Dark Heresy: The Oremor Affliction IC

Game Master Rookseye

On the agri-world of Oremor, at the very fringes of the Malfian sub-sector, acolytes of the Inquisition and their allies must confront a sinister conspiracy that threatens to shake the very foundations of the Calixis sector.


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Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Lol at least you have a sword, I use brass knuckles.

Definately glad you could join the fight. Will be interesting to see where the lure of the feather will take you story wise.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Love that song Rad. If this turns out to be a Sergio Leone scene I want to be Clint Eastwoods character.


Male Humanoid Lurker 1/ Nerd 1
Balfic-graa wrote:
Love that song Rad. If this turns out to be a Sergio Leone scene I want to be Clint Eastwoods character.

Exactly. It manages to be both western enough to be good for a shoot-out and indistinct-chanting/gothic enough for 40k, if that makes any sense.

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Balfic-graa wrote:
Love that song Rad. If this turns out to be a Sergio Leone scene I want to be Clint Eastwoods character.

Wait till we get to the climax in a few dollars more....

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Male Human Warhammer 40K GM
Davi The Eccentric wrote:
Balfic-graa wrote:
Love that song Rad. If this turns out to be a Sergio Leone scene I want to be Clint Eastwoods character.
Exactly. It manages to be both western enough to be good for a shoot-out and indistinct-chanting/gothic enough for 40k, if that makes any sense.

Oddly enough, it does, I was thinking the same thing.

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Something to cue in the appearance of the enemy

We can use this as the Rites of Banishment.

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Energatus!


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot
Radavel wrote:

Something to cue in the appearance of the enemy

We can use this as the Rites of Banishment.

Thanks Rad, now your making me wish I still had my copies of Final Liberation, and Chaos Gate.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16
Davi The Eccentric wrote:

You know, the Joker's right. It really does just take one bad day to make a man go insane. Also, I'm going to be sitting out most of this fight babbling about whatever the GM sees fit and probably clawing at my hands trying to clean off nonexistent blood.

Oh, and if I run into one more thing that causes Insanity, I'm probably going to officially become Unsettled.

Welcome to Uriah's world, Davi. I have been lucky rolling and I still have 6 IP's and 4 CP's.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

I am so glad I made that dodge roll, or I would be like our cleric flambe. Afterwards, I could not hit the broad side of of a flamer of Tzeentch, but that makes sense.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

Rookseye, you forgot the initial IP's, when Uriah saw Emrit in the bone cage with all the bodies around. I should have 5 IP's not 4

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Male Human Warhammer 40K GM
Lorm Dragonheart wrote:
Rookseye, you forgot the initial IP's, when Uriah saw Emrit in the bone cage with all the bodies around. I should have 5 IP's not 4

Ah, Thanks Lorm, sorry to make poor Uriah a bit crazier, but you are right.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

I know you appreciate when we check for accuracy.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

You know I was thinking it would really suck for Johnnie to run all the way up to help us, and fail his willpower test twitching on the floor next to Albrek.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

LOL, yeah it would. It could be worse, all of us could be on the floor twitching next to Albrek. Then Uriah's vision would have fully happened.

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Male Human Warhammer 40K GM
Lorm Dragonheart wrote:
I know you appreciate when we check for accuracy.

I do, I should be awarding XP for honesty, heh.

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Male Human Warhammer 40K GM
Balfic-graa wrote:
You know I was thinking it would really suck for Johnnie to run all the way up to help us, and fail his willpower test twitching on the floor next to Albrek.

It's funny, I was thinking the same thing earlier today. Roleplaying games and die rolls can be painfully anticlimactic sometimes. Hopefully this won't be the case with Rico.

Once Davi posts I will start start round #3.


Male Humanoid Lurker 1/ Nerd 1
Rookseye wrote:


Once Davi posts I will start start round #3.

Damn, didn't realize you were waiting for me. Now to start reloading my shotgun.

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Male Human Warhammer 40K GM

Lik thanks for being patient. As a reward, I have worked up a unique homeworld template for your Death World of choice, Zel Secundus. Let me know if it is something you would like to incorporate for your character. It basically is an alternate Feral Homeworld character option similar to those found in the Inquisitor's Handbook.

Also, for Catman and Ellipsis, don't worry it won't be much longer.

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Male Human Warhammer 40K GM
Davi The Eccentric wrote:
Rookseye wrote:


Once Davi posts I will start start round #3.
Damn, didn't realize you were waiting for me. Now to start reloading my shotgun.

No problem Davi.


Rookseye wrote:

Lik thanks for being patient. As a reward, I have worked up a unique homeworld template for your Death World of choice, Zel Secundus. Let me know if it is something you would like to incorporate for your character. It basically is an alternate Feral Homeworld character option similar to those found in the Inquisitor's Handbook.

Also, for Catman and Ellipsis, don't worry it won't be much longer.

No Problem when ever you can fit me in.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Rook, Davi, do I need to repost my last action?

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Male Human Warhammer 40K GM

Nope, was my post that got eaten, I reposted it.


Male Humanoid Lurker 1/ Nerd 1
Balfic-graa wrote:
Rook, Davi, do I need to repost my last action?

You mean your original attack, or a theoretical response you've made to the post that didn't show up? The attack's there, anything after that isn't. (You know what I mean.)

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Male Human Warhammer 40K GM

I think the boards just don't like page turns, all sorts of weird things happen.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Okay Rook, wasn't sure.

On a side note I was reading up on the Flamers stats. Any character wounded by one of the Flamers psychic attacks has to make a Willpower Save +10 or take a d5 corruption points.

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Male Human Warhammer 40K GM
Balfic-graa wrote:

Okay Rook, wasn't sure.

