Dragon's Demand (Inactive)

Game Master Baerlie

Monastery of Saint Kyerixus

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Quest Tracker
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Belhaim Faces

Inits:

[dice=Init. Felicitas]1d20+5[/dice]
[dice=Init. Aesabella]1d20+10[/dice]
[dice=Init. Al'Khain]1d20+0[/dice]
[dice=Init. Bygone]1d20+3[/dice]
[dice=Init. Lucius]1d20+4[/dice]
[dice=Init. Merisiel]1d20+8[/dice]


351 to 400 of 1,691 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans shrugs.

"Taking a peek at the quarry couldn't hurt... our employer might even be impressed with us if we were proactive..."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

You return to the cave where you found the hole in the ground and crawl through it. It drops down to a narrow, 4-footwide tunnel that winds 1,200 feet to the east, emerging onto a ledge overlooking the flooded quarry.

The flooded quarry is located a quarter mile from Belhaim, you can see the houses from the ledge.

You can see Belhaim and the Flooded Quarry on the area map.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting nudges the kobold

what did you's do here's

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"We did not do anything. We live here!" the kobold answers.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

didn't quite expect that answer

Ting asks the group

well's do you's blokes want ta roust out some kobolds?

ting leans down to the kobold and asks

where's yer lair lizard?

ting also takes a quick look around for tracks or anything else interesting

perception: 1d20 + 8 ⇒ (17) + 8 = 25


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans raises an eyebrow, and gives Ting-Tang a significant look.

"A tribe of kobolds, living this close to town, and causing mayhem by undermining buildings? That sounds like trouble..."

He then smiles, and winks at the others.

"Fortunately, it is the sort of problem that we seem to excel at fixing!"

Sounds to me like it is time to remove a kobold infestation ;-)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Why should I tell you? You are going to kill me in any case, so there is no reason for me to show you the entrance to our lair." the kobold answers.

Ting:
The ledge winds down to a small shore between the water and the quarry wall. In this wall you see two holes.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting points to the two holes in the wall of the quarry and answers the kobold

listen bugger, you's knows you's aint supposed ta move's in 'at close ta humans, it's bad fer business. Why's ya 'at close? Maybe's we's can come up's wit a way's ya gets outa 'is alive wroight

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Those humans know about us! They know that we live in this quarry! They don't use it any more! Go and ask them!"

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting leans in close to the kobold so he can feel his breath in his ear hole

'ats tha wrong answer, we's were sent by tha lady 'erself ta find tha buggers 'at busted tha towers, an' 'at sorcerer who she figured double crossed 'er. If you's is yappin' 'bout at sorcerer, you's bet on tha wrong 'orse. See me big friend 'ear, he don't like little buggers like yer self livin' near humans. An' 'at village is freakin' out 'bout two of ya's, least wise a 'ole tribe. loike I said Maybe's we's can come up's wit a way's ta gets ya's outa 'is alive. But at aint it, wroight

diplomacy: 1d20 - 2 ⇒ (2) - 2 = 0 well that was useless

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"If you don't kill me my tribe will if I tell you more." the kobold says and stops talking at all.


"Hans, Ting, wait a minute. This is a kobold, not a goblin. And while they can bring some problems, they do not bring wanton destruction. They are not dumb, and if they live in an abandoned quarry, and with the silent consent of the townspeople, maybe one has an arrengement. Maybe even trade or services rendered, like waste disposal.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting smiles at Felicitas

Maybe's you's can talk some sense into 'im Ms. Felicitas. Maybe if tha feller who ordered the job be named ...

ting steps away to let the beautiful Felicitas have a crack at the kobold

whew, thanks Helikon, I botch the heck out of that diplomacy roll

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Not exactly sure what to do with the kobold ting hands the rope to Felicitas

here’s you’s talk some sense inta ‘is lizard wroight

Turning to Hans he asks

whiles she does ‘at shall we’s check out tha caves down by tha water

And with that ting heads down to the caves first he looks and listens around the left cave and then the right

he will take 20 on perception for tracks or traps at the caves


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans follows Ting Tang, his sword drawn, ready to hasten any hostiles that they encounter on their journey to the Boneyard...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Just to be sure I got it right: you don't head back to town to tell them what you found out, instead you enter the kobold's caves? Ok :)

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Ummm, that's correct, is that a problem?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

No, it's not a problem. Btw, you would all be level 2 now if you hadn't startet with a level 2 character already. And the kobold caves is the first part you get PFS credit for. I'm waiting for Felicitas to confirm, I don't want to push her into something.


