DM Delmoth's Strange Aeons (Inactive)

Game Master Delmoth

Map

Treasure Sheet


2,751 to 2,800 of 2,964 << first < prev | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | next > last >>

Wrath Maps Wrath Loot PS Loot PS Maps

I feel like I got no sleep last night, update will happen tomorrow.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Happens to the best of us.
Got my Extinctions Curse game tonight!


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |
Theophilus Carter wrote:

Happens to the best of us.

Got my Extinctions Curse game tonight!

Whaaat, I've got MY Extinction Curse game tonight! What a coincidence!

(P.S. - Be nice to your healer.)


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara will need to meditate and fill a number of open spell slots with healing prayers. Some of them can be mass cure spells, so don't heal up to full until she casts them.


Wrath Maps Wrath Loot PS Loot PS Maps

Ci Ci we have a tie now for exploring methodology. Theo's random wandering and Mara's traditional survival approach, can you break it?


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theophilus loves to play blindly!


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Rationality is overrated in Neruzavin!


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

I recommend we set up a search grid, 20-yard spacing, so we can be methodical about this. Anything short would just be lunacy.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Do we have an Ouija board?


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Would we have had any supplies on the camels (rope, twine, chalk, etc.)?

My method, magically speaking, would have been the same as Mara's - fly over the city and get bearings that way, but that's already been shot down. So, my next option would be the Theseus route - mark our way through the maze of city streets so that we know where we've been, or at the very least, tie ourselves together so that no one gets lost.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |
Dervak wrote:
Do we have an Ouija board?

Never really considered getting one. Allegra would be super good at reading fortunes if she believed in any of that hullabaloo though. (Like having any psychic sensitivity.)


Wrath Maps Wrath Loot PS Loot PS Maps
Cerise "Ci Ci" Barchetta wrote:
Would we have had any supplies on the camels (rope, twine, chalk, etc.)?

You're fine on supplies. It was more of a concern for getting here faster.

Cerise "Ci Ci" Barchetta wrote:
My method, magically speaking, would have been the same as Mara's - fly over the city and get bearings that way, but that's already been shot down. So, my next option would be the Theseus route - mark our way through the maze of city streets so that we know where we've been, or at the very least, tie ourselves together so that no one gets lost.

Flying helps take short cuts but doesn't really help with navigation, which is part of the equation. The reality distortion is even enough that if you use ranged weapons at a long distance that there's a miss chance.

Your method falls into Mara's camp. I'll get a post up in a little bit about what happens as you go about things.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

We all put on blindfolds and let fortune guide us!


Wrath Maps Wrath Loot PS Loot PS Maps

Post won't happen til tomorrow. I should have mentioned the perception/religion check was mandatory so I need ones from Allegra and Theo still. I think Allegra can still hit percep on a 20.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |
DM_Delmoth wrote:
Post won't happen til tomorrow. I should have mentioned the perception/religion check was mandatory so I need ones from Allegra and Theo still. I think Allegra can still hit percep on a 20.

Done. Religion would take a 20 without Heroism. With Heroism, perception hits it on a 7.


Wrath Maps Wrath Loot PS Loot PS Maps

New house rule:

DM Delmoth wrote:
If you are prone is your movement hampered?

Yes. If you have some combination of abilities that eliminate the movement penalty you are no longer hampered.


Wrath Maps Wrath Loot PS Loot PS Maps

House rule

Lunk, paraphrasing wrote:
"Is rope weapon-like?"

RAW, no. But a lasso is a weapon so I find it hard to reconcile that putting a honda knot on one end of a rope suddenly makes it easier significantly easier to pull out. So ropes are weapon-like objects.


Wrath Maps Wrath Loot PS Loot PS Maps
Theophilus Carter wrote:
These seals are believed to be in the basement of this particular building? Seems like lazy writing.

Lol no one said that, and it does make sense considering background you have no way of finding out about.

I will admit I'm having trouble writing for a character that considers humans like we might consider dogs. I think the writers of the path were too since I'm not given very much up front advice on how she reacts to discoveries she should very much react too. Only in the one instance where its necessary for plot advancement.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo was just being Theo...lol. He probably is my only character that should break the 4th wall.


