!

Kay zaps the ruffian twice, then.

Magic Missile: 2d4 + 2 ⇒ (2, 4) + 2 = 8


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No concentration, no AoO. The missiles blast out of the uncommonly powerful wand!

Kohi!

DM:

Kura: 8

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