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

All is fine! Lets move to the caves!

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting, knowing the team is close behind, heads down to the caves; first he looks and listens around the left cave and then the right

he will take 20 on perception for tracks or traps at the caves

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

A fifty-foot-wide strip of shore stretches between the lake's edge and the forty-foot-high quarry wall. It's strewn with stony debris - the result of cenuries of rockslides. Several larger boulders stand against the middle of the quarry wall.

new map is up in a few minutes

A group of six kobolds stands watch at the cave entrances - four of them at the northern entrance and two at the southern. They attack as soon as they see you aproaching the caves.

GM:

Init. Alexos: 1d20 + 4 ⇒ (8) + 4 = 12
Init. Felicitas: 1d20 + 5 ⇒ (6) + 5 = 11
Init. Hans: 1d20 + 2 ⇒ (8) + 2 = 10
Init. Ting: 1d20 + 4 ⇒ (20) + 4 = 24

Kobold red: 1d20 + 1 ⇒ (8) + 1 = 9
Kobold blue: 1d20 + 1 ⇒ (8) + 1 = 9
Kobold green: 1d20 + 1 ⇒ (4) + 1 = 5
Kobold yellow: 1d20 + 1 ⇒ (18) + 1 = 19
Kobold orange: 1d20 + 1 ⇒ (8) + 1 = 9
Kobold pink: 1d20 + 1 ⇒ (16) + 1 = 17

Round 1
Ting
Kobold yellow
Kobold pink
Alexos
Felicitas
Hans
Kobold red
Kobold blue
Kobold orange
Kobold green

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting steps forward 10ft drawing his sabre and attacks the blue kobold

oy, stand still ya little bugger, whiles I whacks ya wroight

bastard sword attack: 1d20 + 4 ⇒ (2) + 4 = 6 for damage: 1d10 + 3 ⇒ (2) + 3 = 5
sawtooth sabre attack: 1d20 + 4 ⇒ (1) + 4 = 5 for damage: 1d8 + 1 ⇒ (1) + 1 = 2

talk about rusty

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting swings two weapons at the kobold in front of him, but is not able to land a hit with either of them.

Two of the kobolds start to move closer to Ting. The one closer to Ting attacks with it's spear.
Pink Spear vs. Ting: 1d20 + 1 ⇒ (14) + 1 = 15
Yellow double move

Does somebody of you want to bot Alex?

Round 1
Ting
Kobold yellow
Kobold pink
Alex
Felicitas
Hans
Kobold red
Kobold blue
Kobold orange
Kobold green


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans hustles forward, and takes a swing at one of the kobolds.

MW Cold Iron Greatsword: 1d20 + 7 ⇒ (18) + 7 = 25, for 2d6 + 10 ⇒ (6, 2) + 10 = 18 damage.


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Willing to distract the kobolds feli cast a silent image. An ghost appears moving slowly closer to the goblins

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

nice touch :)

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

botting Alex

alex removes his bow from its scabbard and fires at the orange kobold.

shortbow attack: 1d20 + 3 ⇒ (8) + 3 = 11 for damage: 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Thanks for that, Ting!

While Hans and Alex attack the kobolds with weapons, Felicitas tries to distract the kobolds with a ghost image. Hans is able to kill one of the kobolds, Alex' arrow goes wide and hits the floor behind the other kobold group. The other group gets closer while loading their slings with stones.

Round 2
Ting
Kobold yellow
Kobold pink
Alex
Felicitas
Hans
Kobold red
Kobold orange
Kobold green

The kobolds will get their will saves if they interact (attack etc.) with the ghost, is that correct? What's the DC?

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting carefully studies the kobold looking for a weakness in its defense

studied target, blue kobold

oy, I said stand still, wroight

bastard sword, two-weapon attack: 1d20 + 5 ⇒ (18) + 5 = 23 for damage: 1d10 + 4 ⇒ (8) + 4 = 12
sawtooth sabre, two-weapon attack: 1d20 + 5 ⇒ (20) + 5 = 25 for damage: 1d8 + 2 ⇒ (3) + 2 = 5
confirm crit: 1d20 + 5 ⇒ (19) + 5 = 24 for damage: 1d8 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

blue is already defeated, I assume you want to kill yellow instead?