Wrath Maps Wrath Loot PS Loot PS Maps

There are specific rules we'll need to follow when you decide to read the Necronomicon. This copy is written in Necril. The first step is to study it for 8 hours and succeed a DC 30 linguistics check.

Luckily you don't have to tackle that yet since Lowls always leaves a paper trail.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Definitely resting after this fight, assuming we live through it.

We've done quite a bit today, between the fungal foes, the swarm, the ghost, and now this thing.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

The Lesser Empower Metamagic Rod is the only thing Ci Ci would be interested in.


Wrath Maps Wrath Loot PS Loot PS Maps

My father in law is visiting this week. I will be slow to post until next.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Thanks for letting us know.

Can you give us a general sense of the GP value of the books we have?

And will the Otyugh buy some of our other "Vendor Trash" items?

Dervak would like the Ring of Evasion.


Wrath Maps Wrath Loot PS Loot PS Maps

Unsurprisingly they don't give me prices for any of it. So here's my best guess and we'll make it so

Chawaar's research notes 800
The Chain of Nights 2300
Pnakotic manuscript 6760
Lowl’s research notes 250
Private study books 100gp each

She will buy those books at the above price and will otherwise act as a merchant for any magic gear you want to get rid of. The only caveat is that she doesn’t have the stuff on her, she needs to get it.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Can she doordash it to us at our next location?


Wrath Maps Wrath Loot PS Loot PS Maps

Depends on what you plan is. You have a couple of options to pursue. You know you need to follow Lowls, again, so you need the rituals to do that. That's studying the Necronomicon. You have a dungeon to explore underground and finally a Great Old One optional boss.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Definitely send it to da boss's address!

We will rest; study book; then clear below?


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Seeing as we have already encountered a nigh incurable disease, I'm guessing that the potion of remove curse and the wand of greater restoration are probably going to be necessities.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Yeah, those sound good. Potentially the wand of cure serious too.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2
Cerise "Ci Ci" Barchetta wrote:
Seeing as we have already encountered a nigh incurable disease, I'm guessing that the potion of remove curse and the wand of greater restoration are probably going to be necessities.

Those spells are on Mara's spell list (Greater Restoration is 7th, so she doesn't have it till next level). But buying them isn't a bad idea.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

So it looks like the total we have available is:
15,467 (sale value) in "Vendor Trash"
12,210 for the books
29,652 coins in "Party Loot"

Total 57,329 GP.

Anything from the fungal-infected foes from earlier? They had a caster, an archer, and an armored dude.

Lacking anything there, shares would be 14,332 each. Which means Dervak has quite a ways to go before being able to afford the Ring of Evasion... but we may find more in this place.

Oh, and the Great Old One optional boss? Dervak is a "Hell, Yeah!" on that.


1 person marked this as a favorite.
Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Let's hope the Great Old One is easier to take on than Bokrug!


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

May I suggest that we pool for those items CiCi and Allegra mentioned?

Theo will cover Dervak's share so you can save for your ring. One ring. Your precious....


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

I'm good with pooling for the communal items, and Dervak will contribute his share (but thanks for the offer, Theo!).

We may find some more goods to trade in the Undercity.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

The lesser Empower Rod is only 9,000 gp, so I am happy to throw the rest of my share into the pot to cover the cost of the communal items.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Scroll of Greater Restoration - 7,275
Potion of Remove Curse (CL 14) - 2,100
Wand of CSW (12 charges) - 2,700

That comes to 12,075

Leaving 45,254, or shares of 11,313.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

If nobody other than CiCi has purchases in mind, can Dervak take a larger share now and write you all IOUs for the next distribution?

Dervak would "borrow" 5,000 each from Mara, Theophilus, and Allegra. That makes his share 26,313, so enough to get his ring.

We can get CiCi her rod and Dervak his ring, plus our communal items. Just seems like one person having a useful item is better than 4 people having a pile of gold, in terms of surviving encounters.

I know that isn't how we have been doing things up to this point, so if you would all rather keep your GP, that is fine with me.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

I'm fine with loaning Dervak 5000 GP.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

The White Rabbit seems to be making it rain over Dervak!


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Fine with me.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

I'm good for it! I promise!

Okay, Dervak will ask Hoshbagh to come back with a Ring of Evasion, and he will offer much of the party's loot in exchange.

