Filon Cen |
Filon nods in agreement to aiding those in need and rushes in with the others.
Inititaitve: 1d20 + 3 ⇒ (7) + 3 = 10
"Cia lawv nyob ib leeg koj txom nyem kev zam rau Goblin!"
Blast, too close for a bomb.
Filon draws an arrow back in short bow, taking aim at the Hobgoblin Ranger and let's fly an arrow.
Shortbow: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Zelik |
Initiative: 1d20 + 1 ⇒ (6) + 1 = 7
Acid Splash: 1d20 - 4 ⇒ (16) - 4 = 12 vs. Touch
Damage: 1d3 ⇒ 3
Once they are noticed Zelik has no choice but to attack. "It's been so long since I've had to use these powers for destruction and it feels... Exciting?" He thinks to himself and the thought both saddens and invigorates him, but again this isn't the time for idle thoughts. An Orb of acid forms in his hands and shoots out at the hobgoblin.
DireMerc |
ROUND 1
Betto
charges and hits the wolf with a solid blow (8 damage)
Hobgoblin ranger
She continues to attack the cleric
attack 1: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 4 ⇒ (7) + 4 = 11 Hits
attack 2: 1d20 + 5 ⇒ (9) + 5 = 141d6 + 4 ⇒ (6) + 4 = 10 Misses
jasmine
charges the wolf cutting it's side with her blade (7 damage)
Radok
Also charges the wolf and just barely misses him.
Filon Chen
shoots the hobgoblin ranger just barely grazing her (2 damage)
wolf
Badly injured the wolf snarls and bites at Betto
Bite: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 3 ⇒ (4) + 3 = 7
Zelik
acid splash the hobgoblin (3 damage)
Morde Chai
Shoots at the ranger and hits (8 damage)
Spot bites the wolf (5 damage)
The wolf is barely standing another blow would likely finish it.
cleric
Seeing help has come theyoung cleric steps back and cast a healign spell on herself clw: 1d8 + 2 ⇒ (3) + 2 = 5
ROUND 2
Post your round 2 actions in any order I will sort them out.
Filon Cen |
Filon continues firing upon the Hobgoblin.
Shortbow: 1d20 + 3 + 1 - 4 ⇒ (9) + 3 + 1 - 4 = 9
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Morde Chai |
Morde attacks the ranger
Attack: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 1 ⇒ (5) + 1 = 6
Spot bites the wolf
AttackBite: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 4 ⇒ (5) + 4 = 9
Attacklaw: 1d20 + 5 ⇒ (9) + 5 = 141d4 + 4 ⇒ (3) + 4 = 7
Attacklaw: 1d20 + 5 ⇒ (18) + 5 = 231d4 + 4 ⇒ (3) + 4 = 7
Zelik |
The illuminated female form glides down to ground level and wavers there
Zelik smiles for to him her likeness is uncanny and he throws another acid ball at the hobgoblin.
Acid Splash: 1d20 - 4 ⇒ (12) - 4 = 8 vs TAC
Damage: 1d3 ⇒ 1
Radok Mokak |
Radok, seeing the wolf fall, sees fit to continue his assault. Moving up to the hobgoblin, Radok makes a jab to the shoulder.
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
DireMerc |
ROUND 2
Betto
Land another solid blow on the wolf and it goes down with a wimper.
Hobgoblin ranger
Seeing her failfull compagnion go down she roars in anger and charges Betto dropping her small axes and atking the other one two-handed
attack: 1d20 + 9 ⇒ (9) + 9 = 181d8 + 6 ⇒ (2) + 6 = 8
jasmine
moves into flank and stab the hobgoblin ranger for 14 damage
Radok
Takes a jab at the hobgolin ranger but misses
Filon Chen
shoots at the hobgoblin ranger but misses
Zelik
acid splash the hobgoblin but misses
Morde Chai
Shoots at the ranger but misses
Spot bites the hobgoblin ranger on the leg (9 damage)
cleric
Charges the hobgoblin from behind with her mace
attack: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 1 ⇒ (8) + 1 = 9
Betto Calvus |
Betto roars in the hobgoblin's face, intent on smashing her with his bare fists.
"I'll do to you what I did to your furball!"
Fists: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
DireMerc |
Yes she is, she tends the shrine but is not a very powerful cleric (level 1)
She run up and hit's Betto with a cwl
heal: 1d8 + 1 ⇒ (1) + 1 = 2
"I'm afraid that's my last healing spell for today although I can still channel a few times. There are a few refuges hiding in the back we should take what we can and get out of here. The hobgoblin did some of the work for us she says and points to a large bag of loot on the floor near he altar.
A sack of loot sits in the middle of the temple and contains an elm wand of magic missile (12 charges)*, a silver cup (15 gp), a hand-sized darkwood carving of a butterfly (20 gp), three bottles of Oldlaw whiskey (20 gp each), 100 gp worth of gold nuggets, 27 small semiprecious stones (worth 1 gp each), and 76 gp, as well as a round ivory amulet engraved with Erastil’s bow-and-arrow holy symbol strung on a leather thong (10 gp). This holy symbol belongs to the hunter Lirosa, who often hangs the medallion in the shrine while in town to “recharge.”
*needs to be identified to be used
Radok Mokak |
Radok digs through the loot, cursing as he does. Most of it were treasures worth a hearty sum, but in the present they were of no use. The whiskey could come in handy, but it was more likely to end up in some drunkard's hand. At least they had found the cleric. She could help.
Radok passes the wand around. "Seems to be just a stick, but I doubt anyone would collect it just for that. Can someone tell if it has a scent of magic to it?"
Filon Cen |
Filon looks down upon the dead corpse, a look of something like sickness upon his face.
"Ne, jotka kohtelisivat väkivaltaa, niin ansaitsevat sen itse."
