Diremerc's Iron Gods Campaign

Game Master DireMerc

Loot sheet


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ooc discussion


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Construction of Galnikatix the female shifter strix has begun.


not sure if this was brought up but do you want to use background skills? I think this would be a good thing to implement.


Female Android Gray Paladin(Holy Gun) 1

Background skills were mentioned, but unconfirmed.


'Male' Android Psychic 1 [ HP: 7/7 | AC: 11 T: 11 FF: 10 | F: +0 R: +1 W: +3 | Init: +1 Perc: +7, Darkvision 60', Low-light vision | Effects: none]
DireMerc wrote:
not sure if this was brought up but do you want to use background skills? I think this would be a good thing to implement.

If Background Skills are allowed, then I am ready to go. If not, than I will need to pare off the Skill points I put into Knowledge: Engineering & Linguistics, which will make me sad, but I can do it.


sure go ahead and use background skills if you haven't


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

Kurgu is getting there.

Gold x10: 3d6 ⇒ (3, 1, 5) = 9

90 gold


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

I believe Kurgu is about ready. He is a Numerian Liberator, ready to fight the mechanical monsters with brains, courage, and a long hammer.


If your character is ready go ahead and post in the main tread we will get started with some light roleplay and move on when everyone has posted in the main game.


I became rather ill the last few days, with a brain being of a zombie. Feeling more alive today so will work on character. Did not even get to writing up short background.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Almost done with building character.

Outstanding: personality, gear (wrong, copied another character file and editing)

Debating which to take first: Hover or Flyby attack.

Starting gold: 3d6 ⇒ (5, 2, 6) = 13 x 10 = 130 gp


Hmmmmm.... so we only 3 players so far.


I had six players who said they were joining last I checked bu characters are being a little slow to roll in.


Male Half Elf Investigator 1

Criminey, I had rolled up my gold a lot earlier not thinking about this. Oh well, if it ends up being less, I can quickly change it. Otherwise, inspector Phineas Nalinder is ready to go.

STarting Gold: 3d6 ⇒ (1, 6, 1) = 8 * 10 = 80.

...darn. That's low, but I'll make due.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

Kurgu will hopefully have some company soon!

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3

I have intermittent access for Mira, as I'm out of town until Monday. I just have to revert her skills to A/B, and she should be good to go.


What are the rules concerning posting in Gameplay? Player info, treasure dividing, strategies, etc.

I finish the gear today.

I will be travelling from 2-14 May and have absolutely no idea if I have internet during that period. I think it is best to have Galnikatix meet up with the party on the outskirts of town, besides she is no fond of urban centres.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

Tactics should be hashed out IC as much as possible IMHO but I don't object to it in discussion.

And yeah, we really should work out how to divide loot. Easier done in discussion.

I thought this suggested method is quite fair:

Quote:

Any equipment picked up a character can take up and use. Any items not claimed for use are sold off and added to the gold which is then divided evenly. If a claimed item is later sold (as a better one is found or they buy an upgrade) then the value of it is split among everyone.

If of course someone uses their share of the gold to buy an item it is their item and if later sold the gold is entirely theirs.

Consumable items get used, it's what they are there for. If you guys are buying 'group items' like the Wand of CLW ye are going to discuss it beforehand and work something out. For CLW probably everyone will pitch in... a hard rule on this isn't needed as it'll be a case by case basis. I could see a party with a sorceror and monk having just the two of them buy a wand of mage armour between just the two of them


That is the best way yes.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Character sheet completed.

Using alpha version of shifter (archetypes missing) and latest development version 6.07.08 of PCgen, so there may be slight errors.

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3

On the road today. Will get a post up tomorrow.


my last child has passed away few minutes ago.


Male

I am very sorry for your loss.


Terribly sorry for your loss game will be here for you when/if you return to play.


I will be coming to the adventure. Found out I could be having wifi where I travelling for 1st part of May, so could post the odd day.

My mind is so unfocussed I have done absolutely nothing, just wondering about the house in a daze.

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3
Kurgu wrote:
What would Kurgu know about androids, and if/how they are related to the robot monsters infesting the Badlands? And is he able to recognise Mira as one?

Androids are superficially identical to humans in many ways, and to the uninformed it can be difficult to differentiate the two. In the right light, though, androids’ alien nature is revealed by the metallic sheen in their eyes and the biological, tattoo-like circuitry that riddles their skin. "

Not much to see but her face and some of her forearms (gloves, duster) though it is entirely possible that the circuitry patterns could have been picked up by any of the machine-worshipping groups, or even picked up as a fashionable accent, depending. Either way, she's not particularly flaunting her nature.


hmmmm.... no sight of the cleric?


Next 36 hours I will not have internet access as I travel.

Maybe recruit another cleric.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

Did Val miss Kurgu's question about the route?