On a side note I was reading up on the Flamers stats. Any character wounded by one of the Flamers psychic attacks has to make a Willpower Save +10 or take a d5 corruption points.

Yep, I tacked the roll on to Ishmael's post before retiring last night. He made it. Making one for Albrek on his turn now that he is coming to.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Okay cool. I saw the missed save and was curious. Didn't see til after about the post monster changing the roll.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16
Rookseye wrote:
I think the boards just don't like page turns, all sorts of weird things happen.

I noticed that is when it tends to eat my posts.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16
Balfic-graa wrote:

Okay Rook, wasn't sure.

On a side note I was reading up on the Flamers stats. Any character wounded by one of the Flamers psychic attacks has to make a Willpower Save +10 or take a d5 corruption points.

That is all Uriah needs is more CP's when it was not by any choice he made.

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Male Human Warhammer 40K GM

Yeah, in the original post, Ishmael used a Fate Point for the WP test, failing the first time, succeeding the second. When I pasted and reposted, I noticed the rolls were reversed, so I deleted the unnecessary Fate Point roll, and then the damn success disappeared. For what it is worth, he did succeed. Uriah can rest assured, it is not Tzeentch interposing his trickery on our reality.

; )


Male Humanoid Lurker 1/ Nerd 1

To respond to Uriah's comment on the main thread, I personally like how Ishmael's been portrayed lately. (Meaning since he became an NPC, no insult meant.) He's just entertaining from a reader's standpoint. From a character's standpoint he's annoying at best, but still entertaining to read.

EDIT: Yeah, if you delete the first roll in a series of rolls the other rolls just shift up one. You roll a 31, a 56, and a 2, if you delete the 31 roll the previous 56 becomes 31 and the 2 becomes 56.

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Male Human Warhammer 40K GM
Davi The Eccentric wrote:
To respond to Uriah's comment on the main thread, I personally like how Ishmael's been portrayed lately. (Meaning since he became an NPC, no insult meant.) He's just entertaining from a reader's standpoint. From a character's standpoint he's annoying at best, but still entertaining to read.

Glad you like him Davi, some higher power than you must like him as well for that Agility roll to succeed. I'll be honest, with three new PC's coming in, even though Ishmael has grown on me, I wouldn't be weeping for too long if the dice fell badly and did a little housecleaning.

He must still have some purpose to serve (for this round at least, heh).


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

He has been more sympathic towards me since he found out I am having visions, but Uriah still does not like him.

But you are right, he is an entertaining read.

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Male Human Warhammer 40K GM
Davi The Eccentric wrote:


EDIT: Yeah, if you delete the first roll in a series of rolls the other rolls just shift up one. You roll a 31, a 56, and a 2, if you delete the 31 roll the previous 56 becomes 31 and the 2 becomes 56.

Yeah, I like how it tracks the rolls. I think the extra roll being lost in the eaten post mucked me up, though. I'm not so mean a GM that I would let the postmonster kill Ishmael though, even if he is an NPC.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

He has been more sympathic towards me since he found out I am having visions, but Uriah still does not like him.

But you are right, he is an entertaining read.

Edit: The infamous post monster just ate this post so I cut and paste it in.

Re-edit: No insult, Balfic and I have known the player for twenty years.

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Male Human Warhammer 40K GM
Lorm Dragonheart wrote:

He has been more sympathic towards me since he found out I am having visions, but Uriah still does not like him.

But you are right, he is an entertaining read.

Edit: The infamous post monster just ate this post so I cut and paste it in.

I'm pretty sure the last time I had a problem it coincided with a page turn, too. I copy everything into the buffer before hitting submit now, it is as natural as breathing for me. Losing a big post or one with lots of rolls is a killer.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

Remember if the post is in the recent posts, you can cut and paste back into the thread you want it to be in.

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I just posted. Did not roll fear yet, but Johnnie moved into close range and unloaded some shots semi-auto wise.

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Male Human Warhammer 40K GM
Radavel wrote:
I just posted. Did not roll fear yet, but Johnnie moved into close range and unloaded some shots semi-auto wise.

Got it Rad. Responding.


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

Rookseye, There is one more possible bonus for us, and that is hulking for +10 considering the creature is about 12' tall.


Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot

Well at least Johnnie got to shoot first.

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Lorm Dragonheart wrote:
Rookseye, There is one more possible bonus for us, and that is hulking for +10 considering the creature is about 12' tall.

if that applies then Johnnie's shot was a hit.

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Male Human Warhammer 40K GM

Unfortunately, although long and bizarrely shaped, the Flamer is not Hulking in size. If Rad wants to use a Fate Point to reroll, though...

This might be a good call given that I rolled a 120 on the Shock table for Johnnie.

EDIT: Misread the result, was fainting, not shoot your friends until they are all dead.

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how shattered is Johnnie with a 135? you can email it to me....

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Male Human Warhammer 40K GM

See above for the edit, I misread the result. 135 is FAR worse than 120, but 120 isn't good either.

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Rookseye wrote:
See above for the edit, I misread the result. 135 is FAR worse than 120, but 120 isn't good either.

what does 135 say? it'll be our little secret hehehe

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Male Human Warhammer 40K GM
Radavel wrote:
Rookseye wrote:
See above for the edit, I misread the result. 135 is FAR worse than 120, but 120 isn't good either.
what does 135 say? it'll be our little secret hehehe

Basically Johnnie goes on a rampage, attacking random target with the 'ol combat shotgun until he is knocked unconscious or "snaps out of it" (WP test).


Male Catfolk Shade (magically altered human) Monk-8, Mage-16

As I am reading about Rico hitting the ground, I am listening to Queen's Another One Bites the Dust.

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Rico's Inspirational Breakdown Music

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