Ting swings two weapons at the yellow kobold in front of him, hitting the kobold on the head and on the chest. The kobold drops to the floor and does not move any more.

The remaining kobold of the group in front of the south entrance tries to stab Hans with his spear.
Spear: 1d20 + 1 ⇒ (20) + 1 = 21 Damage: 1d6 - 1 ⇒ (1) - 1 = 0
Crit Confirm: 1d20 + 1 ⇒ (3) + 1 = 4

Round 2
Ting
Kobold yellow defeated
Kobold pink
Alex
Felicitas
Hans
Kobold red
Kobold orange
Kobold green

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

botting Alex

Alex removes an arrow from his quiver and fires at the orange kobold.

shortbow attack: 1d20 + 3 ⇒ (5) + 3 = 8 for damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Grinning at the Kobold, Hans attempts to chop it in half.

MW Cold Iron Greatsword: 1d20 + 7 ⇒ (6) + 7 = 13, for 2d6 + 10 ⇒ (4, 5) + 10 = 19 damage.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Alex shoots a bolt at a kobold in the back, but it misses it's target. Hans swings his greatsword at another kobold, but also he is not able to injure the Kobold in front of him.

Round 2
Ting
Kobold yellow defeated
Kobold pink
Alex
Felicitas
Hans
Kobold red
Kobold orange
Kobold green


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Sending the Ghost into the three kobolds to distract them Felicatas stops singing.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Felicitas motions the ghost towards the three goblins in front of the other entrance. You can see that the kobolds get nervous and scared and they start to attack the ghost.
Will Save red: 1d20 - 1 ⇒ (10) - 1 = 9
Will Save red: 1d20 - 1 ⇒ (1) - 1 = 0
Will Save red: 1d20 - 1 ⇒ (2) - 1 = 1

Round 2
Ting
Kobold pink
Alex
Felicitas
Hans
Kobold red
Kobold orange
Kobold green

Feli, can you tell me the DC of the will save, but I think 9 is not high enough in any case?


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

DC is 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ok, thanks :)

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting carefully studies the next kobold looking for a weakness in its defense

studied target, pink kobold

oy, all yous kobolds looks tha same ta me's, wroight

bastard sword, two-weapon attack: 1d20 + 5 ⇒ (2) + 5 = 7 for damage: 1d10 + 4 ⇒ (2) + 4 = 6
sawtooth sabre, two-weapon attack: 1d20 + 5 ⇒ (20) + 5 = 25 for damage: 1d8 + 2 ⇒ (3) + 2 = 5
confirm critical attack: 1d20 + 5 ⇒ (15) + 5 = 20 for damage: 1d8 + 2 ⇒ (6) + 2 = 8

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

botting Alex

Alex removes another arrow from his quiver and fires at the orange kobold.

shortbow attack: 1d20 + 3 ⇒ (12) + 3 = 15 for damage: 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting kills the kobold in front of him. Alex hits the scared kobold in the back he was aiming at.

Round 2
Ting
Kobold pink defeated
Alex
Felicitas
Hans
Kobold red
Kobold orange -3 HP
Kobold green


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans hustles forward, and with a primal roar, attempts to bisect the closest kobold!

MW Cold Iron Greatsword: 1d20 + 7 ⇒ (16) + 7 = 23, for 2d6 + 10 ⇒ (4, 5) + 10 = 19 damage.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Hans rushes forward to the other entrance and slashes at the first scared kobold he reaches. The kobold is not bisected, but minced.

Round 2
Ting
Kobold pink defeated
Alex
Felicitas
Hans
Kobold red
Kobold orange -3 HP
Kobold green defeated

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

ting, watching Hans charge and shred the nearest kobold blurts out

Now at's what I's yappin 'bout!


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

The gore-covered barbarian favors Ting-Tang with an utterly terrifying grin.

"I just had to warm up..."


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Feli lets to the ghost haunt the kobolds, hoping to distract them as long as possible

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Threatened by the ghost and Iso the remaining kobolds flee into the caves. You hear them scream and shout while running deeper into their lair.

Do you want to follow them or go back to the town? It's already late afternoon.


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

I am okay with following them.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

I'm good, of course Ting doesn't have spells to worry about :)


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

"Maybe we should return.... We could resupply. We did get some nice items to sell"

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

hearing Felicitas voice a desire to resupply pulls ting out of his blood lust. he looks around and says

oy, we's'l 'ead back 'en wroight

and nodding at Hans they go back to the village, kobold prisoner in tow.

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