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ting carefully leads the party through the cavern A14 to where he saw an arm reaching out of the rubble near the North end of the cave. He points to the arm and says
'ats what I's eyballed, wroight 'air
now that were a little closer what can ting tell about the arm? tings feeling lucky
perception: 1d20 + 8 ⇒ (4) + 8 = 12
so much for tings luck,

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"I see. Let me take a look around Ting."
Think only Felicitas can roll on eng knowledge checks above 10, otherwise I would try an untrained one.
So saying Alex surveys the rubble and the arm protruding from it.
Perception: 1d20 + 11 ⇒ (19) + 11 = 30

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As you come closer to the other end of the cave you can see that the arm belongs to an old, gray-haired man in red robes with golden embroidery. The man is dead, obviously smashed by the rubble. The dead body carries a keyring holding two keys.
Nearby are two more kobold bodies, each grasping a spade.

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"Kobolds digging and a man with them? I wonder if this is the Hunclay, whos door we were knocking at earlier. Well, fancy clothing like that would be rather distinctive... perhaps that woman can identify the man based off a description of the face and the clothes."
So saying he draws the face in his journal, then proceedes to take the keys and the robes.
Anything else of value on him or the kobolds?

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ting picks up one of the spades, looks it over carefully, shrugging he tucks it in his pack, and says to the team
oy, blokes is we's ready's ta go's? wroight
ting heads north, and will turn right at the split
going to A15

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oy, would ya's eyeballs 'at, a bunny 'ole, er sometin' lykes one's, shall we's takes a look see at tha other path a for we's decides wheres ta go?
ting goes back to the Y in the tunnel and goes to see what is at the other end
he goes to A16 and looks around also, he will take 20 on pereption

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A few small piles of furs laid out like nests are heaped near the walls of this small cave. There are three kobolds in the cave.
Ting, if you want to hide somewhere, please make a stealth check.
Perception: 1d20 + 11 ⇒ (4) + 11 = 15
Perception: 1d20 + 5 ⇒ (19) + 5 = 24
Perception: 1d20 + 5 ⇒ (14) + 5 = 19

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I guess everybody moved to the junction and let Ting explore the tunnel solo?
"Hey, I sees something over there, behind the rock!" a kobold says. "You are right, something moved in the shadows." another one says. All three take their weapons and start to get closer to Ting's position.

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ting realizing he's been spotted, decides offence is the bests defense, calls out
Squawk, Kobolds
he then equips his shield and studies the Kobolds, ready to defend
studied target

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After a few seconds you can see the kobolds rush around the corner into the tunnel where you are waiting for them.
Sesserak green: 1d20 + 5 ⇒ (9) + 5 = 14
Kobold blue: 1d20 + 1 ⇒ (19) + 1 = 20
Kobold red: 1d20 + 1 ⇒ (11) + 1 = 12
Init. Alexos: 1d20 + 4 ⇒ (15) + 4 = 19
Init. Felicitas: 1d20 + 5 ⇒ (12) + 5 = 17
Init. Hans: 1d20 + 2 ⇒ (15) + 2 = 17
Init. Ting: 1d20 + 4 ⇒ (19) + 4 = 23
Round 1
Ting
Kobold blue
Alexos
Felicitas
Hans
Sesserak green
Kobold red

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ting, shield in one hand, bastard sword in the other; attacks the nearest Kobold and steps back
Oy, little buggers, wroight
so attack using studied target attacks green, then a 5ft step back, AC 20 with shield
bastard sword attack: 1d20 + 7 ⇒ (20) + 7 = 27 for
damage: 1d10 + 4 ⇒ (10) + 4 = 14
crit. confirmed 1d20 + 7 ⇒ (4) + 7 = 11 for damage: 1d10 + 4 ⇒ (6) + 4 = 10
Edit:rereading studied target; it emphasizes that it is against an individual. I only said ting was studying the Kobolds, not specifically green, so if ting doesn't get the +1 to attack and damage I understand, I will be more specific (when possible) in the future :)

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In this case it does not matter, kobold is dead also without +1 to attack and damage ;)
Ting is able to kill the kobold in front. Seeing his leader fall in front of him the kobold with the blue shirt attacks Ting but hits only the stone wall. +AoO for Hans
Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Round 1
Ting
Kobold blue
Alexos
Felicitas
Hans + AoO
Sesserak green defeated
Kobold red

Hans Olafsson |

Hans is still technically flat-footed, so he doesn't get an AoO...
"Good job, Ting Tang!"
Hans attempts to similarly deal with one of the other kobolds.
MW Cold Iorn Greatsword: 1d20 + 7 ⇒ (4) + 7 = 11, for 2d6 + 10 ⇒ (1, 2) + 10 = 13 damage.