Filon then eyes the wand, and looks at the group:
"Dunno, looks like a stick to me, maybe a wand but nothing I can do to tell... Maybe someone should get the others while the rest of us look around for anything else?"
Filon begins looking throughout the shrine for any other supplies.
Perception-additional supplies: 1d20 + 7 ⇒ (3) + 7 = 10
DireMerc |
Almost forgot the hobgoblin ranger had on her
-mwk battleaxe -mwk handaxe -composite longbow +2 str -20 arrows --studded leather armor -backpack -bedroll -fur blanket -mess kit, small tent -30 gp
Rhyna the cleric aids you gathering what supplies you can from the temple and you gather the 5 survivors hiding in the back and press on on to Oreld's
Oreld’s Fine Shop—labeled with a small shingle hanging out front—is one of the few buildings in town made entirely of stone. Mortared white blocks form the walls of this oddshaped cottage. Scorch marks that shift in color from black to dark blue to glimmering violet mar one wall. The door to the shop stands open and bloody footprints lead inside.
Betto Calvus |
Betto spends a little time taking out some of his recent purchases. A brutal spiked steel shield, and a cestus over each fist. He's going to be better ready to go in.
When he sees the scorch marks, he says:
"Burns. Oreld needs help, if he's still breathing."
And heads in.
DireMerc |
You head in and see Oreld on the sitting down his back against his counter with a knife in his gut. He's still alive but not for long unless he gets help.
The door to the back of the shop has been kicked down and you suddenly hear a small explosion and a hobgoblin scream in pain coming from the back room.
Zelik |
Spellcraft: 1d20 + 9 ⇒ (6) + 9 = 15
Zelik takes the wand and turns it over in his hands."I haven't a clue what magic this item posses, but surely it is of great power. Perhaps tomorrow when we've more time I can try again to dicifer it's properties."
As they make it into the shop Zelik, knowing that there is little that he can do to help the man frantically searches the shelves for something that can be used to help.
Perception: 1d20 + 2 ⇒ (1) + 2 = 3
DireMerc |
In the back room there are two hobgolins. One is on the floor and his leg is on fire while the other stands back a bit. The one standing seems to be carying a heavy pack and has a bandolier with a lot of vials of various liquids and ingredients on him.
This room is quite small and no more than 2 people will be able to get into meele here and you wont be able to flank.
That said you caught them of guard and get a surprise round. So surprise rounds+init+first round. Go ahead.
Betto Calvus |
From Betto's Ironfang Survivor trait: +2 dodge bonus to AC against goblinoids
Betto's Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Betto charges in to attack the leftmost hobgoblin.
Cestus: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Zelik |
Zelik rushes over to the man and kneels down next to him and attempts to administer first aid If someone else with an actual heal skill comes over the roll would be to aid
Heal: 1d20 + 1 ⇒ (20) + 1 = 21
Initiative: 1d20 + 1 ⇒ (6) + 1 = 7
I'd say that's probably my first round action anyway]
"I think he's stable" he tells the other as the fighting commences.
Izithrael Xar |
"Not a clergygnome, at least not in the traditional sense, though these little hands are graced with a healing touch!"
Zith runs over and assesses Oreld's wounds with one hand, conjuring a healing energy with the other.
Heal: 1d20 + 8 ⇒ (3) + 8 = 11
cure light wounds: 1d8 + 1 ⇒ (1) + 1 = 2 darn!!!
Filon Cen |
Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Filon follows the others towards the back.
Surprise Round
"Heads up, don't go in quite yet!" Filon says loudly.
He then throws a bomb at the pair targetting the one with the bandolier.
Bomb!: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12 Ranged Touch Attack
Damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10 Fire Damage
If the room is that small, perhaps the already burning comrade can attempt a DC 14 Reflex reflex save for half against the bombs splash damage (which is 5 points)? ^_^
Bomb Misdirection if a Miss: 1d8 ⇒ 2
If you miss the target (whether aiming at a creature or a grid intersection), roll 1d8. This determines the misdirection of the throw, with 1 falling short (off-target in a straight line toward the thrower), and 2 through 8 rotating around the target creature or grid intersection in a clockwise direction. Then, count a number of squares in the indicated direction equal to the range increment of the throw. After you determine where the weapon landed, it deals splash damage to all creatures in that square and in all adjacent squares.
1st Round Actions
Filon then fires an arrow from his bow at the same Hobgoblin (Bandolieer dude).
Shortbow: 1d20 + 3 + 1 - 4 ⇒ (20) + 3 + 1 - 4 = 20 The -4 is assuming he is in Melee by that point.
Crit Confirm: 1d20 + 3 + 1 - 4 ⇒ (9) + 3 + 1 - 4 = 9
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Possible Additional Crit Damage: 2d6 + 2 ⇒ (4, 2) + 2 = 8
Radok Mokak |
Surprise Round
Radok moves closer to the bandolier hobgoblin, but lacks the time to strike.
1st Round
The next moment, however, Radok goes for a body blow, spilling his weight to the hobgoblin's chest.
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Zelik |
Zelik smiles as he is able to staunch the bleeding and two others with him are able to revive the man.
"Ha, look we saved a life, and I was able to help. Not usually what I'm known for. Thank you," Zelik looks to the two who were able to cast spells to bring him back. Then turning to the Oreld he says "Oreld, it's Zelik, Radok's here too, as well as a few others. I can't say how this mess started but we are gathering what and who we can and getting out of here"
Who is from Phaendar, or has lived here for a while? Zelik has been in town for many years and would know at least some of you.
Betto Calvus |
Betto and his siblings are all farmers, their lands located close to each other not many miles out of town. Betto was a wild drunk in his youth, but calmed down in his early twenties when he met his now-wife Pollia.