One of my games that has been running for many years is short a player. It's currently lv 10. I'd prefer someone willing to take over an existing character that has stopped playing (you can rebuilt the character just keep the same name/backstory) but if you want to introduce someone new I'm willing to consider it.

Players you could take over include:

Arkanost the gnome sorcerer 10 who likes to tinker with machines and artifices.

Bleyz oni-spawn Tiefling monk 10 (currently affected by a powerful artifact that cost him and arm but gave him the ability to manipulate earth and stone).

Archren the Kyton-Spawn tiefling synthesis summoner 10.

Here is the game Secret of the keepers Feel free to pop into the ooc discussion and talk to the players.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Don't worry I am very much alive. Just travelling plenty, though until end of month I having more internet access.

Unusual pre-made characters, I see Arkanost is already taken. Monk I know way too little to be able to play it effectively. Summoner type characters I try to avoid on forums, managing them is a nightmare. Take too much time for me.

I see Van, who goes forth alone has only dotted the Gameplay thread.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

A heads up. Between Friday 1st June and Sunday 3rd June, I won't be available at all. My availability on the Thursday and Monday is also likely to be very limited.

So realistically, I'm not likely to post much from Thursday May 31st until Tuesday June 5th.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Van has not posted since dotting the gameplay thread a month ago.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

Yeah, no sign of Van. Perhaps a pm is in order, or a replacement character.

I'm back, but there's not a lot Kurgu can do right now.


Yeah we kinda stalled there will try to get it moving along again.


I'm working some overtime hours this week doing 12 hours shifts everyday so I'm a bit tired taking a little break from posting for a few days will resume full steam Monday but will try to get a post in here and there.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

I'm still about, will join in whenever Kurgu wakes again. :)

Grand Lodge

M Half-orc Slayer 3 | HP 32/32 | AC17 T12 FF15 | F+5 R+5 W+1 | CMD18 | INIT+2 PER+6 darkvision 90' | Current effects: none

I assume us new guys just wait to be rescued. I missed the background skills, will add those tonight.

Grand Lodge

M Half-orc Slayer 3 | HP 32/32 | AC17 T12 FF15 | F+5 R+5 W+1 | CMD18 | INIT+2 PER+6 darkvision 90' | Current effects: none

Ibarra, since Kul'Theraka and Ibarra were on the same group, I thought we could discuss what we know about one another, and why we were working together. What to know about Kul'Theraka is simple, he hates robots. He has lost friends and family to the things so that he has built his life around learning how to destroy them.


LOL that's funny since I'm going for a while "robot uprising" scenario for this game.


Male Dwarf
Stats:
HP(11/11) AC/Touch/Flat 17/10/17 Fort/Ref/Will 4/0/6 CMB/CMD +1/11 Init +0
Skills:
know (eng) +10, linguistics +7, craft (mechanical) +9, craft (sculpture) +9, Heal +8, Spellcraft +7, know (arcana) +7, know (history) +7
1 Cleric (Iron Priest)

Kul is going to have a funny relationship with Falv then as he wants to study and eventually learn how to build robots.

Grand Lodge

M Half-orc Slayer 3 | HP 32/32 | AC17 T12 FF15 | F+5 R+5 W+1 | CMD18 | INIT+2 PER+6 darkvision 90' | Current effects: none

Theraka will gladly help him disassemble current models for study.

Grand Lodge

M Half-orc Slayer 3 | HP 32/32 | AC17 T12 FF15 | F+5 R+5 W+1 | CMD18 | INIT+2 PER+6 darkvision 90' | Current effects: none

DM Diremerc,

Have you considered having a 24 hour time limit? After that, you take appropriate action for the character, or in the case of decision making silence is consent with the others in the group? It seems like that would keep the game moving and keeps the character relevant in combat. I closing out a live game in pbp and was going to go to such a rule so that I can move the game along. Life happens but the game must go on! Just sayin'.


yeah that might become necessary to keep things moving.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

That's reasonable.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Yep, I agree with the proposal. There are times when I travel and will not be able to post for a few days, lucky only happens a few times a year. I prefer the someone just to do some actions during my absence.

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3

Agreed.


TN Female Strix shifter 3, HP: 20 / 20 (-/-), aspect: 6/6 min, current aspect: -, -/10 rounds

Everyone, just remember our DM generally does not post on weekends, as he normally uses the weekends to get away from computers.


Human (Kellid) Barbarian 17/29 hp, 0 non-lethal damage, rage

That's good to bear in mind.

Grand Lodge

M Half-orc Slayer 3 | HP 32/32 | AC17 T12 FF15 | F+5 R+5 W+1 | CMD18 | INIT+2 PER+6 darkvision 90' | Current effects: none

i don't do a weekly get away. I save it up and escape for a week or two at a time. Even then, unless I go hiking I typically maintain some sort of connectivity.

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