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Alex rushes forward and attempts to attack the blue kobold.
"Try to take one alive if possible... they may be able to answer our questions about what happened up there!"
unarmed strike: 1d20 + 2 ⇒ (19) + 2 = 211d6 + 1 ⇒ (1) + 1 = 2
Alex will be using Scorpion Style... in addition to taking damage the kobold will be reduced to 5 ft movement max for 2 rounds unless it makes a DC 13 Fort save.

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ting, watching as Alex strikes the kobold says
takes 'at ya bloody rat, er lizard thingy
looking around to make sure no one caught his inaccurate description of the humanoid
'ats, showin' 'im Alex, slapps tha bugger another one, wroight

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The red kobold is behind a wall, do you want to trip the blue kobold instead? If not, just post another action and I will change the round summary.
Felicitas tries to trip the kobold in front of her, but the whip grabs only a stone on the floor. Flat footed, but still CMD 9
Seeing his leader dead and his companion injured the third kobold tries to hide in the cave waiting for a possibility to escape.
Round 2
Ting
Kobold blue -2HP 5ft mov. 2R
Alexos
Felicitas
Hans
Kobold red

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ting, figuring it will be easier to capture the kobold hiding, studies the kobold in front of him and attacks with his sword
so using studied target attacks blue
bastard sword attack: 1d20 + 7 ⇒ (3) + 7 = 10 for damage: 1d10 + 4 ⇒ (5) + 4 = 9

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Ting attacks the kobold in the tunnel, but almost hits the wall, the kobold dodges and grins. "Haha, I feed your guts to the rats." With tese words he tries to pierce Ting with his spear, but stabs one of the rats he mentioned.
Attack: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d6 - 1 ⇒ (6) - 1 = 5
Round 2
Ting
Kobold blue -2HP 5ft mov. 2R
Alexos
Felicitas
Hans
Kobold red

Hans Olafsson |

Hans moves up, and attempts to subdue the kobold.
MW Cold Iron Greatsword: 1d20 + 8 - 4 + 4 ⇒ (19) + 8 - 4 + 4 = 27, for 2d6 + 7 ⇒ (2, 4) + 7 = 13 non-lethal damage.
Ah, heck...
Crit Confirmation: 1d20 + 8 - 4 + 4 ⇒ (6) + 8 - 4 + 4 = 14, for 2d6 + 7 ⇒ (1, 6) + 7 = 14 non-lethal damage.
Phew.

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ting smiles and says to Hans
At's tha way's ta whack 'em gov'n'r, do's ya t'ing we's can get tha bugger ta sing, I's wroight curious about 'at bunny 'ole backs 'air, I is
ting, out of habit, searches the cave for anything interesting, like a hiding door.
he will take 20 on perception

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ting helps Hans gather the gear from the bodies, when he sees the 5 gems he blurts out
Now 'at's what I's yappin 'bout
after they are done collecting items, ting ask, speaking to no one in particular
Oy, 'ows we's gonna wake 'is bloke up so's 'e can sing fer us, wroight?

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ting, after securing the gems with the ones in the box, opens his waterskin and dumps a little on the unconscious kobold
wake ups ya little bugger, we's gots some inquiries fer ya, wroight

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I was hoping the kobold would give us a little information about the hole so we could make an educated decision, but I doubt if ting can get a high enough role to get any information out of him: Alex, Hans, Felicitas, any ideas? I'm good either way, town or hole?

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ting watches the reaction that the kobold has to Hans' ominous presence, he puffs his chest out to look bigger and adds
Ya's an whys 'at 'air 'ole in tha ground back 'air, wroight; speaks up ya bugger

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"The collapse of the whole tower was an accident. We wanted to collapase only the tunnel leading to the prisons. The hole un the ground is our way to the quarry."
-Posted with Wayfinder

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ting glares at the kobold for a moment and then asks the team.
wells, do you's blokes wants ta eyeballs tha Quarry? Er does ya wants ta take 'is bugger ta tha dutchess an tells her abouts tha wizardy feller wroight