CiCi gets a rod (9,000) plus 2,313 GP.
Dervak gets his ring (25,000) plus 1,313 GP, but owes 5,000 each to Allegra, Mara, and Theo.

Allegra, Mara, and Theo each get 6,313 GP and an IOU from Dervak (who, as it turns out, is literate with halfway decent penmanship).

The party gets:
Scroll of Greater Restoration - 7,275
Potion of Remove Curse (CL 14) - 2,100
Wand of CSW (12 charges) - 2,700


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |
Dervak wrote:
IOU from Dervak (who, as it turns out, is literate with halfway decent penmanship).

Allegra is visibly surprised at this fact and goes along with this whole thing begrudgingly, but acknowledges that it will help keep everyone alive longer.


Wrath Maps Wrath Loot PS Loot PS Maps

Everyone level up. You should be lucky 13.

I will start under Neruzavin once everyone is ready.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

So, what are the odds of Theo actually cutting something....

Sweet!

Theophilus Carter
Male Human Witch 13 Humanoid (Varisian) Init +13; Senses Low light vision; Perception +19
--------------------
Defense
--------------------
AC 23, touch 15, flat-footed 19 (+4 armor, +0 shield, +2 deflection, +3 Dex, +2 natural, +0 dodge, +2 enhancement)
hp 117(13d6+80)
Fort +12 Ref +11, Will +12

7th level Spells: Heal and SM 7

Thanks to ABP lotsa stuffs went up!

Just deciding on a Feat.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara lvl 13 highlights:

Mental Prowess +4/+2 (+2 Int - 13 extra skill points)
Physical Prowess +4/+2 (+2 Con)
Resistance +4
Toughening +2

+1 4th lvl spells/day
+7 7th lvl spells/day

Spirit Shield Revelation now gives 50% miss chance to enemy missile attacks against her.

Feat: Divine Interference

Adventuring Skill Ranks:
+1 Diplomacy
+12 Knowledge Dungeoneering
+1 Perception
+3 Sense Motive
+1 Spellcraft

Background Skill Ranks:
+2 knowledge History


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Ci Ci's level 13 highlights:

Mental Prowess +4/+2 (+2 Int - 13 extra skill points)
Physical Prowess +4/+2 (+2 Con)
Resistance +4
Toughening +2

Bloodline Spell: True Seeing

Other Spells:

4th: Greater Aggressive Thundercloud

5th: Break Enchantment

6th: Disintegrate

Bloodline Feat: Lightning Reflexes

*EDIT*: Feat: Greater Spell Penetration

+1 rank to all current skills
+1 to all Intelligence based skills
Added Fly to list of skills with extra points from Int increase


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

@CiCi, I think you get a regular feat as well as a bloodline feat at this level.

Dervak's main decisions are the feat and the Urban Bloodrager spell.

The feat is probably Steadfast Personality (+Cha, so +4, to all mind-affecting saves), but Inexplicable Luck is also an option.

The Urban Bloodrager spell (Brd4 or Mag4) is either Echolocation, Dance of a Hundred Cuts, or Grand Destiny.

Dance of a Hundred Cuts is really tempting, but does Dervak really need even better AC? (Well, yes if he wants to fight a Great Old One.) Echolocation offers outstanding situational usefulness.

I will get updated soon.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets
Dervak wrote:

@CiCi, I think you get a regular feat as well as a bloodline feat at this level.

Cool. Time for Greater Spell Penetration!


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Dervak's update:
Feat: Steadfast Personality (+Cha to saves vs mind-affecting)
+9 HP (+1d10+3)
+1 BAB
+2 Dex from ABP
+2 Wis from ABP
Skills: Perception, Diplomacy x2, Fly
Background Skills: Knowledge (Engineering), Knowledge (History)

New Urban Bloodrager Spell: Echolocation.
New Bloodrager Spells: Monstrous Physique II, Dimensional Blade
New Destined Bloodline Spell: Protection from Energy

The 4th-level spells are the main new feature at this level, although his slots are quite limited. Echolocation and Monstrous Physique are both intended as "problem-solving" spells good to have around.

2,751 to 2,800 of 2,964 << first < prev | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Andyman's Strange Aeons PbP Campaign Discussion All Messageboards

Want to post a reply? Sign in.